2 // Radegast Metaverse Client
3 // Copyright (c) 2009-2014, Radegast Development Team
4 // All rights reserved.
6 // Redistribution and use in source and binary forms, with or without
7 // modification, are permitted provided that the following conditions are met:
9 // * Redistributions of source code must retain the above copyright notice,
10 // this list of conditions and the following disclaimer.
11 // * Redistributions in binary form must reproduce the above copyright
12 // notice, this list of conditions and the following disclaimer in the
13 // documentation and/or other materials provided with the distribution.
14 // * Neither the name of the application "Radegast", nor the names of its
15 // contributors may be used to endorse or promote products derived from
16 // this software without specific prior written permission.
18 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
19 // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
20 // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
21 // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
22 // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
23 // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
24 // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
25 // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
26 // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
27 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
37 public class RadegastMovement : IDisposable
39 private RadegastInstance instance;
40 private GridClient client { get { return instance.Client; } }
42 private Vector3 forward = new Vector3(1, 0, 0);
43 private bool turningLeft = false;
44 private bool turningRight = false;
45 private bool movingForward = false;
46 private bool movingBackward = false;
48 public bool TurningLeft
56 timer_Elapsed(null, null);
59 timer.Enabled = false;
60 client.Self.Movement.TurnLeft = false;
61 client.Self.Movement.SendUpdate(true);
66 public bool TurningRight
76 timer_Elapsed(null, null);
79 timer.Enabled = false;
80 client.Self.Movement.TurnRight = false;
81 client.Self.Movement.SendUpdate(true);
86 public bool MovingForward
94 movingForward = value;
96 client.Self.Movement.AtPos = true;
97 client.Self.Movement.SendUpdate(true);
99 client.Self.Movement.AtPos = false;
100 client.Self.Movement.SendUpdate(true);
105 public bool MovingBackward
109 return movingBackward;
113 movingBackward = value;
115 client.Self.Movement.AtNeg = true;
116 client.Self.Movement.SendUpdate(true);
118 client.Self.Movement.AtNeg = false;
119 client.Self.Movement.SendUpdate(true);
125 public RadegastMovement(RadegastInstance instance)
127 this.instance = instance;
128 timer = new System.Timers.Timer(100);
129 timer.Elapsed +=new ElapsedEventHandler(timer_Elapsed);
130 timer.Enabled = false;
133 public void Dispose()
135 timer.Enabled = false;
140 void timer_Elapsed(object sender, ElapsedEventArgs e)
142 float delta = (float)timer.Interval / 1000f;
144 client.Self.Movement.TurnLeft = true;
145 client.Self.Movement.BodyRotation = client.Self.Movement.BodyRotation * Quaternion.CreateFromAxisAngle(Vector3.UnitZ, delta);
146 client.Self.Movement.SendUpdate(true);
147 } else if (turningRight) {
148 client.Self.Movement.TurnRight = true;
149 client.Self.Movement.BodyRotation = client.Self.Movement.BodyRotation * Quaternion.CreateFromAxisAngle(Vector3.UnitZ, -delta);
150 client.Self.Movement.SendUpdate(true);