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SDL_atomic_t サンプルコードを修正 https://wiki.libsdl.org/SDL_atomic_t?action=diff&rev1=3&rev2=4
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12 <a href="index.html">\96Ú\8e\9f</a> - <a href="ApiByCategory.html">API(\8b@\94\\95Ê)</a> - 2D\83\8c\83\93\83_\83\8a\83\93\83O
13 <hr>
14 <h1>2D\83\8c\83\93\83_\83\8a\83\93\83O</h1>
15 \83C\83\93\83N\83\8b\81[\83h\83t\83@\83C\83\8b: <a href="http://hg.libsdl.org/SDL/file/default/include/SDL_render.h">SDL_render.h</a>
16 <h2>\8aT\97v</h2>
17 <p>
18 \82±\82Ì\95ª\97Þ\82Ì\8aÖ\90\94\82Í, \83A\83N\83Z\83\89\83\8c\81[\83^\82ð\8eg\82Á\82½2D\83\8c\83\93\83_\83\8a\83\93\83O\82ð\8ds\82¤\82à\82Ì\82Å\82 \82é.
19 </p>
20 <p>
21 \82±\82ÌAPI\82Í\8e\9f\82Ì\95`\89æ\82Ì\8b@\94\\82ð\8e\9d\82Â.
22 <ul>
23 <li>1\83s\83N\83Z\83\8b\82Ì\93_
24 <li>1\83s\83N\83Z\83\8b\82Ì\92¼\90ü
25 <li>\93h\82è\82Â\82Ô\82µ\82½\92·\95û\8c`
26 <li>\83e\83N\83X\83`\83\83\81[\83C\83\81\81[\83W
27 </ul>
28 \82±\82ê\82ç\82Í\91S\82Ä\95s\93§\96¾, \83u\83\8c\83\93\83h, \89Á\8eZ\83\82\81[\83h\82Å\95`\89æ\82Å\82«\82é.
29 </p>
30 <p>
31 \83e\83N\83X\83`\83\83\81[\83C\83\81\81[\83W\82Í, \90F\82Ì\89Á\8eZ\82Ü\82½\82Í\83¿\95Ï\92²\82ð\93K\97p\82Å\82«\82é.
32 \82Ü\82½, \90ü\8c`\95â\8a®\82É\82æ\82é\8ag\91å, \89ñ\93], \94½\93]\82à\89Â\94\\82Å\82 \82é.
33 </p>
34 <p>
35 \83p\81[\83e\83B\83N\83\8b\83G\83t\83F\83N\83g\82â3D\82Ì\82æ\82¤\82È\82³\82ç\82É\90i\82ñ\82¾\8b@\94\\82Í, SDL\82ÌOpenGL/Direct3D\82â, \90\94\91½\82­\82 \82é3D\83G\83\93\83W\83\93\82ð\8eg\82¤\95K\97v\82ª\82 \82é.
36 </p>
37 <p>
38 \82±\82ÌAPI\82Í\95¡\90\94\83X\83\8c\83b\83h\82Å\8eg\82¦\82é\82æ\82¤\82É\90Ý\8cv\82³\82ê\82Ä\82¢\82È\82¢.
39 \8fÚ\8d×\82Í<a href="https://bugzilla.libsdl.org/show_bug.cgi?id=1995">SDL bug #1995</a>\82ð\8eQ\8fÆ\82·\82é\82±\82Æ.
40 </p>
41 <h2>\97ñ\8b\93\91Ì</h2>
42 <ol>
43 <li><a href="SDL_BlendFactor.html">SDL_BlendFactor</a></li>
44 <li><a href="SDL_BlendOperation.html">SDL_BlendOperation</a></li>
45 <li><a href="SDL_RendererFlags.html">SDL_RendererFlags</a></li>
46 <li><a href="SDL_RendererFlip.html">SDL_RendererFlip</a></li>
47 <li><a href="SDL_TextureAccess.html">SDL_TextureAccess</a></li>
48 <li><a href="SDL_TextureModulate.html">SDL_TextureModulate</a></li>
49 </ol>
50 <h2>\8d\\91¢\91Ì</h2>
51 <ol>
52 <li><a href="SDL_Renderer.html">SDL_Renderer</a></li>
53 <li><a href="SDL_RendererInfo.html">SDL_RendererInfo</a></li>
54 <li><a href="SDL_Texture.html">SDL_Texture</a></li>
55 </ol>
56 <h2>\8aÖ\90\94</h2>
57 <ol>
58 <li><a href="SDL_ComposeCustomBlendMode.html">SDL_ComposeCustomBlendMode</a></li>
59 <li><a href="SDL_CreateRenderer.html">SDL_CreateRenderer</a></li>
60 <li><a href="SDL_CreateSoftwareRenderer.html">SDL_CreateSoftwareRenderer</a></li>
61 <li><a href="SDL_CreateTexture.html">SDL_CreateTexture</a></li>
62 <li><a href="SDL_CreateTextureFromSurface.html">SDL_CreateTextureFromSurface</a></li>
63 <li><a href="SDL_CreateWindowAndRenderer.html">SDL_CreateWindowAndRenderer</a></li>
64 <li><a href="SDL_DestroyRenderer.html">SDL_DestroyRenderer</a></li>
65 <li><a href="SDL_DestroyTexture.html">SDL_DestroyTexture</a></li>
66 <li><a href="SDL_GL_BindTexture.html">SDL_GL_BindTexture</a></li>
67 <li><a href="SDL_GL_UnbindTexture.html">SDL_GL_UnbindTexture</a></li>
68 <li><a href="SDL_GetNumRenderDrivers.html">SDL_GetNumRenderDrivers</a></li>
69 <li><a href="SDL_GetRenderDrawBlendMode.html">SDL_GetRenderDrawBlendMode</a></li>
70 <li><a href="SDL_GetRenderDrawColor.html">SDL_GetRenderDrawColor</a></li>
71 <li><a href="SDL_GetRenderDriverInfo.html">SDL_GetRenderDriverInfo</a></li>
72 <li><a href="SDL_GetRenderTarget.html">SDL_GetRenderTarget</a></li>
73 <li><a href="SDL_GetRenderer.html">SDL_GetRenderer</a></li>
74 <li><a href="SDL_GetRendererInfo.html">SDL_GetRendererInfo</a></li>
75 <li><a href="SDL_GetRendererOutputSize.html">SDL_GetRendererOutputSize</a></li>
76 <li><a href="SDL_GetTextureAlphaMod.html">SDL_GetTextureAlphaMod</a></li>
77 <li><a href="SDL_GetTextureBlendMode.html">SDL_GetTextureBlendMode</a></li>
78 <li><a href="SDL_GetTextureColorMod.html">SDL_GetTextureColorMod</a></li>
79 <li><a href="SDL_LockTexture.html">SDL_LockTexture</a></li>
80 <li><a href="SDL_QueryTexture.html">SDL_QueryTexture</a></li>
81 <li><a href="SDL_RenderClear.html">SDL_RenderClear</a></li>
82 <li><a href="SDL_RenderCopy.html">SDL_RenderCopy</a></li>
83 <li><a href="SDL_RenderCopyEx.html">SDL_RenderCopyEx</a></li>
84 <li><a href="SDL_RenderDrawLine.html">SDL_RenderDrawLine</a></li>
85 <li><a href="SDL_RenderDrawLines.html">SDL_RenderDrawLines</a></li>
86 <li><a href="SDL_RenderDrawPoint.html">SDL_RenderDrawPoint</a></li>
87 <li><a href="SDL_RenderDrawPoints.html">SDL_RenderDrawPoints</a></li>
88 <li><a href="SDL_RenderDrawRect.html">SDL_RenderDrawRect</a></li>
89 <li><a href="SDL_RenderDrawRects.html">SDL_RenderDrawRects</a></li>
90 <li><a href="SDL_RenderFillRect.html">SDL_RenderFillRect</a></li>
91 <li><a href="SDL_RenderFillRects.html">SDL_RenderFillRects</a></li>
92 <li><a href="SDL_RenderGetClipRect.html">SDL_RenderGetClipRect</a></li>
93 <li><a href="SDL_RenderGetIntegerScale.html">SDL_RenderGetIntegerScale</a></li>
94 <li><a href="SDL_RenderGetLogicalSize.html">SDL_RenderGetLogicalSize</a></li>
95 <li><a href="SDL_RenderGetScale.html">SDL_RenderGetScale</a></li>
96 <li><a href="SDL_RenderGetViewport.html">SDL_RenderGetViewport</a></li>
97 <li><a href="SDL_RenderIsClipEnabled.html">SDL_RenderIsClipEnabled</a></li>
98 <li><a href="SDL_RenderPresent.html">SDL_RenderPresent</a></li>
99 <li><a href="SDL_RenderReadPixels.html">SDL_RenderReadPixels</a></li>
100 <li><a href="SDL_RenderSetClipRect.html">SDL_RenderSetClipRect</a></li>
101 <li><a href="SDL_RenderSetIntegerScale.html">SDL_RenderSetIntegerScale</a></li>
102 <li><a href="SDL_RenderSetLogicalSize.html">SDL_RenderSetLogicalSize</a></li>
103 <li><a href="SDL_RenderSetScale.html">SDL_RenderSetScale</a></li>
104 <li><a href="SDL_RenderSetViewport.html">SDL_RenderSetViewport</a></li>
105 <li><a href="SDL_RenderTargetSupported.html">SDL_RenderTargetSupported</a></li>
106 <li><a href="SDL_SetRenderDrawBlendMode.html">SDL_SetRenderDrawBlendMode</a></li>
107 <li><a href="SDL_SetRenderDrawColor.html">SDL_SetRenderDrawColor</a></li>
108 <li><a href="SDL_SetRenderTarget.html">SDL_SetRenderTarget</a></li>
109 <li><a href="SDL_SetTextureAlphaMod.html">SDL_SetTextureAlphaMod</a></li>
110 <li><a href="SDL_SetTextureBlendMode.html">SDL_SetTextureBlendMode</a></li>
111 <li><a href="SDL_SetTextureColorMod.html">SDL_SetTextureColorMod</a></li>
112 <li><a href="SDL_UnlockTexture.html">SDL_UnlockTexture</a></li>
113 <li><a href="SDL_UpdateTexture.html">SDL_UpdateTexture</a></li>
114 <li><a href="SDL_UpdateYUVTexture.html">SDL_UpdateYUVTexture</a></li>
115 </ol>
116 <h2>SDL Wiki\82Ö\82Ì\83\8a\83\93\83N</h2>
117 <a href="https://wiki.libsdl.org/CategoryRender">2D Accelerated Rendering - SDL Wiki</a>
118 <hr>
119 </body>
120 </html>