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SDL_atomic_t サンプルコードを修正 https://wiki.libsdl.org/SDL_atomic_t?action=diff&rev1=3&rev2=4
[sdl2referencejp/sdl2referencejp.git] / SDL_ControllerButtonEvent.html
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12 <a href="index.html">\96Ú\8e\9f</a> - <a href="ApiByCategory.html">API(\8b@\94\\95Ê)</a> - <a href="CategoryEvents.html">\83C\83x\83\93\83g\8f\88\97\9d</a> - SDL_ControllerButtonEvent
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14 <h1>SDL_ControllerButtonEvent</h1>
15 \83R\83\93\83g\83\8d\81[\83\89\81[\83{\83^\83\93\83C\83x\83\93\83g\82Ì\8fî\95ñ\82Ì\8d\\91¢\91Ì
16 <h2>\83t\83B\81[\83\8b\83h</h2>
17 <table border="1" summary="SDL_ControllerButtonEvent">
18 <tr><td>Uint32</td><td>type</td><td>SDL_CONTROLLERBUTTONDOWN \82Ü\82½\82Í SDL_CONTROLLERBUTTONUP</td></tr>
19 <tr><td>Uint32</td><td>timestamp</td><td>\83C\83x\83\93\83g\82Ì\83^\83C\83\80\83X\83^\83\93\83v</td></tr>
20 <tr><td>SDL_JoystickID</td><td>which</td><td>\83Q\81[\83\80\83R\83\93\83g\83\8d\81[\83\89\81[\82Ì\83C\83\93\83X\83^\83\93\83XID</td></tr>
21 <tr><td>Uint8</td><td>button</td><td>\83Q\81[\83\80\83R\83\93\83g\83\8d\81[\83\89\81[\82Ì\83{\83^\83\93 (<a href="SDL_GameControllerButton.html">SDL_GameControllerButton</a>)</td></tr>
22 <tr><td>Uint8</td><td>state</td><td>SDL_PRESSED \82Ü\82½\82Í SDL_RELEASED</td></tr>
23 </table>
24 <h2>\8aÖ\98A\8d\80\96Ú(\97ñ\8b\93\91Ì)</h2>
25 <a href="SDL_EventType.html">SDL_EventType</a><br>
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29 <a href="SDL_GameControllerEventState.html">SDL_GameControllerEventState</a><br>
30 <h2>SDL Wiki\82Ö\82Ì\83\8a\83\93\83N</h2>
31 <a href="https://wiki.libsdl.org/SDL_ControllerButtonEvent">SDL_ControllerButtonEvent - SDL Wiki</a><br>
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