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プロジェクト ファイルを追加します。
authorKenji Yamazaki <kenji@KENJI-PC>
Sat, 17 Sep 2016 07:08:02 +0000 (16:08 +0900)
committerKenji Yamazaki <kenji@KENJI-PC>
Sat, 17 Sep 2016 07:08:02 +0000 (16:08 +0900)
StrokeStyleT.sln [new file with mode: 0644]
StrokeStyleT/App.config [new file with mode: 0644]
StrokeStyleT/Form1.Designer.cs [new file with mode: 0644]
StrokeStyleT/Form1.cs [new file with mode: 0644]
StrokeStyleT/Program.cs [new file with mode: 0644]
StrokeStyleT/Properties/AssemblyInfo.cs [new file with mode: 0644]
StrokeStyleT/Properties/Resources.Designer.cs [new file with mode: 0644]
StrokeStyleT/Properties/Resources.resx [new file with mode: 0644]
StrokeStyleT/Properties/Settings.Designer.cs [new file with mode: 0644]
StrokeStyleT/Properties/Settings.settings [new file with mode: 0644]
StrokeStyleT/StrokeStyleT.csproj [new file with mode: 0644]

diff --git a/StrokeStyleT.sln b/StrokeStyleT.sln
new file mode 100644 (file)
index 0000000..77b6ffa
--- /dev/null
@@ -0,0 +1,22 @@
+
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio 14
+VisualStudioVersion = 14.0.25402.0
+MinimumVisualStudioVersion = 10.0.40219.1
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "StrokeStyleT", "StrokeStyleT\StrokeStyleT.csproj", "{ED72FD06-C276-42DC-9301-83DE699BDF4C}"
+EndProject
+Global
+       GlobalSection(SolutionConfigurationPlatforms) = preSolution
+               Debug|Any CPU = Debug|Any CPU
+               Release|Any CPU = Release|Any CPU
+       EndGlobalSection
+       GlobalSection(ProjectConfigurationPlatforms) = postSolution
+               {ED72FD06-C276-42DC-9301-83DE699BDF4C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+               {ED72FD06-C276-42DC-9301-83DE699BDF4C}.Debug|Any CPU.Build.0 = Debug|Any CPU
+               {ED72FD06-C276-42DC-9301-83DE699BDF4C}.Release|Any CPU.ActiveCfg = Release|Any CPU
+               {ED72FD06-C276-42DC-9301-83DE699BDF4C}.Release|Any CPU.Build.0 = Release|Any CPU
+       EndGlobalSection
+       GlobalSection(SolutionProperties) = preSolution
+               HideSolutionNode = FALSE
+       EndGlobalSection
+EndGlobal
diff --git a/StrokeStyleT/App.config b/StrokeStyleT/App.config
new file mode 100644 (file)
index 0000000..88fa402
--- /dev/null
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8" ?>
+<configuration>
+    <startup> 
+        <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5.2" />
+    </startup>
+</configuration>
\ No newline at end of file
diff --git a/StrokeStyleT/Form1.Designer.cs b/StrokeStyleT/Form1.Designer.cs
new file mode 100644 (file)
index 0000000..1b1539e
--- /dev/null
@@ -0,0 +1,39 @@
+namespace StrokeStyleT
+{
+       partial class Form1
+       {
+               /// <summary>
+               /// 必要なデザイナー変数です。
+               /// </summary>
+               private System.ComponentModel.IContainer components = null;
+
+               /// <summary>
+               /// 使用中のリソースをすべてクリーンアップします。
+               /// </summary>
+               /// <param name="disposing">マネージ リソースを破棄する場合は true を指定し、その他の場合は false を指定します。</param>
+               protected override void Dispose( bool disposing )
+               {
+                       if( disposing && ( components != null ) )
+                       {
+                               components.Dispose();
+                       }
+                       base.Dispose( disposing );
+               }
+
+               #region Windows フォーム デザイナーで生成されたコード
+
+               /// <summary>
+               /// デザイナー サポートに必要なメソッドです。このメソッドの内容を
+               /// コード エディターで変更しないでください。
+               /// </summary>
+               private void InitializeComponent()
+               {
+                       this.components = new System.ComponentModel.Container();
+                       this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
+                       this.Text = "Form1";
+               }
+
+               #endregion
+       }
+}
+
diff --git a/StrokeStyleT/Form1.cs b/StrokeStyleT/Form1.cs
new file mode 100644 (file)
index 0000000..54920a3
--- /dev/null
@@ -0,0 +1,20 @@
+using System;
+using System.Collections.Generic;
+using System.ComponentModel;
+using System.Data;
+using System.Drawing;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using System.Windows.Forms;
+
+namespace StrokeStyleT
+{
+       public partial class Form1 : Form
+       {
+               public Form1()
+               {
+                       InitializeComponent();
+               }
+       }
+}
diff --git a/StrokeStyleT/Program.cs b/StrokeStyleT/Program.cs
new file mode 100644 (file)
index 0000000..a001fd2
--- /dev/null
@@ -0,0 +1,22 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Threading.Tasks;
+using System.Windows.Forms;
+
+namespace StrokeStyleT
+{
+       static class Program
+       {
+               /// <summary>
+               /// アプリケーションのメイン エントリ ポイントです。
+               /// </summary>
+               [STAThread]
+               static void Main()
+               {
+                       Application.EnableVisualStyles();
+                       Application.SetCompatibleTextRenderingDefault( false );
+                       Application.Run( new Form1() );
+               }
+       }
+}
diff --git a/StrokeStyleT/Properties/AssemblyInfo.cs b/StrokeStyleT/Properties/AssemblyInfo.cs
new file mode 100644 (file)
index 0000000..d6c8358
--- /dev/null
@@ -0,0 +1,36 @@
+using System.Reflection;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+
+// アセンブリに関する一般情報は以下の属性セットをとおして制御されます。
+// アセンブリに関連付けられている情報を変更するには、
+// これらの属性値を変更してください。
+[assembly: AssemblyTitle( "StrokeStyleT" )]
+[assembly: AssemblyDescription( "" )]
+[assembly: AssemblyConfiguration( "" )]
+[assembly: AssemblyCompany( "" )]
+[assembly: AssemblyProduct( "StrokeStyleT" )]
+[assembly: AssemblyCopyright( "Copyright ©  2016" )]
+[assembly: AssemblyTrademark( "" )]
+[assembly: AssemblyCulture( "" )]
+
+// ComVisible を false に設定すると、その型はこのアセンブリ内で COM コンポーネントから 
+// 参照不可能になります。COM からこのアセンブリ内の型にアクセスする場合は、
+// その型の ComVisible 属性を true に設定してください。
+[assembly: ComVisible( false )]
+
+// このプロジェクトが COM に公開される場合、次の GUID が typelib の ID になります
+[assembly: Guid( "ed72fd06-c276-42dc-9301-83de699bdf4c" )]
+
+// アセンブリのバージョン情報は次の 4 つの値で構成されています:
+//
+//      メジャー バージョン
+//      マイナー バージョン
+//      ビルド番号
+//      Revision
+//
+// すべての値を指定するか、下のように '*' を使ってビルドおよびリビジョン番号を 
+// 既定値にすることができます:
+// [assembly: AssemblyVersion("1.0.*")]
+[assembly: AssemblyVersion( "1.0.0.0" )]
+[assembly: AssemblyFileVersion( "1.0.0.0" )]
diff --git a/StrokeStyleT/Properties/Resources.Designer.cs b/StrokeStyleT/Properties/Resources.Designer.cs
new file mode 100644 (file)
index 0000000..9c1e7d7
--- /dev/null
@@ -0,0 +1,71 @@
+//------------------------------------------------------------------------------
+// <auto-generated>
+//     このコードはツールによって生成されました。
+//     ランタイム バージョン:4.0.30319.42000
+//
+//     このファイルへの変更は、以下の状況下で不正な動作の原因になったり、
+//     コードが再生成されるときに損失したりします
+// </auto-generated>
+//------------------------------------------------------------------------------
+
+namespace StrokeStyleT.Properties
+{
+
+
+       /// <summary>
+       ///   ローカライズされた文字列などを検索するための、厳密に型指定されたリソース クラスです。
+       /// </summary>
+       // このクラスは StronglyTypedResourceBuilder クラスが ResGen
+       // または Visual Studio のようなツールを使用して自動生成されました。
+       // メンバーを追加または削除するには、.ResX ファイルを編集して、/str オプションと共に
+       // ResGen を実行し直すか、または VS プロジェクトをリビルドします。
+       [global::System.CodeDom.Compiler.GeneratedCodeAttribute( "System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0" )]
+       [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+       [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
+       internal class Resources
+       {
+
+               private static global::System.Resources.ResourceManager resourceMan;
+
+               private static global::System.Globalization.CultureInfo resourceCulture;
+
+               [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute( "Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode" )]
+               internal Resources()
+               {
+               }
+
+               /// <summary>
+               ///   このクラスで使用されるキャッシュされた ResourceManager インスタンスを返します。
+               /// </summary>
+               [global::System.ComponentModel.EditorBrowsableAttribute( global::System.ComponentModel.EditorBrowsableState.Advanced )]
+               internal static global::System.Resources.ResourceManager ResourceManager
+               {
+                       get
+                       {
+                               if( ( resourceMan == null ) )
+                               {
+                                       global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager( "StrokeStyleT.Properties.Resources", typeof( Resources ).Assembly );
+                                       resourceMan = temp;
+                               }
+                               return resourceMan;
+                       }
+               }
+
+               /// <summary>
+               ///   厳密に型指定されたこのリソース クラスを使用して、すべての検索リソースに対し、
+               ///   現在のスレッドの CurrentUICulture プロパティをオーバーライドします。
+               /// </summary>
+               [global::System.ComponentModel.EditorBrowsableAttribute( global::System.ComponentModel.EditorBrowsableState.Advanced )]
+               internal static global::System.Globalization.CultureInfo Culture
+               {
+                       get
+                       {
+                               return resourceCulture;
+                       }
+                       set
+                       {
+                               resourceCulture = value;
+                       }
+               }
+       }
+}
diff --git a/StrokeStyleT/Properties/Resources.resx b/StrokeStyleT/Properties/Resources.resx
new file mode 100644 (file)
index 0000000..af7dbeb
--- /dev/null
@@ -0,0 +1,117 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+  <!-- 
+    Microsoft ResX Schema 
+    
+    Version 2.0
+    
+    The primary goals of this format is to allow a simple XML format 
+    that is mostly human readable. The generation and parsing of the 
+    various data types are done through the TypeConverter classes 
+    associated with the data types.
+    
+    Example:
+    
+    ... ado.net/XML headers & schema ...
+    <resheader name="resmimetype">text/microsoft-resx</resheader>
+    <resheader name="version">2.0</resheader>
+    <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
+    <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
+    <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
+    <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
+    <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
+        <value>[base64 mime encoded serialized .NET Framework object]</value>
+    </data>
+    <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
+        <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
+        <comment>This is a comment</comment>
+    </data>
+                
+    There are any number of "resheader" rows that contain simple 
+    name/value pairs.
+    
+    Each data row contains a name, and value. The row also contains a 
+    type or mimetype. Type corresponds to a .NET class that support 
+    text/value conversion through the TypeConverter architecture. 
+    Classes that don't support this are serialized and stored with the 
+    mimetype set.
+    
+    The mimetype is used for serialized objects, and tells the 
+    ResXResourceReader how to depersist the object. This is currently not 
+    extensible. For a given mimetype the value must be set accordingly:
+    
+    Note - application/x-microsoft.net.object.binary.base64 is the format 
+    that the ResXResourceWriter will generate, however the reader can 
+    read any of the formats listed below.
+    
+    mimetype: application/x-microsoft.net.object.binary.base64
+    value   : The object must be serialized with 
+            : System.Serialization.Formatters.Binary.BinaryFormatter
+            : and then encoded with base64 encoding.
+    
+    mimetype: application/x-microsoft.net.object.soap.base64
+    value   : The object must be serialized with 
+            : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
+            : and then encoded with base64 encoding.
+
+    mimetype: application/x-microsoft.net.object.bytearray.base64
+    value   : The object must be serialized into a byte array 
+            : using a System.ComponentModel.TypeConverter
+            : and then encoded with base64 encoding.
+    -->
+  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+    <xsd:element name="root" msdata:IsDataSet="true">
+      <xsd:complexType>
+        <xsd:choice maxOccurs="unbounded">
+          <xsd:element name="metadata">
+            <xsd:complexType>
+              <xsd:sequence>
+                <xsd:element name="value" type="xsd:string" minOccurs="0" />
+              </xsd:sequence>
+              <xsd:attribute name="name" type="xsd:string" />
+              <xsd:attribute name="type" type="xsd:string" />
+              <xsd:attribute name="mimetype" type="xsd:string" />
+            </xsd:complexType>
+          </xsd:element>
+          <xsd:element name="assembly">
+            <xsd:complexType>
+              <xsd:attribute name="alias" type="xsd:string" />
+              <xsd:attribute name="name" type="xsd:string" />
+            </xsd:complexType>
+          </xsd:element>
+          <xsd:element name="data">
+            <xsd:complexType>
+              <xsd:sequence>
+                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+              </xsd:sequence>
+              <xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
+              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+              <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+            </xsd:complexType>
+          </xsd:element>
+          <xsd:element name="resheader">
+            <xsd:complexType>
+              <xsd:sequence>
+                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+              </xsd:sequence>
+              <xsd:attribute name="name" type="xsd:string" use="required" />
+            </xsd:complexType>
+          </xsd:element>
+        </xsd:choice>
+      </xsd:complexType>
+    </xsd:element>
+  </xsd:schema>
+  <resheader name="resmimetype">
+    <value>text/microsoft-resx</value>
+  </resheader>
+  <resheader name="version">
+    <value>2.0</value>
+  </resheader>
+  <resheader name="reader">
+    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+  </resheader>
+  <resheader name="writer">
+    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+  </resheader>
+</root>
\ No newline at end of file
diff --git a/StrokeStyleT/Properties/Settings.Designer.cs b/StrokeStyleT/Properties/Settings.Designer.cs
new file mode 100644 (file)
index 0000000..bf4452f
--- /dev/null
@@ -0,0 +1,30 @@
+//------------------------------------------------------------------------------
+// <auto-generated>
+//     This code was generated by a tool.
+//     Runtime Version:4.0.30319.42000
+//
+//     Changes to this file may cause incorrect behavior and will be lost if
+//     the code is regenerated.
+// </auto-generated>
+//------------------------------------------------------------------------------
+
+namespace StrokeStyleT.Properties
+{
+
+
+       [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
+       [global::System.CodeDom.Compiler.GeneratedCodeAttribute( "Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0" )]
+       internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
+       {
+
+               private static Settings defaultInstance = ( (Settings) ( global::System.Configuration.ApplicationSettingsBase.Synchronized( new Settings() ) ) );
+
+               public static Settings Default
+               {
+                       get
+                       {
+                               return defaultInstance;
+                       }
+               }
+       }
+}
diff --git a/StrokeStyleT/Properties/Settings.settings b/StrokeStyleT/Properties/Settings.settings
new file mode 100644 (file)
index 0000000..3964565
--- /dev/null
@@ -0,0 +1,7 @@
+<?xml version='1.0' encoding='utf-8'?>
+<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
+  <Profiles>
+    <Profile Name="(Default)" />
+  </Profiles>
+  <Settings />
+</SettingsFile>
diff --git a/StrokeStyleT/StrokeStyleT.csproj b/StrokeStyleT/StrokeStyleT.csproj
new file mode 100644 (file)
index 0000000..91eaf70
--- /dev/null
@@ -0,0 +1,87 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
+  <PropertyGroup>
+    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+    <ProjectGuid>{ED72FD06-C276-42DC-9301-83DE699BDF4C}</ProjectGuid>
+    <OutputType>WinExe</OutputType>
+    <AppDesignerFolder>Properties</AppDesignerFolder>
+    <RootNamespace>StrokeStyleT</RootNamespace>
+    <AssemblyName>StrokeStyleT</AssemblyName>
+    <TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
+    <FileAlignment>512</FileAlignment>
+    <AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
+  </PropertyGroup>
+  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
+    <PlatformTarget>AnyCPU</PlatformTarget>
+    <DebugSymbols>true</DebugSymbols>
+    <DebugType>full</DebugType>
+    <Optimize>false</Optimize>
+    <OutputPath>bin\Debug\</OutputPath>
+    <DefineConstants>DEBUG;TRACE</DefineConstants>
+    <ErrorReport>prompt</ErrorReport>
+    <WarningLevel>4</WarningLevel>
+  </PropertyGroup>
+  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
+    <PlatformTarget>AnyCPU</PlatformTarget>
+    <DebugType>pdbonly</DebugType>
+    <Optimize>true</Optimize>
+    <OutputPath>bin\Release\</OutputPath>
+    <DefineConstants>TRACE</DefineConstants>
+    <ErrorReport>prompt</ErrorReport>
+    <WarningLevel>4</WarningLevel>
+  </PropertyGroup>
+  <ItemGroup>
+    <Reference Include="System" />
+    <Reference Include="System.Core" />
+    <Reference Include="System.Xml.Linq" />
+    <Reference Include="System.Data.DataSetExtensions" />
+    <Reference Include="Microsoft.CSharp" />
+    <Reference Include="System.Data" />
+    <Reference Include="System.Deployment" />
+    <Reference Include="System.Drawing" />
+    <Reference Include="System.Net.Http" />
+    <Reference Include="System.Windows.Forms" />
+    <Reference Include="System.Xml" />
+  </ItemGroup>
+  <ItemGroup>
+    <Compile Include="Form1.cs">
+      <SubType>Form</SubType>
+    </Compile>
+    <Compile Include="Form1.Designer.cs">
+      <DependentUpon>Form1.cs</DependentUpon>
+    </Compile>
+    <Compile Include="Program.cs" />
+    <Compile Include="Properties\AssemblyInfo.cs" />
+    <EmbeddedResource Include="Properties\Resources.resx">
+      <Generator>ResXFileCodeGenerator</Generator>
+      <LastGenOutput>Resources.Designer.cs</LastGenOutput>
+      <SubType>Designer</SubType>
+    </EmbeddedResource>
+    <Compile Include="Properties\Resources.Designer.cs">
+      <AutoGen>True</AutoGen>
+      <DependentUpon>Resources.resx</DependentUpon>
+    </Compile>
+    <None Include="Properties\Settings.settings">
+      <Generator>SettingsSingleFileGenerator</Generator>
+      <LastGenOutput>Settings.Designer.cs</LastGenOutput>
+    </None>
+    <Compile Include="Properties\Settings.Designer.cs">
+      <AutoGen>True</AutoGen>
+      <DependentUpon>Settings.settings</DependentUpon>
+      <DesignTimeSharedInput>True</DesignTimeSharedInput>
+    </Compile>
+  </ItemGroup>
+  <ItemGroup>
+    <None Include="App.config" />
+  </ItemGroup>
+  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
+  <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
+       Other similar extension points exist, see Microsoft.Common.targets.
+  <Target Name="BeforeBuild">
+  </Target>
+  <Target Name="AfterBuild">
+  </Target>
+  -->
+</Project>
\ No newline at end of file