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i mad shooting games
[space-action/space-game.git] / testgame / Unit1.fmx
1 object Form1: TForm1
2   Left = 0
3   Top = 0
4   Camera = Camera1
5   Caption = 'Form1'
6   ClientHeight = 480
7   ClientWidth = 640
8   UsingDesignCamera = False
9   FormFactor.Width = 320
10   FormFactor.Height = 480
11   FormFactor.Devices = [Desktop]
12   OnCreate = Form3DCreate
13   OnDestroy = Form3DDestroy
14   OnKeyDown = Form3DKeyDown
15   DesignerMasterStyle = 0
16   object Disk1: TDisk
17     Position.X = -0.645954489707946800
18     Position.Y = -6.382629871368408000
19     RotationAngle.X = 38.874191284179690000
20     Width = 1.000000000000000000
21     Height = 0.001000000047497451
22     Depth = 1.000000000000000000
23     SubdivisionsCap = 1
24     MaterialSource = LightMaterialSource1
25     Quanternion = '(0.332770705223084,0,0,0.943007826805115)'
26   end
27   object Light1: TLight
28     Color = claViolet
29     LightType = Point
30     SpotCutOff = 180.000000000000000000
31     Position.X = -0.109701864421367600
32     Position.Y = 2.069569587707520000
33     Position.Z = -5.000003814697266000
34     RotationAngle.X = 340.246490478515600000
35     RotationAngle.Y = 0.029571533203125000
36     Width = 1.000000000000000000
37     Height = 1.000000000000000000
38     Depth = 1.000000000000000000
39     Quanternion = 
40       '(-0.171529620885849,0.000254044338362291,4.42316850239877E-5,0.9' +
41       '85179126262665)'
42   end
43   object Light2: TLight
44     Color = claWhite
45     LightType = Spot
46     SpotCutOff = 60.000000000000000000
47     SpotExponent = 7.000000000000000000
48     Position.X = -0.284160196781158400
49     Position.Y = -3.558140754699707000
50     Position.Z = -3.000000000000000000
51     Width = 1.000000000000000000
52     Height = 1.000000000000000000
53     Depth = 1.000000000000000000
54   end
55   object Plane1: TPlane
56     Position.X = 0.009841278195381165
57     Position.Y = 0.072504043579101570
58     Position.Z = 4.000000000000000000
59     RotationAngle.X = 150.258209228515600000
60     RotationAngle.Y = 257.792022705078100000
61     RotationAngle.Z = 283.120269775390600000
62     Width = 23.665765762329100000
63     Height = 19.683979034423830000
64     Depth = 0.001000000047497451
65     MaterialSource = LightMaterialSource1
66     Quanternion = 
67       '(0.00857588835060596,-0.163827389478683,-0.986407935619354,0.009' +
68       '11759492009878)'
69   end
70   object Camera1: TCamera
71     AngleOfView = 45.000000000000000000
72     Target = Disk1
73     Position.X = -5.542634487152100000
74     Position.Y = 0.087625026702880860
75     Position.Z = -4.999998092651367000
76     RotationAngle.X = 344.833374023437500000
77     RotationAngle.Y = 42.576457977294920000
78     Width = 1.000000000000000000
79     Height = 1.000000000000000000
80     Depth = 1.000000000000000000
81     Quanternion = 
82       '(0.122962884604931,-0.359885334968567,0.0479122288525105,-0.9236' +
83       '16588115692)'
84   end
85   object Timer1: TTimer
86     Interval = 30
87     OnTimer = Timer1Timer
88     Left = 304
89     Top = 224
90   end
91   object LightMaterialSource1: TLightMaterialSource
92     Diffuse = claWhite
93     Ambient = xFF202020
94     Emissive = claNull
95     Specular = xFF606060
96     Shininess = 30
97     Left = 312
98     Top = 232
99   end
100 end