+### TODO not in particular order~:
+What needs to be done
++ DONE 1. SCROLLING!!!!!!!
++ 2. Fix pngwen's pcx rendering code it dose not render large relolution pcx files well at all! almost done
++ 3. tweak animation frame perloop and make the dpad controls a case switch (look at commander keen code?) and vsync horizontal animation
++ DONE 4. movement and player movement when reaching edge of map
++ DONE 5. sprite rendering
++ 6. text box rendering
++ semi done 7. text rendering
++ DONE! YAY! 8. map loading
++ DONE! YAY! wwww 9. map rendering~
++ 10. map and item interation
++ 11. item inventory~
++ ==working on extending== DONE! but needs work! 12. Memory management (EMS + XMS) done but not tested...
++ 13. case switch with keyboard code (when your holding 2 arrow keys and a key is released the keyboard controller dose not read input from the port anymore for some weired reason)
++ 14. masking layer! (i think this is not easy to accomplish!)
++ DONE 15. 8088 detection to turn off vsync!
+
++ ==working== 16. (very important!) optimize draw row and draw col
+
++ 17. Study verge2's map system,
++ 18. save feature!
++ 19. (also important) interperator! and possibly custom map system
++ 20. (also important) lua scripting system!
++ 21. extend the map system!
++ DONE! 22. opl2/3 audio!!!!
++ 23. engine core!
++ ==working== 24. (MOST important!) FUCKING MASSIVE DATA MANAGEMENT!!! related to 12.
++ 25. MUSIC PLAYBACK!!!! WWWW
++ 26. basic SFX from opl2 + pc speaker!
++ 27. clean up repository after event 1.
+
++ 30. script system for text and interaction
+
+
++ 40. ====00 IMPORTANT! 00==== AS PART OF FINISHING THE GRAPHICAL LIB. Make a palette manager that updates the display palette with the pallet of images and sprites. in a stack and reuse same colors in the pallette on the image by changing the image's values to the matching color.
+Use a little database to keep track of the images loaded and have manipulated the display pallette.
+
++ 9000. fix any bugs found
++ 9001. make the game wwww
+
+
+
+get dos_sj.rar
+It may be very useful to us...