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working on palllist.c and no idea how to preserve bg fixed player[0].enti. wwww also...
[proj16/16.git] / src / lib / 16_enti.c
2017-02-01 sparky4working on palllist.c and no idea how to preserve bg...
2017-01-27 sparky4it is semi working the bg preservation wwww
2017-01-25 sparky4==== animation fram walk ==== i polished the shit out...
2017-01-24 sparky4animation fixed and sprite rendering is more flexible...
2017-01-24 sparky4animation fixed and sprite rendering is more flexible...
2017-01-24 sparky4I THINK I GOT THE ANIMATION FIXED AGAINrm data/spri...
2017-01-24 sparky4something is bothering me very much on the animation...
2017-01-24 sparky4pushing some changes!