1 // Reading Spellbook Preserve Points Database
3 // Structure of Database:
4 // SkillID,PreservePoints,Required Book
7 // - To add more entries, increase MAX_SKILL_SPELLBOOK_DB in skill.h.
8 // - To remove entry by importing, put 0 for 'PreservePoints'
13 20,7,6191 //Lightning Bolt
14 21,9,6197 //Thunder Storm
17 83,10,6194 //Meteor Storm
18 84,9,6198 //Jupitel Thunder
19 85,10,6193 //Lord of Vermillion
20 86,9,6199 //Water Ball
21 89,10,6192 //Storm Gust
22 90,8,6201 //Earth Spike
23 91,9,6200 //Heaven's Drive
26 2210,8,6205 //Drain Life
27 2211,12,6204 //Crimson Rock
29 2214,12,6203 //Chain Lightning
30 2216,12,6202 //Earth Strain
31 2217,22,6196 //Tetra Vortex