OSDN Git Service

全て日本語訳
authormaruhiro <maruhiro@bridge.ocn.ne.jp>
Thu, 31 Dec 2015 12:42:28 +0000 (21:42 +0900)
committermaruhiro <maruhiro@bridge.ocn.ne.jp>
Thu, 31 Dec 2015 13:13:38 +0000 (22:13 +0900)
23 files changed:
LICENSE.IZMG16 [deleted file]
LICENSES
README-jp.txt
data/brief19.txt
data/brief20.txt
data/brief21.txt
data/brief22.txt
data/brief23.txt
data/brief24.txt
data/brief25.txt
data/brief26.txt
data/planets_sol.dat
data/script22.txt
data/script23.txt
data/script25.txt
data/script26.txt
src/alien.cpp
src/game.cpp
src/intermission.cpp
src/messages.cpp
src/missions.cpp
src/shop.cpp
src/title.cpp

diff --git a/LICENSE.IZMG16 b/LICENSE.IZMG16
deleted file mode 100644 (file)
index 6d5c335..0000000
+++ /dev/null
@@ -1,2 +0,0 @@
-\93ú\96{\8cê\83t\83H\83\93\83g\82Í\81u\8fo\90\85\83S\83V\83b\83N 16dot\81v(Public Domain)\82ð\8eg\97p\82µ\82Ä\82¢\82Ü\82·.
-http://members.at.infoseek.co.jp/yu_izumi/izumi-bf/dl-jp.html
index a3984b1..9f08bcf 100644 (file)
--- a/LICENSES
+++ b/LICENSES
@@ -55,7 +55,7 @@ gfx/plasmaGreen.png
 gfx/plasmaRed.png
 gfx/redDir.png
 gfx/sellIcon.png
-gfx/smallFont.png
+gfx/smallFont.png (Alphabet)
 gfx/stunBolt.png
 gfx/targetText.png
 
@@ -64,6 +64,14 @@ License: CC BY-SA 3.0 <https://creativecommons.org/licenses/by-sa/3.0/>
 
 ------------------------------------------------------------------------
 
+gfx/smallFont.png (Kanji)
+
+Author: Yu Izumi
+License: Public Domain
+Source: http://members.at.infoseek.co.jp/yu_izumi/izumi-bf/dl-jp.html
+
+------------------------------------------------------------------------
+
 gfx/face_chris.png
 gfx/face_phoebe.png
 gfx/face_sid.png
index adc3ed7..a066872 100644 (file)
@@ -5,6 +5,8 @@ are permitted in any medium without royalty provided the copyright
 notice and this notice are preserved.  This file is offered as-is,
 without any warranty.
 
+(注意: これは元のREADME.txtに関する注意書きである)
+
 ========================================================================
 
 
index 20b8c5d..a2d9487 100644 (file)
@@ -1,9 +1,9 @@
-Sid Wilson
+¥·¥É¡¦¥¦¥£¥ë¥½¥ó
 FACE_SID
-We've got to start from the outside and work our way in. That will give us less chance of being flanked during the final operation.
+¤Þ¤º³°ÏÇÀ±¤òÀ©°µ¤·¡¢¤½¤³¤«¤éÀÚ¤ê¹þ¤à¡£¤½¤¦¤¹¤ì¤ÐºÇ¸å¤ÎºîÀï¤Î¤È¤­Î¾Â¦¤«¤é¶´¤Þ¤ì¤ë´í¸±À­¤¬¾®¤µ¤¯¤Ê¤ë¡£
 FACE_PHOEBE
-Gotcha.
+ʬ¤«¤Ã¤¿¡£
 FACE_URSULA
-Okay.
+OK
 FACE_CHRIS
-Alright.
+λ²ò¡£
index 20b8c5d..a2d9487 100644 (file)
@@ -1,9 +1,9 @@
-Sid Wilson
+¥·¥É¡¦¥¦¥£¥ë¥½¥ó
 FACE_SID
-We've got to start from the outside and work our way in. That will give us less chance of being flanked during the final operation.
+¤Þ¤º³°ÏÇÀ±¤òÀ©°µ¤·¡¢¤½¤³¤«¤éÀÚ¤ê¹þ¤à¡£¤½¤¦¤¹¤ì¤ÐºÇ¸å¤ÎºîÀï¤Î¤È¤­Î¾Â¦¤«¤é¶´¤Þ¤ì¤ë´í¸±À­¤¬¾®¤µ¤¯¤Ê¤ë¡£
 FACE_PHOEBE
-Gotcha.
+ʬ¤«¤Ã¤¿¡£
 FACE_URSULA
-Okay.
+OK
 FACE_CHRIS
-Alright.
+λ²ò¡£
index 20b8c5d..a2d9487 100644 (file)
@@ -1,9 +1,9 @@
-Sid Wilson
+¥·¥É¡¦¥¦¥£¥ë¥½¥ó
 FACE_SID
-We've got to start from the outside and work our way in. That will give us less chance of being flanked during the final operation.
+¤Þ¤º³°ÏÇÀ±¤òÀ©°µ¤·¡¢¤½¤³¤«¤éÀÚ¤ê¹þ¤à¡£¤½¤¦¤¹¤ì¤ÐºÇ¸å¤ÎºîÀï¤Î¤È¤­Î¾Â¦¤«¤é¶´¤Þ¤ì¤ë´í¸±À­¤¬¾®¤µ¤¯¤Ê¤ë¡£
 FACE_PHOEBE
-Gotcha.
+ʬ¤«¤Ã¤¿¡£
 FACE_URSULA
-Okay.
+OK
 FACE_CHRIS
-Alright.
+λ²ò¡£
index 9ff7d86..1e06752 100644 (file)
@@ -1,9 +1,9 @@
-Sid Wilson
+¥·¥É¡¦¥¦¥£¥ë¥½¥ó
 FACE_SID
-WEAPCO has set up a highly dangerous defense line between Saturn and Uranus. We'll need to take it out.
+WEAPCO¤ÏÅÚÀ±¤ÈÅ·²¦À±¤Î´Ö¤Ë¹âÅÙ¤ÊËɱҥ饤¥ó¤ò°ú¤¤¤Æ¤¤¤ë¡£¤³¤ì¤ò¼è¤ê½ü¤¯É¬Íפ¬¤¢¤ë¡£
 FACE_URSULA
-What kind of defense system?
+¤É¤Î¤è¤¦¤ÊËɱҥ·¥¹¥Æ¥à¤Ê¤Î¤À?
 FACE_SID
-Several mobile Energy Ray cannons, not unlike the weapon used by the Star Killer back in Spirit.
+¾®·¿¤ÎÊ£¿ô¤Î°ÜÆ°¤Ç¤­¤ë¥ì¡¼¥¶¡¼Ë¤¤Ç¹½À®¤µ¤ì¤Æ¤¤¤ë¡£¤«¤Ä¤Æ¥¹¥Ô¥ê¥Ã¥È·Ï¤ÇÀï¤Ã¤¿¥¹¥¿¡¼¥­¥é¡¼¤È¤ÏÁ´¤¯°Û¤Ê¤ë¼ïÎà¤Îʼ´ï¤À¡£
 FACE_PHOEBE
-Best check my ejection system then!
+¤Ê¤é¤Ð¡¢»ä¤Î¥ß¥µ¥¤¥ë¥é¥ó¥Á¥ã¡¼¤ò¤è¤¯ÅÀ¸¡¤·¤Æ¤ª¤«¤Ê¤±¤ì¤Ð¤Í!
index 4d8c3e4..bc889e7 100644 (file)
@@ -1,7 +1,7 @@
-Sid Wilson
+¥·¥É¡¦¥¦¥£¥ë¥½¥ó
 FACE_SID
-While you were gone I picked up a distress call coming from around Jupiter.
+³§¤¬¤¤¤Ê¤¤´Ö¤Ë¡¢ÌÚÀ±¼þÊÕ¤«¤éµßÆñ¿®¹æ¤ò¼õ¿®¤·¤¿¡£
 FACE_URSULA
-Who would be sending out a distress call within Sol?
+ÂÀÍÛ·ÏÆâ¤Î郎¿®¹æ¤òÁ÷¤ëɬÍפ¬¤¢¤ë¤Î¤À?
 FACE_CHRIS
-Let's check it out. Even if it's a trap, I think we can handle it.
+Ä´¤Ù¤Æ¤ß¤è¤¦¡£æ«¤«¤â¤·¤ì¤ó¤¬¡¢²¿¤È¤«¤Ê¤ë¤µ¡£
index a7492a4..6e4a642 100644 (file)
@@ -1,5 +1,5 @@
-Sid Wilson
+¥·¥É¡¦¥¦¥£¥ë¥½¥ó
 FACE_SID
-Chris, we've got a small problem. WEAPCO has a minefield in the asteroid belt. We'll need you to clear a way through.
+¥¯¥ê¥¹¡¢¾¯¤·ÌäÂ꤬¤¢¤ë¡£WEAPCO¤Ï¥¢¥¹¥Æ¥í¥¤¥É¥Ù¥ë¥È¤Ëµ¡Í븶¤òÉߤ¤¤Æ¤¤¤ë¡£¤³¤ì¤ò¼è¤ê½ü¤«¤Ê¤±¤ì¤Ð¤Ê¤é¤Ê¤¤¡£
 FACE_CHRIS
-Alright. I'll radio in once I've cleared a safe path.
+ʬ¤«¤Ã¤¿¡£°ÂÁ´¤ÊÆ»¤òºî¤ì¤¿¤éÏ¢Íí¤¹¤ë¡£
index 4b8a0a6..61ad528 100644 (file)
@@ -1,9 +1,9 @@
-Everyone
+Á´°÷
 FACE_CHRIS
-Okay people, this is the big one. We go in fast and we go in hard. Don't hold back and hit them with everything we've got!
+¤è¤·¤ß¤ó¤Ê¡¢¤¤¤è¤¤¤è¤À¡£²¶¤¿¤Á¤Ï¶ì¤·¤¤Ãæ¤ò¤º¤Ã¤È¿Ê¤ó¤Ç¤­¤¿¡£Âफ¤ºÁ´¤Æ¤ÎÎϤÇÅÛ¤é¤ò᤯¤·¤«¤Ê¤¤!
 FACE_SID
-We've come too far to turn back now. None of us better die out there!
+°ú¤­ÊÖ¤¹¤Ë¤Ï±ó¤¹¤®¤ë½ê¤Þ¤ÇÍè¤Æ¤·¤Þ¤Ã¤¿¡£Á´°÷À¸¤­¤Æµ¢¤ë¤ó¤À!
 FACE_PHOEBE
-Right with you, Chris.
+¹Ô¤­¤Þ¤·¤ç¤¦¡¢¥¯¥ê¥¹¡£
 FACE_URSULA
-WEAPCO'll regret sticking probes into my head!
+»ä¤ÎƬ¤òÁà¤Ã¤¿¤³¤È¤ò¸å²ù¤µ¤»¤Æ¤ä¤ë!
index 47d6843..01ab52c 100644 (file)
@@ -1,5 +1,5 @@
-Sid Wilson
+¥·¥É¡¦¥¦¥£¥ë¥½¥ó
 FACE_CHRIS
-Kethlan has run off to Venus. I'm going after him.
+¥±¥¹¥é¥ó¤Ï¶âÀ±¤Øƨ¤²¤¿¡£²¶¤ÏÅÛ¤òÄɤ¦¡£
 FACE_SID
-Be careful, Chris. We've won the war, but it would be a real shame if you died now!
+µ¤¤ò¤Ä¤±¤Æ¤¯¤ì¡¢¥¯¥ê¥¹¡£²æ¡¹¤ÏÀïÁè¤Ë¾¡Íø¤·¤¿¡£¤Ê¤Î¤Ë·¯¤Ë»à¤Ê¤ì¤¿¤È¤¢¤Ã¤Æ¤ÏÂѤ¨Æñ¤¤ÃÑ¿«¤À!
index 5862c18..1407688 100644 (file)
@@ -1,29 +1,29 @@
 15
-Mercury
+¿åÀ±
 33
 20
-Venus
+¶âÀ±
 34
 20
-Earth
+Ãϵå
 32
 20
-Mars
+²ÐÀ±
 33
 30
-Jupiter
+ÌÚÀ±
 34
 20
-Saturn
+ÅÚÀ±
 31
 20
-Uranus
+Å·²¦À±
 31
 20
-Neptune
+³¤²¦À±
 31
 20
-Pluto
+̽²¦À±
 31
 -1
 NONE
@@ -37,43 +37,43 @@ NONE
 26
 0
 FACE_SID
-Sid Wilson (Venus)
-End Game
+¥·¥É¡¦¥¦¥£¥ë¥½¥ó (¶âÀ±)
+Á´¤Æ¤ò½ª¤ï¤é¤»¤ë
 25
 0
 FACE_CHRIS
-Everyone (Earth)
-Take back Earth
+Á´°÷ (Ãϵå)
+Ãϵå¤ÎÃ¥´Ô
 24
 0
 FACE_SID
-Sid Wilson (Mars)
-Destroy inner defence system
+¥·¥É¡¦¥¦¥£¥ë¥½¥ó (²ÐÀ±)
+ÆâÏÇÀ±Ëɱҥ·¥¹¥Æ¥à¤ÎÇ˲õ
 23
 0
 FACE_SID
-Sid Wilson (Jupiter)
-Investigate distress call
+¥·¥É¡¦¥¦¥£¥ë¥½¥ó (ÌÚÀ±)
+µßÆñ¿®¹æ¤ÎÄ´ºº
 22
 0
 FACE_SID
-Sid Wilson (Saturn)
-Destroy outer defence system
+¥·¥É¡¦¥¦¥£¥ë¥½¥ó (ÅÚÀ±)
+³°ÏÇÀ±Ëɱҥ·¥¹¥Æ¥à¤ÎÇ˲õ
 21
 2
 FACE_URSULA
-Ursula Lexx (Uranus)
-Secure Uranus
+¥¦¡¼¥·¥å¥é¡¦¥ì¥Ã¥¯¥¹ (Å·²¦À±)
+Å·²¦À±¤ÎÀ©°µ
 20
 1
 FACE_PHOEBE
-Phoebe Lexx (Neptune)
-Secure Neptune
+¥Õ¥§¡¼¥Ù¡¦¥ì¥Ã¥¯¥¹ (³¤²¦À±)
+³¤²¦À±¤ÎÀ©°µ
 19
 0
 FACE_SID
-Sid Wilson (Pluto)
-Secure Pluto
+¥·¥É¡¦¥¦¥£¥ë¥½¥ó (̽²¦À±)
+̽²¦À±¤ÎÀ©°µ
 -1
 -1
 NONE
index be940a2..eb586ec 100644 (file)
@@ -2,7 +2,7 @@
 FACE_SID
 -1
 0
-Chris! Another two of those ray cannons just arrived in your sector!
+¥¯¥ê¥¹! Ê̤Î2µ¡¤Î¥ì¡¼¥¶¡¼Ë¤¤¬Îΰè¤Ë¶á¤Å¤¤¤Æ¤¤¤ë¤¾!
 
 45
 -1
@@ -20,7 +20,7 @@ Chris! Another two of those ray cannons just arrived in your sector!
 FACE_SID
 -1
 0
-Two more!
+2µ¡ÅþÃ夷¤¿!
 
 90
 -1
index ef85896..48d5b8a 100644 (file)
@@ -8,19 +8,19 @@
 FACE_URSULA
 -1
 0
-It's a trap! My God! It's Tyler!
+櫤À! ²¿¤È¤¤¤¦¤³¤È¤À! ¥¿¥¤¥é¡¼¤á!
 
 8
 FACE_KRASS
 -1
 0
-I'm a mercenary, what do you expect?! WEAPCO hired me to do a job, just like you have been doing.
+²¶¤Ï¸Û¤ï¤ì¿Í¤À¡£²¿¤ò´üÂÔ¤·¤Æ¤¤¤ë¤ó¤À?! WEAPCO¤Ï¤ªÁ°¤é¤ÈƱ¤¸¤è¤¦¤Ë²¶¤ò¸Û¤Ã¤¿¤À¤±¤À¡£
 
 14
 FACE_CHRIS
 -1
 0
-Good point. It would be foolish to expect anything else.
+¤½¤¦¤À¤Ê¡£¤ªÁ°¤Ë²¿¤«´üÂÔ¤·¤¿²¶¤¬¥Ð¥«¤À¤Ã¤¿¤è¡£
 
 15
 -1
@@ -32,13 +32,13 @@ Good point. It would be foolish to expect anything else.
 FACE_KRASS
 -1
 0
-Now if you'll assist me in dying quickly, I have a cheque to earn, boy...
+¤µ¤¢Á᤯¤¯¤¿¤Ð¤ì¡£¾®Àڼ꤬ÂԤäƤë¤ó¤À¡¢¾®ÁΡġ£
 
 25
 FACE_CHRIS
 -1
 0
-I have a name, you know. Do you remember it?
+²¶¤Ë¤â̾Á°¤¬¤¢¤ë¡£ÃΤé¤Í¤¨¤Î¤«?
 
 45
 -1
index 0604dc7..795e56a 100644 (file)
@@ -2,12 +2,12 @@
 FACE_KLINE
 -1
 0
-That's far enough, Bainfield. You've been lucky so far, but your luck is about to run out!
+¤³¤ì¤Ç½ª¤ï¤ê¤À¡¢¥Ð¥ó¥Õ¥£¡¼¥ë¥É¡£¤¿¤¤¤·¤¿°­±¿¤À¤Ã¤¿¤¬¡¢¤½¤ì¤â¤â¤¦¿Ô¤­²Ì¤Æ¤¿!
 
 8
 FACE_CHRIS
 -1
 0
-Yeah, right! Like I'd lose to you after coming this far!
+¤½¤ÎÄ̤ê¤À! ¤³¤ì¤Þ¤Ç¤º¤Ã¤Èƨ¤²¤é¤ì¤Æ¤¿¤«¤é¤Ê!
 
 0
index 96374ee..6986848 100644 (file)
@@ -2,10 +2,10 @@
 FACE_CHRIS
 -1
 0
-WEAPCO is finished, Kethlan! You have nowhere to run, nowhere to hide, and no one to help you.
+WEAPCO¤Ï½ª¤ï¤Ã¤¿¡¢¥±¥¹¥é¥ó! ¤ªÁ°¤Ë¤Ïƨ¤²¤ë¾ì½ê¤â¡¢±£¤ì¤ë¾ì½ê¤â¡¢½õ¤±¤â¤Ê¤¤¡£
 
 8
 FACE_KLINE
 -1
 0
-You underestimate me, Bainfield.
+¤ªÁ°¤Ï»ä¤ò¸«¤¯¤Ó¤Ã¤Æ¤¤¤ë¡¢¥Ð¥ó¥Õ¥£¡¼¥ë¥É¡£
index 9b1fd31..5c371ab 100644 (file)
@@ -1228,7 +1228,7 @@ void alien_setKlineAttackMethod(object *alien)
 {
        if (alien->shield <= 500)
        {
-               setRadioMessage(FACE_KLINE, "ENOUGH!! THIS ENDS NOW!!!", 1);
+               setRadioMessage(FACE_KLINE, "¤â¤¦¤è¤¤!! ¤³¤ì¤Ç½ª¤ï¤ê¤À!!!", 1);
                alien->weaponType[0] = W_AIMED_SHOT;
                alien->weaponType[1] = W_MICRO_HOMING_MISSILES;
                alien->flags |= FL_CANCLOAK;
@@ -1238,7 +1238,7 @@ void alien_setKlineAttackMethod(object *alien)
        }
        else if (alien->shield <= 1000)
        {
-               setRadioMessage(FACE_KLINE, "Your ability to stay alive irritates me!! Try dodging some of these!!", 1);
+               setRadioMessage(FACE_KLINE, "¤¢¤­¤ì¤ë¤è¤¦¤Ê ¤·¤Ö¤È¤µ¤À! ¤³¤ì¤Ç¤â¿©¤é¤¨!!", 1);
                alien->weaponType[0] = W_DIRSHOCKMISSILE;
                alien->weaponType[1] = W_DIRSHOCKMISSILE;
                alien->chance[0] = 2;
@@ -1247,7 +1247,7 @@ void alien_setKlineAttackMethod(object *alien)
        }
        else
        {
-               setRadioMessage(FACE_KLINE, "Very good, Bainfield. Now let's get a little more serious...", 1);
+               setRadioMessage(FACE_KLINE, "¤¹¤Ð¤é¤·¤¤¤¾¥Ð¥ó¥Õ¥£¡¼¥ë¥É¡£¾¯¤·Ëܵ¤¤ò½Ð¤·¤Æ¤ä¤í¤¦¡Ä", 1);
                alien->weaponType[0] = W_SPREADSHOT;
                alien->chance[1] = 40;
        }
@@ -1615,11 +1615,11 @@ void alien_destroy(object *alien, object *attacker)
        }
 
        if ((alien->classDef == CD_KRASS) && (attacker == &player))
-               setRadioMessage(FACE_CHRIS, "The name's CHRIS, old-timer.", 1);
+               setRadioMessage(FACE_CHRIS, "²¶¤Ï¥¯¥ê¥¹¤À¡£ºÇ´ü¤Ë³Ð¤¨¤Æ¤ª¤±¡£", 1);
 
        if (alien->classDef == CD_KLINE)
        {
-               setRadioMessage(FACE_KLINE, "It was an honor... to have fought you...", 1);
+               setRadioMessage(FACE_KLINE, "¸÷±É¤Ë»×¤¦¤¾¡Äµ®ÍͤÈÀ廊¤¿¤³¤È¤ò¡Ä", 1);
                alien->dx = alien->dy = 0;
                alien->shield = -150;
        }
@@ -1657,7 +1657,7 @@ void alien_hurt(object *alien, object *attacker, int damage, bool ion)
                        {
                                alien->flags |= FL_LEAVESECTOR;
                                alien->flags &= ~FL_CIRCLES;
-                               setRadioMessage(FACE_SID, "Chris, Kethlan is getting away!", 1);
+                               setRadioMessage(FACE_SID, "¥¯¥ê¥¹¡¢¥±¥¹¥é¥ó¤¬Æ¨¤²¤ë¤¾!", 1);
                        }
                }
                else if (game.area == MISN_VENUS)
index f62ce36..9559568 100644 (file)
@@ -1185,11 +1185,11 @@ static void game_doPlayer()
 
                                        if (weapon[W_PLAYER_WEAPON].flags & WF_SPREAD)
                                        {
-                                               setInfoLine("Weapon set to Spread", FONT_WHITE);
+                                               setInfoLine("³È»¶¥â¡¼¥É¤ËÀßÄê", FONT_WHITE);
                                        }
                                        else
                                        {
-                                               setInfoLine("Weapon set to Concentrate", FONT_WHITE);
+                                               setInfoLine("½¸Ãæ¥â¡¼¥É¤ËÀßÄê", FONT_WHITE);
                                        }
                                }
 
index f8b14ea..e30565f 100644 (file)
@@ -872,7 +872,7 @@ int intermission()
                                        game.stationedPlanet = game.destinationPlanet;
                                        game.distanceCovered = 0;
                                        player.shield = player.maxShield;
-                                       sprintf(string, "Stationed At: %s",
+                                       sprintf(string, "¸½ºß°ÌÃÖ: %s",
                                                systemPlanet[game.stationedPlanet].name);
                                        strcpy(game.stationedName,
                                                systemPlanet[game.stationedPlanet].name);
index bbb7b9a..db5a644 100644 (file)
@@ -135,7 +135,7 @@ void getKillMessage(object *ally)
 const char *getKlineInsult()
 {
        static const char *insult[] = {
-               "¤ß¤¸¤á¤À¤Ê¡£", "·¯¤Ë¤Ï¼ºË¾¤·¤¿¤è¡Ä", "ͦ´º¡¢¤½¤·¤Æ¤ª¤í¤«¤À¡£", "¤Ð¤«¤Ð¤«¤·¤¤¡£",
+               "¤ß¤¸¤á¤À¤Ê¡£", "·¯¤Ë¤Ï¼ºË¾¤·¤¿¤è¡Ä", "ͦ´º¡¢¤½¤·¤Æ¶ò¤«¤À¡£", "¤Ð¤«¤Ð¤«¤·¤¤¡£",
                "·¯¤Ï¤â¤Ï¤ä²áµî¤Î±Ñͺ¤Ë¤¹¤®¤Ê¤¤¡£"
        };
 
@@ -155,7 +155,7 @@ void getPlayerDeathMessage()
        
        if ((aliens[ALIEN_BOSS].active) && (aliens[ALIEN_BOSS].classDef == CD_KRASS))
        {
-               setRadioMessage(FACE_KRASS, "That was the easiest $90,000,000 I've ever earned! Bwwah!! Ha!! Ha!! Ha!!", 1);
+               setRadioMessage(FACE_KRASS, "¤³¤ì¤Ç$90,000,000¤È¤Ï¥Á¥ç¥í¤¤¤â¤ó¤À! ¥¬¥Ï¥Ï! ¥Ï¥Ã!! ¥Ï¥Ã!! ¥Ï¥Ã!!", 1);
                return;
        }
 
index 7975991..69c6b02 100644 (file)
@@ -184,7 +184,7 @@ void updateSystemStatus()
                game.stationedPlanet = 8;
                game.system = 3;
                game.area = MISN_PLUTO;
-               strcpy(game.stationedName, "Pluto");
+               strcpy(game.stationedName, "̽²¦À±");
                initPlanetMissions(game.system);
 
                if (game.difficulty == DIFFICULTY_ORIGINAL)
@@ -602,7 +602,7 @@ bool allMissionsCompleted()
                                }
 
                                if (game.area == MISN_EARTH)
-                                       setRadioMessage(FACE_CHRIS, "You guys stay here and keep things under control. I'm going after Kethlan!", 1);
+                                       setRadioMessage(FACE_CHRIS, "¤ªÁ°¤é¤Ï»Ä¤Ã¤Æ¤³¤³¤òÍÞ¤¨¤Æ¤¤¤Æ¤¯¤ì¡£²¶¤Ï¥±¥¹¥é¥ó¤òÄɤ¦!", 1);
                        }
                }
 
@@ -615,7 +615,7 @@ bool allMissionsCompleted()
                        }
                        else
                        {
-                               setInfoLine("*** Á´¤Æ¤ÎÊä½õŪǤ̳¤ò´°Î» ***", FONT_GREEN);
+                               setInfoLine("*** Á´¤Æ¤ÎÊä½õŪ¤ÊǤ̳¤ò´°Î» ***", FONT_GREEN);
                                currentMission.completed2[i] = OB_COMPLETED;
 
                                // do some area specific things
@@ -767,7 +767,7 @@ void missionBriefScreen()
                        if (game.area != MISN_MARS)
                                sprintf(temp, "À©¸Â»þ´Ö: %dʬ", currentMission.timeLimit1[0]);
                        else
-                               sprintf(temp, "SURVIVAL FOR %d minutes", currentMission.timeLimit1[0]);
+                               sprintf(temp, "%dʬ´Ö À¸¤­±ä¤Ó¤ë", currentMission.timeLimit1[0]);
                        drawString(temp, -1, 500, FONT_RED);
                }
 
@@ -805,7 +805,7 @@ void missionBriefScreen()
        else
                textSurface(6, "\8eÛ\8e¹\8e¯\8eÄ:", 385, 550, FONT_WHITE);
 
-       textSurface(7, "Target", 550, 550, FONT_WHITE);
+       textSurface(7, "\8eÀ\8e°\8e¹\8eÞ\8e¯\8eÄ", 550, 550, FONT_WHITE);
        textSurface(8, "\8e·\8e¬\8e¯\8e¼\8e­: $", 25, 20, FONT_WHITE);
        textSurface(9, "\8eÉ\8eº\8eØ \8eÉ \8e»\8e¸\8e¾\8eÝ:", 550, 20, FONT_WHITE);
        textSurface(10, "\8eÉ\8eº\8eØ\8e¼\8eÞ\8e\8eÝ - ", 260, 20, FONT_WHITE);
@@ -1152,7 +1152,7 @@ void initMissions()
        missions[MISN_ELAMALE].target2[0] = P_SLAVES;
        missions[MISN_ELAMALE].completed2[0] = OB_CONDITION;
 
-       sprintf(missions[MISN_ELAMALE].primaryObjective[1], "¥¯¥é¥¤¥ó¤ÈÀ臘");
+       sprintf(missions[MISN_ELAMALE].primaryObjective[1], "¥±¥¹¥é¥ó¤ÈÀ臘");
        missions[MISN_ELAMALE].primaryType[1] = M_ESCAPE_TARGET;
        missions[MISN_ELAMALE].target1[1] = CD_KLINE;
        missions[MISN_ELAMALE].targetValue1[1] = 1;
@@ -1274,7 +1274,7 @@ void initMissions()
 
 
        sprintf(missions[MISN_PLUTO].primaryObjective[0],
-               "Destroy planetary guardian");
+               "ÏÇÀ±¤ÎËɱҤòÇ˲õ¤¹¤ë");
        missions[MISN_PLUTO].primaryType[0] = M_DESTROY_TARGET_TYPE;
        missions[MISN_PLUTO].target1[0] = CD_PLUTOBOSS;
        missions[MISN_PLUTO].targetValue1[0] = 1;
@@ -1292,7 +1292,7 @@ void initMissions()
 
 
        sprintf(missions[MISN_NEPTUNE].primaryObjective[0],
-               "Destroy planetary guardian");
+               "ÏÇÀ±¤ÎËɱҤòÇ˲õ¤¹¤ë");
        missions[MISN_NEPTUNE].primaryType[0] = M_DESTROY_TARGET_TYPE;
        missions[MISN_NEPTUNE].target1[0] = CD_NEPTUNEBOSS;
        missions[MISN_NEPTUNE].targetValue1[0] = 1;
@@ -1310,7 +1310,7 @@ void initMissions()
 
 
        sprintf(missions[MISN_URANUS].primaryObjective[0],
-               "Destroy all present WEAPCO forces");
+               "ÏÇÀ±¤ÎËɱҤòÇ˲õ¤¹¤ë");
        missions[MISN_URANUS].primaryType[0] = M_DESTROY_TARGET_TYPE;
        missions[MISN_URANUS].target1[0] = CD_URANUSBOSS;
        missions[MISN_URANUS].targetValue1[0] = 1;
@@ -1328,14 +1328,14 @@ void initMissions()
 
 
        sprintf(missions[MISN_SATURN].primaryObjective[0],
-               "Destroy outer defence systems");
+               "³°ÏÇÀ±Ëɱҥ·¥¹¥Æ¥à¤òÇ˲õ¤¹¤ë");
        missions[MISN_SATURN].primaryType[0] = M_DESTROY_TARGET_TYPE;
        missions[MISN_SATURN].target1[0] = CD_MOBILE_RAY;
        missions[MISN_SATURN].targetValue1[0] = 6;
        missions[MISN_SATURN].completed1[0] = OB_INCOMPLETE;
 
        sprintf(missions[MISN_SATURN].primaryObjective[1],
-               "Destroy all remaining WEAPCO craft");
+               "»Ä¸¤¹¤ëWEPCO¤Î´ÏÁ¥¤òÁ´¤ÆÇ˲õ¤¹¤ë");
        missions[MISN_SATURN].primaryType[1] = M_DESTROY_ALL_TARGETS;
        missions[MISN_SATURN].completed1[1] = OB_INCOMPLETE;
 
@@ -1343,18 +1343,18 @@ void initMissions()
 
 
        sprintf(missions[MISN_JUPITER].primaryObjective[0],
-               "Investigate distress call");
+               "µßÆñ¿®¹æ¤òÄ´ºº¤¹¤ë");
        missions[MISN_JUPITER].primaryType[0] = M_DESTROY_ALL_TARGETS;
        missions[MISN_JUPITER].completed1[0] = OB_CONDITION;
 
-       sprintf(missions[MISN_JUPITER].primaryObjective[1], "Defeat Krass Tyler");
+       sprintf(missions[MISN_JUPITER].primaryObjective[1], "¥¯¥é¥¹¡¦¥¿¥¤¥é¡¼¤òÅݤ¹");
        missions[MISN_JUPITER].primaryType[1] = M_DESTROY_TARGET_TYPE;
        missions[MISN_JUPITER].target1[1] = CD_KRASS;
        missions[MISN_JUPITER].targetValue1[1] = 1;
        missions[MISN_JUPITER].completed1[1] = OB_HIDDEN;
 
        sprintf(missions[MISN_JUPITER].primaryObjective[2],
-               "Destroy Krass' support group");
+               "¥¿¥¤¥é¡¼¤Î»Ù±ç¼Ô¤òÅݤ¹");
        missions[MISN_JUPITER].primaryType[2] = M_DESTROY_ALL_TARGETS;
        missions[MISN_JUPITER].target1[1] = CD_FIREFLY;
        missions[MISN_JUPITER].targetValue1[1] = 4;
@@ -1363,7 +1363,7 @@ void initMissions()
        missions[MISN_JUPITER].addAliens = ALWAYS;
 
 
-       sprintf(missions[MISN_MARS].primaryObjective[0], "Navigate asteroid belt");
+       sprintf(missions[MISN_MARS].primaryObjective[0], "¥¢¥¹¥Æ¥í¥¤¥É¥Ù¥ë¥È¤ò¿Ê¤à");
        missions[MISN_MARS].primaryType[0] = M_DESTROY_TARGET_TYPE;
        missions[MISN_MARS].target1[0] = CD_BOSS;
        missions[MISN_MARS].targetValue1[0] = 1;
@@ -1375,7 +1375,7 @@ void initMissions()
 
 
        sprintf(missions[MISN_EARTH].primaryObjective[0],
-               "Destroy WEAPCO frontline forces");
+               "WEAPCO¤ÎÁ°ÀþÉôÂâ¤òÇ˲õ¤¹¤ë");
        missions[MISN_EARTH].primaryType[0] = M_DESTROY_TARGET_TYPE;
        missions[MISN_EARTH].target1[0] = CD_ANY;
        missions[MISN_EARTH].targetValue1[0] = 100;
@@ -1384,7 +1384,7 @@ void initMissions()
        missions[MISN_EARTH].addAliens = ALWAYS;
 
 
-       sprintf(missions[MISN_VENUS].primaryObjective[0], "Defeat Kline");
+       sprintf(missions[MISN_VENUS].primaryObjective[0], "¥±¥¹¥é¥ó¤òÅݤ¹");
        missions[MISN_VENUS].primaryType[0] = M_DESTROY_ALL_TARGETS;
        missions[MISN_VENUS].completed1[0] = OB_INCOMPLETE;
 
index de29e08..1f96ae4 100644 (file)
@@ -418,16 +418,16 @@ void initShop()
 
        shopItems[SHOP_DOUBLE_HOMING_MISSILES].price = 10000;
        strcpy(shopItems[SHOP_DOUBLE_HOMING_MISSILES].name,
-               "Dual Homing Missile Launcher");
+               "2Ï¢ÁõͶƳ¥ß¥µ¥¤¥ë¥é¥ó¥Á¥ã¡¼");
        sprintf(shopItems[SHOP_DOUBLE_HOMING_MISSILES].description,
-               "Fires two homing missiles (max %i missiles)", maxDoubleHoming);
+               "°ìÅÙ¤Ë2ȯ¤ÎͶƳ¥ß¥µ¥¤¥ë¤òȯ¼Í¤¹¤ë (ºÇÂç %iËÜ)", maxDoubleHoming);
        shopItems[SHOP_DOUBLE_HOMING_MISSILES].image = 24;
 
        shopItems[SHOP_MICRO_HOMING_MISSILES].price = 15000;
        strcpy(shopItems[SHOP_MICRO_HOMING_MISSILES].name,
-               "Homing Micro Missile Launcher");
+               "ͶƳ¥Þ¥¤¥¯¥í¥ß¥µ¥¤¥ë¥é¥ó¥Á¥ã¡¼");
        sprintf(shopItems[SHOP_MICRO_HOMING_MISSILES].description,
-               "Fires several small homing missiles (max %i missiles)", maxMicroHoming);
+               "¿¿ô¤Î¾®·¿Í¶Æ³¥ß¥µ¥¤¥ë¤ò°ìÅÙ¤Ëȯ¼Í¤¹¤ë (ºÇÂç %iËÜ)", maxMicroHoming);
        shopItems[SHOP_MICRO_HOMING_MISSILES].image = 25;
 
        shopItems[SHOP_PLASMA_MAX_OUTPUT].x = 100;
index c5f11c3..e6850ba 100644 (file)
@@ -129,31 +129,31 @@ static signed char showOptionsMenu()
 static void createCheatMenu()
 {
        if (engine.cheatShield)
-               textSurface(TS_UNLIMITED_SHIELD, "UNLIMITED SHIELD - ON", -1, 350,
+               textSurface(TS_UNLIMITED_SHIELD, "̵À©¸Â¤Î¥·¡¼¥ë¥É - ON", -1, 350,
                        FONT_WHITE);
        else
-               textSurface(TS_UNLIMITED_SHIELD, "UNLIMITED SHIELD - OFF", -1, 350,
+               textSurface(TS_UNLIMITED_SHIELD, "̵À©¸Â¤Î¥·¡¼¥ë¥É - OFF", -1, 350,
                        FONT_WHITE);
 
        if (engine.cheatAmmo)
-               textSurface(TS_UNLIMITED_AMMO, "UNLIMITED AMMO - ON", -1, 370,
+               textSurface(TS_UNLIMITED_AMMO, "̵À©¸Â¤Î¥×¥é¥º¥Þ - ON", -1, 370,
                        FONT_WHITE);
        else
-               textSurface(TS_UNLIMITED_AMMO, "UNLIMITED AMMO - OFF", -1, 370,
+               textSurface(TS_UNLIMITED_AMMO, "̵À©¸Â¤Î¥×¥é¥º¥Þ - OFF", -1, 370,
                        FONT_WHITE);
 
        if (engine.cheatCash)
-               textSurface(TS_UNLIMITED_CASH, "UNLIMITED CASH - ON", -1, 390,
+               textSurface(TS_UNLIMITED_CASH, "̵À©¸Â¤Î¥­¥ã¥Ã¥·¥å - ON", -1, 390,
                        FONT_WHITE);
        else
-               textSurface(TS_UNLIMITED_CASH, "UNLIMITED CASH - OFF", -1, 390,
+               textSurface(TS_UNLIMITED_CASH, "̵À©¸Â¤Î¥­¥ã¥Ã¥·¥å - OFF", -1, 390,
                        FONT_WHITE);
 
        if (engine.cheatTime)
-               textSurface(TS_UNLIMITED_TIME, "UNLIMITED TIME - ON", -1, 410,
+               textSurface(TS_UNLIMITED_TIME, "̵À©¸Â¤Î»þ´Ö - ON", -1, 410,
                        FONT_WHITE);
        else
-               textSurface(TS_UNLIMITED_TIME, "UNLIMITED TIME - OFF", -1, 410,
+               textSurface(TS_UNLIMITED_TIME, "̵À©¸Â¤Î»þ´Ö - OFF", -1, 410,
                        FONT_WHITE);
 }