3 #include "SoundDriver.h"
4 #include "WaveTableSynth.h"
11 SoundManager(SoundDriver& driver);
12 void ProcessBuffer(boost::shared_array<float> arr,int bufferSize);
13 virtual ~SoundManager();
14 sf::Synthesizer& SoundManager::Synthesizer() {return synth_;}
15 sf::Sequencer& SoundManager::Sequencer() {return sequencer_;}
18 sf::Synthesizer synth_;
19 sf::Sequencer sequencer_;