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== code at e0b1c7a and data to 588e089 ==
[proj16/16.git] / src / lib / scroll16.c
2017-02-15 sparky4== code at e0b1c7a and data to 588e089 ==
2017-02-15 sparky4==== INITIAL LAYER MAP STUFF DONE, added mapdraw layer...
2017-02-15 sparky4==== INITIAL LAYER MAP STUFF DONE, added mapdraw layer...
2017-02-15 sparky4==== INITIAL LAYER MAP STUFF DONE, added mapdraw layer...
2017-02-15 sparky4==== INITIAL LAYER MAP STUFF DONE, added mapdraw layer...
2017-02-14 sparky4==== FIXED MAP INDEX NUMBER PRITING IN DRAWTILE wwww...
2017-02-14 sparky4==== FIXED MAP INDEX NUMBER PRITING IN DRAWTILE wwww...
2017-02-14 sparky4-- reverted to before layer vars
2017-02-14 sparky4hmmm layers in map_t ....
2017-02-14 sparky4hmmm layers in map_t ....
2017-02-14 sparky4hmmm layers in map_t ....
2017-02-14 sparky4hmmm layers in map_t ....
2017-02-14 sparky4Revert "too tired to continue"
2017-02-14 sparky4too tired to continue
2017-02-13 sparky4oddly enough defining __NEWMAPTILEDATAVARS__ in 16_tdef...
2017-02-13 sparky4wwww reverted back to before breaking
2017-02-13 sparky4wwww reverted back to before breaking
2017-02-13 sparky4did a bunch of work on map stuff going to add fg layer...
2017-02-10 sparky4something is badly broken in palette experiment
2017-02-10 sparky4cannot think on the pal maker
2017-02-08 sparky4WWWWWWWWWWWWwwwwwwwwwwWWWWWWWwwwwWWwwWWwwWwwWww
2017-02-08 sparky4WWWWWWWWWWWWwwwwwwwwwwWWWWWWWwwwwWWwwWWwwWwwWww
2017-02-08 sparky4WWWWWWWWWWWWwwwwwwwwwwWWWWWWWwwwwWWwwWWwwWwwWww
2017-02-08 sparky4WWWWWWWWWWWWwwwwwwwwwwWWWWWWWwwwwWWwwWWwwWwwWww
2017-02-06 sparky4fps now is working with scroll wwww
2017-02-04 sparky4moved my palette function failure to 16_vlpal.c and...
2017-02-04 sparky4fixed wwww now i need to work on map system stuff wwwww...
2017-02-03 sparky4fixed wwww now i need to work on map system stuff wwwww...
2017-02-03 sparky4fixed wwww now i need to work on map system stuff wwwww...
2017-02-03 sparky4something else broke when i worked on this
2017-02-03 sparky4just pushing before i use ZC_mapscroll
2017-02-02 sparky4==== old BG rendering is back ====
2017-02-02 sparky4bg preservation still in works
2017-02-01 sparky4working on palllist.c and no idea how to preserve bg...
2017-02-01 sparky4wwww
2017-01-31 sparky4WWWWWWWWWWWWWWWWWWWW it is fixed wwwwwwwwwww
2017-01-31 sparky4Merge branch 'master' of github.com:sparky4/16
2017-01-31 sparky4====----==== this is a messed up build that contains...
2017-01-27 sparky4it is semi working the bg preservation wwww
2017-01-27 sparky4going to work on bg draw today!
2017-01-26 sparky4showing row and colum drawing i optimized it to only...
2017-01-26 sparky4showing row and colum drawing i optimized it to only...
2017-01-26 sparky4showing row and colum drawing i optimized it to only...
2017-01-26 sparky4showing row and colum drawing i optimized it to only...
2017-01-26 sparky4showing row and colum drawing the fore loop in draw...
2017-01-26 sparky4showing row and colum drawing the fore loop in draw...
2017-01-26 sparky4showing row and colum drawing
2017-01-26 sparky4showing row and colum drawing
2017-01-26 sparky4PRE reattempt at optimizing scroll map draw stuff
2017-01-25 sparky4==== animation fram walk ==== i polished the shit out...
2017-01-24 sparky4animation fixed and sprite rendering is more flexible...
2017-01-24 sparky4I THINK I GOT THE ANIMATION FIXED AGAINrm data/spri...
2017-01-24 sparky4something is bothering me very much on the animation...
2017-01-24 sparky4pushing some changes!
2017-01-24 sparky4====animation mostly converted==== old bug resurfaced...
2017-01-23 sparky4====animation mostly converted==== old bug resurfaced...
2017-01-23 sparky4====animation mostly converted==== set_anim_by_id(playe...
2017-01-23 sparky4====animation mostly converted==== set_anim_by_id(playe...
2017-01-23 sparky4====animation mostly converted==== set_anim_by_id(playe...
2017-01-23 sparky4dang it./wbuild.sh vga_state.vga_graphics_ram = video...
2017-01-23 sparky4dang it./wbuild.sh vga_state.vga_graphics_ram = video...
2017-01-23 sparky4i think something in animate_spri is making it jump...
2017-01-23 sparky4dang it./wbuild.sh vga_state.vga_graphics_ram = video...
2017-01-23 sparky4dang it./wbuild.sh vga_state.vga_graphics_ram = video...
2017-01-23 sparky4dang it./wbuild.sh vga_state.vga_graphics_ram = video...
2017-01-18 sparky4fine tuning animation still
2017-01-18 sparky4Merge branch 'master' of github.com:sparky4/16
2017-01-18 sparky4fine tuning animation still
2017-01-17 sparky4palllist not being worked on right now... i will work...
2017-01-17 sparky4palllist not being worked on right now... i will work...
2017-01-17 sparky4palllist not being worked on right now... i will work...
2017-01-17 sparky4palllist not being worked on right now... i will work...
2017-01-13 sparky4==== MAJOR CHANGES ARE BEING MADE!! WWWW ====
2017-01-13 sparky4i am going to work on a really big area of code it...
2017-01-12 sparky4==== PRE SHOWPAGE TO SHOWMV CONVERSION ==== i am going...
2017-01-12 sparky4==== PRE SHOWPAGE TO SHOWMV CONVERSION ==== i am going...
2017-01-11 sparky4==== PRE SHOWPAGE TO SHOWMV CONVERSION ==== i am going...
2017-01-11 sparky4==== PRE SHOWPAGE TO SHOWMV CONVERSION ==== i am going...
2017-01-11 sparky4fucking show page i need to make a very special version...
2017-01-11 sparky40.exe is not working how i want
2017-01-11 sparky4BROKE build of 0.exe
2017-01-10 sparky4ok i appropriately use page[0].dx and page[0].dy
2017-01-10 sparky4made a new function modexMVSetup() and made scroller...
2017-01-10 sparky4made a new function modexMVSetup() and made scroller...
2017-01-10 sparky4made a new function modexMVSetup() and made scroller...
2017-01-10 sparky4made a new function modexMVSetup() and made scroller...
2017-01-10 sparky4made a new function modexMVSetup()
2017-01-09 sparky4added stuff to help me study 0.exe it is a complex...
2017-01-09 sparky4added stuff to help me study 0.exe it is a complex...
2017-01-09 sparky4added stuff to help me study 0.exe it is a complex...
2017-01-09 sparky4added stuff to help me study 0.exe
2017-01-09 sparky4wwww
2016-12-15 sparky4going to look at walk today
2016-12-09 sparky4no idea why bcexmm.exe is broke w
2016-12-09 sparky4zcroll16 merged with scroll16
2016-12-08 sparky4reverted input and stuff back... walk() is broken badly
2016-11-25 yakui-loverMerge branch 'master' of github.com:sparky4/16
2016-10-31 sparky4==== OK i removed all warnings wwww
2016-10-30 Jonathan Campbellfix bizarre near/far sprintf problem when gv->pee not...
2016-10-21 Jonathan CampbellMerge remote-tracking branch 'upstream/master'
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