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8 <link rel="parent" href="CategoryGameController.html" title="1\82Â\8fã">\r
9 <title>SDL_GameControllerMapping</title>\r
10 </head>\r
11 <body>\r
12 <a href="index.html">\96Ú\8e\9f</a> - <a href="ApiByCategory.html">API(\8b@\94\\95Ê)</a> - <a href="CategoryGameController.html">\83Q\81[\83\80\83R\83\93\83g\83\8d\81[\83\89\81[</a> - SDL_GameControllerMapping\r
13 <hr>\r
14 <h1>SDL_GameControllerMapping</h1>\r
15 \83Q\81[\83\80\83R\83\93\83g\83\8d\81[\83\89\81[\82Ì\8c»\8dÝ\82Ì\83}\83b\83s\83\93\83O\82ð\93¾\82é\r
16 <h2>\8d\\95¶</h2>\r
17 <code>char* SDL_GameControllerMapping(SDL_GameController* gamecontroller)</code>\r
18 <h2>\88ø\90\94</h2>\r
19 <table border="1" summary="SDL_GameControllerMapping">\r
20 <tr><td>gamecontroller</td><td>\83}\83b\83s\83\93\83O\82ð\93¾\82é\83Q\81[\83\80\83R\83\93\83g\83\8d\81[\83\89\81[</td></tr>\r
21 </table>\r
22 <h2>\96ß\82è\92l</h2>\r
23 \83Q\81[\83\80\83R\83\93\83g\83\8d\81[\83\89\81[\82Ì\83}\83b\83s\83\93\83O\95\8e\9a\97ñ\82ð\96ß\82·.\r
24 NULL\82Ì\82Æ\82«\83}\83b\83s\83\93\83O\82Í\8eg\82¦\82È\82¢.\r
25 <a href="SDL_GetError.html">SDL_GetError()</a>\82Å\8fÚ\8d×\82ð\92m\82é\82±\82Æ\82ª\82Å\82«\82é.\r
26 <h2>\83T\83\93\83v\83\8b\83R\81[\83h</h2>\r
27 <p>\r
28 <code>\r
29 <pre>\r
30 #include "SDL.h"\r
31 \r
32 /* ... */\r
33 \r
34 SDL_GameController *ctrl;\r
35 int i;\r
36 \r
37 SDL_Init(SDL_INIT_GAMECONTROLLER);\r
38 \r
39 for (i = 0; i &lt; SDL_NumJoysticks(); ++i) {\r
40     if (SDL_IsGameController(i)) {\r
41         char *mapping;\r
42         SDL_Log("\'%d\'\94Ô\82Í\83W\83\87\83C\83X\83e\83B\83b\83N\8cÝ\8a·\82Ì\83R\83\93\83g\83\8d\81[\83\89\96¼\8fÌ\82Í\'%s\'", i, SDL_GameControllerNameForIndex(i));\r
43         ctrl = SDL_GameControllerOpen(i);\r
44         mapping = SDL_GameControllerMapping(ctrl);\r
45         SDL_Log("\83R\83\93\83g\83\8d\81[\83\89 %i \82Í \"%s\" \82É\83}\83b\83s\83\93\83O\82³\82ê\82½", i, mapping);\r
46         SDL_free(mapping);\r
47     } else {\r
48         SDL_Log("\'%d\'\94Ô\82Í\83W\83\87\83C\83X\83e\83B\83b\83N\82Æ\94ñ\8cÝ\8a·\82Ì\83R\83\93\83g\83\8d\81[\83\89", i);\r
49     }\r
50 }\r
51 </pre>\r
52 </code>\r
53 </p>\r
54 <h2>\8fÚ\8d×</h2>\r
55 <p>\r
56 \96ß\82³\82ê\82½\95\8e\9a\97ñ\82ÍSDL_Free()\82Å\89ð\95ú\82·\82é\95K\97v\82ª\82 \82é.\r
57 </p>\r
58 <p>\r
59 \83}\83b\83s\83\93\83O\82Ì\8fÚ\8d×\82Í<a href="SDL_GameControllerAddMapping.html">SDL_GameControllerAddMapping()</a>\82Ì\83y\81[\83W\82É\82 \82é.\r
60 </p>\r
61 <h2>\83o\81[\83W\83\87\83\93</h2>\r
62 <p>\r
63 SDL 2.0.0\88È\8d~\r
64 </p>\r
65 <h2>\8aÖ\98A\8d\80\96Ú(\8aÖ\90\94)</h2>\r
66 <a href="SDL_GameControllerAddMapping.html">SDL_GameControllerAddMapping</a><br>\r
67 <a href="SDL_GameControllerMappingForGUID.html">SDL_GameControllerMappingForGUID</a><br>\r
68 <h2>SDL Wiki\82Ö\82Ì\83\8a\83\93\83N</h2>\r
69 <a href="https://wiki.libsdl.org/SDL_GameControllerMapping">SDL_GameControllerMapping - SDL Wiki</a>\r
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