1 //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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8 #include "errormessage.h"
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11 #include "windowstool.h"
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15 #include <process.h>
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18 // check focus window
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19 void Engine::checkFocusWindow()
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26 HWND hwndFore = GetForegroundWindow();
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27 DWORD threadId = GetWindowThreadProcessId(hwndFore, NULL);
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32 if (m_currentFocusOfThread &&
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33 m_currentFocusOfThread->m_threadId == threadId &&
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34 m_currentFocusOfThread->m_hwndFocus == m_hwndFocus)
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37 m_emacsEditKillLine.reset();
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39 // erase dead thread
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40 if (!m_detachedThreadIds.empty()) {
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41 for (ThreadIds::iterator i = m_detachedThreadIds.begin();
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42 i != m_detachedThreadIds.end(); i ++) {
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43 FocusOfThreads::iterator j = m_focusOfThreads.find((*i));
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44 if (j != m_focusOfThreads.end()) {
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45 FocusOfThread *fot = &((*j).second);
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46 Acquire a(&m_log, 1);
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47 m_log << _T("RemoveThread") << std::endl;
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48 m_log << _T("\tHWND:\t") << std::hex << (int)fot->m_hwndFocus
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49 << std::dec << std::endl;
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50 m_log << _T("\tTHREADID:") << fot->m_threadId << std::endl;
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51 m_log << _T("\tCLASS:\t") << fot->m_className << std::endl;
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52 m_log << _T("\tTITLE:\t") << fot->m_titleName << std::endl;
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54 m_focusOfThreads.erase(j);
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57 m_detachedThreadIds.erase
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58 (m_detachedThreadIds.begin(), m_detachedThreadIds.end());
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61 FocusOfThreads::iterator i = m_focusOfThreads.find(threadId);
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62 if (i != m_focusOfThreads.end()) {
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63 m_currentFocusOfThread = &((*i).second);
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64 if (!m_currentFocusOfThread->m_isConsole || 2 <= count) {
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65 if (m_currentFocusOfThread->m_keymaps.empty())
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66 setCurrentKeymap(NULL);
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68 setCurrentKeymap(*m_currentFocusOfThread->m_keymaps.begin());
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69 m_hwndFocus = m_currentFocusOfThread->m_hwndFocus;
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70 checkShow(m_hwndFocus);
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72 Acquire a(&m_log, 1);
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73 m_log << _T("FocusChanged") << std::endl;
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74 m_log << _T("\tHWND:\t")
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75 << std::hex << (int)m_currentFocusOfThread->m_hwndFocus
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76 << std::dec << std::endl;
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77 m_log << _T("\tTHREADID:")
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78 << m_currentFocusOfThread->m_threadId << std::endl;
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79 m_log << _T("\tCLASS:\t")
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80 << m_currentFocusOfThread->m_className << std::endl;
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81 m_log << _T("\tTITLE:\t")
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82 << m_currentFocusOfThread->m_titleName << std::endl;
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89 _TCHAR className[GANA_MAX_ATOM_LENGTH];
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90 if (GetClassName(hwndFore, className, NUMBER_OF(className))) {
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91 if (_tcsicmp(className, _T("ConsoleWindowClass")) == 0) {
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92 _TCHAR titleName[1024];
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93 if (GetWindowText(hwndFore, titleName, NUMBER_OF(titleName)) == 0)
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94 titleName[0] = _T('\0');
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95 setFocus(hwndFore, threadId, className, titleName, true);
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96 Acquire a(&m_log, 1);
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97 m_log << _T("HWND:\t") << std::hex << reinterpret_cast<int>(hwndFore)
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98 << std::dec << std::endl;
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99 m_log << _T("THREADID:") << threadId << std::endl;
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100 m_log << _T("CLASS:\t") << className << std::endl;
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101 m_log << _T("TITLE:\t") << titleName << std::endl << std::endl;
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108 if (m_globalFocus.m_keymaps.empty()) {
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109 Acquire a(&m_log, 1);
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110 m_log << _T("NO GLOBAL FOCUS") << std::endl;
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111 m_currentFocusOfThread = NULL;
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112 setCurrentKeymap(NULL);
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114 if (m_currentFocusOfThread != &m_globalFocus) {
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115 Acquire a(&m_log, 1);
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116 m_log << _T("GLOBAL FOCUS") << std::endl;
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117 m_currentFocusOfThread = &m_globalFocus;
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118 setCurrentKeymap(m_globalFocus.m_keymaps.front());
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121 m_hwndFocus = NULL;
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126 // is modifier pressed ?
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127 bool Engine::isPressed(Modifier::Type i_mt)
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129 const Keymap::ModAssignments &ma = m_currentKeymap->getModAssignments(i_mt);
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130 for (Keymap::ModAssignments::const_iterator i = ma.begin();
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131 i != ma.end(); ++ i)
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132 if ((*i).m_key->m_isPressed)
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138 // fix modifier key (if fixed, return true)
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139 bool Engine::fixModifierKey(ModifiedKey *io_mkey, Keymap::AssignMode *o_am)
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141 // for all modifier ...
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142 for (int i = Modifier::Type_begin; i != Modifier::Type_end; ++ i) {
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143 // get modifier assignments (list of modifier keys)
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144 const Keymap::ModAssignments &ma =
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145 m_currentKeymap->getModAssignments(static_cast<Modifier::Type>(i));
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147 for (Keymap::ModAssignments::const_iterator
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148 j = ma.begin(); j != ma.end(); ++ j)
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149 if (io_mkey->m_key == (*j).m_key) { // is io_mkey a modifier ?
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151 Acquire a(&m_log, 1);
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152 m_log << _T("* Modifier Key") << std::endl;
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154 // set dontcare for this modifier
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155 io_mkey->m_modifier.dontcare(static_cast<Modifier::Type>(i));
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156 *o_am = (*j).m_assignMode;
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160 *o_am = Keymap::AM_notModifier;
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166 void Engine::outputToLog(const Key *i_key, const ModifiedKey &i_mkey,
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170 Acquire a(&m_log, i_debugLevel);
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172 // output scan codes
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173 for (i = 0; i < i_key->getScanCodesSize(); ++ i) {
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174 if (i_key->getScanCodes()[i].m_flags & ScanCode::E0) m_log << _T("E0-");
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175 if (i_key->getScanCodes()[i].m_flags & ScanCode::E1) m_log << _T("E1-");
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176 if (!(i_key->getScanCodes()[i].m_flags & ScanCode::E0E1))
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178 m_log << _T("0x") << std::hex << std::setw(2) << std::setfill(_T('0'))
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179 << static_cast<int>(i_key->getScanCodes()[i].m_scan)
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180 << std::dec << _T(" ");
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183 if (!i_mkey.m_key) { // key corresponds to no phisical key
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184 m_log << std::endl;
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188 m_log << _T(" ") << i_mkey << std::endl;
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192 // describe bindings
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193 void Engine::describeBindings()
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195 Acquire a(&m_log, 0);
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197 Keymap::DescribeParam dp;
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198 for (KeymapPtrList::iterator i = m_currentFocusOfThread->m_keymaps.begin();
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199 i != m_currentFocusOfThread->m_keymaps.end(); ++ i)
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200 (*i)->describe(m_log, &dp);
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201 m_log << std::endl;
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205 // update m_lastPressedKey
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206 void Engine::updateLastPressedKey(Key *i_key)
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208 m_lastPressedKey[1] = m_lastPressedKey[0];
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209 m_lastPressedKey[0] = i_key;
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212 // set current keymap
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213 void Engine::setCurrentKeymap(const Keymap *i_keymap, bool i_doesAddToHistory)
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215 if (i_doesAddToHistory) {
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216 m_keymapPrefixHistory.push_back(const_cast<Keymap *>(m_currentKeymap));
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217 if (MAX_KEYMAP_PREFIX_HISTORY < m_keymapPrefixHistory.size())
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218 m_keymapPrefixHistory.pop_front();
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220 m_keymapPrefixHistory.clear();
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221 m_currentKeymap = i_keymap;
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225 // get current modifiers
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226 Modifier Engine::getCurrentModifiers(Key *i_key, bool i_isPressed)
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229 cmods.add(m_currentLock);
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231 cmods.press(Modifier::Type_Shift , isPressed(Modifier::Type_Shift ));
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232 cmods.press(Modifier::Type_Alt , isPressed(Modifier::Type_Alt ));
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233 cmods.press(Modifier::Type_Control, isPressed(Modifier::Type_Control));
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234 cmods.press(Modifier::Type_Windows, isPressed(Modifier::Type_Windows));
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235 cmods.press(Modifier::Type_Up , !i_isPressed);
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236 cmods.press(Modifier::Type_Down , i_isPressed);
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238 cmods.press(Modifier::Type_Repeat , false);
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239 if (m_lastPressedKey[0] == i_key) {
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241 cmods.press(Modifier::Type_Repeat, true);
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243 if (m_lastPressedKey[1] == i_key)
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244 cmods.press(Modifier::Type_Repeat, true);
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247 for (int i = Modifier::Type_Mod0; i <= Modifier::Type_Mod9; ++ i)
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248 cmods.press(static_cast<Modifier::Type>(i),
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249 isPressed(static_cast<Modifier::Type>(i)));
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255 // generate keyboard event for a key
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256 void Engine::generateKeyEvent(Key *i_key, bool i_doPress, bool i_isByAssign)
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258 // check if key is event
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259 bool isEvent = false;
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260 for (Key **e = Event::events; *e; ++ e)
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266 bool isAlreadyReleased = false;
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269 if (i_doPress && !i_key->m_isPressedOnWin32)
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270 ++ m_currentKeyPressCountOnWin32;
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271 else if (!i_doPress) {
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272 if (i_key->m_isPressedOnWin32)
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273 -- m_currentKeyPressCountOnWin32;
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275 isAlreadyReleased = true;
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277 i_key->m_isPressedOnWin32 = i_doPress;
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280 i_key->m_isPressedByAssign = i_doPress;
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282 Key *sync = m_setting->m_keyboard.getSyncKey();
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284 if (!isAlreadyReleased || i_key == sync) {
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285 KEYBOARD_INPUT_DATA kid = { 0, 0, 0, 0, 0 };
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286 const ScanCode *sc = i_key->getScanCodes();
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287 for (size_t i = 0; i < i_key->getScanCodesSize(); ++ i) {
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288 kid.MakeCode = sc[i].m_scan;
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289 kid.Flags = sc[i].m_flags;
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291 kid.Flags |= KEYBOARD_INPUT_DATA::BREAK;
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292 injectInput(&kid, NULL);
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295 m_lastGeneratedKey = i_doPress ? i_key : NULL;
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300 Acquire a(&m_log, 1);
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301 m_log << _T("\t\t =>\t");
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302 if (isAlreadyReleased)
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303 m_log << _T("(already released) ");
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305 ModifiedKey mkey(i_key);
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306 mkey.m_modifier.on(Modifier::Type_Up, !i_doPress);
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307 mkey.m_modifier.on(Modifier::Type_Down, i_doPress);
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308 outputToLog(i_key, mkey, 1);
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313 void Engine::generateEvents(Current i_c, const Keymap *i_keymap, Key *i_event)
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316 i_c.m_keymap = i_keymap;
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317 i_c.m_mkey.m_key = i_event;
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318 if (const Keymap::KeyAssignment *keyAssign =
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319 i_c.m_keymap->searchAssignment(i_c.m_mkey)) {
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321 Acquire a(&m_log, 1);
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322 m_log << std::endl << _T(" ")
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323 << i_event->getName() << std::endl;
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325 generateKeySeqEvents(i_c, keyAssign->m_keySeq, Part_all);
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330 // genete modifier events
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331 void Engine::generateModifierEvents(const Modifier &i_mod)
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334 Acquire a(&m_log, 1);
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335 m_log << _T("* Gen Modifiers\t{") << std::endl;
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338 for (int i = Modifier::Type_begin; i < Modifier::Type_BASIC; ++ i) {
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339 Keyboard::Mods &mods =
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340 m_setting->m_keyboard.getModifiers(static_cast<Modifier::Type>(i));
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342 if (i_mod.isDontcare(static_cast<Modifier::Type>(i)))
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343 // no need to process
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345 else if (i_mod.isPressed(static_cast<Modifier::Type>(i)))
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346 // we have to press this modifier
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348 bool noneIsPressed = true;
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349 bool noneIsPressedByAssign = true;
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350 for (Keyboard::Mods::iterator i = mods.begin(); i != mods.end(); ++ i) {
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351 if ((*i)->m_isPressedOnWin32)
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352 noneIsPressed = false;
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353 if ((*i)->m_isPressedByAssign)
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354 noneIsPressedByAssign = false;
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356 if (noneIsPressed) {
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357 if (noneIsPressedByAssign)
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358 generateKeyEvent(mods.front(), true, false);
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360 for (Keyboard::Mods::iterator
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361 i = mods.begin(); i != mods.end(); ++ i)
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362 if ((*i)->m_isPressedByAssign)
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363 generateKeyEvent((*i), true, false);
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368 // we have to release this modifier
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370 // avoid such sequences as "Alt U-ALt" or "Windows U-Windows"
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371 if (i == Modifier::Type_Alt || i == Modifier::Type_Windows) {
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372 for (Keyboard::Mods::iterator j = mods.begin(); j != mods.end(); ++ j)
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373 if ((*j) == m_lastGeneratedKey) {
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374 Keyboard::Mods *mods =
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375 &m_setting->m_keyboard.getModifiers(Modifier::Type_Shift);
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376 if (mods->size() == 0)
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377 mods = &m_setting->m_keyboard.getModifiers(
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378 Modifier::Type_Control);
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379 if (0 < mods->size()) {
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380 generateKeyEvent(mods->front(), true, false);
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381 generateKeyEvent(mods->front(), false, false);
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387 for (Keyboard::Mods::iterator j = mods.begin(); j != mods.end(); ++ j) {
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388 if ((*j)->m_isPressedOnWin32)
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389 generateKeyEvent((*j), false, false);
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395 Acquire a(&m_log, 1);
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396 m_log << _T("\t\t}") << std::endl;
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401 // generate keyboard events for action
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402 void Engine::generateActionEvents(const Current &i_c, const Action *i_a,
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405 switch (i_a->getType()) {
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407 case Action::Type_key: {
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408 const ModifiedKey &mkey
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409 = reinterpret_cast<ActionKey *>(
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410 const_cast<Action *>(i_a))->m_modifiedKey;
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414 (mkey.m_modifier.isOn(Modifier::Type_Up) ||
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415 mkey.m_modifier.isDontcare(Modifier::Type_Up)))
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416 generateKeyEvent(mkey.m_key, false, true);
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419 else if (i_doPress &&
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420 (mkey.m_modifier.isOn(Modifier::Type_Down) ||
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421 mkey.m_modifier.isDontcare(Modifier::Type_Down))) {
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422 Modifier modifier = mkey.m_modifier;
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423 modifier.add(i_c.m_mkey.m_modifier);
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424 generateModifierEvents(modifier);
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425 generateKeyEvent(mkey.m_key, true, true);
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431 case Action::Type_keySeq: {
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432 const ActionKeySeq *aks = reinterpret_cast<const ActionKeySeq *>(i_a);
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433 generateKeySeqEvents(i_c, aks->m_keySeq,
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434 i_doPress ? Part_down : Part_up);
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439 case Action::Type_function: {
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440 const ActionFunction *af = reinterpret_cast<const ActionFunction *>(i_a);
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441 bool is_up = (!i_doPress &&
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442 (af->m_modifier.isOn(Modifier::Type_Up) ||
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443 af->m_modifier.isDontcare(Modifier::Type_Up)));
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444 bool is_down = (i_doPress &&
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445 (af->m_modifier.isOn(Modifier::Type_Down) ||
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446 af->m_modifier.isDontcare(Modifier::Type_Down)));
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448 if (!is_down && !is_up)
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452 Acquire a(&m_log, 1);
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453 m_log << _T("\t\t >\t") << af->m_functionData;
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456 FunctionParam param;
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457 param.m_isPressed = i_doPress;
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458 param.m_hwnd = m_currentFocusOfThread->m_hwndFocus;
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460 param.m_doesNeedEndl = true;
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463 param.m_c.m_mkey.m_modifier.on(Modifier::Type_Up, !i_doPress);
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464 param.m_c.m_mkey.m_modifier.on(Modifier::Type_Down, i_doPress);
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466 af->m_functionData->exec(this, ¶m);
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468 if (param.m_doesNeedEndl) {
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469 Acquire a(&m_log, 1);
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470 m_log << std::endl;
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478 // generate keyboard events for keySeq
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479 void Engine::generateKeySeqEvents(const Current &i_c, const KeySeq *i_keySeq,
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482 const KeySeq::Actions &actions = i_keySeq->getActions();
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483 if (actions.empty())
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485 if (i_part == Part_up)
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486 generateActionEvents(i_c, actions[actions.size() - 1], false);
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489 for (i = 0 ; i < actions.size() - 1; ++ i) {
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490 generateActionEvents(i_c, actions[i], true);
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491 generateActionEvents(i_c, actions[i], false);
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493 generateActionEvents(i_c, actions[i], true);
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494 if (i_part == Part_all)
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495 generateActionEvents(i_c, actions[i], false);
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500 // generate keyboard events for current key
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501 void Engine::generateKeyboardEvents(const Current &i_c)
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503 if (++ m_generateKeyboardEventsRecursionGuard ==
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504 MAX_GENERATE_KEYBOARD_EVENTS_RECURSION_COUNT) {
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506 m_log << _T("error: too deep keymap recursion. there may be a loop.")
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511 const Keymap::KeyAssignment *keyAssign
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512 = i_c.m_keymap->searchAssignment(i_c.m_mkey);
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514 const KeySeq *keySeq = i_c.m_keymap->getDefaultKeySeq();
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516 generateKeySeqEvents(i_c, keySeq, i_c.isPressed() ? Part_down : Part_up);
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518 if (keyAssign->m_modifiedKey.m_modifier.isOn(Modifier::Type_Up) ||
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519 keyAssign->m_modifiedKey.m_modifier.isOn(Modifier::Type_Down))
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520 generateKeySeqEvents(i_c, keyAssign->m_keySeq, Part_all);
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522 generateKeySeqEvents(i_c, keyAssign->m_keySeq,
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523 i_c.isPressed() ? Part_down : Part_up);
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525 m_generateKeyboardEventsRecursionGuard --;
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529 // generate keyboard events for current key
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530 void Engine::beginGeneratingKeyboardEvents(
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531 const Current &i_c, bool i_isModifier)
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533 // (1) (2) (3) (4) (1)
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534 // up/down: D- U- D- U- D-
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535 // keymap: m_currentKeymap m_currentKeymap X X m_currentKeymap
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536 // memo: &Prefix(X) ... ... ... ...
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537 // m_isPrefix: false true true false false
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541 bool isPhysicallyPressed
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542 = cnew.m_mkey.m_modifier.isPressed(Modifier::Type_Down);
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545 ModifiedKey mkey = m_setting->m_keyboard.searchSubstitute(cnew.m_mkey);
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547 cnew.m_mkey = mkey;
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548 if (isPhysicallyPressed) {
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549 cnew.m_mkey.m_modifier.off(Modifier::Type_Up);
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550 cnew.m_mkey.m_modifier.on(Modifier::Type_Down);
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552 cnew.m_mkey.m_modifier.on(Modifier::Type_Up);
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553 cnew.m_mkey.m_modifier.off(Modifier::Type_Down);
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555 for (int i = Modifier::Type_begin; i != Modifier::Type_end; ++ i) {
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556 Modifier::Type type = static_cast<Modifier::Type>(i);
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557 if (cnew.m_mkey.m_modifier.isDontcare(type) &&
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558 !i_c.m_mkey.m_modifier.isDontcare(type))
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559 cnew.m_mkey.m_modifier.press(
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560 type, i_c.m_mkey.m_modifier.isPressed(type));
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564 Acquire a(&m_log, 1);
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565 m_log << _T("* substitute") << std::endl;
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567 outputToLog(mkey.m_key, cnew.m_mkey, 1);
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571 const Keymap *tmpKeymap = m_currentKeymap;
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572 if (i_isModifier || !m_isPrefix) ;
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573 else if (isPhysicallyPressed) // when (3)
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574 m_isPrefix = false;
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575 else if (!isPhysicallyPressed) // when (2)
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576 m_currentKeymap = m_currentFocusOfThread->m_keymaps.front();
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578 // for m_emacsEditKillLine function
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579 m_emacsEditKillLine.m_doForceReset = !i_isModifier;
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581 // generate key event !
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582 m_generateKeyboardEventsRecursionGuard = 0;
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583 if (isPhysicallyPressed)
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584 generateEvents(cnew, cnew.m_keymap, &Event::before_key_down);
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585 generateKeyboardEvents(cnew);
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586 if (!isPhysicallyPressed)
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587 generateEvents(cnew, cnew.m_keymap, &Event::after_key_up);
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589 // for m_emacsEditKillLine function
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590 if (m_emacsEditKillLine.m_doForceReset)
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591 m_emacsEditKillLine.reset();
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596 else if (!m_isPrefix) // when (1), (4)
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597 m_currentKeymap = m_currentFocusOfThread->m_keymaps.front();
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598 else if (!isPhysicallyPressed) // when (2)
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599 m_currentKeymap = tmpKeymap;
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603 unsigned int Engine::injectInput(const KEYBOARD_INPUT_DATA *i_kid, const KBDLLHOOKSTRUCT *i_kidRaw)
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605 if (i_kid->Flags & KEYBOARD_INPUT_DATA::E1) {
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609 kid[0].type = INPUT_MOUSE;
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612 kid[0].mi.time = 0;
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613 kid[0].mi.mouseData = 0;
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614 kid[0].mi.dwExtraInfo = 0;
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615 switch (i_kid->MakeCode) {
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617 if (i_kid->Flags & KEYBOARD_INPUT_DATA::BREAK) {
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618 kid[0].mi.dwFlags = MOUSEEVENTF_LEFTUP;
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620 kid[0].mi.dwFlags = MOUSEEVENTF_LEFTDOWN;
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624 if (i_kid->Flags & KEYBOARD_INPUT_DATA::BREAK) {
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625 kid[0].mi.dwFlags = MOUSEEVENTF_RIGHTUP;
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627 kid[0].mi.dwFlags = MOUSEEVENTF_RIGHTDOWN;
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631 if (i_kid->Flags & KEYBOARD_INPUT_DATA::BREAK) {
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632 kid[0].mi.dwFlags = MOUSEEVENTF_MIDDLEUP;
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634 kid[0].mi.dwFlags = MOUSEEVENTF_MIDDLEDOWN;
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638 if (i_kid->Flags & KEYBOARD_INPUT_DATA::BREAK) {
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641 kid[0].mi.mouseData = WHEEL_DELTA;
\r
642 kid[0].mi.dwFlags = MOUSEEVENTF_WHEEL;
\r
646 if (i_kid->Flags & KEYBOARD_INPUT_DATA::BREAK) {
\r
649 kid[0].mi.mouseData = -WHEEL_DELTA;
\r
650 kid[0].mi.dwFlags = MOUSEEVENTF_WHEEL;
\r
654 kid[0].mi.mouseData = XBUTTON1;
\r
655 if (i_kid->Flags & KEYBOARD_INPUT_DATA::BREAK) {
\r
656 kid[0].mi.dwFlags = MOUSEEVENTF_XUP;
\r
658 kid[0].mi.dwFlags = MOUSEEVENTF_XDOWN;
\r
662 kid[0].mi.mouseData = XBUTTON2;
\r
663 if (i_kid->Flags & KEYBOARD_INPUT_DATA::BREAK) {
\r
664 kid[0].mi.dwFlags = MOUSEEVENTF_XUP;
\r
666 kid[0].mi.dwFlags = MOUSEEVENTF_XDOWN;
\r
670 if (i_kid->Flags & KEYBOARD_INPUT_DATA::BREAK) {
\r
673 kid[0].mi.mouseData = WHEEL_DELTA;
\r
674 kid[0].mi.dwFlags = MOUSEEVENTF_HWHEEL;
\r
678 if (i_kid->Flags & KEYBOARD_INPUT_DATA::BREAK) {
\r
681 kid[0].mi.mouseData = -WHEEL_DELTA;
\r
682 kid[0].mi.dwFlags = MOUSEEVENTF_HWHEEL;
\r
689 if (!(i_kid->Flags & KEYBOARD_INPUT_DATA::BREAK) &&
\r
690 i_kid->MakeCode != 4 && i_kid->MakeCode != 5 &&
\r
691 i_kid->MakeCode != 8 && i_kid->MakeCode != 9) {
\r
695 if (GetCursorPos(&pt) && (hwnd = WindowFromPoint(pt))) {
\r
696 _TCHAR className[GANA_MAX_ATOM_LENGTH];
\r
697 if (GetClassName(hwnd, className, NUMBER_OF(className))) {
\r
698 if (_tcsicmp(className, _T("ConsoleWindowClass")) == 0) {
\r
699 SetForegroundWindow(hwnd);
\r
704 kid[0].mi.dx = 65535 * m_msllHookCurrent.pt.x / GetSystemMetrics(SM_CXVIRTUALSCREEN);
\r
705 kid[0].mi.dy = 65535 * m_msllHookCurrent.pt.y / GetSystemMetrics(SM_CYVIRTUALSCREEN);
\r
706 kid[0].mi.dwFlags |= MOUSEEVENTF_MOVE | MOUSEEVENTF_ABSOLUTE | MOUSEEVENTF_VIRTUALDESK;
\r
708 kid[1].type = INPUT_MOUSE;
\r
709 kid[1].mi.dx = 65535 * pt.x / GetSystemMetrics(SM_CXVIRTUALSCREEN);
\r
710 kid[1].mi.dy = 65535 * pt.y / GetSystemMetrics(SM_CYVIRTUALSCREEN);
\r
711 kid[1].mi.time = 0;
\r
712 kid[1].mi.mouseData = 0;
\r
713 kid[1].mi.dwExtraInfo = 0;
\r
714 kid[1].mi.dwFlags = MOUSEEVENTF_MOVE | MOUSEEVENTF_ABSOLUTE | MOUSEEVENTF_VIRTUALDESK;
\r
719 SendInput(count, &kid[0], sizeof(kid[0]));
\r
723 kid.type = INPUT_KEYBOARD;
\r
725 kid.ki.wScan = i_kid->MakeCode;
\r
726 kid.ki.dwFlags = KEYEVENTF_SCANCODE;
\r
727 kid.ki.time = i_kidRaw ? i_kidRaw->time : 0;
\r
728 kid.ki.dwExtraInfo = i_kidRaw ? i_kidRaw->dwExtraInfo : 0;
\r
729 if (i_kid->Flags & KEYBOARD_INPUT_DATA::BREAK) {
\r
730 kid.ki.dwFlags |= KEYEVENTF_KEYUP;
\r
732 if (i_kid->Flags & KEYBOARD_INPUT_DATA::E0) {
\r
733 kid.ki.dwFlags |= KEYEVENTF_EXTENDEDKEY;
\r
735 SendInput(1, &kid, sizeof(kid));
\r
741 // pop all pressed key on win32
\r
742 void Engine::keyboardResetOnWin32()
\r
744 for (Keyboard::KeyIterator
\r
745 i = m_setting->m_keyboard.getKeyIterator(); *i; ++ i) {
\r
746 if ((*i)->m_isPressedOnWin32)
\r
747 generateKeyEvent((*i), false, true);
\r
752 unsigned int WINAPI Engine::keyboardDetour(Engine *i_this, WPARAM i_wParam, LPARAM i_lParam)
\r
754 return i_this->keyboardDetour(reinterpret_cast<KBDLLHOOKSTRUCT*>(i_lParam));
\r
757 unsigned int Engine::keyboardDetour(KBDLLHOOKSTRUCT *i_kid)
\r
760 Acquire a(&m_log, 1);
\r
762 << _T("keyboardDetour: vkCode=") << i_kid->vkCode
\r
763 << _T(" scanCode=") << i_kid->scanCode
\r
764 << _T(" flags=") << i_kid->flags << std::endl;
\r
766 if ((i_kid->flags & LLKHF_INJECTED) || !m_isEnabled) {
\r
770 KEYBOARD_INPUT_DATA kid;
\r
773 kid.MakeCode = i_kid->scanCode;
\r
775 if (i_kid->flags & LLKHF_UP) {
\r
776 kid.Flags |= KEYBOARD_INPUT_DATA::BREAK;
\r
778 if (i_kid->flags & LLKHF_EXTENDED) {
\r
779 kid.Flags |= KEYBOARD_INPUT_DATA::E0;
\r
782 kid.ExtraInformation = 0;
\r
784 WaitForSingleObject(m_queueMutex, INFINITE);
\r
785 m_inputQueue->push_back(kid);
\r
786 SetEvent(m_readEvent);
\r
787 ReleaseMutex(m_queueMutex);
\r
792 unsigned int WINAPI Engine::mouseDetour(Engine *i_this, WPARAM i_wParam, LPARAM i_lParam)
\r
794 return i_this->mouseDetour(i_wParam, reinterpret_cast<MSLLHOOKSTRUCT*>(i_lParam));
\r
797 unsigned int Engine::mouseDetour(WPARAM i_message, MSLLHOOKSTRUCT *i_mid)
\r
799 if (i_mid->flags & LLMHF_INJECTED || !m_isEnabled || !m_setting || !m_setting->m_mouseEvent) {
\r
802 KEYBOARD_INPUT_DATA kid;
\r
805 kid.Flags = KEYBOARD_INPUT_DATA::E1;
\r
807 kid.ExtraInformation = 0;
\r
808 switch (i_message) {
\r
810 kid.Flags |= KEYBOARD_INPUT_DATA::BREAK;
\r
811 case WM_LBUTTONDOWN:
\r
815 kid.Flags |= KEYBOARD_INPUT_DATA::BREAK;
\r
816 case WM_RBUTTONDOWN:
\r
820 kid.Flags |= KEYBOARD_INPUT_DATA::BREAK;
\r
821 case WM_MBUTTONDOWN:
\r
824 case WM_MOUSEWHEEL:
\r
825 if (i_mid->mouseData & (1<<31)) {
\r
832 kid.Flags |= KEYBOARD_INPUT_DATA::BREAK;
\r
833 case WM_XBUTTONDOWN:
\r
834 switch ((i_mid->mouseData >> 16) & 0xFFFFU) {
\r
846 case WM_MOUSEHWHEEL:
\r
847 if (i_mid->mouseData & (1<<31)) {
\r
853 case WM_MOUSEMOVE: {
\r
854 LONG dx = i_mid->pt.x - g_hookData->m_mousePos.x;
\r
855 LONG dy = i_mid->pt.y - g_hookData->m_mousePos.y;
\r
856 HWND target = reinterpret_cast<HWND>(g_hookData->m_hwndMouseHookTarget);
\r
859 dr += (i_mid->pt.x - m_msllHookCurrent.pt.x) * (i_mid->pt.x - m_msllHookCurrent.pt.x);
\r
860 dr += (i_mid->pt.y - m_msllHookCurrent.pt.y) * (i_mid->pt.y - m_msllHookCurrent.pt.y);
\r
861 if (m_buttonPressed && !m_dragging && m_setting->m_dragThreshold &&
\r
862 (m_setting->m_dragThreshold * m_setting->m_dragThreshold < dr)) {
\r
864 WaitForSingleObject(m_queueMutex, INFINITE);
\r
866 m_inputQueue->push_back(kid);
\r
867 SetEvent(m_readEvent);
\r
868 ReleaseMutex(m_queueMutex);
\r
871 switch (g_hookData->m_mouseHookType) {
\r
872 case MouseHookType_Wheel:
\r
873 // For this type, g_hookData->m_mouseHookParam means
\r
874 // translate rate mouse move to wheel.
\r
875 mouse_event(MOUSEEVENTF_WHEEL, 0, 0,
\r
876 g_hookData->m_mouseHookParam * dy, 0);
\r
879 case MouseHookType_WindowMove: {
\r
882 if (!GetWindowRect(target, &curRect))
\r
885 // g_hookData->m_mouseHookParam < 0 means
\r
886 // target window to move is MDI.
\r
887 if (g_hookData->m_mouseHookParam < 0) {
\r
888 HWND parent = GetParent(target);
\r
889 POINT p = {curRect.left, curRect.top};
\r
891 if (parent == NULL || !ScreenToClient(parent, &p))
\r
894 curRect.left = p.x;
\r
898 SetWindowPos(target, NULL,
\r
902 SWP_ASYNCWINDOWPOS | SWP_NOACTIVATE |
\r
903 SWP_NOOWNERZORDER | SWP_NOSIZE | SWP_NOZORDER);
\r
904 g_hookData->m_mousePos = i_mid->pt;
\r
908 case MouseHookType_None:
\r
914 case WM_LBUTTONDBLCLK:
\r
915 case WM_RBUTTONDBLCLK:
\r
916 case WM_MBUTTONDBLCLK:
\r
917 case WM_XBUTTONDBLCLK:
\r
923 WaitForSingleObject(m_queueMutex, INFINITE);
\r
925 if (kid.Flags & KEYBOARD_INPUT_DATA::BREAK) {
\r
926 m_buttonPressed = false;
\r
928 KEYBOARD_INPUT_DATA kid2;
\r
930 m_dragging = false;
\r
932 kid2.Flags = KEYBOARD_INPUT_DATA::E1 | KEYBOARD_INPUT_DATA::BREAK;
\r
934 kid2.ExtraInformation = 0;
\r
936 m_inputQueue->push_back(kid2);
\r
938 } else if (i_message != WM_MOUSEWHEEL && i_message != WM_MOUSEHWHEEL) {
\r
939 m_buttonPressed = true;
\r
940 m_msllHookCurrent = *i_mid;
\r
943 m_inputQueue->push_back(kid);
\r
945 if (i_message == WM_MOUSEWHEEL || i_message == WM_MOUSEHWHEEL) {
\r
947 kid.Flags |= KEYBOARD_INPUT_DATA::BREAK;
\r
949 kid.ExtraInformation = 0;
\r
950 m_inputQueue->push_back(kid);
\r
953 SetEvent(m_readEvent);
\r
954 ReleaseMutex(m_queueMutex);
\r
960 // keyboard handler thread
\r
961 unsigned int WINAPI Engine::keyboardHandler(void *i_this)
\r
963 reinterpret_cast<Engine *>(i_this)->keyboardHandler();
\r
967 void Engine::keyboardHandler()
\r
972 KEYBOARD_INPUT_DATA kid;
\r
974 WaitForSingleObject(m_queueMutex, INFINITE);
\r
975 while (SignalObjectAndWait(m_queueMutex, m_readEvent, INFINITE, true) == WAIT_OBJECT_0) {
\r
976 if (m_inputQueue == NULL) {
\r
977 ReleaseMutex(m_queueMutex);
\r
981 if (m_inputQueue->empty()) {
\r
982 ResetEvent(m_readEvent);
\r
986 kid = m_inputQueue->front();
\r
987 m_inputQueue->pop_front();
\r
988 if (m_inputQueue->empty()) {
\r
989 ResetEvent(m_readEvent);
\r
995 case WAIT_OBJECT_0 + NUMBER_OF(handles): {
\r
998 while (PeekMessage(&message, NULL, 0, 0, PM_REMOVE)) {
\r
999 switch (message.message) {
\r
1000 case WM_APP + 201: {
\r
1001 if (message.wParam) {
\r
1002 m_currentLock.on(Modifier::Type_Touchpad);
\r
1003 m_currentLock.on(Modifier::Type_TouchpadSticky);
\r
1005 m_currentLock.off(Modifier::Type_Touchpad);
\r
1006 Acquire a(&m_log, 1);
\r
1007 m_log << _T("touchpad: ") << message.wParam
\r
1008 << _T(".") << (message.lParam & 0xffff)
\r
1009 << _T(".") << (message.lParam >> 16 & 0xffff)
\r
1021 ReleaseMutex(m_queueMutex);
\r
1023 checkFocusWindow();
\r
1025 if (!m_setting || // m_setting has not been loaded
\r
1026 !m_isEnabled) { // disabled
\r
1027 if (m_isLogMode) {
\r
1029 key.addScanCode(ScanCode(kid.MakeCode, kid.Flags));
\r
1030 outputToLog(&key, ModifiedKey(), 0);
\r
1031 if (kid.Flags & KEYBOARD_INPUT_DATA::E1) {
\r
1032 // through mouse event even if log mode
\r
1033 injectInput(&kid, NULL);
\r
1036 injectInput(&kid, NULL);
\r
1038 updateLastPressedKey(NULL);
\r
1044 if (!m_currentFocusOfThread ||
\r
1045 !m_currentKeymap) {
\r
1046 injectInput(&kid, NULL);
\r
1047 Acquire a(&m_log, 0);
\r
1048 if (!m_currentFocusOfThread)
\r
1049 m_log << _T("internal error: m_currentFocusOfThread == NULL")
\r
1051 if (!m_currentKeymap)
\r
1052 m_log << _T("internal error: m_currentKeymap == NULL")
\r
1054 updateLastPressedKey(NULL);
\r
1059 c.m_keymap = m_currentKeymap;
\r
1060 c.m_i = m_currentFocusOfThread->m_keymaps.begin();
\r
1063 key.addScanCode(ScanCode(kid.MakeCode, kid.Flags));
\r
1064 c.m_mkey = m_setting->m_keyboard.searchKey(key);
\r
1065 if (!c.m_mkey.m_key) {
\r
1066 c.m_mkey.m_key = m_setting->m_keyboard.searchPrefixKey(key);
\r
1067 if (c.m_mkey.m_key)
\r
1071 // press the key and update counter
\r
1072 bool isPhysicallyPressed
\r
1073 = !(key.getScanCodes()[0].m_flags & ScanCode::BREAK);
\r
1074 if (c.m_mkey.m_key) {
\r
1075 if (!c.m_mkey.m_key->m_isPressed && isPhysicallyPressed)
\r
1076 ++ m_currentKeyPressCount;
\r
1077 else if (c.m_mkey.m_key->m_isPressed && !isPhysicallyPressed)
\r
1078 -- m_currentKeyPressCount;
\r
1079 c.m_mkey.m_key->m_isPressed = isPhysicallyPressed;
\r
1082 // create modifiers
\r
1083 c.m_mkey.m_modifier = getCurrentModifiers(c.m_mkey.m_key,
\r
1084 isPhysicallyPressed);
\r
1085 Keymap::AssignMode am;
\r
1086 bool isModifier = fixModifierKey(&c.m_mkey, &am);
\r
1088 if (isModifier && m_doesIgnoreModifierForPrefix)
\r
1089 am = Keymap::AM_true;
\r
1090 if (m_doesEditNextModifier) {
\r
1091 Modifier modifier = m_modifierForNextKey;
\r
1092 modifier.add(c.m_mkey.m_modifier);
\r
1093 c.m_mkey.m_modifier = modifier;
\r
1097 if (m_isLogMode) {
\r
1098 outputToLog(&key, c.m_mkey, 0);
\r
1099 if (kid.Flags & KEYBOARD_INPUT_DATA::E1) {
\r
1100 // through mouse event even if log mode
\r
1101 injectInput(&kid, NULL);
\r
1103 } else if (am == Keymap::AM_true) {
\r
1105 Acquire a(&m_log, 1);
\r
1106 m_log << _T("* true modifier") << std::endl;
\r
1108 // true modifier doesn't generate scan code
\r
1109 outputToLog(&key, c.m_mkey, 1);
\r
1110 } else if (am == Keymap::AM_oneShot || am == Keymap::AM_oneShotRepeatable) {
\r
1112 Acquire a(&m_log, 1);
\r
1113 if (am == Keymap::AM_oneShot)
\r
1114 m_log << _T("* one shot modifier") << std::endl;
\r
1116 m_log << _T("* one shot repeatable modifier") << std::endl;
\r
1118 // oneShot modifier doesn't generate scan code
\r
1119 outputToLog(&key, c.m_mkey, 1);
\r
1120 if (isPhysicallyPressed) {
\r
1121 if (am == Keymap::AM_oneShotRepeatable // the key is repeating
\r
1122 && m_oneShotKey.m_key == c.m_mkey.m_key) {
\r
1123 if (m_oneShotRepeatableRepeatCount <
\r
1124 m_setting->m_oneShotRepeatableDelay) {
\r
1128 beginGeneratingKeyboardEvents(cnew, false);
\r
1130 ++ m_oneShotRepeatableRepeatCount;
\r
1132 m_oneShotKey = c.m_mkey;
\r
1133 m_oneShotRepeatableRepeatCount = 0;
\r
1136 if (m_oneShotKey.m_key) {
\r
1138 cnew.m_mkey.m_modifier = m_oneShotKey.m_modifier;
\r
1139 cnew.m_mkey.m_modifier.off(Modifier::Type_Up);
\r
1140 cnew.m_mkey.m_modifier.on(Modifier::Type_Down);
\r
1141 beginGeneratingKeyboardEvents(cnew, false);
\r
1144 cnew.m_mkey.m_modifier = m_oneShotKey.m_modifier;
\r
1145 cnew.m_mkey.m_modifier.on(Modifier::Type_Up);
\r
1146 cnew.m_mkey.m_modifier.off(Modifier::Type_Down);
\r
1147 beginGeneratingKeyboardEvents(cnew, false);
\r
1149 m_oneShotKey.m_key = NULL;
\r
1150 m_oneShotRepeatableRepeatCount = 0;
\r
1152 } else if (c.m_mkey.m_key) {
\r
1154 outputToLog(&key, c.m_mkey, 1);
\r
1155 if (isPhysicallyPressed)
\r
1156 m_oneShotKey.m_key = NULL;
\r
1157 beginGeneratingKeyboardEvents(c, isModifier);
\r
1160 if (kid.Flags & KEYBOARD_INPUT_DATA::E1) {
\r
1161 // through mouse event even if undefined for fail safe
\r
1162 injectInput(&kid, NULL);
\r
1166 // if counter is zero, reset modifiers and keys on win32
\r
1167 if (m_currentKeyPressCount <= 0) {
\r
1169 Acquire a(&m_log, 1);
\r
1170 m_log << _T("* No key is pressed") << std::endl;
\r
1172 generateModifierEvents(Modifier());
\r
1173 if (0 < m_currentKeyPressCountOnWin32)
\r
1174 keyboardResetOnWin32();
\r
1175 m_currentKeyPressCount = 0;
\r
1176 m_currentKeyPressCountOnWin32 = 0;
\r
1177 m_oneShotKey.m_key = NULL;
\r
1178 if (m_currentLock.isOn(Modifier::Type_Touchpad) == false)
\r
1179 m_currentLock.off(Modifier::Type_TouchpadSticky);
\r
1183 updateLastPressedKey(isPhysicallyPressed ? c.m_mkey.m_key : NULL);
\r
1188 Engine::Engine(tomsgstream &i_log)
\r
1189 : m_hwndAssocWindow(NULL),
\r
1191 m_buttonPressed(false),
\r
1192 m_dragging(false),
\r
1193 m_keyboardHandler(installKeyboardHook, Engine::keyboardDetour),
\r
1194 m_mouseHandler(installMouseHook, Engine::mouseDetour),
\r
1195 m_inputQueue(NULL),
\r
1196 m_readEvent(NULL),
\r
1197 m_queueMutex(NULL),
\r
1200 m_isLogMode(false),
\r
1201 m_isEnabled(true),
\r
1202 m_isSynchronizing(false),
\r
1204 m_generateKeyboardEventsRecursionGuard(0),
\r
1205 m_currentKeyPressCount(0),
\r
1206 m_currentKeyPressCountOnWin32(0),
\r
1207 m_lastGeneratedKey(NULL),
\r
1208 m_oneShotRepeatableRepeatCount(0),
\r
1209 m_isPrefix(false),
\r
1210 m_currentKeymap(NULL),
\r
1211 m_currentFocusOfThread(NULL),
\r
1212 m_hwndFocus(NULL),
\r
1213 m_afShellExecute(NULL),
\r
1216 BOOL (WINAPI *pChangeWindowMessageFilter)(UINT, DWORD) =
\r
1217 reinterpret_cast<BOOL (WINAPI*)(UINT, DWORD)>(GetProcAddress(GetModuleHandle(_T("user32.dll")), "ChangeWindowMessageFilter"));
\r
1219 if(pChangeWindowMessageFilter != NULL) {
\r
1220 pChangeWindowMessageFilter(WM_COPYDATA, MSGFLT_ADD);
\r
1223 for (size_t i = 0; i < NUMBER_OF(m_lastPressedKey); ++ i)
\r
1224 m_lastPressedKey[i] = NULL;
\r
1226 // set default lock state
\r
1227 for (int i = 0; i < Modifier::Type_end; ++ i)
\r
1228 m_currentLock.dontcare(static_cast<Modifier::Type>(i));
\r
1229 for (int i = Modifier::Type_Lock0; i <= Modifier::Type_Lock9; ++ i)
\r
1230 m_currentLock.release(static_cast<Modifier::Type>(i));
\r
1232 // create event for sync
\r
1233 CHECK_TRUE( m_eSync = CreateEvent(NULL, FALSE, FALSE, NULL) );
\r
1234 // create named pipe for &SetImeString
\r
1235 m_hookPipe = CreateNamedPipe(addSessionId(HOOK_PIPE_NAME).c_str(),
\r
1236 PIPE_ACCESS_OUTBOUND,
\r
1237 PIPE_TYPE_BYTE, 1,
\r
1239 StrExprArg::setEngine(this);
\r
1241 m_msllHookCurrent.pt.x = 0;
\r
1242 m_msllHookCurrent.pt.y = 0;
\r
1243 m_msllHookCurrent.mouseData = 0;
\r
1244 m_msllHookCurrent.flags = 0;
\r
1245 m_msllHookCurrent.time = 0;
\r
1246 m_msllHookCurrent.dwExtraInfo = 0;
\r
1252 // start keyboard handler thread
\r
1253 void Engine::start() {
\r
1254 m_keyboardHandler.start(this);
\r
1255 m_mouseHandler.start(this);
\r
1257 CHECK_TRUE( m_inputQueue = new std::deque<KEYBOARD_INPUT_DATA> );
\r
1258 CHECK_TRUE( m_queueMutex = CreateMutex(NULL, FALSE, NULL) );
\r
1259 CHECK_TRUE( m_readEvent = CreateEvent(NULL, TRUE, FALSE, NULL) );
\r
1261 m_ol.OffsetHigh = 0;
\r
1262 m_ol.hEvent = m_readEvent;
\r
1264 CHECK_TRUE( m_threadHandle = (HANDLE)_beginthreadex(NULL, 0, keyboardHandler, this, 0, &m_threadId) );
\r
1268 // stop keyboard handler thread
\r
1269 void Engine::stop() {
\r
1270 m_mouseHandler.stop();
\r
1271 m_keyboardHandler.stop();
\r
1273 WaitForSingleObject(m_queueMutex, INFINITE);
\r
1274 delete m_inputQueue;
\r
1275 m_inputQueue = NULL;
\r
1276 SetEvent(m_readEvent);
\r
1277 ReleaseMutex(m_queueMutex);
\r
1279 WaitForSingleObject(m_threadHandle, 2000);
\r
1280 CHECK_TRUE( CloseHandle(m_threadHandle) );
\r
1281 m_threadHandle = NULL;
\r
1283 CHECK_TRUE( CloseHandle(m_readEvent) );
\r
1284 m_readEvent = NULL;
\r
1286 for (ThreadIds::iterator i = m_attachedThreadIds.begin();
\r
1287 i != m_attachedThreadIds.end(); i++) {
\r
1288 PostThreadMessage(*i, WM_NULL, 0, 0);
\r
1293 bool Engine::prepairQuit() {
\r
1294 // terminate and unload DLL for ThumbSense support if loaded
\r
1295 manageTs4mayu(_T("sts4mayu.dll"), _T("SynCOM.dll"),
\r
1296 false, &m_sts4mayu);
\r
1297 manageTs4mayu(_T("cts4mayu.dll"), _T("TouchPad.dll"),
\r
1298 false, &m_cts4mayu);
\r
1303 Engine::~Engine() {
\r
1304 CHECK_TRUE( CloseHandle(m_eSync) );
\r
1306 // destroy named pipe for &SetImeString
\r
1307 if (m_hookPipe && m_hookPipe != INVALID_HANDLE_VALUE) {
\r
1308 DisconnectNamedPipe(m_hookPipe);
\r
1309 CHECK_TRUE( CloseHandle(m_hookPipe) );
\r
1314 void Engine::manageTs4mayu(TCHAR *i_ts4mayuDllName,
\r
1315 TCHAR *i_dependDllName,
\r
1316 bool i_load, HMODULE *i_pTs4mayu) {
\r
1317 Acquire a(&m_log, 0);
\r
1319 if (i_load == false) {
\r
1320 if (*i_pTs4mayu) {
\r
1321 bool (WINAPI *pTs4mayuTerm)();
\r
1323 pTs4mayuTerm = (bool (WINAPI*)())GetProcAddress(*i_pTs4mayu, "ts4mayuTerm");
\r
1324 if (pTs4mayuTerm() == true)
\r
1325 FreeLibrary(*i_pTs4mayu);
\r
1326 *i_pTs4mayu = NULL;
\r
1327 m_log << i_ts4mayuDllName <<_T(" unloaded") << std::endl;
\r
1330 if (*i_pTs4mayu) {
\r
1331 m_log << i_ts4mayuDllName << _T(" already loaded") << std::endl;
\r
1333 if (SearchPath(NULL, i_dependDllName, NULL, 0, NULL, NULL) == 0) {
\r
1334 m_log << _T("load ") << i_ts4mayuDllName
\r
1335 << _T(" failed: can't find ") << i_dependDllName
\r
1338 *i_pTs4mayu = LoadLibrary(i_ts4mayuDllName);
\r
1339 if (*i_pTs4mayu == NULL) {
\r
1340 m_log << _T("load ") << i_ts4mayuDllName
\r
1341 << _T(" failed: can't find it") << std::endl;
\r
1343 bool (WINAPI *pTs4mayuInit)(UINT);
\r
1345 pTs4mayuInit = (bool (WINAPI*)(UINT))GetProcAddress(*i_pTs4mayu, "ts4mayuInit");
\r
1346 if (pTs4mayuInit(m_threadId) == true)
\r
1347 m_log << i_ts4mayuDllName <<_T(" loaded") << std::endl;
\r
1349 m_log << i_ts4mayuDllName
\r
1350 <<_T(" load failed: can't initialize") << std::endl;
\r
1359 bool Engine::setSetting(Setting *i_setting) {
\r
1361 if (m_isSynchronizing)
\r
1365 for (Keyboard::KeyIterator i = m_setting->m_keyboard.getKeyIterator();
\r
1367 Key *key = i_setting->m_keyboard.searchKey(*(*i));
\r
1369 key->m_isPressed = (*i)->m_isPressed;
\r
1370 key->m_isPressedOnWin32 = (*i)->m_isPressedOnWin32;
\r
1371 key->m_isPressedByAssign = (*i)->m_isPressedByAssign;
\r
1374 if (m_lastGeneratedKey)
\r
1375 m_lastGeneratedKey =
\r
1376 i_setting->m_keyboard.searchKey(*m_lastGeneratedKey);
\r
1377 for (size_t i = 0; i < NUMBER_OF(m_lastPressedKey); ++ i)
\r
1378 if (m_lastPressedKey[i])
\r
1379 m_lastPressedKey[i] =
\r
1380 i_setting->m_keyboard.searchKey(*m_lastPressedKey[i]);
\r
1383 m_setting = i_setting;
\r
1385 manageTs4mayu(_T("sts4mayu.dll"), _T("SynCOM.dll"),
\r
1386 m_setting->m_sts4mayu, &m_sts4mayu);
\r
1387 manageTs4mayu(_T("cts4mayu.dll"), _T("TouchPad.dll"),
\r
1388 m_setting->m_cts4mayu, &m_cts4mayu);
\r
1390 g_hookData->m_correctKanaLockHandling = m_setting->m_correctKanaLockHandling;
\r
1391 if (m_currentFocusOfThread) {
\r
1392 for (FocusOfThreads::iterator i = m_focusOfThreads.begin();
\r
1393 i != m_focusOfThreads.end(); i ++) {
\r
1394 FocusOfThread *fot = &(*i).second;
\r
1395 m_setting->m_keymaps.searchWindow(&fot->m_keymaps,
\r
1396 fot->m_className, fot->m_titleName);
\r
1399 m_setting->m_keymaps.searchWindow(&m_globalFocus.m_keymaps, _T(""), _T(""));
\r
1400 if (m_globalFocus.m_keymaps.empty()) {
\r
1401 Acquire a(&m_log, 0);
\r
1402 m_log << _T("internal error: m_globalFocus.m_keymap is empty")
\r
1405 m_currentFocusOfThread = &m_globalFocus;
\r
1406 setCurrentKeymap(m_globalFocus.m_keymaps.front());
\r
1407 m_hwndFocus = NULL;
\r
1412 void Engine::checkShow(HWND i_hwnd) {
\r
1413 // update show style of window
\r
1414 // this update should be done in hook DLL, but to
\r
1415 // avoid update-loss for some applications(such as
\r
1416 // cmd.exe), we update here.
\r
1417 bool isMaximized = false;
\r
1418 bool isMinimized = false;
\r
1419 bool isMDIMaximized = false;
\r
1420 bool isMDIMinimized = false;
\r
1423 LONG_PTR exStyle = GetWindowLongPtr(i_hwnd, GWL_EXSTYLE);
\r
1425 LONG exStyle = GetWindowLong(i_hwnd, GWL_EXSTYLE);
\r
1427 if (exStyle & WS_EX_MDICHILD) {
\r
1428 WINDOWPLACEMENT placement;
\r
1429 placement.length = sizeof(WINDOWPLACEMENT);
\r
1430 if (GetWindowPlacement(i_hwnd, &placement)) {
\r
1431 switch (placement.showCmd) {
\r
1432 case SW_SHOWMAXIMIZED:
\r
1433 isMDIMaximized = true;
\r
1435 case SW_SHOWMINIMIZED:
\r
1436 isMDIMinimized = true;
\r
1438 case SW_SHOWNORMAL:
\r
1446 LONG_PTR style = GetWindowLongPtr(i_hwnd, GWL_STYLE);
\r
1448 LONG style = GetWindowLong(i_hwnd, GWL_STYLE);
\r
1450 if ((style & WS_CHILD) == 0) {
\r
1451 WINDOWPLACEMENT placement;
\r
1452 placement.length = sizeof(WINDOWPLACEMENT);
\r
1453 if (GetWindowPlacement(i_hwnd, &placement)) {
\r
1454 switch (placement.showCmd) {
\r
1455 case SW_SHOWMAXIMIZED:
\r
1456 isMaximized = true;
\r
1458 case SW_SHOWMINIMIZED:
\r
1459 isMinimized = true;
\r
1461 case SW_SHOWNORMAL:
\r
1467 i_hwnd = GetParent(i_hwnd);
\r
1469 setShow(isMDIMaximized, isMDIMinimized, true);
\r
1470 setShow(isMaximized, isMinimized, false);
\r
1475 bool Engine::setFocus(HWND i_hwndFocus, DWORD i_threadId,
\r
1476 const tstringi &i_className, const tstringi &i_titleName,
\r
1477 bool i_isConsole) {
\r
1479 if (m_isSynchronizing)
\r
1481 if (i_hwndFocus == NULL)
\r
1484 // remove newly created thread's id from m_detachedThreadIds
\r
1485 if (!m_detachedThreadIds.empty()) {
\r
1486 ThreadIds::iterator i;
\r
1490 for (i = m_detachedThreadIds.begin();
\r
1491 i != m_detachedThreadIds.end(); ++ i)
\r
1492 if (*i == i_threadId) {
\r
1493 m_detachedThreadIds.erase(i);
\r
1500 FocusOfThread *fot;
\r
1501 FocusOfThreads::iterator i = m_focusOfThreads.find(i_threadId);
\r
1502 if (i != m_focusOfThreads.end()) {
\r
1503 fot = &(*i).second;
\r
1504 if (fot->m_hwndFocus == i_hwndFocus &&
\r
1505 fot->m_isConsole == i_isConsole &&
\r
1506 fot->m_className == i_className &&
\r
1507 fot->m_titleName == i_titleName)
\r
1510 i = m_focusOfThreads.insert(
\r
1511 FocusOfThreads::value_type(i_threadId, FocusOfThread())).first;
\r
1512 fot = &(*i).second;
\r
1513 fot->m_threadId = i_threadId;
\r
1515 fot->m_hwndFocus = i_hwndFocus;
\r
1516 fot->m_isConsole = i_isConsole;
\r
1517 fot->m_className = i_className;
\r
1518 fot->m_titleName = i_titleName;
\r
1521 m_setting->m_keymaps.searchWindow(&fot->m_keymaps,
\r
1522 i_className, i_titleName);
\r
1523 ASSERT(0 < fot->m_keymaps.size());
\r
1525 fot->m_keymaps.clear();
\r
1526 checkShow(i_hwndFocus);
\r
1532 bool Engine::setLockState(bool i_isNumLockToggled,
\r
1533 bool i_isCapsLockToggled,
\r
1534 bool i_isScrollLockToggled,
\r
1535 bool i_isKanaLockToggled,
\r
1536 bool i_isImeLockToggled,
\r
1537 bool i_isImeCompToggled) {
\r
1539 if (m_isSynchronizing)
\r
1541 m_currentLock.on(Modifier::Type_NumLock, i_isNumLockToggled);
\r
1542 m_currentLock.on(Modifier::Type_CapsLock, i_isCapsLockToggled);
\r
1543 m_currentLock.on(Modifier::Type_ScrollLock, i_isScrollLockToggled);
\r
1544 m_currentLock.on(Modifier::Type_KanaLock, i_isKanaLockToggled);
\r
1545 m_currentLock.on(Modifier::Type_ImeLock, i_isImeLockToggled);
\r
1546 m_currentLock.on(Modifier::Type_ImeComp, i_isImeCompToggled);
\r
1552 bool Engine::setShow(bool i_isMaximized, bool i_isMinimized,
\r
1555 if (m_isSynchronizing)
\r
1557 Acquire b(&m_log, 1);
\r
1558 Modifier::Type max, min;
\r
1559 if (i_isMDI == true) {
\r
1560 max = Modifier::Type_MdiMaximized;
\r
1561 min = Modifier::Type_MdiMinimized;
\r
1563 max = Modifier::Type_Maximized;
\r
1564 min = Modifier::Type_Minimized;
\r
1566 m_currentLock.on(max, i_isMaximized);
\r
1567 m_currentLock.on(min, i_isMinimized);
\r
1568 m_log << _T("Set show to ") << (i_isMaximized ? _T("Maximized") :
\r
1569 i_isMinimized ? _T("Minimized") : _T("Normal"));
\r
1570 if (i_isMDI == true) {
\r
1571 m_log << _T(" (MDI)");
\r
1573 m_log << std::endl;
\r
1579 bool Engine::syncNotify() {
\r
1581 if (!m_isSynchronizing)
\r
1583 CHECK_TRUE( SetEvent(m_eSync) );
\r
1588 // thread attach notify
\r
1589 bool Engine::threadAttachNotify(DWORD i_threadId) {
\r
1591 m_attachedThreadIds.push_back(i_threadId);
\r
1596 // thread detach notify
\r
1597 bool Engine::threadDetachNotify(DWORD i_threadId) {
\r
1599 m_detachedThreadIds.push_back(i_threadId);
\r
1600 m_attachedThreadIds.erase(remove(m_attachedThreadIds.begin(), m_attachedThreadIds.end(), i_threadId),
\r
1601 m_attachedThreadIds.end());
\r
1606 // get help message
\r
1607 void Engine::getHelpMessages(tstring *o_helpMessage, tstring *o_helpTitle) {
\r
1609 *o_helpMessage = m_helpMessage;
\r
1610 *o_helpTitle = m_helpTitle;
\r
1614 unsigned int WINAPI Engine::InputHandler::run(void *i_this)
\r
1616 reinterpret_cast<InputHandler*>(i_this)->run();
\r
1621 Engine::InputHandler::InputHandler(INSTALL_HOOK i_installHook, INPUT_DETOUR i_inputDetour)
\r
1622 : m_installHook(i_installHook), m_inputDetour(i_inputDetour)
\r
1624 CHECK_TRUE(m_hEvent = CreateEvent(NULL, FALSE, FALSE, NULL));
\r
1625 CHECK_TRUE(m_hThread = (HANDLE)_beginthreadex(NULL, 0, run, this, CREATE_SUSPENDED, &m_threadId));
\r
1628 Engine::InputHandler::~InputHandler()
\r
1630 CloseHandle(m_hEvent);
\r
1633 void Engine::InputHandler::run()
\r
1637 CHECK_FALSE(m_installHook(m_inputDetour, m_engine, true));
\r
1638 PeekMessage(&msg, NULL, WM_USER, WM_USER, PM_NOREMOVE);
\r
1639 SetEvent(m_hEvent);
\r
1641 while (GetMessage(&msg, NULL, 0, 0)) {
\r
1642 // nothing to do...
\r
1645 CHECK_FALSE(m_installHook(m_inputDetour, m_engine, false));
\r
1650 int Engine::InputHandler::start(Engine *i_engine)
\r
1652 m_engine = i_engine;
\r
1653 ResumeThread(m_hThread);
\r
1654 WaitForSingleObject(m_hEvent, INFINITE);
\r
1658 int Engine::InputHandler::stop()
\r
1660 PostThreadMessage(m_threadId, WM_QUIT, 0, 0);
\r
1661 WaitForSingleObject(m_hThread, INFINITE);
\r