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SDL_EventState 関連項目(関数)にSDL_GetEventStateを追加 https://wiki.libsdl.org/SDL_EventState...
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15 \83C\83\93\83N\83\8b\81[\83h\83t\83@\83C\83\8b: <a href="http://hg.libsdl.org/SDL/file/default/include/SDL_video.h">SDL_video.h</a>\r
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18 <h2>\97ñ\8b\93\91Ì</h2>\r
19 <ol>\r
20 <li><a href="SDL_BlendMode.html">SDL_BlendMode</a></li>\r
21 <li><a href="SDL_GLattr.html">SDL_GLattr</a></li>\r
22 <li><a href="SDL_GLcontextFlag.html">SDL_GLcontextFlag</a></li>\r
23 <li><a href="SDL_GLprofile.html">SDL_GLprofile</a></li>\r
24 <li><a href="SDL_HitTestResult.html">SDL_HitTestResult</a></li>\r
25 <li><a href="SDL_MessageBoxButtonFlags.html">SDL_MessageBoxButtonFlags</a></li>\r
26 <li><a href="SDL_MessageBoxColorType.html">SDL_MessageBoxColorType</a></li>\r
27 <li><a href="SDL_MessageBoxFlags.html">SDL_MessageBoxFlags</a></li>\r
28 <li><a href="SDL_WindowEventID.html">SDL_WindowEventID</a></li>\r
29 <li><a href="SDL_WindowFlags.html">SDL_WindowFlags</a></li>\r
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31 <h2>\8d\\91¢\91Ì</h2>\r
32 <ol>\r
33 <li><a href="SDL_DisplayMode.html">SDL_DisplayMode</a></li>\r
34 <li><a href="SDL_MessageBoxButtonData.html">SDL_MessageBoxButtonData</a></li>\r
35 <li><a href="SDL_MessageBoxColor.html">SDL_MessageBoxColor</a></li>\r
36 <li><a href="SDL_MessageBoxColorScheme.html">SDL_MessageBoxColorScheme</a></li>\r
37 <li><a href="SDL_MessageBoxData.html">SDL_MessageBoxData</a></li>\r
38 <li><a href="SDL_WindowEvent.html">SDL_WindowEvent</a></li>\r
39 </ol>\r
40 <h2>\8aÖ\90\94</h2>\r
41 <ol>\r
42 <li><a href="SDL_CreateWindow.html">SDL_CreateWindow</a></li>\r
43 <li><a href="SDL_CreateWindowAndRenderer.html">SDL_CreateWindowAndRenderer</a></li>\r
44 <li><a href="SDL_CreateWindowFrom.html">SDL_CreateWindowFrom</a></li>\r
45 <li><a href="SDL_DestroyWindow.html">SDL_DestroyWindow</a></li>\r
46 <li><a href="SDL_DisableScreenSaver.html">SDL_DisableScreenSaver</a></li>\r
47 <li><a href="SDL_EnableScreenSaver.html">SDL_EnableScreenSaver</a></li>\r
48 <li><a href="SDL_GL_CreateContext.html">SDL_GL_CreateContext</a></li>\r
49 <li><a href="SDL_GL_DeleteContext.html">SDL_GL_DeleteContext</a></li>\r
50 <li><a href="SDL_GL_ExtensionSupported.html">SDL_GL_ExtensionSupported</a></li>\r
51 <li><a href="SDL_GL_GetAttribute.html">SDL_GL_GetAttribute</a></li>\r
52 <li><a href="SDL_GL_GetCurrentContext.html">SDL_GL_GetCurrentContext</a></li>\r
53 <li><a href="SDL_GL_GetCurrentWindow.html">SDL_GL_GetCurrentWindow</a></li>\r
54 <li><a href="SDL_GL_GetDrawableSize.html">SDL_GL_GetDrawableSize</a></li>\r
55 <li><a href="SDL_GL_GetProcAddress.html">SDL_GL_GetProcAddress</a></li>\r
56 <li><a href="SDL_GL_GetSwapInterval.html">SDL_GL_GetSwapInterval</a></li>\r
57 <li><a href="SDL_GL_LoadLibrary.html">SDL_GL_LoadLibrary</a></li>\r
58 <li><a href="SDL_GL_MakeCurrent.html">SDL_GL_MakeCurrent</a></li>\r
59 <li><a href="SDL_GL_ResetAttributes.html">SDL_GL_ResetAttributes</a></li>\r
60 <li><a href="SDL_GL_SetAttribute.html">SDL_GL_SetAttribute</a></li>\r
61 <li><a href="SDL_GL_SetSwapInterval.html">SDL_GL_SetSwapInterval</a></li>\r
62 <li><a href="SDL_GL_SwapWindow.html">SDL_GL_SwapWindow</a></li>\r
63 <li><a href="SDL_GL_UnloadLibrary.html">SDL_GL_UnloadLibrary</a></li>\r
64 <li><a href="SDL_GetClosestDisplayMode.html">SDL_GetClosestDisplayMode</a></li>\r
65 <li><a href="SDL_GetCurrentDisplayMode.html">SDL_GetCurrentDisplayMode</a></li>\r
66 <li><a href="SDL_GetCurrentVideoDriver.html">SDL_GetCurrentVideoDriver</a></li>\r
67 <li><a href="SDL_GetDesktopDisplayMode.html">SDL_GetDesktopDisplayMode</a></li>\r
68 <li><a href="SDL_GetDisplayBounds.html">SDL_GetDisplayBounds</a></li>\r
69 <li><a href="SDL_GetDisplayDPI.html">SDL_GetDisplayDPI</a></li>\r
70 <li><a href="SDL_GetDisplayMode.html">SDL_GetDisplayMode</a></li>\r
71 <li><a href="SDL_GetDisplayName.html">SDL_GetDisplayName</a></li>\r
72 <li><a href="SDL_GetDisplayUsableBounds.html">SDL_GetDisplayUsableBounds</a></li>\r
73 <li><a href="SDL_GetGrabbedWindow.html">SDL_GetGrabbedWindow</a></li>\r
74 <li><a href="SDL_GetNumDisplayModes.html">SDL_GetNumDisplayModes</a></li>\r
75 <li><a href="SDL_GetNumVideoDisplays.html">SDL_GetNumVideoDisplays</a></li>\r
76 <li><a href="SDL_GetNumVideoDrivers.html">SDL_GetNumVideoDrivers</a></li>\r
77 <li><a href="SDL_GetVideoDriver.html">SDL_GetVideoDriver</a></li>\r
78 <li><a href="SDL_GetWindowBordersSize.html">SDL_GetWindowBordersSize</a></li>\r
79 <li><a href="SDL_GetWindowBrightness.html">SDL_GetWindowBrightness</a></li>\r
80 <li><a href="SDL_GetWindowData.html">SDL_GetWindowData</a></li>\r
81 <li><a href="SDL_GetWindowDisplayIndex.html">SDL_GetWindowDisplayIndex</a></li>\r
82 <li><a href="SDL_GetWindowDisplayMode.html">SDL_GetWindowDisplayMode</a></li>\r
83 <li><a href="SDL_GetWindowFlags.html">SDL_GetWindowFlags</a></li>\r
84 <li><a href="SDL_GetWindowFromID.html">SDL_GetWindowFromID</a></li>\r
85 <li><a href="SDL_GetWindowGammaRamp.html">SDL_GetWindowGammaRamp</a></li>\r
86 <li><a href="SDL_GetWindowGrab.html">SDL_GetWindowGrab</a></li>\r
87 <li><a href="SDL_GetWindowID.html">SDL_GetWindowID</a></li>\r
88 <li><a href="SDL_GetWindowMaximumSize.html">SDL_GetWindowMaximumSize</a></li>\r
89 <li><a href="SDL_GetWindowMinimumSize.html">SDL_GetWindowMinimumSize</a></li>\r
90 <li><a href="SDL_GetWindowOpacity.html">SDL_GetWindowOpacity</a></li>\r
91 <li><a href="SDL_GetWindowPixelFormat.html">SDL_GetWindowPixelFormat</a></li>\r
92 <li><a href="SDL_GetWindowPosition.html">SDL_GetWindowPosition</a></li>\r
93 <li><a href="SDL_GetWindowSize.html">SDL_GetWindowSize</a></li>\r
94 <li><a href="SDL_GetWindowSurface.html">SDL_GetWindowSurface</a></li>\r
95 <li><a href="SDL_GetWindowTitle.html">SDL_GetWindowTitle</a></li>\r
96 <li><a href="SDL_GetWindowWMInfo.html">SDL_GetWindowWMInfo</a></li>\r
97 <li><a href="SDL_HideWindow.html">SDL_HideWindow</a></li>\r
98 <li><a href="SDL_IsScreenSaverEnabled.html">SDL_IsScreenSaverEnabled</a></li>\r
99 <li><a href="SDL_MaximizeWindow.html">SDL_MaximizeWindow</a></li>\r
100 <li><a href="SDL_MinimizeWindow.html">SDL_MinimizeWindow</a></li>\r
101 <li><a href="SDL_RaiseWindow.html">SDL_RaiseWindow</a></li>\r
102 <li><a href="SDL_RestoreWindow.html">SDL_RestoreWindow</a></li>\r
103 <li><a href="SDL_SetWindowBordered.html">SDL_SetWindowBordered</a></li>\r
104 <li><a href="SDL_SetWindowBrightness.html">SDL_SetWindowBrightness</a></li>\r
105 <li><a href="SDL_SetWindowData.html">SDL_SetWindowData</a></li>\r
106 <li><a href="SDL_SetWindowDisplayMode.html">SDL_SetWindowDisplayMode</a></li>\r
107 <li><a href="SDL_SetWindowFullscreen.html">SDL_SetWindowFullscreen</a></li>\r
108 <li><a href="SDL_SetWindowGammaRamp.html">SDL_SetWindowGammaRamp</a></li>\r
109 <li><a href="SDL_SetWindowGrab.html">SDL_SetWindowGrab</a></li>\r
110 <li><a href="SDL_SetWindowHitTest.html">SDL_SetWindowHitTest</a></li>\r
111 <li><a href="SDL_SetWindowIcon.html">SDL_SetWindowIcon</a></li>\r
112 <li><a href="SDL_SetWindowInputFocus.html">SDL_SetWindowInputFocus</a></li>\r
113 <li><a href="SDL_SetWindowMaximumSize.html">SDL_SetWindowMaximumSize</a></li>\r
114 <li><a href="SDL_SetWindowMinimumSize.html">SDL_SetWindowMinimumSize</a></li>\r
115 <li><a href="SDL_SetWindowModalFor.html">SDL_SetWindowModalFor</a></li>\r
116 <li><a href="SDL_SetWindowOpacity.html">SDL_SetWindowOpacity</a></li>\r
117 <li><a href="SDL_SetWindowPosition.html">SDL_SetWindowPosition</a></li>\r
118 <li><a href="SDL_SetWindowResizable.html">SDL_SetWindowResizable</a></li>\r
119 <li><a href="SDL_SetWindowSize.html">SDL_SetWindowSize</a></li>\r
120 <li><a href="SDL_SetWindowTitle.html">SDL_SetWindowTitle</a></li>\r
121 <li><a href="SDL_ShowMessageBox.html">SDL_ShowMessageBox</a></li>\r
122 <li><a href="SDL_ShowSimpleMessageBox.html">SDL_ShowSimpleMessageBox</a></li>\r
123 <li><a href="SDL_ShowWindow.html">SDL_ShowWindow</a></li>\r
124 <li><a href="SDL_UpdateWindowSurface.html">SDL_UpdateWindowSurface</a></li>\r
125 <li><a href="SDL_UpdateWindowSurfaceRects.html">SDL_UpdateWindowSurfaceRects</a></li>\r
126 <li><a href="SDL_VideoInit.html">SDL_VideoInit</a></li>\r
127 <li><a href="SDL_VideoQuit.html">SDL_VideoQuit</a></li>\r
128 </ol>\r
129 <h2>SDL Wiki\82Ö\82Ì\83\8a\83\93\83N</h2>\r
130 <a href="https://wiki.libsdl.org/CategoryVideo">Display and Window Management - SDL Wiki</a>\r
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