2 using System.Collections.Generic;
10 public static void WriteHeader(BinaryWriter bw)
15 public static void Write(BinaryWriter bw, string s)
17 foreach (byte i in Encoding.Default.GetBytes(s))
23 public static void Write(BinaryWriter bw, string[] s)
25 int n = s[s.Length - 1] == "" ? s.Length - 1 : s.Length;
29 for (int i = 0; i < n; ++i)
33 public static void Write(BinaryWriter bw, TSONode[] items)
35 bw.Write(items.Length);
37 foreach (var i in items)
40 bw.Write(items.Length);
42 foreach (var i in items)
46 public static void Write(BinaryWriter bw, TSONode item)
51 public static void Write(BinaryWriter bw, Matrix44 item)
53 bw.Write(item.M11); bw.Write(item.M12); bw.Write(item.M13); bw.Write(item.M14);
54 bw.Write(item.M21); bw.Write(item.M22); bw.Write(item.M23); bw.Write(item.M24);
55 bw.Write(item.M31); bw.Write(item.M32); bw.Write(item.M33); bw.Write(item.M34);
56 bw.Write(item.M41); bw.Write(item.M42); bw.Write(item.M43); bw.Write(item.M44);
59 public static void Write(BinaryWriter bw, TSOTex[] items)
61 bw.Write(items.Length);
63 foreach (var i in items)
67 public static void Write(BinaryWriter bw, TSOTex item)
72 bw.Write(item.Height);
74 bw.Write(item.data, 0, item.data.Length);
77 public static void Write(BinaryWriter bw, TSOEffect[] items)
79 bw.Write(items.Length);
81 foreach (var i in items)
85 public static void Write(BinaryWriter bw, TSOEffect item)
88 Write(bw, item.Code.Split('\n'));
91 public static void Write(BinaryWriter bw, TSOMaterial[] items)
93 bw.Write(items.Length);
95 foreach (var i in items)
99 public static void Write(BinaryWriter bw, TSOMaterial item)
101 Write(bw, item.Name);
102 Write(bw, item.File);
103 Write(bw, item.Code.Split('\n'));
106 public static void Write(BinaryWriter bw, TSOMesh[] items)
108 bw.Write(items.Length);
110 foreach (var i in items)
114 public static void Write(BinaryWriter bw, TSOMesh item)
116 Write(bw, item.Name);
117 Write(bw, item.Matrix);
119 Write(bw, item.sub_meshes);
122 public static void Write(BinaryWriter bw, TSOSubMesh[] items)
124 bw.Write(items.Length);
126 foreach (var i in items)
130 public static void Write(BinaryWriter bw, TSOSubMesh item)
133 bw.Write(item.numbones);
135 foreach (int k in item.bones)
138 bw.Write(item.numvertices);
140 foreach (Vertex k in item.vertices)
144 public unsafe static void Write(BinaryWriter bw, Vertex v)
147 byte* idx = (byte*)(&idx0);
148 List<int> idxs = new List<int>(4);
149 List<float> wgts = new List<float>(4);
151 if (v.Wgt.x > 0) { idxs.Add(idx[0]); wgts.Add(v.Wgt.x); }
152 if (v.Wgt.y > 0) { idxs.Add(idx[1]); wgts.Add(v.Wgt.y); }
153 if (v.Wgt.z > 0) { idxs.Add(idx[2]); wgts.Add(v.Wgt.z); }
154 if (v.Wgt.w > 0) { idxs.Add(idx[3]); wgts.Add(v.Wgt.w); }
156 bw.Write(v.Pos.X); bw.Write(v.Pos.Y); bw.Write(v.Pos.Z);
157 bw.Write(v.Nrm.X); bw.Write(v.Nrm.Y); bw.Write(v.Nrm.Z);
158 bw.Write(v.Tex.X); bw.Write(v.Tex.Y);
160 bw.Write(wgts.Count);
162 for (int i = 0, n = idxs.Count; i < n; ++i)