\r
+///+ Prefix linkto BasicCode1\r
+//// Lines for set up Psychlops environment\r
+using Psychlops;\r
+\r
+namespace PsychlopsSilverlightApp\r
+{\r
+\r
+ public class PsychlopsMain\r
+ {\r
+ ///- Prefix linkto BasicCode1\r
+\r
+\r
+ ///+ Main Routine\r
+ //// Psychlops runs at the first line of this function psychlops_main().\r
+ public void psychlops_main()\r
+ {\r
+\r
+ ///+ 0 SetGlobal\r
+ ////Prepare global parameters\r
+ Rectangle p1 = new Rectangle(1,1);\r
+ Color col1 = new Color();\r
+ double width=50;\r
+ double height=10;\r
+ double lambda=60;\r
+ double lmean=0.25, contrast = 0.5;\r
+ double x0 = 0;\r
+ double y0 = 0;\r
+ double pitch = 1;\r
+ Canvas disp = new Canvas(Canvas.window, Display.secondary);\r
+ \r
+ var fieldW_ = Psychlops.Widgets.Browser.Element.byID("fieldW");\r
+ var fieldH_ = Psychlops.Widgets.Browser.Element.byID("fieldH");\r
+ var wL_ = Psychlops.Widgets.Browser.Element.byID("wL");\r
+ var Cont_ = Psychlops.Widgets.Browser.Element.byID("Cont");\r
+ var ix_ = Psychlops.Widgets.Browser.Element.byID("ix");\r
+ var iy_ = Psychlops.Widgets.Browser.Element.byID("iy");\r
+ var gap_ = Psychlops.Widgets.Browser.Element.byID("gap");\r
+ ///- 0 SetGlobal\r
+\r
+ ///+ 1 Initialize\r
+ ////initialize\r
+ p1.centering().shift(-width*0.5 + x0, -height*0.5 + y0); //Move a point to the initial position.\r
+ ///- 1 Initialize\r
+\r
+ ///+ 2 Drawing\r
+ ////drawing objects\r
+ for(int i=0; i < width; i++)\r
+ {\r
+ col1.set(lmean*((contrast*Math.sin((2*Math.PI*i/lambda)))+1)); //Set a color.\r
+\r
+ ///+ 2.1 Drawing a column\r
+ ////drawing a column\r
+ for(int j=0;j < height; j++)\r
+ {\r
+ p1.draw(col1);\r
+ p1.shift(0, pitch);\r
+ }\r
+ ///- 2.1 Drawing a column\r
+\r
+ p1.shift(1, -height * pitch); //back to vertical intitial point after drawing one column.\r
+ }\r
+ disp.flip();\r
+ ///- 2 Drawing\r
+\r
+ while (!Keyboard.spc.pushed()) { }; //Wait until space key is pressed.\r
+ }\r
+\r
+\r
+ }\r
+\r
+}\r
+\r
+\r
+/*\r
///+ Prefix\r
//// Lines for set up Psychlops environment\r
using Psychlops;\r
public class PsychlopsMain\r
{///- Prefix\r
\r
+\r
+\r
///+ Main Routine\r
//// Psychlops runs at the first line of this function psychlops_main().\r
public void psychlops_main()\r
{\r
- ///+ 1\r
- //// Set a window for drawing stimulus\r
Canvas window = new Canvas(300, 300); //Create a window. Here, window variables are preset mode.\r
- // You can write this statement as" Canvas window = new Canvas(Canvas.fullscreen); " for fullscreen mode\r
- // or as " Canvas window = new Canvas(1024, 768, 32, 60.0); " This statement changes screenmode to 1024 x 768, 32bit color, 60 Hz refresh.\r
- ///- 1\r
\r
var FIGURE = Psychlops.Widgets.Browser.Element.byID("FIGURE");\r
- var SIZE_X = Psychlops.Widgets.Browser.Element.byID("SIZE_X");\r
- var SIZE_Y = Psychlops.Widgets.Browser.Element.byID("SIZE_Y");\r
- var SHIFT_X = Psychlops.Widgets.Browser.Element.byID("SHIFT_X");\r
- var SHIFT_Y = Psychlops.Widgets.Browser.Element.byID("SHIFT_Y");\r
+ var SIZE_X_ = Psychlops.Widgets.Browser.Element.byID("SIZE_X");\r
+ var SIZE_Y_ = Psychlops.Widgets.Browser.Element.byID("SIZE_Y");\r
var COLOR_R = Psychlops.Widgets.Browser.Element.byID("COLOR_R");\r
var COLOR_G = Psychlops.Widgets.Browser.Element.byID("COLOR_G");\r
var COLOR_B = Psychlops.Widgets.Browser.Element.byID("COLOR_B");\r
-\r
+ var COLOR_BG = Psychlops.Widgets.Browser.Element.byID("COLOR_BG");\r
+ var Period_Size = Psychlops.Widgets.Browser.Element.byID("Period_Size");\r
+ var Period_Position = Psychlops.Widgets.Browser.Element.byID("Period_Position");\r
+ var Speed_HSize_ = Psychlops.Widgets.Browser.Element.byID("Speed_HSize");\r
+ var Speed_VSize = Psychlops.Widgets.Browser.Element.byID("Speed_VSize");\r
+ var Speed_VMotion = Psychlops.Widgets.Browser.Element.byID("Speed_VMotion");\r
+ double SIZE_X = SIZE_X_, SIZE_Y = SIZE_Y_;\r
\r
///+ 2\r
//// Set a figure size, position and color.\r
Rectangle figure = new Rectangle();\r
Ellipse figure2 = new Ellipse();\r
-\r
- window.flip(); // Reflect the drawing for the display by flipping frame buffers.\r
- // Till this point, you will not see drawn figures.\r
+ figure.set(SIZE_X_, SIZE_Y_); // Set the size of figure.\r
+ figure2.set(SIZE_X_, SIZE_Y_); // Set the size of figure.\r
+ figure.centering().shift(0, 0); // Move the figure to the starting point.\r
+ figure2.centering().shift(0, 0); // Move the figure to the starting point.\r
///- 2\r
\r
- ///+ 3 \r
- //// Detect a Keyboard input\r
+ int frame = 0;\r
+ int looming_direction = 1, motion_dir = 1;\r
+ double direction = 1.0;\r
+ //looming_direction is a variable for size change.\r
+ //motion_dir is a variable for motion direction.\r
+ ///+ 3 Drawing loop\r
+ //// Draw each frames in a "while loop".\r
while (!Keyboard.esc.pushed())\r
- {\r
+ { //exit a program when the escape key is pressed down.\r
+ window.clear(COLOR_BG); // Clear the window with a designated gray-scale level.\r
+\r
+ ///+ 3.1\r
+ //// Calculate object's position and size for each frame.\r
\r
- window.clear();\r
+ if (frame % Period_Size == 0)\r
+ { // a direction of size change will reverse at designated frames.\r
+ looming_direction = looming_direction * -1;\r
+ }\r
+\r
+ if (frame % Period_Position == 0)\r
+ { // motion direction will reverse at designated frames.\r
+ motion_dir *= -1;\r
+ }\r
+\r
+ ///- 3.1\r
+\r
+ ///+ 3.2 \r
+ //// Settting figure's properties\r
+ figure.resize(figure.getWidth() + looming_direction * 1, // Scaling the figure in a direction given by "looming_direction".\r
+ figure.getHeight() + looming_direction * 1);// Scaling the figure in a direction given by "looming_direction".\r
+ figure.shift(motion_dir * 1.0, motion_dir * Speed_VMotion);// Move the figure for 1 pixel in direction given by "motion_dir". \r
+ figure2.resize(figure.getWidth() + looming_direction * 1, // Scaling the figure in a direction given by "looming_direction".\r
+ figure.getHeight() + direction * Speed_VSize);// Scaling the figure in a direction given by "looming_direction".\r
+ figure2.shift(motion_dir * 1.0, motion_dir * Speed_VMotion);// Move the figure for 1 pixel in direction given by "motion_dir". \r
+ /*\r
+ figure.resize(figure.getWidth() + looming_direction * 1, // Scaling the figure in a direction given by "looming_direction".\r
+ figure.getHeight() + looming_direction * 1);// Scaling the figure in a direction given by "looming_direction".\r
+ figure.shift(motion_dir * 1.0, motion_dir * Speed_VMotion);// Move the figure for 1 pixel in direction given by "motion_dir". \r
+ figure2.resize(figure.getWidth() + looming_direction * 1, // Scaling the figure in a direction given by "looming_direction".\r
+ figure.getHeight() + direction * Speed_VSize);// Scaling the figure in a direction given by "looming_direction".\r
+ figure2.shift(motion_dir * 1.0, motion_dir * Speed_VMotion);// Move the figure for 1 pixel in direction given by "motion_dir". \r
+ * * /\r
+ ///- 3.2\r
\r
+ ///+ 3.3 \r
+ ////Drawing\r
if ("Rectangle".Equals(FIGURE))\r
{\r
- figure.set(SIZE_X, SIZE_Y); // Set the size of figure.\r
- figure.centering(); // Centering the figure in the window\r
- figure.shift(SHIFT_X, SHIFT_Y); // Displacing the figure by designated vector. \r
- figure.draw(new Color(COLOR_R, COLOR_G, COLOR_B)); // Drawing the rectangle with a designated color.\r
+ figure.draw(new Color(COLOR_R, COLOR_G, COLOR_B)); // Drawing the figure with a designated color at designated position.\r
}\r
else\r
{\r
- figure2.set(SIZE_X, SIZE_Y); // Set the size of figure.\r
- figure2.centering(); // Centering the figure in the window\r
- figure2.shift(SHIFT_X, SHIFT_Y); // Displacing the figure by designated vector. \r
- figure2.draw(new Color(COLOR_R, COLOR_G, COLOR_B)); // Drawing the rectangle with a designated color.\r
+ figure2.draw(new Color(COLOR_R, COLOR_G, COLOR_B)); // Drawing the figure with a designated color at designated position.\r
}\r
+ window.flip(); // Reflect the drawing for the display by flipping frame buffers.\r
+ ///- 3.3\r
\r
- window.flip();\r
-\r
- } //exit a program when the escape key is pressed down.\r
- ///- 3\r
+ ///+ 3.4\r
+ ////make a step for next frames \r
+ frame++;\r
+ ///- 3.4\r
+ }\r
+ ///- 3 Drawing loop\r
\r
}\r
///- Main Routine\r
\r
+\r
+ }\r
+\r
+}\r
+\r
+\r
+\r
+/*\r
+//The reversed-phi motion.\r
+//Anstis (1970)\r
+//Phi movement as a subtraction process. Vision Res 10:1411?1430\r
+\r
+///+ Prefix\r
+//// Include Psychlops Package\r
+using Psychlops;\r
+\r
+namespace PsychlopsSilverlightApp\r
+{\r
+\r
+ public class PsychlopsMain\r
+ {\r
+\r
+ ///- Prefix\r
+\r
+ ///+ Stimulus drawing function\r
+ //// A function for stimulus drawing (main body)\r
+ void RectLuminance()\r
+ {\r
+\r
+ ///+ Preperation\r
+ //// Declare and initialize local variables\r
+ double rect_size = 20;\r
+\r
+ double bg_lum = 0.5;\r
+ double radii = 200;\r
+ double rect_lum;\r
+ int element_number = 25;\r
+ int radial_row = 5;\r
+\r
+ double rotation_tf = 0.2;\r
+ double polarity = 1;\r
+ double rotation;\r
+\r
+ double contrastflag = 1;\r
+ int period = 3;\r
+ double refresh;\r
+\r
+ Canvas display = new Canvas(Canvas.window); //Prepare drawing window\r
+ refresh = Display.getRefreshRate();\r
+\r
+ Ellipse rect = new Ellipse();\r
+ rect.set(rect_size, rect_size);\r
+\r
+ Ellipse fixation = new Ellipse(5, 5);\r
+ fixation.centering();\r
+\r
+ Letters let1 = new Letters("Press Space key to change stimulus type");\r
+ let1.centering().shift(-180, 220);\r
+ Letters let2 = new Letters("Phi");\r
+ let2.centering().shift(-10, 200);\r
+ Letters let3 = new Letters("Reversed-Phi");\r
+ let3.centering().shift(-60, 200);\r
+\r
+ rotation = Math.random(2 * Math.PI);\r
+\r
+ ///+ user interface\r
+ ////register variables to demo circumstances\r
+ Interval rng = new Interval();\r
+\r
+ Psychlops.Widgets.Slider rect_contrast;\r
+ rect_contrast = new Psychlops.Widgets.Slider("Contrast", 0.1 <= rng <= 1.0, 0.1);\r
+ rect_contrast.value = 0.5;\r
+ ///- user interface\r
+ ///- Preperation\r
+\r
+ ///+ Main loop\r
+ ////Main loop\r
+ int frame = 0;\r
+ //AppState::setThreadPriority(AppState::HIGH);\r
+ while (true)\r
+ {\r
+ frame++;\r
+ if (Keyboard.spc.pushed()) contrastflag = -contrastflag;\r
+ if (contrastflag < 0) polarity = -polarity;\r
+ rotation = 2 * Math.PI * rotation_tf * frame * period / refresh;\r
+\r
+ for (int frame_now = 0; frame_now < period; frame_now++)\r
+ {\r
+ Display.clear(new Color(bg_lum));\r
+ for (int j = 0; j < radial_row; j++)\r
+ {\r
+ rect.resize(rect_size * (j + radial_row) / 10.0, rect_size * (j + radial_row) / 10.0);\r
+ for (double i = 0; i < element_number; i++)\r
+ {\r
+ rect_lum = bg_lum * (1.0 + polarity * rect_contrast);\r
+ rect.centering().shift(radii * (j + radial_row) / 10.0 * Math.cos(rotation + i * 2 * Math.PI / element_number), radii * (j + radial_row) / 10.0 * Math.sin(rotation + i * 2 * Math.PI / element_number));\r
+ rect.draw(rect_lum);\r
+ }\r
+ }\r
+ fixation.draw(Color.red);\r
+ let1.draw();\r
+ if (contrastflag > 0) let2.draw();\r
+ else let3.draw();\r
+ Display.flip();\r
+ }\r
+ }\r
+ ///- Main loop\r
+ //AppState::setThreadPriority(AppState::NORMAL);\r
+ }\r
+ ///- Stimulus drawing function\r
+\r
+ ///+ Main function for demo circumstances\r
+ //// Psychlops Main function\r
+ public void psychlops_main()\r
+ {\r
+ ///+ Demo circumstances\r
+ //// Spells for run demonstration circumstances\r
+ Procedure p = new Procedure();\r
+ //p.setDesign(Procedure::DEMO); //Designate that this is a demo.\r
+ p.setProcedure(RectLuminance); //The argument name is a name of drawing function.\r
+ p.run();\r
+ ///- Demo circumstances\r
+ }\r
+ ///- Main function for demo circumstances\r
+\r
}\r
\r
}\r
\r
\r
+\r
+/*\r
+//Two types of plaid motion\r
+//E. H. Adelson and J. A. Movshon (1982).\r
+//Phenomenal coherence of moving visual patterns. Nature 300, 523-525\r
+\r
+///+ Prefix\r
+//// Include Psychlops Package\r
+using Psychlops;\r
+\r
+ namespace PsychlopsSilverlightApp\r
+ {\r
+\r
+ public class PsychlopsMain\r
+ {\r
+ ///- Prefix\r
+\r
+ ///+ Global\r
+ // Struct for component paremeters\r
+ struct component\r
+ {\r
+ public double contrast;\r
+ public double orientation;\r
+ public double lambda;\r
+ public double tf;\r
+ }\r
+ ///- Global\r
+\r
+ ///+ Stimulus drawing function\r
+ //// A function for stimulus drawing (main body)\r
+ void drawgratingmovie(Image[] img, component c1, component c2, double contrast, int start, int maxframe, double bg_lum, double alpha)\r
+ {\r
+ double _xp, _xp2, col1, col2;\r
+ double contrast1, contrast2;\r
+ double imageheight, imagewidth;\r
+\r
+ contrast1 = contrast*c1.contrast/(c1.contrast+c2.contrast);\r
+ contrast2 = contrast*c2.contrast/(c1.contrast+c2.contrast);\r
+\r
+ imageheight = img[0].getHeight();\r
+ imagewidth = img[0].getWidth();\r
+\r
+ for(int frame=start; frame<start+maxframe+1; frame++){\r
+ //Display.progressbar(frame, maxframe+1);\r
+ //img[frame].convert(Image::RGBA);\r
+ for(int i=0; i<imagewidth; i++){\r
+ for(int j=0; j<imageheight; j++){\r
+ _xp = Math.sin(c1.orientation)*(i-imagewidth*0.5) + Math.cos(c1.orientation) * (j-imageheight *0.5);\r
+ _xp2 = Math.sin(c2.orientation)*(i-imagewidth*0.5) + Math.cos(c2.orientation) * (j-imageheight *0.5);\r
+ col1 = bg_lum*contrast1*Math.sin(2*Math.PI*_xp/c1.lambda + 2*Math.PI*c1.tf*frame/(double)refresh);\r
+ col2 = bg_lum*contrast2*Math.sin(2*Math.PI*_xp2/c2.lambda + 2*Math.PI*c2.tf*frame/(double)refresh);\r
+ img[frame].pix(i,j,new Color(col1+col2+bg_lum));\r
+ img[frame].alpha(i,j,alpha);\r
+ }\r
+ }\r
+ //img[frame].cache();\r
+ }\r
+ }\r
+\r
+ ///+ Stimulus drawing function\r
+ //// A function for stimulus drawing (main body)\r
+ void drawplaid() {\r
+ Canvas display = new Canvas(Canvas.window);\r
+ ///+ Preperation\r
+ //// Declare and initialize local variables\r
+ int rect_size = 150;\r
+ double rect_lum = 0.5;\r
+ double bg_lum = 0.2;\r
+ double duration = 400;\r
+\r
+ double[] lambda = new double[2], contrast = new double[2], tf = new double[2];\r
+ double center_orientation = 0.0;\r
+ Image[,] movie = StaticFunctions.NewArray<Image>(2, 120);\r
+ Image[,] component_movie = StaticFunctions.NewArray<Image>(4, 120);\r
+ Image envelope = new Image(), envelope_small = new Image();\r
+\r
+ for(int i=0; i<120; i++)\r
+ {\r
+ movie[0, i].set(rect_size, rect_size);\r
+ movie[1, i].set(rect_size, rect_size);\r
+ component_movie[0, i].set(rect_size/2, rect_size/2);\r
+ component_movie[1, i].set(rect_size/2, rect_size/2);\r
+ component_movie[2, i].set(rect_size/2, rect_size/2);\r
+ component_movie[3, i].set(rect_size/2, rect_size/2);\r
+ }\r
+ envelope.set(rect_size, rect_size);\r
+ envelope_small.set(rect_size/2, rect_size/2);\r
+\r
+ Letters let1 = new Letters(), let2 = new Letters(), let3 = new Letters();\r
+ let1.str = "Component1";\r
+ let2.str = "Component2";\r
+ let3.str = "Superposition";\r
+ let1.centering().shift(-rect_size*1.25, -rect_size);\r
+ //let1.cache();\r
+ let2.centering().shift(rect_size*1.25, -rect_size);\r
+ //let2.cache();\r
+ let3.centering().shift(0.0, rect_size*0.75);\r
+ //let3.cache();\r
+\r
+ component c1, c2, c0;\r
+ c0 = new component{ 0.0,0.0,1.0,1.0 }; //dummy for component movie\r
+ ///+ type-I\r
+ // Prepare Type-I plaid movie\r
+ center_orientation = 0.0;\r
+ orientation_offset = Math.PI/6;\r
+ contrast[0] = 1.0, contrast[1] = 1.0;\r
+ lambda[0] = 30.0, lambda[1] = 30.0;\r
+ tf[0] = 1.0; tf[1] = 1.0;\r
+\r
+ c1 = {contrast[0], center_orientation-orientation_offset, lambda[0], tf[0]};\r
+ c2 = {contrast[1], center_orientation+orientation_offset, lambda[1], tf[1]};\r
+\r
+ drawgratingmovie(movie[0],c1, c2, 0.5, 0, refresh_int, bg_lum, 1.0);\r
+ drawgratingmovie(component_movie[0],c0, c2, 0.5, 0, refresh_int, bg_lum, 1.0);\r
+ drawgratingmovie(component_movie[1],c1, c0, 0.5, 0, refresh_int, bg_lum, 1.0);\r
+ ///- type-I\r
+\r
+ ///+ type-II\r
+ // Prepare Type-II plaid movie\r
+ center_orientation = -0.0, orientation_offset = Math.PI/12;\r
+ contrast[0] = 1.0, contrast[1] = 1.0;\r
+ lambda[0] = 30.0, lambda[1] = 30.0;\r
+ tf[0] = 1.0; tf[1] = 4.0;\r
+\r
+ c1 = {contrast[0], center_orientation-orientation_offset, lambda[0], tf[0]};\r
+ c2 = {contrast[1], center_orientation+orientation_offset, lambda[1], tf[1]};\r
+\r
+ drawgratingmovie(movie[1],c1, c2, 0.5, 0, refresh_int, bg_lum, 1.0);\r
+ drawgratingmovie(component_movie[2],c0, c2, 0.5, 0, refresh_int, bg_lum, 1.0);\r
+ drawgratingmovie(component_movie[3],c1, c0, 0.5, 0, refresh_int, bg_lum, 1.0);\r
+ ///- type-II\r
+\r
+ ///+ gaussian\r
+ //draw Gaussian envelopes\r
+ envelope.clear(new Color(bg_lum)); //clear offscreen image\r
+ double _x, _y;\r
+ for(int i=0; i<rect_size; i++){\r
+ _x=i-0.5*rect_size;\r
+ for(int j=0; j<rect_size; j++){\r
+ _y=j-0.5*rect_size;\r
+ envelope.alpha(i,j,1.0-Math.exp(-((_x*_x+_y*_y)/ (2.0*pow(rect_size/6.0, 2.0) ))));\r
+ }\r
+ }\r
+\r
+ envelope_small.clear(new Color(bg_lum)); //clear offscreen image\r
+ for(int i=0; i<rect_size*0.5; i++){\r
+ _x=i-0.25*rect_size;\r
+ for(int j=0; j<rect_size*0.5; j++){\r
+ _y=j-0.25*rect_size;\r
+ envelope_small.alpha(i,j,1.0-Math.exp(-((_x*_x+_y*_y)/ (2.0*pow(rect_size/12.0, 2.0) ))));\r
+ }\r
+ }\r
+ envelope.cache(); //send offscreen image from main memory to GPU\r
+ envelope_small.cache(); //send offscreen image from main memory to GPU\r
+ ///- gaussian\r
+\r
+ ///+ user interface\r
+ // Draw user interface\r
+ Widgets::SelectBox stimulus_type;\r
+ stimulus_type.area.set(120, 20);\r
+ stimulus_type.append(L"TypeI");\r
+ stimulus_type.append(L"TypeII");\r
+ stimulus_type.centering().shift(-120.0,250.0);\r
+\r
+ Psychlops::Widgets::SelectBox stimulus_type2;\r
+ stimulus_type2.area.set(120, 20);\r
+ stimulus_type2.append(L"Continuous");\r
+ stimulus_type2.append(L"Periodic");\r
+ stimulus_type2.centering().shift(120.0,250.0);\r
+\r
+ Psychlops::Widgets::Slider duration_slider;\r
+ duration_slider.area.set(100,20);\r
+ duration_slider.centering().shift(120,280.0);\r
+ Interval rng = new Interval();\r
+ duration_slider.link(duration, 50<=rng<=950, 50.0, 50.0);\r
+ ///- user interface\r
+ ///- Preperation\r
+\r
+ ///+ Main loop\r
+ int frame = 0;\r
+ int period = refresh_int;\r
+ int movienum;\r
+ while(!Keyboard.esc.pushed()) {\r
+ Display.clear(new Color(bg_lum));\r
+ movienum = stimulus_type.getSelected(); //if "Type-I" is selected, 0, else frame refresh per sec\r
+\r
+ in;\r
+ else period = refresh_int;\r
+\r
+ if(frame>0){\r
+ movie[movienum, frame].centering().draw();\r
+ envelope.centering().draw();\r
+ component_movie[movienum*2, frame].centering().shift(-rect_size*0.5, -rect_size).draw();\r
+ envelope_small.centering().shift(-rect_size*0.5, -rect_size).draw();\r
+ component_movie[movienum*2+1, frame].centering().shift(rect_size*0.5, -rect_size).draw();\r
+ envelope_small.centering().shift(rect_size*0.5, -rect_size).draw();\r
+ }\r
+\r
+ ///+ draw user interface\r
+ let1.draw(0.75);\r
+ let2.draw(0.75);\r
+ let3.draw(0.75);\r
+ stimulus_type.draw();\r
+ stimulus_type2.draw();\r
+ if(stimulus_type2.getSelected())duration_slider.draw();\r
+ ///- draw user interface\r
+ Display.flip();\r
+ if(frame++ >= period) frame -= refresh_int;\r
+ }\r
+ ///- Main loop\r
+\r
+ }\r
+ ///- Stimulus drawing function\r
+\r
+ ///+ Main function for demo circumstances\r
+ public void psychlops_main() {\r
+ ///+ Demo circumstances\r
+ //// Spells for run demonstration circumstances\r
+ Procedure p = new Procedure();\r
+ //p.setDesign(Procedure::DEMO); //Designate that this is a demo.\r
+ p.setProcedure(drawplaid); //The argument name is a name of drawing function.\r
+ p.run();\r
+ ///- Demo circumstances\r
+ }\r
+ }\r
+}\r
+*/\r
+\r
+\r
+/*\r
+using Psychlops;\r
+//Position Bias Program\r
+namespace PsychlopsSilverlightApp\r
+{\r
+\r
+ public class PsychlopsMain\r
+ {\r
+ Canvas cnvs;\r
+ Image img, img2, img3;\r
+ int isize = 40; \r
+ int frames;\r
+ Psychlops.Widgets.Slider tfreq;\r
+ Psychlops.Widgets.Slider contrast;\r
+ Psychlops.Widgets.Slider lambda;\r
+ \r
+\r
+ \r
+ public void psychlops_main()\r
+ {\r
+ cnvs = new Canvas(300, 600);\r
+ Interval rng = new Interval();\r
+ tfreq = new Psychlops.Widgets.Slider("Temporal Frequency(Hz)", -5 <= rng <= 5, 3.0);\r
+ contrast = new Psychlops.Widgets.Slider("Contrast", 0.0 <= rng <= 1.0, 0.25);\r
+ lambda = new Psychlops.Widgets.Slider("Wave Length", 10.0 <= rng <= 120.0, 30);\r
+\r
+ img = new Image(isize * 2, isize * 2);\r
+ img2 = new Image(isize * 2, isize * 2);\r
+ img3 = new Image(isize * 2, isize * 2);\r
+\r
+ var gabor1 = StaticFunctions.NewArray<Figures.ShaderGabor>(100);\r
+ foreach(var g in gabor1)\r
+ {\r
+ g.setSigma(isize / 8).centering().shift(Math.random(300) - 150, Math.random(600) - 300);\r
+ g.orientation = Math.random(2*Math.PI);\r
+ }\r
+\r
+ while (true)\r
+ {\r
+ cnvs.clear(new Color(0.5));\r
+\r
+ Figures.drawGabor(ref img, isize / 8, 1/lambda, contrast, 0.5 * Math.PI, (double)frames * 2.0 * Math.PI * tfreq / 60);\r
+ Figures.drawGabor(ref img2, isize / 8, 1 / lambda, contrast, 0.5 * Math.PI, (double)frames * 2.0 * Math.PI * -tfreq / 60);\r
+ Figures.drawGabor(ref img3, isize / 8, 1 / lambda, contrast, 0.5 * Math.PI, (double)frames * 2.0 * Math.PI * tfreq / 60);\r
+\r
+\r
+ //img.centering().shift(0, -isize * 1.5).draw();\r
+ //img2.centering().draw();\r
+ //img3.centering().shift(0, isize * 1.5).draw();\r
+\r
+\r
+ foreach (var g in gabor1)\r
+ {\r
+ g.wavelength = lambda;\r
+ g.phase = (double)frames * 2.0 * Math.PI * tfreq / 60;\r
+ g.contrast = contrast;\r
+ g.draw();\r
+ }\r
+ \r
+ if (!Mouse.left.pressed()) frames++;\r
+\r
+ cnvs.flip();\r
+ }\r
+ }\r
+ }\r
+}\r
+*/
\ No newline at end of file