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three.jsをThirdPartyに追加
[webglgame/webgl_framework.git] / webglFramework / Thirdparty / three.js-master / docs / api / scenes / FogExp2.html
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11                 <h1>[name]</h1>
12
13                 <div class="desc">This class contains the parameters that define exponential fog, i.e., that grows exponentially denser with the distance.</div>
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15
16                 <h2>Constructor</h2>
17
18
19                 <h3>[name]( [page:Integer hex], [page:Float density] )</h3>
20
21                 <div>The hex parameter is passed to the [page:Color] constructor to set the color property.  Hex can be a hexadecimal integer or a CSS-style string.</div>
22                 <h2>Properties</h2>
23
24                 <h3>[property:String name]</h3>
25                 <div>Optional name of the object (doesn't need to be unique). Default is an empty string.</div>
26
27                 <h3>[property:Color color]</h3>
28                 <div>Fog color. Example: If set to black, far away objects will be rendered black.</div>
29
30                 <h3>[property:Float density]</h3>
31                 <div>Defines how fast the fog will grow dense.</div>
32                 <div>Default is 0.00025.</div>
33
34                 <h2>Methods</h2>
35
36                 <h3>[method:FogExp2 clone]()</h3>
37                 <div>Returns a new FogExp2 instance with the same parameters as this one.</div>
38
39                 <h3>[method:FogExp2 toJSON]()</h3>
40                 <div>Return FogExp2 data in JSON format.</div>
41
42                 <h2>Source</h2>
43
44                 [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
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