<html>
<head>
- <title>Starfighter gameplay manual</title>
+ <meta http-equiv="Content-Type" content="text/html; charset=Shift_JIS">
+ <title>Starfighter \83Q\81[\83\80\90à\96¾\8f\91</title>
<style type="text/css">
a {color: #499FFF; text-decoration: none; font-family: helvetica;}
a:hover {color: #499FFF; text-decoration: underline}
<body>
<center>
- <img src="sflogo.png" alt="Starfighter">
+ <img src="../gfx/sflogo.png" alt="Starfighter">
- <h1>Gameplay Manual</h1>
+ <h1>\83Q\81[\83\80\90à\96¾\8f\91</h1>
</center>
- <h2>License Agreement</h2>
+ <h2>\83\89\83C\83Z\83\93\83X</h2>
<pre>
Project: Starfighter
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with this program. If not, see <http://www.gnu.org/licenses/>.
+along with this program. If not, see <http://www.gnu.org/licenses/>.
</pre>
- <h2>Introduction</h2>
+ <h2>\8f\89\82ß\82É</h2>
- <p>Project: Starfighter is an old school 2D shoot 'em up. In the
- game you take on the role of a rebel pilot called Chris, who is
- attempting to overthrow a military corporation called Weapco.
- Weapco has seized control of the known universe and currently
- rules it with an iron fist. Chris can no longer stand back and
- watch as millions of people suffer and die. He steals an
- experimental craft known as "Firefly" and begins his mission to
- fight his way to Sol, freeing key systems along the way. The game
- opens with Chris attempting to escape a Weapco patrol that has
- intercepted him.</p>
+ <p>Project: Starfighter \82Í\8cÃ\93T\93I\82È2D\83V\83\85\81[\83e\83B\83\93\83O\83Q\81[\83\80\82Å\82 \82é\81B
+ \83Q\81[\83\80\82Ì\92\86\82Å\81A\82 \82È\82½\82Í\83N\83\8a\83X\82Æ\8cÄ\82Î\82ê\82é\94½\97\90\8cR\82Ì\83p\83C\83\8d\83b\83g\82É\82È\82è\81A\8cR\8eù\8aé\8bÆWEAPCO\82Æ\90í\82¤\82±\82Æ\82É\82È\82é\81B
+ WEAPCO\82Í\91S\89F\92\88\82ð\8f¶\88¬\82µ\81A\82»\82Ì\93S\8c\9d\82Å\8ex\94z\82µ\82Ä\82¢\82é\81B
+ \83N\83\8a\83X\82Í\82»\82Ì\89º\82Å\91½\82\82Ì\90l\81X\82ª\8bê\82µ\82Ý\81A\8e\80\82ñ\82Å\82¢\82\82Ì\82ð\96Ù\82Á\82Ä\8c©\82Ä\82Í\82¢\82ç\82ê\82È\82©\82Á\82½\81B
+ \94Þ\82Í\81w\83t\83@\83C\83A\83t\83\89\83C\81x\82Æ\8cÄ\82Î\82ê\82é\8dÅ\90V\89s\82Ì\89F\92\88\90í\93¬\8b@\82ð\92D\82¢\81A\90¯\8cn\82ð\89ð\95ú\82µ\82È\82ª\82ç\91¾\97z\8cn\82ð\96Ú\8ew\82·\90í\82¢\82ð\8en\82ß\82½\81B
+ \82±\82Ì\83Q\81[\83\80\82Í\83N\83\8a\83X\82ªWEAPCO\82Ì\83p\83g\83\8d\81[\83\8b\82©\82ç\93¦\82ê\82é\82Æ\82±\82ë\82©\82ç\8en\82Ü\82é\81B</p>
- <h2>Controls</h2>
+ <h2>\91\80\8dì</h2>
- <p>Menus</p>
+ <p>\83\81\83j\83\85\81[</p>
<ul>
- <li>Arrow Keys - Highlight option</li>
- <li>Control / Enter - Select menu option</li>
+ <li>\83J\81[\83\\83\8b\83L\81[ - \83I\83v\83V\83\87\83\93\82Ì\91I\91ð</li>
+ <li>CTRL/ENTER - \8c\88\92è</li>
</ul>
- <p>Intermission Screen</p>
+ <p>\8dì\90í\8aÔ</p>
<ul>
- <li>Mouse or Arrow Keys - Move cursor</li>
- <li>Left Mouse Button or Control / Enter - Selected option</li>
- <li>Right Mouse Button or Space - Toggle planet orbit On / Off</li>
+ <li>\83}\83E\83X\82Ü\82½\82Í\83J\81[\83\\83\8b\83L\81[ - \83J\81[\83\\83\8b\82ð\93®\82©\82·</li>
+ <li>\8d¶\83N\83\8a\83b\83N\82Ü\82½\82ÍCTRL/Enter - \8c\88\92è</li>
+ <li>\89E\83N\83\8a\83b\83N\82Ü\82½\82ÍSPACE - \98f\90¯\82Ì\8cö\93]\82ÌON/OFF</li>
</ul>
- <p>In Game</p>
+ <p>\83Q\81[\83\80\92\86</p>
<ul>
- <li>Arrow Keys - Control Firefly</li>
- <li>Ctrl - Fire primary weapon</li>
- <li>Space - Fire secondary weapon</li>
- <li>Shift - Toggle Primary Weapon Concentrate / Spread (see Weaponry)</li>
- <li>P - Pause / Unpause</li>
- <li>Escape - Flee (not possible until all primary missions completed)</li>
- <li>Escape whilst paused - Quit to title screen</li>
+ <li>\83J\81[\83\\83\8b\83L\81[ - \83t\83@\83C\83A\83t\83\89\83C\82Ì\91\80\8dì</li>
+ <li>CTRL\82Ü\82½\82ÍZ - \8eå\91\95\94õ\82Ì\95\90\8aí\82Ì\94\8eË</li>
+ <li>SPACE\82Ü\82½\82ÍX - \95\9b\91\95\94õ\82Ì\95\90\8aí\82Ì\94\8eË</li>
+ <li>SHIFT - \8eå\91\95\94õ\82Ì\8fW\92\86/\8ag\8eU\82Ì\91I\91ð (\91\95\94õ\82Æ\8b\89»\82ð\8eQ\8fÆ\82·\82é\82±\82Æ)</li>
+ <li>P - \83|\81[\83Y/\83|\81[\83Y\89ð\8f\9c</li>
+ <li>ESC - \90í\90ü\97£\92E (\8eå\97v\82È\94C\96±\82ð\8a®\97¹\82·\82é\82Ü\82Å\82Í\95s\89Â)</li>
+ <li>\83|\81[\83Y\92\86\82ÉESC - \8fI\97¹\82µ\83^\83C\83g\83\8b\82É\96ß\82é</li>
</ul>
- <p>Joystick and Gamepad support</p>
+ <p>\83W\83\87\83C\83X\83e\83B\83b\83N\82Æ\83Q\81[\83\80\83p\83b\83h</p>
<ul>
- <li>Stick or Hat - Same as Arrow Keys</li>
- <li>Button 1 / 4 - Fire primary weapon / Select menu option</li>
- <li>Button 2 / 3 - Fire secondary weapon / Select menu option</li>
- <li>Button 6 / 8 / 9 - Toggle Primary Weapon Concentrate / Spread</li>
- <li>Button 10 - Pause / Unpause</li>
- <li>Button 5 / 7 - Flee (not possible until all primary missions completed)</li>
- <li>Button 5 / 7 whilst paused - Quit to title screen</li>
+ <li>\83X\83e\83B\83b\83N\82Ü\82½\82Í\83n\83b\83g - \83J\81[\83\\83\8b\83L\81[\82Æ\93¯\82¶</li>
+ <li>1 / 4\83{\83^\83\93 - \8eå\91\95\94õ\82Ì\95\90\8aí\82Ì\94\8eË / \8c\88\92è</li>
+ <li>2 / 3 \83{\83^\83\93 - \95\9b\91\95\94õ\82Ì\95\90\8aí\82Ì\94\8eË / \8c\88\92è</li>
+ <li>6 / 8 / 9 \83{\83^\83\93 - \8eå\91\95\94õ\82Ì\8fW\92\86/\8ag\8eU\82Ì\91I\91ð</li>
+ <li>10 \83{\83^\83\93 - \83|\81[\83Y/\83|\81[\83Y\89ð\8f\9c</li>
+ <li>5 / 7 \83{\83^\83\93 - \90í\90ü\97£\92E (\8eå\97v\82È\94C\96±\82ð\8a®\97¹\82·\82é\82Ü\82Å\82Í\95s\89Â)</li>
+ <li>\83|\81[\83Y\92\86\82É 5 / 7 \83{\83^\83\93 - \8fI\97¹\82µ\83^\83C\83g\83\8b\82É\96ß\82é</li>
</ul>
- <p>Note - Keys cannot be changed</p>
+ <p>\92\8d\88Ó - \83L\81[\94z\92u\82Í\95Ï\82¦\82ç\82ê\82È\82¢</p>
<h2>How to Play</h2>
- <p>When first starting Project: Starfighter you will see the text
- scrolling introduction. You can either wait for this to finish or
- you can skip it by pressing ctrl or space.</p>
+ <p>Project: Starfighter\82ð\8bN\93®\82·\82é\82Æ\81A\83e\83L\83X\83g\82ª\83X\83N\83\8d\81[\83\8b\82·\82é\83v\83\8d\83\8d\81[\83O\82ª\8en\82Ü\82é\81B
+ \91Ò\82Â\82©\81ACTRL\82Ü\82½\82ÍSPACE\83L\81[\82ð\89\9f\82·\81B</p>
- <p>The title sequence will begin. Once the menu is shown (or you
- opt to skip to it by pressing space or ctrl) you may select from
- the options shown:</p>
+ <p>\83^\83C\83g\83\8b\82Ì\95\\8e¦\82ª\8en\82Ü\82é\81B\83\81\83j\83\85\81[\82ª\95\\8e¦\82³\82ê\82é\82Æ(SPACE\82Ü\82½\82ÍCTRL\83L\81[\82Å\83^\83C\83g\83\8b\82ð\83X\83L\83b\83v\82Å\82«\82é)\81A\89º\82Ì\88ê\97\97\82©\82ç\91I\91ð\82·\82é\81B</p>
<ul class="menu">
- <li>Start New Game</li>
- <li>Load Game*</li>
- <li>Continue Current Game*</li>
- <li>Options</li>
- <li>Quit</li>
+ <li>\8en\82ß\82©\82ç</li>
+ <li>\83\8d\81[\83h (*)</li>
+ <li>\91±\82« (*)</li>
+ <li>\83I\83v\83V\83\87\83\93</li>
+ <li>\8fI\97¹</li>
</ul>
- <p><i>* Will only be shown if there are saved games
- available.</i></p>
+ <p><i>(*) \82Í\95Û\91¶\82³\82ê\82½\83Q\81[\83\80\82ª\82 \82é\8fê\8d\87\82Ì\82Ý\97L\8cø\82Å\82 \82é\81B</i></p>
<dl>
- <dt>Start New Game</dt>
- <dd>This will start a new game.</dd>
-
- <dt>Load Game</dt>
- <dd>This will bring up a list of currently available games to be
- loaded, along with the planet that the game was saved in. This
- option is only shown when there is at least one saved game
- available.</dd>
-
- <dt>Continue Current Game</dt>
- <dd>This will automatically load the most recently saved game. This
- option is only shown when there is at least one saved game
- available.</dd>
-
- <dt>Options</dt>
- <dd>This will show a list of game options. Options for sound, music
- and an auto save slot can be changed. Music and Sound can be
- switched to either On or Off. The Auto Save Slot allows the
- player to select a save slot that will automatically be updated
- when the player finishes a mission. This can be switched from
- None to 1, 2, 3, 4 or 5. When this option is set to a number,
- that save slot will be used to save a game at the end of a
- mission. Note that any currently existing game will be
- automatically overwritten.</dd>
-
- <dt>Quit</dt>
- <dd>This will quit the game. Quitting is immediate, without prompting
- (the game can also be quit at anytime by clicking the close
- button of the window).</dd>
+ <dt>\8en\82ß\82©\82ç</dt>
+ <dd>\83Q\81[\83\80\82ð\8dÅ\8f\89\82©\82ç\8en\82ß\82é\81B</dd>
+
+ <dt>\83\8d\81[\83h</dt>
+ <dd>\83\8d\81[\83h\82Å\82«\82é\83Q\81[\83\80\82ª\81A\95Û\91¶\82µ\82½\98f\90¯\96¼\82Æ\8b¤\82É\88ê\97\97\82Å\95\\8e¦\82³\82ê\82é\81B
+ \82±\82ê\82Í\81A\95Û\91¶\82³\82ê\82½\83Q\81[\83\80\82ª\8f\82È\82\82Æ\82à1\82Â\82 \82é\8fê\8d\87\82É\91I\91ð\82Å\82«\82é\81B</dd>
+
+ <dt>\91±\82«</dt>
+ <dd>\8e©\93®\93I\82É\95Û\91¶\82³\82ê\82½\8dÅ\90V\82Ì\83Q\81[\83\80\82ð\83\8d\81[\83h\82·\82é\81B
+ \8e©\93®\93I\82É\95Û\91¶\82³\82ê\82½\83Q\81[\83\80\82ª\82 \82é\8fê\8d\87\82Ì\82Ý\91I\91ð\82Å\82«\82é\81B</dd>
+
+ <dt>\83I\83v\83V\83\87\83\93</dt>
+ <dd>\83Q\81[\83\80\83I\83v\83V\83\87\83\93\82Ì\88ê\97\97\82ª\95\\8e¦\82³\82ê\82é\81B
+ \83I\83v\83V\83\87\83\93\82Å\82Í\81A\8cø\89Ê\89¹\81A\89¹\8ay\81A\8e©\93®\95Û\91¶\82Ì\83X\83\8d\83b\83g\82Ì\95Ï\8dX\82ª\82Å\82«\82é\81B
+ \89¹\8ay\82Æ\8cø\89Ê\89¹\82ÍON\81AOFF\82ð\90Ø\82è\91Ö\82¦\82ç\82ê\82é\81B
+ \8e©\93®\95Û\91¶\83X\83\8d\83b\83g\82Í\81A\83v\83\8c\83C\83\84\81[\82ª\8dì\90í\82ð\83N\83\8a\83A\82µ\82½\82Æ\82«\81A\8e©\93®\93I\82É\95Û\91¶\82·\82é\95Û\91¶\83X\83\8d\83b\83g\82ð1\81`5\82É\90Ø\82è\91Ö\82¦\82ç\82ê\82é\81B
+ \82±\82Ì\83I\83v\83V\83\87\83\93\82Å\94Ô\8d\86\82ð\91I\82Ô\82Æ\81A\8dì\90í\8fI\97¹\8e\9e\82É\82»\82Ì\94Ô\8d\86\82Ì\83X\83\8d\83b\83g\82ª\8eg\82í\82ê\82é\81B
+ \8aù\82É\8eg\82í\82ê\82Ä\82¢\82é\8fê\8d\87\82Å\82à\8fí\82É\8fã\8f\91\82«\82³\82ê\82é\82Ì\82Å\92\8d\88Ó\82·\82é\82±\82Æ\81B</dd>
+
+ <dt>\8fI\97¹</dt>
+ <dd>\83Q\81[\83\80\82ð\8fI\97¹\82·\82é\81B
+ \91I\91ð\82·\82é\82Æ\81A\8am\94F\82¹\82¸\82·\82®\82É\8fI\97¹\82·\82é(\83E\83B\83\93\83h\83E\82Ì\95Â\82¶\82é\83{\83^\83\93\82ð\83N\83\8a\83b\83N\82µ\82Ä\82à\81A\93¯\97l\82É\8fI\97¹\82Å\82«\82é)\81B</dd>
</dl>
- <h2>Loading and Saving Games</h2>
-
- <p>Games can be loaded from the title screen. When there are
- saved games available, the option "Load Game" will be shown.
- Selecting this will show a list of available games to be loaded.
- Select a game from the list to load, you will then be taken to
- the Intermission screen. To go back, selected Back to Main
- Menu.</p>
-
- <p>Games can be saved in two ways. The first way is to save a
- game on the Intermission screen. Move the cursor to the Save Game
- icon and select it. You will see a list of five game slots that
- can be used to save a game to. Click one of these and then click
- the "Save" button to save the game. The second way is to use the
- Auto Save function. This will automatically save your game after
- you have successfully completed a mission. To make use of this
- feature you must choose a save slot that you wish to auto save
- into. This can be done on the title screen in the options section
- or on the intermission screen at the options section.</p>
-
- <h2>Getting Missions</h2>
-
- <p>In each System, the player can get missions by going to the
- Comms section of the Intermission screen. Here allies will inform
- you of tasks that need to be performed and what planet these
- tasks apply to. Once the player has decided which task they will
- perform, they must go to the corresponding planet in the system
- (see Moving Around for more details). Once stationed at the
- planet click "Start Mission" to proceed to the mission briefing
- screen. The "Start Mission" icon will not be shown if the mission
- of the planet has been completed.</p>
-
- <h2>Mission Briefing</h2>
-
- <p>Before the beginning of each mission you will be presented
- with a mission briefing screen. This will outline the mission's
- primary and (if any) secondary objectives. It will also inform
- you of mission restrictions, such as time limits. Once you have
- read this, press ctrl or space to continue</p>
-
- <h2>Completing Missions</h2>
-
- <p>Each mission in the game has one or more objectives tied to
- it. These objectives are either Primary or Secondary objectives.
- In order to complete the mission, the player must complete all
- the primary mission objectives. For example, when the game begins
- Chris is fleeing a WEAPCO patrol. The primary objective for this
- mission is to destroy all the enemy fighters. Once this is
- achieved the Firefly will leave the sector and the mission will
- be marked as a success.</p>
-
- <p>One thing to note is that some missions will have both Primary
- and Secondary objectives. In this case, the Firefly does not
- leave the sector if all primary mission objectives are complete
- and secondary objectives remain. The player may then attempt to
- complete remaining secondary objectives or press Escape to leave
- the sector. Secondary objectives are optional.</p>
-
- <p>During the mission you will see messages appearing at the
- bottom of the screen. These messages can be related to items that
- you pick up, as well as mission related information.</p>
+ <h2>\83Q\81[\83\80\82Ì\93Ç\8d\9e\82Æ\95Û\91¶</h2>
+
+ <p>\83Q\81[\83\80\82Í\83^\83C\83g\83\8b\82Å\83\8d\81[\83h\82Å\82«\82é\81B
+ \95Û\91¶\82³\82ê\82½\83Q\81[\83\80\82ª\82 \82ê\82Î\81A\81u\83\8d\81[\83h\81v\82Ì\91I\91ð\82ª\8c»\82ê\82é\81B
+ \82±\82ê\82ð\91I\91ð\82·\82é\82Æ\81A\83\8d\81[\83h\82Å\82«\82é\83Q\81[\83\80\82Ì\88ê\97\97\82ª\95\\8e¦\82³\82ê\82é\81B
+ \88ê\97\97\82©\82ç\91I\91ð\82µ\83\8d\81[\83h\82·\82é\82Æ\81A\8dì\90í\8aÔ\89æ\96Ê\82É\96ß\82é\81B
+ \82±\82Ì\89æ\96Ê\82É\96ß\82é\82½\82ß\82É\82Í\81A\81u\83^\83C\83g\83\8b\82É\96ß\82é\81v\82ð\91I\91ð\82·\82é\81B</p>
+
+ <p>\83Q\81[\83\80\82Ì\95Û\91¶\82É\82Í2\82Â\82Ì\95û\96@\82ª\82 \82é\81B
+ 1\82Â\82Í\8dì\90í\8aÔ\89æ\96Ê\82Å\95Û\91¶\82·\82é\95û\96@\82Å\82 \82é\81B
+ \83J\81[\83\\83\8b\82ð\81u\95Û\91¶\81v\83A\83C\83R\83\93\82Ö\88Ú\93®\82³\82¹\91I\91ð\82·\82é\81B
+ \82·\82é\82Æ5\82Â\82Ì\95Û\91¶\83X\83\8d\83b\83g\82ª\8c»\82ê\82é\81B
+ \82±\82ê\82ç\82Ì\93à\82Ì1\82Â\82ð\91I\91ð\82µ\81A\81u\95Û\91¶\81v\83{\83^\83\93\82ð\89\9f\82·\82Æ\83Q\81[\83\80\82ª\95Û\91¶\82³\82ê\82é\81B
+ 2\82Â\96Ú\82Í\81A\8e©\93®\93I\82É\95Û\91¶\82³\82ê\82é\8b@\94\\82Å\82 \82é\81B
+ \82±\82ê\82Í\81A\8dì\90í\82ð\8a®\97¹\82µ\82½\82Æ\82«\8e©\93®\93I\82É\83Q\81[\83\80\82ª\95Û\91¶\82³\82ê\82é\81B
+ \82±\82Ì\8b@\94\\82ð\8eg\82¤\82½\82ß\82É\82Í\81A\8e©\93®\93I\82É\95Û\91¶\82³\82ê\82é\83X\83\8d\83b\83g\82ð\82 \82ç\82©\82¶\82ß\91I\91ð\82·\82é\95K\97v\82ª\82 \82é\81B
+ \82»\82ê\82Í\83^\83C\83g\83\8b\83X\83N\83\8a\81[\83\93\82Ì\83I\83v\83V\83\87\83\93\81A\82Ü\82½\82Í\8dì\90í\8aÔ\82Ì\83I\83v\83V\83\87\83\93\82Å\90Ý\92è\82Å\82«\82é\81B</p>
+
+ <h2>\8dì\90í\82Ì\91I\91ð</h2>
+
+ <p>\82»\82ê\82¼\82ê\82Ì\98f\90¯\8cn\82Å\82Í\81A\8dì\90í\8aÔ\89æ\96Ê\82Ì\81u\92Ê\90M\81v\82Å\8dì\90í\82Ì\90à\96¾\82ð\8c©\82é\82±\82Æ\82ª\82Å\82«\82é\81B
+ \82»\82±\82É\82Í\8ds\82¤\82×\82«\82±\82Æ\82Æ\81A\82Ç\82Ì\98f\90¯\82Å\8eÀ\8ds\82·\82é\82©\82Ì\8fî\95ñ\82ª\82 \82é\81B
+ \83v\83\8c\83C\83\84\81[\82ª\82»\82Ì\8dì\90í\82ð\8eÀ\8ds\82·\82é\82½\82ß\82É\82Í\81A\90¯\8cn\93à\82Ì\82»\82Ì\98f\90¯\82É\8ds\82\95K\97v\82ª\82 \82é(\8fÚ\8d×\82Í\98f\90¯\8cn\93à\82Ì\88Ú\93®\82ð\8eQ\8fÆ\82·\82é\82±\82Æ)\81B
+ \82»\82Ì\98f\90¯\82É\8ds\82«\81A\81u\8e\9f\82Ì\8dì\90í\82ð\8aJ\8en\81v\82ð\83N\83\8a\83b\83N\82·\82é\82Æ\8dì\90í\8aT\97v\89æ\96Ê\82Ö\88Ú\8ds\82·\82é\81B
+ \81u\8e\9f\82Ì\8dì\90í\82ð\8aJ\8en\81v\83{\83^\83\93\82Í\81A\82»\82Ì\98f\90¯\82Å\82Ì\8dì\90í\82ð\8a®\97¹\82µ\82½\8fê\8d\87\82Í\95\\8e¦\82³\82ê\82È\82¢\81B</p>
+
+ <h2>\8dì\90í\82Ì\8aT\97v\82Ì\90à\96¾</h2>
+
+ <p>\8dì\90í\8eÀ\8ds\82Ì\91O\82É\8dì\90í\8aT\97v\89æ\96Ê\82ª\95\\8e¦\82³\82ê\82é\81B
+ \82±\82±\82Å\82Í\8dì\90í\82Ì\8eå\97v\82È\94C\96±\82Æ\81A(\91¶\8dÝ\82·\82ê\82Î)\95â\8f\95\93I\82È\94C\96±\82ª\95\\8e¦\82³\82ê\82é\81B
+ \8dì\90í\82Ì\90§\96ñ\82â\90§\8cÀ\8e\9e\8aÔ\82à\82±\82±\82Å\95\\8e¦\82³\82ê\82é\81B
+ \93Ç\82ñ\82¾\82È\82ç\82Î\81ACTRL\82Ü\82½\82ÍSPACE\83L\81[\82ð\89\9f\82·\82Æ\91±\82¯\82é\81B</p>
+
+ <h2>\8dì\90í\82Ì\90\8b\8ds</h2>
+
+ <p>\82±\82Ì\83Q\81[\83\80\82Ì\8dì\90í\82Å\82Í\81A1\82Â\82©\95¡\90\94\82Ì\94C\96±\82ð\90\8b\8ds\82µ\82æ\82¤\82Æ\82·\82é\82±\82Æ\82É\82È\82é\81B
+ \94C\96±\82É\82Í\8eå\97v\82È\82à\82Ì\82Æ\95â\8f\95\93I\82È\82à\82Ì\82ª\82 \82é\81B
+ \8dì\90í\82ð\8a®\97¹\82·\82é\82½\82ß\82É\82Í\81A\8eå\97v\82È\94C\96±\82ð\91S\82Ä\8a®\97¹\82·\82é\95K\97v\82ª\82 \82é\81B
+ \97á\82¦\82Î\81A\8dÅ\8f\89\82Ì\8dì\90í\82ÍWEAPCO\82Ì\83p\83g\83\8d\81[\83\8b\82©\82ç\93¦\82ê\82é\82±\82Æ\82Å\81A
+ \8eå\97v\82È\94C\96±\82Í\93G\82Ì\90í\93¬\8b@\82ð\91S\82Ä\94j\89ó\82·\82é\82±\82Æ\82Å\82 \82é\81B
+ \92B\90¬\82·\82é\82Æ\81A\83t\83@\83C\83A\83t\83\89\83C\82Í\82»\82Ì\8fê\82ð\97£\82ê\81A\8dì\90í\82Í\90¬\8c÷\82µ\82½\82±\82Æ\82É\82È\82é\81B</p>
+
+ <p>\88ê\95\94\82Ì\8dì\90í\82Å\82Í\81A\8eå\97v\82È\94C\96±\82Æ\95â\8f\95\93I\82È\94C\96±\82Ì2\82Â\82ª\82 \82é\82±\82Æ\82É\92\8d\88Ó\82·\82é\95K\97v\82ª\82 \82é\81B
+ \82±\82Ì\8fê\8d\87\81A\8eå\97v\82È\94C\96±\82ð\91S\82Ä\8a®\97¹\82µ\82Ä\82à\81A\95â\8f\95\93I\82È\94C\96±\82ª\8ec\82Á\82Ä\82¢\82é\8fê\8d\87\82Í\81A\83t\83@\83C\83A\83t\83\89\83C\82Í\82»\82Ì\8fê\82ð\97£\82ê\82È\82¢\81B
+ \83v\83\8c\83C\83\84\81[\82Í\95â\8f\95\93I\82È\94C\96±\82ð\8a®\97¹\82µ\82Ä\82à\81AESC\83L\81[\82ð\89\9f\82µ\82Ä\82»\82Ì\8fê\82ð\97£\82ê\82Ä\82à\82æ\82¢\81B
+ \95â\8f\95\93I\82È\94C\96±\82Í\94C\88Ó\82Å\82 \82é\81B</p>
+
+ <p>\8dì\90í\82Ì\8aÔ\81A\89æ\96Ê\82Ì\89º\82Ì\82Ù\82¤\82É\83\81\83b\83Z\81[\83W\82ª\8c»\82ê\82é\8fê\8d\87\82ª\82 \82é\81B
+ \82±\82ê\82ç\82Ì\83\81\83b\83Z\81[\83W\82Í\81A\8al\93¾\82µ\82½\83A\83C\83e\83\80\82â\8dì\90í\82Ì\8fî\95ñ\82ð\95\\82µ\82Ä\82¢\82é\81B
+ </p>
<ul>
- <li><font color="#FFFFFF">White messages</font> are standard for picking up items such as cash and power ups.</li>
- <li><font color="#00FF00">Green messages</font> signify successful completion of mission objectives.</li>
- <li><font color="#00FFFF">Light Blue messages</font> give further details about Primary mission requirements.</li>
- <li><font color="#FF0000">Red messages</font> indicate mission failures, warnings and wing mate ejections.</li>
- <li><font color="#FFFF00">Yellow messages</font> give further details about Secondary mission requirements.</li>
+ <li><font color="#FFFFFF">\94\92\90F\82Ì\83\81\83b\83Z\81[\83W</font> - \83L\83\83\83b\83V\83\85\82â\83p\83\8f\81[\83A\83b\83v\93\99\82Ì\92Ê\8fí\82Ì\83A\83C\83e\83\80\82ð\8al\93¾\82µ\82½</li>
+ <li><font color="#00FF00">\97Î\90F\82Ì\83\81\83b\83Z\81[\83W</font> - \94C\96±\82ð\8a®\97¹\82µ\82½</li>
+ <li><font color="#00FFFF">\96¾\82é\82¢\90Â\90F\82Ì\83\81\83b\83Z\81[\83W</font> - \8eå\97v\82È\94C\96±\82Ì\8fÚ\8d×</li>
+ <li><font color="#FF0000">\90Ô\90F\82Ì\83\81\83b\83Z\81[\83W</font> - \8dì\90í\82É\8e¸\94s\82µ\82½\81A\8cx\8d\90\81A\92\87\8aÔ\82ª\90í\90ü\97£\92E\82µ\82½</li>
+ <li><font color="#FFFF00">\89©\90F\82¢\83\81\83b\83Z\81[\83W</font> - \95â\8f\95\93I\82È\94C\96±\82Ì\8fÚ\8d×</li>
</ul>
- <h2>The Target Arrow</h2>
-
- <p><img src="arrowNorthEast.png" align="left" alt="Target Arrow">
- The Target Arrow can be used to locate enemies and point you in
- the direction that the enemy craft is. You can toggle the Target
- Arrow between three mode by pressing "T" on the keyboard: Off,
- Mission target only, and All targets. This arrow is very useful
- for finding enemies that are evasive (such as transports) on
- missions that require you to destroy all present craft. Simply
- follow the arrows to find the enemy. The arrows will not be
- displayed when you are within the immediate vacinity of the
- target. On certain missions (such as Bosses) the mission target
- arrow will initially point towards a certain target that is part
- of the mission objective. The target's current remaining shield
- is also displayed in the bottom right hand corner of the
- screen.</p>
-
- <h2>Moving Around Systems</h2>
-
- <p>To play a mission in Starfighter you must be stationed at the
- relevant planet. To get to the planet you require, you will need
- to click on the planet whilst viewing it on the Show System
- section of the Intermission screen. Travelling between planets
- can be dangerous, but luckily Spirit is a peaceful place and
- there are no chances of interceptions, so travel is
- instantaneous.</p>
-
- <p>Other systems are not as friendly and whilst travelling to a
- new destination the player runs the risk of being intercepted by
- a WEAPCO patrol. After Spirit the player will select a planet to
- travel to by clicking on it with the mouse. "Destination",
- followed by the planet's name will appear in the bottom right
- hand corner of the screen. A new icon labelled "Go To
- Destination" will also appear. Clicking this icon will make the
- player travel to the destination planet.</p>
-
- <p>Travelling to new planets is represented at the bottom of the
- screen by the two planets (the one being travelled from and the
- one being travelled to). A red bar will fill up as the journey
- progresses. The speed the bar fills up will vary occurring to how
- far away the planets are from one another. At any point during
- this time the planet can be intercepted (see Interceptions). Once
- the red bar has filled up completely the journey will be
- completed and you will be stationed that the new planet.</p>
-
- <h2>Interceptions</h2>
-
- <p>Interceptions can take place whilst travelling between two
- planets within a system. When the player is intercepted they will
- go directly into a mission-like scenario. The objective of this
- interception is to clear all attacking forces. Once this is done,
- the player will be free to leave.</p>
-
- <p>Interceptions also serve other purposes - Sometimes the WEAPCO
- patrol may have slave transports with them. One of the objectives
- of a later system is to rescue a certain amount of slaves. This
- is only possible during interceptions.</p>
-
- <p>One important thing to remember is that any damage the player
- receives during an interception will NOT be repaired until they
- have reached the destination planet. Therefore if the player is
- heavily damaged during one interception that damage will still be
- present if they are attacked again. This can make interceptions
- very dangerous.</p>
-
- <h2>Weaponry and Upgrades</h2>
-
- <p>During the course of the game you will receive money. Money is
- gained from destroying enemy craft and picking up cash spheres in
- game (please be aware that due to the nature of the game cash is
- not earned for destroying ships during Interceptions).</p>
-
- <p>Money can be used to upgrade the Firefly and purchase
- additional ammunition for weapons. Items can be purchased from a
- shop on the Intermission screen.</p>
+ <h2>\83^\81[\83Q\83b\83g\82Ì\96î\88ó</h2>
+
+ <p><img src="../gfx/arrowNorthEast.png" align="left" alt="Target Arrow">
+ \96î\88ó\82Í\93G\82Ì\88Ê\92u\82ð\8e¦\82·\82à\82Ì\82Å\81A\83v\83\8c\83C\83\84\81[\82É\93G\82Ì\8aÍ\82Ì\95û\8cü\82ð\92m\82ç\82¹\82Ä\82¢\82é\81B
+ \96î\88ó\82ÍT\83L\81[\82ð\89\9f\82·\82±\82Æ\82Å3\82Â\82Ì\83\82\81[\83h(\83I\83t\81A\83~\83b\83V\83\87\83\93\83^\81[\83Q\83b\83g\82Ì\82Ý\81A\91S\82Ä\82 \82è)\82ð\91I\91ð\82Å\82«\82é\81B
+ \96î\88ó\82Í\91¶\8dÝ\82·\82é\91S\82Ä\82Ì\93G\82ð\94j\89ó\82µ\82È\82¯\82ê\82Î\82È\82ç\82È\82¢\8dì\90í\82Å\82Í\93Á\82É\97L\97p\82Å\82 \82é\81B
+ \92P\8f\83\82É\96î\88ó\82ð\92Ç\82¦\82Î\93G\82ð\8c©\82Â\82¯\82é\82±\82Æ\82ª\82Å\82«\82é\81B
+ \96î\88ó\82Í\96Ú\95W\82ª\82·\82®\8bß\82\82É\82¢\82é\8fê\8d\87\82Í\95\\8e¦\82³\82ê\82È\82¢\81B
+ \88ê\95\94\82Ì\8dì\90í(\83{\83X\82È\82Ç)\82Å\82Í\81A\83~\83b\83V\83\87\83\93\83^\81[\83Q\83b\83g\82Ì\96î\88ó\82ª\8dì\90í\82Ì\96Ú\95W\82ð\8ew\82µ\82Ä\82¢\82é\81B
+ \82»\82Ì\8fê\8d\87\81A\83^\81[\83Q\83b\83g\82Ì\83V\81[\83\8b\83h\82Ì\8ec\82è\82à\89æ\96Ê\82Ì\89E\89º\82É\95\\8e¦\82³\82ê\82é\81B</p>
+
+ <h2>\98f\90¯\8cn\93à\82Ì\88Ú\93®</h2>
+
+ <p>\8dì\90í\82ð\8eÀ\8ds\82·\82é\82½\82ß\82É\82Í\81A\82»\82Ì\98f\90¯\82É\88Ú\93®\82·\82é\95K\97v\82ª\82 \82é\81B
+ \98f\90¯\82ð\91I\91ð\82·\82é\82½\82ß\82É\82Í\81A\8dì\90í\8aÔ\89æ\96Ê\82Ì\81u\90¯\8cn\83}\83b\83v\81v\82Å\98f\90¯\8cn\82ð\95\\8e¦\82µ\81A\98f\90¯\82ð\83N\83\8a\83b\83N\82·\82é\95K\97v\82ª\82 \82é\81B
+ \98f\90¯\8aÔ\82Ì\88Ú\93®\82Í\8aë\8c¯\82È\8fê\8d\87\82ª\82 \82é\81B
+ \82µ\82©\82µ\81A\8dK\82¢\82È\82±\82Æ\82É\81A\83X\83s\83\8a\83b\83g\8cn\82Í\88À\91S\82Å\81A\8c}\8c\82\82É\82 \82¤\8aë\8c¯\90«\82Í\82È\82¢\81B
+ \82»\82Ì\82½\82ß\91I\91ð\82·\82é\82Æ\82·\82®\82É\88Ú\93®\82ª\8a®\97¹\82·\82é\81B</p>
+
+ <p>\91¼\82Ì\98f\90¯\8cn\82Å\82Í\81A\96Ú\93I\82É\8cü\82©\82Á\82Ä\88Ú\93®\82·\82é\93r\92\86\82ÅWEAPCO\82Ì\83p\83g\83\8d\81[\83\8b\82Æ\91\98\8bö\82·\82é\8aë\8c¯\90«\82ª\82 \82é\81B
+ \83X\83s\83\8a\83b\83g\8cn\82Ì\8cã\82Å\82Í\81A\82Ü\82¸\83v\83\8c\83C\83\84\81[\82Í\98f\90¯\82ð\83}\83E\83X\82Å\83N\83\8a\83b\83N\82·\82é\81B
+ \82·\82é\82Æ\81A\89æ\96Ê\82Ì\89E\89º\82Ì\81u\96Ú\93I\92n\81v\82É\98f\90¯\82Ì\96¼\91O\82ª\95\\8e¦\82³\82ê\82é\81B
+ \82»\82µ\82Ä\81A\81u\96Ú\93I\82Ì\98f\90¯\82Ö\8cü\82©\82¤\81v\83A\83C\83R\83\93\82ª\8c»\82ê\82é\82Ì\82Å\81A\82»\82ê\82ð\83N\83\8a\83b\83N\82·\82é\82Æ\83v\83\8c\83C\83\84\81[\82Í\96Ú\93I\92n\82Ì\98f\90¯\82Ö\82Ì\88Ú\93®\82ð\8en\82ß\82é\81B</p>
+
+ <p>\95Ê\82Ì\98f\90¯\82Ö\82Ì\88Ú\93®\82Í\81A\89æ\96Ê\82Ì\89º\82Ì2\82Â\82Ì\98f\90¯\82Å\8c»\82³\82ê\82é(\95Ð\95û\82ª\88Ú\93®\89º\82Å\81A\82à\82¤\95Ð\95û\82ª\88Ú\93®\90æ\82Å\82 \82é)\81B
+ \90Ô\82¢\91Ñ\82ª\88Ú\93®\82Ì\90i\92»\82ð\95\\82µ\82Ä\82¢\82é\81B
+ \90i\8ds\82Ì\91¬\82³\82Í2\82Â\82Ì\98f\90¯\8aÔ\82Ì\8b\97\97£\82É\82æ\82Á\82Ä\88Ù\82È\82é\81B
+ \82±\82Ì\8aÔ\81A\93G\82Æ\91\98\8bö\82·\82é\82±\82Æ\82ª\82 \82é(\91\98\8bö\82ð\8eQ\8fÆ\82·\82é\82±\82Æ)\81B
+ \90Ô\82¢\91Ñ\82ª\8a®\91S\82É\92B\82·\82é\82Æ\81A\88Ú\93®\82ª\8a®\97¹\82µ\96Ú\93I\82Ì\98f\90¯\82É\93\9e\92\85\82·\82é\81B</p>
+
+ <h2>\91\98\8bö</h2>
+
+ <p>\98f\90¯\8cn\93à\82Ì2\82Â\82Ì\98f\90¯\82Ì\8aÔ\82ð\88Ú\93®\82·\82é\8aÔ\81A\93G\82Æ\91\98\8bö\82·\82é\82±\82Æ\82ª\82 \82é\81B
+ \82»\82Ì\8fê\8d\87\81A\8dì\90í\8eÀ\8ds\82Æ\93¯\82¶\82æ\82¤\82È\8fó\8bµ\82É\82È\82é\81B
+ \94C\96±\82Í\8dU\8c\82\82µ\82Ä\82\82é\8c}\8c\82\8b@\82ð\91S\82Ä\94r\8f\9c\82·\82é\82±\82Æ\82Å\82 \82é\81B
+ \82»\82ê\82ª\8a®\97¹\82·\82é\82Æ\81A\83v\83\8c\83C\83\84\81[\82Í\8e©\97R\82É\82È\82è\82»\82Ì\8fê\82ð\97£\82ê\82é\81B</p>
+
+ <p>\93G\82Æ\82Ì\91\98\8bö\82É\82Í\95Ê\82Ì\96Ú\93I\82ª\82 \82é\8fê\8d\87\82à\82 \82é - WEAPCO\83p\83g\83\8d\81[\83\8b\82ª\93z\97ê\82ð\94À\91\97\82µ\82Ä\82¢\82é\8fê\8d\87\82È\82Ç\82Å\82 \82é\81B
+ \82»\82Ì\8fê\8d\87\81A\94C\96±\82Ì1\82Â\82Í\88ê\92è\90\94\82Ì\93z\97ê\82ð\8b~\8fo\82·\82é\82±\82Æ\82É\82È\82é\81B
+ \82±\82ê\82Í\91\98\8bö\82µ\82½\8fê\8d\87\82Ì\82Ý\89Â\94\\82Å\82 \82é\81B</p>
+
+ <p>\8ao\82¦\82Ä\82¨\82\82×\82«\8fd\97v\82È\82±\82Æ\82Ì1\82Â\82Í\81A\93G\82Æ\91\98\8bö\82µ\82Ä\8eó\82¯\82½\83_\83\81\81[\83W\82Í\96Ú\93I\82Ì\98f\90¯\82É\93\9e\92B\82·\82é\82Ü\82Å\89ñ\95\9c\82µ\82È\82¢\82Æ\82¢\82¤\82±\82Æ\82Å\82 \82é\81B
+ \82à\82µ\83v\83\8c\83C\83\84\81[\82ª\93G\82Æ\91\98\8bö\82µ\82Ä\91å\83_\83\81\81[\83W\82ð\8eó\82¯\82½\8fê\8d\87\82Å\82à\81A\8dÄ\82Ñ\93G\82Ì\8dU\8c\82\82É\82 \82¤\82±\82Æ\82ª\82 \82é\81B
+ \82±\82ê\82Í\82Æ\82Ä\82à\8aë\8c¯\82È\8fó\8bµ\82Å\82 \82é\81B</p>
+
+ <h2>\91\95\94õ\82Æ\8b\89»</h2>
+
+ <p>\83Q\81[\83\80\82Ì\93r\92\86\82Å\8bà(\83L\83\83\83b\83V\83\85)\82ð\93¾\82é\82±\82Æ\82ª\82Å\82«\82é\81B
+ \8bà\82Í\94j\89ó\82³\82ê\82½\93G\82Ì\8aÍ\91D\82©\82ç\93¾\82é\82±\82Æ\82ª\82Å\82«\82é\81B
+ (\98f\90¯\8aÔ\82Å\91\98\8bö\82µ\82½\93G\82©\82ç\82Í\8bà\82ð\93¾\82ç\82ê\82È\82¢\82Ì\82Å\92\8d\88Ó\82·\82é\82±\82Æ\81B)</p>
+
+ <p>\8bà\82Í\83t\83@\83C\83A\83t\83\89\83C\82Ì\8b\89»\82â\92e\96ò\82Ì\8dw\93ü\82Å\8eg\82¤\81B
+ \8dì\90í\8aÔ\89æ\96Ê\82Ì\81u\83t\83@\83C\83A\83t\83\89\83C\82ð\8b\89»\81v\82Å\8dw\93ü\82·\82é\82±\82Æ\82ª\82Å\82«\82é\81B</p>
<dl>
- <dt>Temporary Upgrades</dt>
+ <dt>\88ê\8e\9e\8b\89»</dt>
<dd>
- Temporary upgrades are used to boost the Firefly's ability to
- be powered up. For example, at the start of the game the
- Firefly can only be powered up to fire two plasma bolts are
- once. By purchasing an upgrade for the Firefly, you can allow
- for power ups to enable you to fire a maximum of up to five
- plasma bolts at once. Note that this only affects power ups and
- these will still be ammunition limited. To upgrade your default
- weapon, you will need permanent power ups (see below).
+ \88ê\8e\9e\8b\89»\82Í\81A\83t\83@\83C\83A\83t\83\89\83C\82Ì\83p\83\8f\81[\83A\83b\83v\8e\9e\82Ì\94\\97Í\82ð\8d\82\82ß\82é\81B
+ \97á\82¦\82Î\81A\83Q\81[\83\80\8aJ\8en\8e\9e\82Í\83t\83@\83C\83A\83t\83\89\83C\82Í\88ê\93x\82É2\94\82Ì\83v\83\89\83Y\83}\92e\82µ\82©\94\8eË\82Å\82«\82È\82¢\81B
+ \82µ\82©\82µ\81A\83t\83@\83C\83A\83t\83\89\83C\82ð\8b\89»\82·\82é\82±\82Æ\82Å\81A\83p\83\8f\81[\83A\83b\83v\8e\9e\82É\8dÅ\91å5\94\82Ì\83v\83\89\83Y\83}\92e\82ð\94\8eË\82Å\82«\82é\82æ\82¤\82É\82È\82é\81B
+ \82±\82ê\82Í\83p\83\8f\81[\83A\83b\83v\83A\83C\83e\83\80\82ð\8al\93¾\82µ\82½\8fê\8d\87\82Ì\82Ý\8cø\89Ê\82ª\82 \82è\81A\83v\83\89\83Y\83}\89Î\96ò\82É\82æ\82é\90§\8cÀ\82à\82 \82é\81B
+ \92Ê\8fí\8e\9e\82Ì\8b\89»\82Ì\82½\82ß\82É\82Í\81A\8dP\8bv\8b\89»\82ª\95K\97v\82Å\82 \82é(\8e\9f\82ð\8eQ\8fÆ\82·\82é\82±\82Æ)\81B
</dd>
- <dt>Permanent Upgrades</dt>
+ <dt>\8dP\8bv\8b\89»</dt>
<dd>
- These power ups are more expensive than temporary upgrades, but
- are permanent. Whereas a temporary upgrade requires you to make
- use of power ups on an ammunition limited base, permanent power
- ups are not limited. This is highly useful when facing heavily
- shielded and tough opponents, with no means of getting plasma
- ammo or transports in sight! When you power up your permanent
- weapon, your powered up weapon level will also be automatically
- upgraded if it is less powerful than your new current power up
- level.When the Firefly's Primary Weapon has been upgraded to
- its maximum output (3 plasma cannons) the player can toggle the
- output type by pressing Shift. The output type can either be
- Concentrate (the default firing type) or Spread. Various
- situations can call for varying the output type.
+ \82±\82ê\82ç\82Ì\8b\89»\82Í\88ê\8e\9e\8b\89»\82æ\82è\82à\8d\82\89¿\82Å\82 \82é\82ª\81A\8dP\8bv\93I\82É\91±\82\82à\82Ì\82Å\82 \82é\81B
+ \88ê\8e\9e\8b\89»\82ª\83p\83\8f\81[\83A\83b\83v\83A\83C\83e\83\80\82Ì\8al\93¾\82Æ\83v\83\89\83Y\83}\89Î\96ò\82ª\95K\97v\82Å\82 \82é\82Ì\82É\91Î\82µ\81A\8dP\8bv\8b\89»\82É\82Í\90§\8cÀ\82ª\82È\82¢\81B
+ \82±\82ê\82Í\81A\8c©\82Â\82¯\82½\83v\83\89\83Y\83}\89Î\96ò\82â\83p\83\8f\81[\83A\83b\83v\83A\83C\83e\83\80\82ð\8eæ\82é\95K\97v\82ª\82È\82¢\82½\82ß\81A\8b\97Í\82É\83V\81[\83\8b\83h\82³\82ê\82½\93G\82Æ\90í\82¤\82Æ\82«\82É\8bÉ\82ß\82Ä\97L\97p\82Å\82 \82é\81B
+ \8dP\8bv\8b\89»\82ð\8ds\82¢\81A\88ê\8e\9e\8b\89»\82Ì\83\8c\83x\83\8b\82ª\82»\82ê\82æ\82è\82à\92á\82¢\8fê\8d\87\82Í\81A\8e©\93®\93I\82É\82»\82¿\82ç\82à\83\8c\83x\83\8b\82ª\8fã\82ª\82é\81B
+ \83t\83@\83C\83A\83t\83\89\83C\82Ì\8eå\91\95\94õ\82ª\8dÅ\91å\8fo\97Í\82É\82È\82Á\82½\8fê\8d\87(\83v\83\89\83Y\83}\83J\83m\83\933\96å)\81ASHIFT\83L\81[\82ð\89\9f\82µ\82Ä\8fW\92\86(\83f\83t\83H\83\8b\83g)\82Æ\8ag\8eU\82Ì2\82Â\82ð\90Ø\82è\91Ö\82¦\81A\97l\81X\82È\8fó\8bµ\82É\91Î\89\9e\82Å\82«\82é\82æ\82¤\82É\82È\82é\81B
</dd>
- <dt>Secondary Weapons</dt>
+ <dt>\95\9b\91\95\94õ</dt>
<dd>
- As well as primary weapons and temporary upgrades, the Firefly
- is also capable of using a secondary weapon. At the start of
- the game this is a rocket launcher. Like the other weapons in
- the game this can be upgraded by purchasing a new weapon from
- the shop. At the start of the game, a Double Rocket Launcher
- and Micro Rocket Launcher are available for purchase. Secondary
- weapons are used in the same way the rocket launcher is used
- (Space to fire). However the Laser Cannon and Charge Cannon
- work differently.Neither the Charge Cannon or the Laser Cannon
- are ammunition limited (unlike the other rocket based weapons).
- The Charge Cannon works by the player holding down the Space
- bar and releasing it. A meter at the bottom of the screen shows
- how much charge has been built up. The Laser Cannon works by
- the player holding down the Space bar to fire a stream of laser
- fire. It is prone to overheating and must be allowed to cool
- after usage.
+ \8eå\91\95\94õ\82â\88ê\8e\9e\8b\89»\82Æ\93¯\97l\82É\81A\83t\83@\83C\83A\83t\83\89\83C\82É\82Í\95â\8f\95\93I\82È\95\90\8aí\82ð\91\95\94õ\82·\82é\82±\82Æ\82ª\82Å\82«\82é\81B
+ \83Q\81[\83\80\8aJ\8en\8e\9e\82É\82Í\83\8d\83P\83b\83g\83\89\83\93\83`\83\83\81[\82ð\91\95\94õ\82µ\82Ä\82¢\82é\81B
+ \91¼\82Ì\91\95\94õ\82à\8dw\93ü\82·\82é\82±\82Æ\82ª\82Å\82«\82é\81B
+ \83Q\81[\83\80\8aJ\8en\8e\9e\82É\82Í\81A2\98A\91\95\83\8d\83P\83b\83g\83\89\83\93\83`\83\83\81[\82Æ\83}\83C\83N\83\8d\83\8d\83P\83b\83g\83\89\83\93\83`\83\83\81[\82ª\89Â\94\\82Å\82 \82é\81B
+ \91¼\82Ì\95\9b\91\95\94õ\82à\83\8d\83P\83b\83g\83\89\83\93\83`\83\83\81[\82Æ\93¯\82¶\95û\96@\82Å\8eg\82¤\82±\82Æ\82ª\82Å\82«\82é(SPACE\83L\81[\82Å\94\8eË)\81B
+ \82µ\82©\82µ\81A\83\8c\81[\83U\81[\83J\83m\83\93\82Æ\83`\83\83\81[\83W\83J\83m\83\93\82Í\88Ù\82È\82é\81B
+ \83`\83\83\81[\83W\83J\83m\83\93\82Æ\83\8c\81[\83U\81[\83J\83m\83\93\82É\82Í(\91¼\82Ì\83\8d\83P\83b\83g\95º\8aí\82Æ\82Í\88Ù\82È\82è)\94\8eË\82Ì\90§\8cÀ\82ª\82 \82é\81B
+ \83`\83\83\81[\83W\83J\83m\83\93\82ÍSPACE\83L\81[\82ð\89\9f\82µ\91±\82¯\82½\8cã\82É\97£\82·\82±\82Æ\82Å\8eg\97p\82·\82é\81B
+ \89æ\96Ê\82Ì\89º\82Ì\83\81\81[\83^\81[\82Í\82\82ç\82¢\97\82ß\82ç\82ê\82½\82©\82ð\95\\82·\81B
+ \83\8c\81[\83U\81[\83J\83m\83\93\82ÍSPACE\83L\81[\82ð\89\9f\82µ\91±\82¯\82é\82±\82Æ\82Å\83\8c\81[\83U\81[\82ð\94\8eË\82·\82é\81B
+ \83I\81[\83o\81[\83q\81[\83g\82Ì\8fê\8d\87\82Í\97â\8bp\82·\82é\82Ü\82Å\8eg\82¦\82È\82¢\81B
</dd>
</dl>
- <p>Certain weapons and upgrades will not be available to you
- until later in the game, so remember to save your money for
- them.</p>
+ <p>\91\95\94õ\82Ì\8b\89»\82Í\83Q\81[\83\80\82ª\82 \82é\92ö\93x\90i\82Þ\82Ü\82Å\82Å\82«\82È\82¢\82Ì\82Å\81A\8bà\82ð\92\99\82ß\82é\82Ì\82ð\96Y\82ê\82È\82¢\82±\82Æ\81B</p>
- <h2>Item Spheres</h2>
+ <h2>\83A\83C\83e\83\80</h2>
- <p>When an enemy craft is destroyed they will sometimes release
- ammo and cash spheres. Certain enemy craft will release power up
- spheres that can give your weapon a temporary boost. The
- following are spheres that can be picked up during missions:</p>
+ <p>\93G\82Ì\8aÍ\91D\82ð\94j\89ó\82·\82é\82Æ\81A\83A\83C\83e\83\80\82â\83L\83\83\83b\83V\83\85\82ð\97\8e\82Æ\82·\82±\82Æ\82ª\82 \82é\81B
+ \88ê\95\94\82Ì\93G\82Í\83p\83\8f\81[\83A\83b\83v\83A\83C\83e\83\80\82ð\97\8e\82Æ\82µ\81A\82»\82ê\82ð\8eæ\82é\82Æ\95\90\8aí\82ª\88ê\8e\9e\93I\82É\8b\89»\82³\82ê\82é\81B
+ \88È\89º\82Í\8dì\90í\82Ì\8dÅ\92\86\82É\8al\93¾\82Å\82«\82é\83A\83C\83e\83\80\82Ì\88ê\97\97\82Å\82 \82é:</p>
<table summary="Description of all item spheres.">
<tr>
- <td><img src="dollar.png" alt="Cash"></td>
- <td><b>Cash</b> - Provides you with an additional cash bonus.</td>
+ <td><img src="../gfx/dollar.png" alt="Cash"></td>
+ <td><b>\83L\83\83\83b\83V\83\85</b> - \8eû\93ü\82É\82È\82é</td>
</tr>
<tr>
- <td><img src="rocket.png" alt="Plasma Ammo"></td>
- <td><b>Plasma Ammo</b> - Increases your current plasma ammo.</td>
+ <td><img src="../gfx/rocket.png" alt="Plasma Ammo"></td>
+ <td><b>\83v\83\89\83Y\83}\89Î\96ò</b> - \83v\83\89\83Y\83}\89Î\96ò\82ª\91\9d\82¦\82é</td>
</tr>
<tr>
- <td><img src="rocketAmmo.png" alt="Rocket Ammo"></td>
- <td><b>Rocket Ammo</b> - Increases your current rocket ammo.</td>
+ <td><img src="../gfx/rocketAmmo.png" alt="Rocket Ammo"></td>
+ <td><b>\83\8d\83P\83b\83g\92e</b> - \83\8d\83P\83b\83g\92e\82ª\91\9d\82¦\82é</td>
</tr>
<tr>
- <td><img src="heart.png" alt="Shield Sphere"></td>
- <td><b>Shield Sphere</b> - Replenishes your shield reserves.</td>
+ <td><img src="../gfx/heart.png" alt="Shield Sphere"></td>
+ <td><b>\83V\81[\83\8b\83h</b> - \83V\81[\83\8b\83h\82ª\89ñ\95\9c\82·\82é</td>
</tr>
<tr>
- <td><img src="plasmaDamage.png" alt="Plasma Power"></td>
- <td><b>Plasma Power</b> - Boosts your plasma power.</td>
+ <td><img src="../gfx/plasmaDamage.png" alt="Plasma Power"></td>
+ <td><b>\83v\83\89\83Y\83}\89Î\97Í\83u\81[\83X\83^\81[</b> - \83v\83\89\83Y\83}\92e\82Ì\89Î\97Í\82ª\91\9d\82·</td>
</tr>
<tr>
- <td><img src="plasmaAmmo.png" alt="Plasma Output"></td>
- <td><b>Plasma Ouput</b> - Boosts the amount of plasma shots you can fire.</td>
+ <td><img src="../gfx/plasmaAmmo.png" alt="Plasma Output"></td>
+ <td><b>\83v\83\89\83Y\83}\8fo\97Í\94Í\88Í\83u\81[\83X\83^\81[</b> - \88ê\93x\82É\94\8eË\82Å\82«\82é\83v\83\89\83Y\83}\92e\82Ì\90\94\82ª\91\9d\82·</td>
</tr>
<tr>
- <td><img src="plasmaRate.png" alt="Plasma Coolor"></td>
- <td><b>Plasma Cooler</b> - Increases your plasma firing rate.</td>
+ <td><img src="../gfx/plasmaRate.png" alt="Plasma Coolor"></td>
+ <td><b>\83v\83\89\83Y\83}\97â\8bp\83u\81[\83X\83^\81[</b> - \83v\83\89\83Y\83}\92e\82Ì\98A\8eË\91¬\93x\82ª\91\9d\82·</td>
</tr>
<tr>
- <td><img src="superCharge.png" alt="Super Charge"></td>
- <td><b>Super Charge</b> - Five way spread, massive power and cooling (rare).</td>
+ <td><img src="../gfx/superCharge.png" alt="Super Charge"></td>
+ <td><b>\83X\81[\83p\81[\83`\83\83\81[\83W</b> - 5\95û\8cü\82Ö\82Ì\8ag\8eU\81A\8b\97Í\82È\89Î\97Í\82Æ\97â\8bp\82ð\93¾\82é (\82Ü\82ê)</td>
</tr>
</table>
- <h2>Cut Scenes</h2>
+ <h2>\83J\83b\83g\83V\81[\83\93</h2>
- <p>During the course of the game mini cut scenes will be shown
- after certain missions. These scenes serve to extend the plot of
- the game and provide the player with gameplay tips. If you wish
- to skip a cut scene press Escape. It is advised that you only
- skip cut scenes if you have already seen them.</p>
+ <p>\8dì\90í\82Ì\8cã\82É\92Z\82¢\83J\83b\83g\83V\81[\83\93\82ª\82 \82é\8fê\8d\87\82ª\82 \82é\81B
+ \82±\82Ì\83V\81[\83\93\82Å\82Í\95¨\8cê\82â\83Q\81[\83\80\82Ì\83q\83\93\83g\82ª\97^\82¦\82ç\82ê\82é\81B
+ \82±\82Ì\83V\81[\83\93\82ð\94ò\82Î\82µ\82½\82¢\8fê\8d\87\82ÍESC\83L\81[\82ð\89\9f\82·\81B
+ \82±\82Ì\83V\81[\83\93\82ð\94ò\82Î\82·\82Ì\82Í\8aù\82É\88ê\93x\8c©\82½\8fê\8d\87\82Ì\82Ý\82É\82µ\82½\95û\82ª\82æ\82¢\81B</p>
- <h2>Ending the Game</h2>
+ <h2>\83Q\81[\83\80\8fI\97¹</h2>
- <p>The game is over when the Firefly's shield units are reduced
- to 0 (zero), or a Primary Mission objective is failed. At this
- point, you will see the Game Over screen. To continue, press Ctrl
- or Space. You will then be taken back to the title screen. In
- certain missions the game will end if Sid Wilson is killed.</p>
+ <p>\83t\83@\83C\83A\83t\83\89\83C\82Ì\83V\81[\83\8b\83h\82ª0\82É\82È\82Á\82½\8fê\8d\87\82â\81A\8eå\97v\82È\8dì\90í\82É\8e¸\94s\82µ\82½\82Æ\82«\83Q\81[\83\80\83I\81[\83o\81[\82Æ\82È\82é\81B
+ \82±\82Ì\8fê\8d\87\81A\83Q\81[\83\80\83I\81[\83o\81[\89æ\96Ê\82ª\95\\8e¦\82³\82ê\82é\81B
+ \83R\83\93\83e\83j\83\85\81[\82·\82é\8fê\8d\87\82Í\81ACTRL\82Ü\82½\82ÍSPACE\83L\81[\82ð\89\9f\82·\81B
+ \91¼\82Ì\83L\81[\82ð\89\9f\82·\82Æ\83^\83C\83g\83\8b\89æ\96Ê\82É\96ß\82é\81B
+ \88ê\95\94\82Ì\8dì\90í\82Å\82Í\81A\83V\83h\81E\83E\83B\83\8b\83\\83\93\82ª\8eE\8aQ\82³\82ê\82é\82Æ\83Q\81[\83\80\83I\81[\83o\81[\82Æ\82È\82é\81B</p>
- <h2>About</h2>
+ <h2>\82±\82Ì\83Q\81[\83\80\82É\82Â\82¢\82Ä</h2>
- <p>Parallel Realities started off writing games on the Amiga
- using AMOS and then, later, Blitz Basic 2. Games written included
- the BOTSS Trilogy and most notably TANX Squadron. TANX Squadron
- was awarded Amiga Format's contributor prize of the month in the
- summer of 1999. Project: Starfighter originally started life on
- the Amiga but was never completed. Development began again for
- Linux in 2002 with this being our first C program. The game
- matured quickly from the initial ideas and this is the finished
- product. We do hope you enjoy playing it.</p>
+ <p>Parallel Realities\82ÍAmiga\8fã\82Å\8dÅ\8f\89\82ÍAMOS\81A\8cã\82ÉBlitz Basic 2\82ð\8eg\82Á\82Ä\83Q\81[\83\80\82ð\8dì\90¬\82µ\82Ä\82¢\82½\81B
+ \8dì\82ç\82ê\82½\83Q\81[\83\80\82ÍBOTSS Trilogy\82â\81A\93Á\82ÉTANX Squadron\82Ì\8b\82¢\89e\8b¿\82ð\8eó\82¯\82Ä\82¢\82½\81B
+ TANX Squadron\82Í1999\94N\89Ä\82ÉAmiga Format's contributor prize\82ð\8eó\8fÜ\82µ\82½\83Q\81[\83\80\82Å\82 \82é\81B
+ Project: Starfighter\82Ì\8dì\90¬\82Í\81A\8dÅ\8f\89\82ÍAmiga\8fã\82Å\8en\82Ü\82Á\82½\82ª\81A\82»\82ê\82Í\8a®\90¬\82µ\82È\82©\82Á\82½\81B
+ 2002\94N\81A\8f\89\82ß\82ÄC\8c¾\8cê\82ð\8eg\82Á\82ÄLinux\8fã\82Å\8dì\90¬\82ª\8dÄ\8aJ\82³\82ê\82½\81B
+ \82±\82Ì\83Q\81[\83\80\82Í\81A\8dÅ\8f\89\82Í\8aÈ\92P\82È\83A\83C\83f\83A\82Å\8en\82Ü\82è\81A\90¬\89Ê\95¨\82Æ\82µ\82Ä\8a®\90¬\82µ\82½\81B
+ \89ä\81X\82Í\8ay\82µ\82ñ\82Å\82à\82ç\82¦\82é\82±\82Æ\82ð\8aè\82Á\82Ä\82¢\82é\81B
+ </p>
<p>Project: Starfighter<br>
Copyright © 2003 Parallel Realities<br>
Copyright © 2012 Guus Sliepen, Astrid S. de Wijn and
others<br></p>
- <p>Created using the <a href="http://www.libsdl.org">SDL
- library</a>.</p>
+ <p>\8dì\90¬\82É\82Í<a href="http://www.libsdl.org">SDL\83\89\83C\83u\83\89\83\8a</a>\82ð\8eg\97p\82µ\82Ä\82¢\82é\81B</p>
- <p align="right"><a href="http://starfighter.nongnu.org">http://starfighter.nongnu.org</a></p>
+ <p align="right">\8c´\8dì:<a href="http://starfighter.nongnu.org">http://starfighter.nongnu.org</a><br>
+ \93ú\96{\8cê\96ó\94Å:<a href="https://osdn.jp/projects/starfighter-jp/">https://osdn.jp/projects/starfighter-jp/</a></p>
</body>
</html>