OSDN Git Service

SDL_atomic_t サンプルコードを修正 https://wiki.libsdl.org/SDL_atomic_t?action=diff&rev1=3&rev2=4
[sdl2referencejp/sdl2referencejp.git] / SDL_TextureAccess.html
1 <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">\r
2 <html lang="ja-JP">\r
3 <head>\r
4 <meta http-equiv="Content-Type" content="text/html; charset=Shift_JIS">\r
5 <meta http-equiv="Content-Style-Type" content="text/css">\r
6 <meta name="keywords" content="Simple Directmedia Layer SDL2.0">\r
7 <link rel="top" href="index.html" title="\83z\81[\83\80">\r
8 <link rel="parent" href="CategoryRender.html" title="1\82Â\8fã">\r
9 <title>SDL_TextureAccess</title>\r
10 </head>\r
11 <body>\r
12 <a href="index.html">\96Ú\8e\9f</a> - <a href="ApiByCategory.html">API(\8b@\94\\95Ê)</a> - <a href="CategoryRender.html">2D\83\8c\83\93\83_\83\8a\83\93\83O</a> - SDL_TextureAccess\r
13 <hr>\r
14 <h1>SDL_TextureAccess</h1>\r
15 \83e\83N\83X\83`\83\83\82Ì\83A\83N\83Z\83X\83p\83^\81[\83\93\82Ì\97ñ\8b\93\91Ì\r
16 <h2>\92l</h2>\r
17 <table border="1" summary="SDL_TextureAccess">\r
18 <tr><td>SDL_TEXTUREACCESS_STATIC</td><td>\82Ù\82Æ\82ñ\82Ç\95Ï\8dX\82³\82ê\82È\82¢. \83\8d\83b\83N\95s\89Â</td></tr>\r
19 <tr><td>SDL_TEXTUREACCESS_STREAMING</td><td>\95p\94É\82É\95Ï\8dX\82³\82ê\82é. \83\8d\83b\83N\89Â</td></tr>\r
20 <tr><td>SDL_TEXTUREACCESS_TARGET</td><td>\83\8c\83\93\83_\81[\83^\81[\83Q\83b\83g\82Æ\82µ\82Ä\8eg\82¦\82é</td></tr>\r
21 </table>\r
22 <h2>\8aÖ\98A\8d\80\96Ú(\8aÖ\90\94)</h2>\r
23 <a href="SDL_CreateTexture.html">SDL_CreateTexture</a><br>\r
24 <a href="SDL_LockTexture.html">SDL_LockTexture</a><br>\r
25 <a href="SDL_QueryTexture.html">SDL_QueryTexture</a><br>\r
26 <h2>SDL Wiki\82Ö\82Ì\83\8a\83\93\83N</h2>\r
27 <a href="https://wiki.libsdl.org/SDL_TextureAccess">SDL_TextureAccess - SDL Wiki</a><br>\r
28 <hr>\r
29 </body>\r
30 </html>\r