OSDN Git Service

separate WH_KEYBOARD_LL and WH_MOUSE_LL handlers as thread, expect to fix ticket...
[yamy/yamy.git] / engine.cpp
1 //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\r
2 // engine.cpp\r
3 \r
4 \r
5 #include "misc.h"\r
6 \r
7 #include "engine.h"\r
8 #include "errormessage.h"\r
9 #include "hook.h"\r
10 #include "mayurc.h"\r
11 #include "windowstool.h"\r
12 \r
13 #include <iomanip>\r
14 \r
15 #include <process.h>\r
16 \r
17 \r
18 // check focus window\r
19 void Engine::checkFocusWindow()\r
20 {\r
21         int count = 0;\r
22 \r
23 restart:\r
24         count ++;\r
25 \r
26         HWND hwndFore = GetForegroundWindow();\r
27         DWORD threadId = GetWindowThreadProcessId(hwndFore, NULL);\r
28 \r
29         if (hwndFore) {\r
30                 {\r
31                         Acquire a(&m_cs);\r
32                         if (m_currentFocusOfThread &&\r
33                                         m_currentFocusOfThread->m_threadId == threadId &&\r
34                                         m_currentFocusOfThread->m_hwndFocus == m_hwndFocus)\r
35                                 return;\r
36 \r
37                         m_emacsEditKillLine.reset();\r
38 \r
39                         // erase dead thread\r
40                         if (!m_detachedThreadIds.empty()) {\r
41                                 for (DetachedThreadIds::iterator i = m_detachedThreadIds.begin();\r
42                                                 i != m_detachedThreadIds.end(); i ++) {\r
43                                         FocusOfThreads::iterator j = m_focusOfThreads.find((*i));\r
44                                         if (j != m_focusOfThreads.end()) {\r
45                                                 FocusOfThread *fot = &((*j).second);\r
46                                                 Acquire a(&m_log, 1);\r
47                                                 m_log << _T("RemoveThread") << std::endl;\r
48                                                 m_log << _T("\tHWND:\t") << std::hex << (int)fot->m_hwndFocus\r
49                                                 << std::dec << std::endl;\r
50                                                 m_log << _T("\tTHREADID:") << fot->m_threadId << std::endl;\r
51                                                 m_log << _T("\tCLASS:\t") << fot->m_className << std::endl;\r
52                                                 m_log << _T("\tTITLE:\t") << fot->m_titleName << std::endl;\r
53                                                 m_log << std::endl;\r
54                                                 m_focusOfThreads.erase(j);\r
55                                         }\r
56                                 }\r
57                                 m_detachedThreadIds.erase\r
58                                 (m_detachedThreadIds.begin(), m_detachedThreadIds.end());\r
59                         }\r
60 \r
61                         FocusOfThreads::iterator i = m_focusOfThreads.find(threadId);\r
62                         if (i != m_focusOfThreads.end()) {\r
63                                 m_currentFocusOfThread = &((*i).second);\r
64                                 if (!m_currentFocusOfThread->m_isConsole || 2 <= count) {\r
65                                         if (m_currentFocusOfThread->m_keymaps.empty())\r
66                                                 setCurrentKeymap(NULL);\r
67                                         else\r
68                                                 setCurrentKeymap(*m_currentFocusOfThread->m_keymaps.begin());\r
69                                         m_hwndFocus = m_currentFocusOfThread->m_hwndFocus;\r
70                                         checkShow(m_hwndFocus);\r
71 \r
72                                         Acquire a(&m_log, 1);\r
73                                         m_log << _T("FocusChanged") << std::endl;\r
74                                         m_log << _T("\tHWND:\t")\r
75                                         << std::hex << (int)m_currentFocusOfThread->m_hwndFocus\r
76                                         << std::dec << std::endl;\r
77                                         m_log << _T("\tTHREADID:")\r
78                                         << m_currentFocusOfThread->m_threadId << std::endl;\r
79                                         m_log << _T("\tCLASS:\t")\r
80                                         << m_currentFocusOfThread->m_className << std::endl;\r
81                                         m_log << _T("\tTITLE:\t")\r
82                                         << m_currentFocusOfThread->m_titleName << std::endl;\r
83                                         m_log << std::endl;\r
84                                         return;\r
85                                 }\r
86                         }\r
87                 }\r
88 \r
89                 _TCHAR className[GANA_MAX_ATOM_LENGTH];\r
90                 if (GetClassName(hwndFore, className, NUMBER_OF(className))) {\r
91                         if (_tcsicmp(className, _T("ConsoleWindowClass")) == 0) {\r
92                                 _TCHAR titleName[1024];\r
93                                 if (GetWindowText(hwndFore, titleName, NUMBER_OF(titleName)) == 0)\r
94                                         titleName[0] = _T('\0');\r
95                                 setFocus(hwndFore, threadId, className, titleName, true);\r
96                                 Acquire a(&m_log, 1);\r
97                                 m_log << _T("HWND:\t") << std::hex << reinterpret_cast<int>(hwndFore)\r
98                                 << std::dec << std::endl;\r
99                                 m_log << _T("THREADID:") << threadId << std::endl;\r
100                                 m_log << _T("CLASS:\t") << className << std::endl;\r
101                                 m_log << _T("TITLE:\t") << titleName << std::endl << std::endl;\r
102                                 goto restart;\r
103                         }\r
104                 }\r
105         }\r
106 \r
107         Acquire a(&m_cs);\r
108         if (m_globalFocus.m_keymaps.empty()) {\r
109                 Acquire a(&m_log, 1);\r
110                 m_log << _T("NO GLOBAL FOCUS") << std::endl;\r
111                 m_currentFocusOfThread = NULL;\r
112                 setCurrentKeymap(NULL);\r
113         } else {\r
114                 if (m_currentFocusOfThread != &m_globalFocus) {\r
115                         Acquire a(&m_log, 1);\r
116                         m_log << _T("GLOBAL FOCUS") << std::endl;\r
117                         m_currentFocusOfThread = &m_globalFocus;\r
118                         setCurrentKeymap(m_globalFocus.m_keymaps.front());\r
119                 }\r
120         }\r
121         m_hwndFocus = NULL;\r
122 }\r
123 \r
124 \r
125 \r
126 // is modifier pressed ?\r
127 bool Engine::isPressed(Modifier::Type i_mt)\r
128 {\r
129         const Keymap::ModAssignments &ma = m_currentKeymap->getModAssignments(i_mt);\r
130         for (Keymap::ModAssignments::const_iterator i = ma.begin();\r
131                         i != ma.end(); ++ i)\r
132                 if ((*i).m_key->m_isPressed)\r
133                         return true;\r
134         return false;\r
135 }\r
136 \r
137 \r
138 // fix modifier key (if fixed, return true)\r
139 bool Engine::fixModifierKey(ModifiedKey *io_mkey, Keymap::AssignMode *o_am)\r
140 {\r
141         // for all modifier ...\r
142         for (int i = Modifier::Type_begin; i != Modifier::Type_end; ++ i) {\r
143                 // get modifier assignments (list of modifier keys)\r
144                 const Keymap::ModAssignments &ma =\r
145                         m_currentKeymap->getModAssignments(static_cast<Modifier::Type>(i));\r
146 \r
147                 for (Keymap::ModAssignments::const_iterator\r
148                                 j = ma.begin(); j != ma.end(); ++ j)\r
149                         if (io_mkey->m_key == (*j).m_key) { // is io_mkey a modifier ?\r
150                                 {\r
151                                         Acquire a(&m_log, 1);\r
152                                         m_log << _T("* Modifier Key") << std::endl;\r
153                                 }\r
154                                 // set dontcare for this modifier\r
155                                 io_mkey->m_modifier.dontcare(static_cast<Modifier::Type>(i));\r
156                                 *o_am = (*j).m_assignMode;\r
157                                 return true;\r
158                         }\r
159         }\r
160         *o_am = Keymap::AM_notModifier;\r
161         return false;\r
162 }\r
163 \r
164 \r
165 // output to m_log\r
166 void Engine::outputToLog(const Key *i_key, const ModifiedKey &i_mkey,\r
167                                                  int i_debugLevel)\r
168 {\r
169         size_t i;\r
170         Acquire a(&m_log, i_debugLevel);\r
171 \r
172         // output scan codes\r
173         for (i = 0; i < i_key->getScanCodesSize(); ++ i) {\r
174                 if (i_key->getScanCodes()[i].m_flags & ScanCode::E0) m_log << _T("E0-");\r
175                 if (i_key->getScanCodes()[i].m_flags & ScanCode::E1) m_log << _T("E1-");\r
176                 if (!(i_key->getScanCodes()[i].m_flags & ScanCode::E0E1))\r
177                         m_log << _T("   ");\r
178                 m_log << _T("0x") << std::hex << std::setw(2) << std::setfill(_T('0'))\r
179                 << static_cast<int>(i_key->getScanCodes()[i].m_scan)\r
180                 << std::dec << _T(" ");\r
181         }\r
182 \r
183         if (!i_mkey.m_key) { // key corresponds to no phisical key\r
184                 m_log << std::endl;\r
185                 return;\r
186         }\r
187 \r
188         m_log << _T("  ") << i_mkey << std::endl;\r
189 }\r
190 \r
191 \r
192 // describe bindings\r
193 void Engine::describeBindings()\r
194 {\r
195         Acquire a(&m_log, 0);\r
196 \r
197         Keymap::DescribeParam dp;\r
198         for (KeymapPtrList::iterator i = m_currentFocusOfThread->m_keymaps.begin();\r
199                         i != m_currentFocusOfThread->m_keymaps.end(); ++ i)\r
200                 (*i)->describe(m_log, &dp);\r
201         m_log << std::endl;\r
202 }\r
203 \r
204 \r
205 // update m_lastPressedKey\r
206 void Engine::updateLastPressedKey(Key *i_key)\r
207 {\r
208         m_lastPressedKey[1] = m_lastPressedKey[0];\r
209         m_lastPressedKey[0] = i_key;\r
210 }\r
211 \r
212 // set current keymap\r
213 void Engine::setCurrentKeymap(const Keymap *i_keymap, bool i_doesAddToHistory)\r
214 {\r
215         if (i_doesAddToHistory) {\r
216                 m_keymapPrefixHistory.push_back(const_cast<Keymap *>(m_currentKeymap));\r
217                 if (MAX_KEYMAP_PREFIX_HISTORY < m_keymapPrefixHistory.size())\r
218                         m_keymapPrefixHistory.pop_front();\r
219         } else\r
220                 m_keymapPrefixHistory.clear();\r
221         m_currentKeymap = i_keymap;\r
222 }\r
223 \r
224 \r
225 // get current modifiers\r
226 Modifier Engine::getCurrentModifiers(Key *i_key, bool i_isPressed)\r
227 {\r
228         Modifier cmods;\r
229         cmods.add(m_currentLock);\r
230 \r
231         cmods.press(Modifier::Type_Shift  , isPressed(Modifier::Type_Shift  ));\r
232         cmods.press(Modifier::Type_Alt    , isPressed(Modifier::Type_Alt    ));\r
233         cmods.press(Modifier::Type_Control, isPressed(Modifier::Type_Control));\r
234         cmods.press(Modifier::Type_Windows, isPressed(Modifier::Type_Windows));\r
235         cmods.press(Modifier::Type_Up     , !i_isPressed);\r
236         cmods.press(Modifier::Type_Down   , i_isPressed);\r
237 \r
238         cmods.press(Modifier::Type_Repeat , false);\r
239         if (m_lastPressedKey[0] == i_key) {\r
240                 if (i_isPressed)\r
241                         cmods.press(Modifier::Type_Repeat, true);\r
242                 else\r
243                         if (m_lastPressedKey[1] == i_key)\r
244                                 cmods.press(Modifier::Type_Repeat, true);\r
245         }\r
246 \r
247         for (int i = Modifier::Type_Mod0; i <= Modifier::Type_Mod9; ++ i)\r
248                 cmods.press(static_cast<Modifier::Type>(i),\r
249                                         isPressed(static_cast<Modifier::Type>(i)));\r
250 \r
251         return cmods;\r
252 }\r
253 \r
254 \r
255 // generate keyboard event for a key\r
256 void Engine::generateKeyEvent(Key *i_key, bool i_doPress, bool i_isByAssign)\r
257 {\r
258         // check if key is event\r
259         bool isEvent = false;\r
260         for (Key **e = Event::events; *e; ++ e)\r
261                 if (*e == i_key) {\r
262                         isEvent = true;\r
263                         break;\r
264                 }\r
265 \r
266         bool isAlreadyReleased = false;\r
267 \r
268         if (!isEvent) {\r
269                 if (i_doPress && !i_key->m_isPressedOnWin32)\r
270                         ++ m_currentKeyPressCountOnWin32;\r
271                 else if (!i_doPress) {\r
272                         if (i_key->m_isPressedOnWin32)\r
273                                 -- m_currentKeyPressCountOnWin32;\r
274                         else\r
275                                 isAlreadyReleased = true;\r
276                 }\r
277                 i_key->m_isPressedOnWin32 = i_doPress;\r
278 \r
279                 if (i_isByAssign)\r
280                         i_key->m_isPressedByAssign = i_doPress;\r
281 \r
282                 Key *sync = m_setting->m_keyboard.getSyncKey();\r
283 \r
284                 if (!isAlreadyReleased || i_key == sync) {\r
285                         KEYBOARD_INPUT_DATA kid = { 0, 0, 0, 0, 0 };\r
286                         const ScanCode *sc = i_key->getScanCodes();\r
287                         for (size_t i = 0; i < i_key->getScanCodesSize(); ++ i) {\r
288                                 kid.MakeCode = sc[i].m_scan;\r
289                                 kid.Flags = sc[i].m_flags;\r
290                                 if (!i_doPress)\r
291                                         kid.Flags |= KEYBOARD_INPUT_DATA::BREAK;\r
292 #ifdef NO_DRIVER\r
293                                 injectInput(&kid, NULL);\r
294 #else // !NO_DRIVER\r
295                                 DWORD len;\r
296                                 WriteFile(m_device, &kid, sizeof(kid), &len, &m_ol);\r
297                                 CHECK_TRUE( GetOverlappedResult(m_device, &m_ol, &len, TRUE) );\r
298 #endif // !NO_DRIVER\r
299                         }\r
300 \r
301                         m_lastGeneratedKey = i_doPress ? i_key : NULL;\r
302                 }\r
303         }\r
304 \r
305         {\r
306                 Acquire a(&m_log, 1);\r
307                 m_log << _T("\t\t    =>\t");\r
308                 if (isAlreadyReleased)\r
309                         m_log << _T("(already released) ");\r
310         }\r
311         ModifiedKey mkey(i_key);\r
312         mkey.m_modifier.on(Modifier::Type_Up, !i_doPress);\r
313         mkey.m_modifier.on(Modifier::Type_Down, i_doPress);\r
314         outputToLog(i_key, mkey, 1);\r
315 }\r
316 \r
317 \r
318 // genete event\r
319 void Engine::generateEvents(Current i_c, const Keymap *i_keymap, Key *i_event)\r
320 {\r
321         // generate\r
322         i_c.m_keymap = i_keymap;\r
323         i_c.m_mkey.m_key = i_event;\r
324         if (const Keymap::KeyAssignment *keyAssign =\r
325                                 i_c.m_keymap->searchAssignment(i_c.m_mkey)) {\r
326                 {\r
327                         Acquire a(&m_log, 1);\r
328                         m_log << std::endl << _T("           ")\r
329                         << i_event->getName() << std::endl;\r
330                 }\r
331                 generateKeySeqEvents(i_c, keyAssign->m_keySeq, Part_all);\r
332         }\r
333 }\r
334 \r
335 \r
336 // genete modifier events\r
337 void Engine::generateModifierEvents(const Modifier &i_mod)\r
338 {\r
339         {\r
340                 Acquire a(&m_log, 1);\r
341                 m_log << _T("* Gen Modifiers\t{") << std::endl;\r
342         }\r
343 \r
344         for (int i = Modifier::Type_begin; i < Modifier::Type_BASIC; ++ i) {\r
345                 Keyboard::Mods &mods =\r
346                         m_setting->m_keyboard.getModifiers(static_cast<Modifier::Type>(i));\r
347 \r
348                 if (i_mod.isDontcare(static_cast<Modifier::Type>(i)))\r
349                         // no need to process\r
350                         ;\r
351                 else if (i_mod.isPressed(static_cast<Modifier::Type>(i)))\r
352                         // we have to press this modifier\r
353                 {\r
354                         bool noneIsPressed = true;\r
355                         bool noneIsPressedByAssign = true;\r
356                         for (Keyboard::Mods::iterator i = mods.begin(); i != mods.end(); ++ i) {\r
357                                 if ((*i)->m_isPressedOnWin32)\r
358                                         noneIsPressed = false;\r
359                                 if ((*i)->m_isPressedByAssign)\r
360                                         noneIsPressedByAssign = false;\r
361                         }\r
362                         if (noneIsPressed) {\r
363                                 if (noneIsPressedByAssign)\r
364                                         generateKeyEvent(mods.front(), true, false);\r
365                                 else\r
366                                         for (Keyboard::Mods::iterator\r
367                                                         i = mods.begin(); i != mods.end(); ++ i)\r
368                                                 if ((*i)->m_isPressedByAssign)\r
369                                                         generateKeyEvent((*i), true, false);\r
370                         }\r
371                 }\r
372 \r
373                 else\r
374                         // we have to release this modifier\r
375                 {\r
376                         // avoid such sequences as  "Alt U-ALt" or "Windows U-Windows"\r
377                         if (i == Modifier::Type_Alt || i == Modifier::Type_Windows) {\r
378                                 for (Keyboard::Mods::iterator j = mods.begin(); j != mods.end(); ++ j)\r
379                                         if ((*j) == m_lastGeneratedKey) {\r
380                                                 Keyboard::Mods *mods =\r
381                                                         &m_setting->m_keyboard.getModifiers(Modifier::Type_Shift);\r
382                                                 if (mods->size() == 0)\r
383                                                         mods = &m_setting->m_keyboard.getModifiers(\r
384                                                                            Modifier::Type_Control);\r
385                                                 if (0 < mods->size()) {\r
386                                                         generateKeyEvent(mods->front(), true, false);\r
387                                                         generateKeyEvent(mods->front(), false, false);\r
388                                                 }\r
389                                                 break;\r
390                                         }\r
391                         }\r
392 \r
393                         for (Keyboard::Mods::iterator j = mods.begin(); j != mods.end(); ++ j) {\r
394                                 if ((*j)->m_isPressedOnWin32)\r
395                                         generateKeyEvent((*j), false, false);\r
396                         }\r
397                 }\r
398         }\r
399 \r
400         {\r
401                 Acquire a(&m_log, 1);\r
402                 m_log << _T("\t\t}") << std::endl;\r
403         }\r
404 }\r
405 \r
406 \r
407 // generate keyboard events for action\r
408 void Engine::generateActionEvents(const Current &i_c, const Action *i_a,\r
409                                                                   bool i_doPress)\r
410 {\r
411         switch (i_a->getType()) {\r
412                 // key\r
413         case Action::Type_key: {\r
414                 const ModifiedKey &mkey\r
415                 = reinterpret_cast<ActionKey *>(\r
416                           const_cast<Action *>(i_a))->m_modifiedKey;\r
417 \r
418                 // release\r
419                 if (!i_doPress &&\r
420                                 (mkey.m_modifier.isOn(Modifier::Type_Up) ||\r
421                                  mkey.m_modifier.isDontcare(Modifier::Type_Up)))\r
422                         generateKeyEvent(mkey.m_key, false, true);\r
423 \r
424                 // press\r
425                 else if (i_doPress &&\r
426                                  (mkey.m_modifier.isOn(Modifier::Type_Down) ||\r
427                                   mkey.m_modifier.isDontcare(Modifier::Type_Down))) {\r
428                         Modifier modifier = mkey.m_modifier;\r
429                         modifier.add(i_c.m_mkey.m_modifier);\r
430                         generateModifierEvents(modifier);\r
431                         generateKeyEvent(mkey.m_key, true, true);\r
432                 }\r
433                 break;\r
434         }\r
435 \r
436         // keyseq\r
437         case Action::Type_keySeq: {\r
438                 const ActionKeySeq *aks = reinterpret_cast<const ActionKeySeq *>(i_a);\r
439                 generateKeySeqEvents(i_c, aks->m_keySeq,\r
440                                                          i_doPress ? Part_down : Part_up);\r
441                 break;\r
442         }\r
443 \r
444         // function\r
445         case Action::Type_function: {\r
446                 const ActionFunction *af = reinterpret_cast<const ActionFunction *>(i_a);\r
447                 bool is_up = (!i_doPress &&\r
448                                           (af->m_modifier.isOn(Modifier::Type_Up) ||\r
449                                            af->m_modifier.isDontcare(Modifier::Type_Up)));\r
450                 bool is_down = (i_doPress &&\r
451                                                 (af->m_modifier.isOn(Modifier::Type_Down) ||\r
452                                                  af->m_modifier.isDontcare(Modifier::Type_Down)));\r
453 \r
454                 if (!is_down && !is_up)\r
455                         break;\r
456 \r
457                 {\r
458                         Acquire a(&m_log, 1);\r
459                         m_log << _T("\t\t     >\t") << af->m_functionData;\r
460                 }\r
461 \r
462                 FunctionParam param;\r
463                 param.m_isPressed = i_doPress;\r
464                 param.m_hwnd = m_currentFocusOfThread->m_hwndFocus;\r
465                 param.m_c = i_c;\r
466                 param.m_doesNeedEndl = true;\r
467                 param.m_af = af;\r
468 \r
469                 param.m_c.m_mkey.m_modifier.on(Modifier::Type_Up, !i_doPress);\r
470                 param.m_c.m_mkey.m_modifier.on(Modifier::Type_Down, i_doPress);\r
471 \r
472                 af->m_functionData->exec(this, &param);\r
473 \r
474                 if (param.m_doesNeedEndl) {\r
475                         Acquire a(&m_log, 1);\r
476                         m_log << std::endl;\r
477                 }\r
478                 break;\r
479         }\r
480         }\r
481 }\r
482 \r
483 \r
484 // generate keyboard events for keySeq\r
485 void Engine::generateKeySeqEvents(const Current &i_c, const KeySeq *i_keySeq,\r
486                                                                   Part i_part)\r
487 {\r
488         const KeySeq::Actions &actions = i_keySeq->getActions();\r
489         if (actions.empty())\r
490                 return;\r
491         if (i_part == Part_up)\r
492                 generateActionEvents(i_c, actions[actions.size() - 1], false);\r
493         else {\r
494                 size_t i;\r
495                 for (i = 0 ; i < actions.size() - 1; ++ i) {\r
496                         generateActionEvents(i_c, actions[i], true);\r
497                         generateActionEvents(i_c, actions[i], false);\r
498                 }\r
499                 generateActionEvents(i_c, actions[i], true);\r
500                 if (i_part == Part_all)\r
501                         generateActionEvents(i_c, actions[i], false);\r
502         }\r
503 }\r
504 \r
505 \r
506 // generate keyboard events for current key\r
507 void Engine::generateKeyboardEvents(const Current &i_c)\r
508 {\r
509         if (++ m_generateKeyboardEventsRecursionGuard ==\r
510                         MAX_GENERATE_KEYBOARD_EVENTS_RECURSION_COUNT) {\r
511                 Acquire a(&m_log);\r
512                 m_log << _T("error: too deep keymap recursion.  there may be a loop.")\r
513                 << std::endl;\r
514                 return;\r
515         }\r
516 \r
517         const Keymap::KeyAssignment *keyAssign\r
518         = i_c.m_keymap->searchAssignment(i_c.m_mkey);\r
519         if (!keyAssign) {\r
520                 const KeySeq *keySeq = i_c.m_keymap->getDefaultKeySeq();\r
521                 ASSERT( keySeq );\r
522                 generateKeySeqEvents(i_c, keySeq, i_c.isPressed() ? Part_down : Part_up);\r
523         } else {\r
524                 if (keyAssign->m_modifiedKey.m_modifier.isOn(Modifier::Type_Up) ||\r
525                                 keyAssign->m_modifiedKey.m_modifier.isOn(Modifier::Type_Down))\r
526                         generateKeySeqEvents(i_c, keyAssign->m_keySeq, Part_all);\r
527                 else\r
528                         generateKeySeqEvents(i_c, keyAssign->m_keySeq,\r
529                                                                  i_c.isPressed() ? Part_down : Part_up);\r
530         }\r
531         m_generateKeyboardEventsRecursionGuard --;\r
532 }\r
533 \r
534 \r
535 // generate keyboard events for current key\r
536 void Engine::beginGeneratingKeyboardEvents(\r
537         const Current &i_c, bool i_isModifier)\r
538 {\r
539         //             (1)             (2)             (3)  (4)   (1)\r
540         // up/down:    D-              U-              D-   U-    D-\r
541         // keymap:     m_currentKeymap m_currentKeymap X    X     m_currentKeymap\r
542         // memo:       &Prefix(X)      ...             ...  ...   ...\r
543         // m_isPrefix: false           true            true false false\r
544 \r
545         Current cnew(i_c);\r
546 \r
547         bool isPhysicallyPressed\r
548         = cnew.m_mkey.m_modifier.isPressed(Modifier::Type_Down);\r
549 \r
550         // substitute\r
551         ModifiedKey mkey = m_setting->m_keyboard.searchSubstitute(cnew.m_mkey);\r
552         if (mkey.m_key) {\r
553                 cnew.m_mkey = mkey;\r
554                 if (isPhysicallyPressed) {\r
555                         cnew.m_mkey.m_modifier.off(Modifier::Type_Up);\r
556                         cnew.m_mkey.m_modifier.on(Modifier::Type_Down);\r
557                 } else {\r
558                         cnew.m_mkey.m_modifier.on(Modifier::Type_Up);\r
559                         cnew.m_mkey.m_modifier.off(Modifier::Type_Down);\r
560                 }\r
561                 for (int i = Modifier::Type_begin; i != Modifier::Type_end; ++ i) {\r
562                         Modifier::Type type = static_cast<Modifier::Type>(i);\r
563                         if (cnew.m_mkey.m_modifier.isDontcare(type) &&\r
564                                         !i_c.m_mkey.m_modifier.isDontcare(type))\r
565                                 cnew.m_mkey.m_modifier.press(\r
566                                         type, i_c.m_mkey.m_modifier.isPressed(type));\r
567                 }\r
568 \r
569                 {\r
570                         Acquire a(&m_log, 1);\r
571                         m_log << _T("* substitute") << std::endl;\r
572                 }\r
573                 outputToLog(mkey.m_key, cnew.m_mkey, 1);\r
574         }\r
575 \r
576         // for prefix key\r
577         const Keymap *tmpKeymap = m_currentKeymap;\r
578         if (i_isModifier || !m_isPrefix) ;\r
579         else if (isPhysicallyPressed)                   // when (3)\r
580                 m_isPrefix = false;\r
581         else if (!isPhysicallyPressed)          // when (2)\r
582                 m_currentKeymap = m_currentFocusOfThread->m_keymaps.front();\r
583 \r
584         // for m_emacsEditKillLine function\r
585         m_emacsEditKillLine.m_doForceReset = !i_isModifier;\r
586 \r
587         // generate key event !\r
588         m_generateKeyboardEventsRecursionGuard = 0;\r
589         if (isPhysicallyPressed)\r
590                 generateEvents(cnew, cnew.m_keymap, &Event::before_key_down);\r
591         generateKeyboardEvents(cnew);\r
592         if (!isPhysicallyPressed)\r
593                 generateEvents(cnew, cnew.m_keymap, &Event::after_key_up);\r
594 \r
595         // for m_emacsEditKillLine function\r
596         if (m_emacsEditKillLine.m_doForceReset)\r
597                 m_emacsEditKillLine.reset();\r
598 \r
599         // for prefix key\r
600         if (i_isModifier)\r
601                 ;\r
602         else if (!m_isPrefix)                           // when (1), (4)\r
603                 m_currentKeymap = m_currentFocusOfThread->m_keymaps.front();\r
604         else if (!isPhysicallyPressed)          // when (2)\r
605                 m_currentKeymap = tmpKeymap;\r
606 }\r
607 \r
608 \r
609 #ifdef NO_DRIVER\r
610 unsigned int Engine::injectInput(const KEYBOARD_INPUT_DATA *i_kid, const KBDLLHOOKSTRUCT *i_kidRaw)\r
611 {\r
612         INPUT kid;\r
613         kid.type = INPUT_KEYBOARD;\r
614         kid.ki.wVk = 0;\r
615         kid.ki.wScan = i_kid->MakeCode;\r
616         kid.ki.dwFlags = KEYEVENTF_SCANCODE;\r
617         kid.ki.time = i_kidRaw ? i_kidRaw->time : 0;\r
618         kid.ki.dwExtraInfo = i_kidRaw ? i_kidRaw->dwExtraInfo : 0;\r
619         if (i_kid->Flags & KEYBOARD_INPUT_DATA::BREAK) {\r
620                 kid.ki.dwFlags |= KEYEVENTF_KEYUP;\r
621         }\r
622         if (i_kid->Flags & KEYBOARD_INPUT_DATA::E0) {\r
623                 kid.ki.dwFlags |= KEYEVENTF_EXTENDEDKEY;\r
624         }\r
625         SendInput(1, &kid, sizeof(kid));\r
626         return 1;\r
627 }\r
628 #endif // NO_DRIVER\r
629 \r
630 \r
631 // pop all pressed key on win32\r
632 void Engine::keyboardResetOnWin32()\r
633 {\r
634         for (Keyboard::KeyIterator\r
635                         i = m_setting->m_keyboard.getKeyIterator();  *i; ++ i) {\r
636                 if ((*i)->m_isPressedOnWin32)\r
637                         generateKeyEvent((*i), false, true);\r
638         }\r
639 }\r
640 \r
641 \r
642 #ifdef NO_DRIVER\r
643 unsigned int WINAPI Engine::keyboardDetour(Engine *i_this, KBDLLHOOKSTRUCT *i_kid)\r
644 {\r
645         return i_this->keyboardDetour(i_kid);\r
646 }\r
647 \r
648 unsigned int Engine::keyboardDetour(KBDLLHOOKSTRUCT *i_kid)\r
649 {\r
650 #if 0\r
651         Acquire a(&m_log, 1);\r
652         m_log << std::hex\r
653         << _T("keyboardDetour: vkCode=") << i_kid->vkCode\r
654         << _T(" scanCode=") << i_kid->scanCode\r
655         << _T(" flags=") << i_kid->flags << std::endl;\r
656 #endif\r
657         if (i_kid->flags & LLKHF_INJECTED) {\r
658                 return 0;\r
659         } else {\r
660                 Key key;\r
661                 KEYBOARD_INPUT_DATA kid;\r
662 \r
663                 kid.UnitId = 0;\r
664                 kid.MakeCode = i_kid->scanCode;\r
665                 kid.Flags = 0;\r
666                 if (i_kid->flags & LLKHF_UP) {\r
667                         kid.Flags |= KEYBOARD_INPUT_DATA::BREAK;\r
668                 }\r
669                 if (i_kid->flags & LLKHF_EXTENDED) {\r
670                         kid.Flags |= KEYBOARD_INPUT_DATA::E0;\r
671                 }\r
672                 kid.Reserved = 0;\r
673                 kid.ExtraInformation = 0;\r
674 \r
675                 Acquire a(&m_cskidq);\r
676                 m_kidq.push_back(kid);\r
677                 SetEvent(m_readEvent);\r
678                 return 1;\r
679         }\r
680 }\r
681 #endif // NO_DRIVER\r
682 \r
683 // keyboard handler thread\r
684 unsigned int WINAPI Engine::keyboardHandler(void *i_this)\r
685 {\r
686         reinterpret_cast<Engine *>(i_this)->keyboardHandler();\r
687         _endthreadex(0);\r
688         return 0;\r
689 }\r
690 void Engine::keyboardHandler()\r
691 {\r
692         // initialize ok\r
693         CHECK_TRUE( SetEvent(m_threadEvent) );\r
694 \r
695         // loop\r
696         Key key;\r
697         while (!m_doForceTerminate) {\r
698                 KEYBOARD_INPUT_DATA kid;\r
699 \r
700 #ifndef NO_DRIVER\r
701                 DWORD len;\r
702 #endif // !NO_DRIVER\r
703                 {\r
704                         Acquire a(&m_log, 1);\r
705                         m_log << _T("begin ReadFile();") << std::endl;\r
706                 }\r
707 #ifdef NO_DRIVER\r
708                 if (1) {\r
709 #else // !NO_DRIVER\r
710                 if (!ReadFile(m_device, &kid, sizeof(kid), &len, &m_ol)) {\r
711                         if (GetLastError() != ERROR_IO_PENDING)\r
712                                 continue;\r
713 #endif // !NO_DRIVER\r
714 \r
715                         HANDLE handles[] = { m_readEvent, m_interruptThreadEvent };\r
716 rewait:\r
717                         switch (MsgWaitForMultipleObjects(NUMBER_OF(handles), &handles[0],\r
718                                                                                           FALSE, INFINITE, QS_POSTMESSAGE)) {\r
719                         case WAIT_OBJECT_0:                     // m_readEvent\r
720 #ifdef NO_DRIVER\r
721                                 {\r
722                                         Acquire a(&m_cskidq);\r
723                                         if (m_kidq.empty()) {\r
724                                                 goto rewait;\r
725                                         }\r
726                                         kid = m_kidq.front();\r
727                                         m_kidq.pop_front();\r
728                                         if (!m_kidq.empty()) {\r
729                                                 SetEvent(m_readEvent);\r
730                                         }\r
731                                 }\r
732 #else // !NO_DRIVER\r
733                                 if (!GetOverlappedResult(m_device, &m_ol, &len, FALSE))\r
734                                         continue;\r
735 #endif // !NO_DRIVER\r
736                                 break;\r
737 \r
738                         case WAIT_OBJECT_0 + 1:                 // m_interruptThreadEvent\r
739                                 CancelIo(m_device);\r
740                                 switch (m_interruptThreadReason) {\r
741                                 default: {\r
742                                         ASSERT( false );\r
743                                         Acquire a(&m_log, 0);\r
744                                         m_log << _T("internal error: m_interruptThreadReason == ")\r
745                                         << m_interruptThreadReason << std::endl;\r
746                                         break;\r
747                                 }\r
748 \r
749                                 case InterruptThreadReason_Terminate:\r
750                                         goto break_while;\r
751 \r
752                                 case InterruptThreadReason_Pause: {\r
753                                         CHECK_TRUE( SetEvent(m_threadEvent) );\r
754                                         while (WaitForMultipleObjects(1, &m_interruptThreadEvent,\r
755                                                                                                   FALSE, INFINITE) != WAIT_OBJECT_0)\r
756                                                 ;\r
757                                         switch (m_interruptThreadReason) {\r
758                                         case InterruptThreadReason_Terminate:\r
759                                                 goto break_while;\r
760 \r
761                                         case InterruptThreadReason_Resume:\r
762                                                 break;\r
763 \r
764                                         default:\r
765                                                 ASSERT( false );\r
766                                                 break;\r
767                                         }\r
768                                         CHECK_TRUE( SetEvent(m_threadEvent) );\r
769                                         break;\r
770                                 }\r
771                                 }\r
772                                 break;\r
773 \r
774                         case WAIT_OBJECT_0 + NUMBER_OF(handles): {\r
775                                 MSG message;\r
776 \r
777                                 while (PeekMessage(&message, NULL, 0, 0, PM_REMOVE)) {\r
778                                         switch (message.message) {\r
779                                         case WM_APP + 201: {\r
780                                                 if (message.wParam) {\r
781                                                         m_currentLock.on(Modifier::Type_Touchpad);\r
782                                                         m_currentLock.on(Modifier::Type_TouchpadSticky);\r
783                                                 } else\r
784                                                         m_currentLock.off(Modifier::Type_Touchpad);\r
785                                                 Acquire a(&m_log, 1);\r
786                                                 m_log << _T("touchpad: ") << message.wParam\r
787                                                 << _T(".") << (message.lParam & 0xffff)\r
788                                                 << _T(".") << (message.lParam >> 16 & 0xffff)\r
789                                                 << std::endl;\r
790                                                 break;\r
791                                         }\r
792                                         default:\r
793                                                 break;\r
794                                         }\r
795                                 }\r
796                                 goto rewait;\r
797                         }\r
798 \r
799                         default:\r
800                                 ASSERT( false );\r
801                                 continue;\r
802                         }\r
803                 }\r
804                 {\r
805                         Acquire a(&m_log, 1);\r
806                         m_log << _T("end ReadFile();") << std::endl;\r
807                 }\r
808 \r
809                 checkFocusWindow();\r
810 \r
811                 if (!m_setting ||       // m_setting has not been loaded\r
812                                 !m_isEnabled) { // disabled\r
813                         if (m_isLogMode) {\r
814                                 Key key;\r
815                                 key.addScanCode(ScanCode(kid.MakeCode, kid.Flags));\r
816                                 outputToLog(&key, ModifiedKey(), 0);\r
817                         } else {\r
818 #ifdef NO_DRIVER\r
819                                 injectInput(&kid, NULL);\r
820 #else // !NO_DRIVER\r
821                                 WriteFile(m_device, &kid, sizeof(kid), &len, &m_ol);\r
822                                 GetOverlappedResult(m_device, &m_ol, &len, TRUE);\r
823 #endif // !NO_DRIVER\r
824                         }\r
825                         updateLastPressedKey(NULL);\r
826                         continue;\r
827                 }\r
828 \r
829                 Acquire a(&m_cs);\r
830 \r
831                 if (!m_currentFocusOfThread ||\r
832                                 !m_currentKeymap) {\r
833 #ifndef NO_DRIVER\r
834                         WriteFile(m_device, &kid, sizeof(kid), &len, &m_ol);\r
835                         GetOverlappedResult(m_device, &m_ol, &len, TRUE);\r
836 #endif // !NO_DRIVER\r
837                         Acquire a(&m_log, 0);\r
838                         if (!m_currentFocusOfThread)\r
839                                 m_log << _T("internal error: m_currentFocusOfThread == NULL")\r
840                                 << std::endl;\r
841                         if (!m_currentKeymap)\r
842                                 m_log << _T("internal error: m_currentKeymap == NULL")\r
843                                 << std::endl;\r
844                         updateLastPressedKey(NULL);\r
845                         continue;\r
846                 }\r
847 \r
848                 Current c;\r
849                 c.m_keymap = m_currentKeymap;\r
850                 c.m_i = m_currentFocusOfThread->m_keymaps.begin();\r
851 \r
852                 // search key\r
853                 key.addScanCode(ScanCode(kid.MakeCode, kid.Flags));\r
854                 c.m_mkey = m_setting->m_keyboard.searchKey(key);\r
855                 if (!c.m_mkey.m_key) {\r
856                         c.m_mkey.m_key = m_setting->m_keyboard.searchPrefixKey(key);\r
857                         if (c.m_mkey.m_key)\r
858                                 continue;\r
859                 }\r
860 \r
861                 // press the key and update counter\r
862                 bool isPhysicallyPressed\r
863                 = !(key.getScanCodes()[0].m_flags & ScanCode::BREAK);\r
864                 if (c.m_mkey.m_key) {\r
865                         if (!c.m_mkey.m_key->m_isPressed && isPhysicallyPressed)\r
866                                 ++ m_currentKeyPressCount;\r
867                         else if (c.m_mkey.m_key->m_isPressed && !isPhysicallyPressed)\r
868                                 -- m_currentKeyPressCount;\r
869                         c.m_mkey.m_key->m_isPressed = isPhysicallyPressed;\r
870                 }\r
871 \r
872                 // create modifiers\r
873                 c.m_mkey.m_modifier = getCurrentModifiers(c.m_mkey.m_key,\r
874                                                           isPhysicallyPressed);\r
875                 Keymap::AssignMode am;\r
876                 bool isModifier = fixModifierKey(&c.m_mkey, &am);\r
877                 if (m_isPrefix) {\r
878                         if (isModifier && m_doesIgnoreModifierForPrefix)\r
879                                 am = Keymap::AM_true;\r
880                         if (m_doesEditNextModifier) {\r
881                                 Modifier modifier = m_modifierForNextKey;\r
882                                 modifier.add(c.m_mkey.m_modifier);\r
883                                 c.m_mkey.m_modifier = modifier;\r
884                         }\r
885                 }\r
886 \r
887                 if (m_isLogMode)\r
888                         outputToLog(&key, c.m_mkey, 0);\r
889                 else if (am == Keymap::AM_true) {\r
890                         {\r
891                                 Acquire a(&m_log, 1);\r
892                                 m_log << _T("* true modifier") << std::endl;\r
893                         }\r
894                         // true modifier doesn't generate scan code\r
895                         outputToLog(&key, c.m_mkey, 1);\r
896                 } else if (am == Keymap::AM_oneShot || am == Keymap::AM_oneShotRepeatable) {\r
897                         {\r
898                                 Acquire a(&m_log, 1);\r
899                                 if (am == Keymap::AM_oneShot)\r
900                                         m_log << _T("* one shot modifier") << std::endl;\r
901                                 else\r
902                                         m_log << _T("* one shot repeatable modifier") << std::endl;\r
903                         }\r
904                         // oneShot modifier doesn't generate scan code\r
905                         outputToLog(&key, c.m_mkey, 1);\r
906                         if (isPhysicallyPressed) {\r
907                                 if (am == Keymap::AM_oneShotRepeatable  // the key is repeating\r
908                                                 && m_oneShotKey.m_key == c.m_mkey.m_key) {\r
909                                         if (m_oneShotRepeatableRepeatCount <\r
910                                                         m_setting->m_oneShotRepeatableDelay) {\r
911                                                 ; // delay\r
912                                         } else {\r
913                                                 Current cnew = c;\r
914                                                 beginGeneratingKeyboardEvents(cnew, false);\r
915                                         }\r
916                                         ++ m_oneShotRepeatableRepeatCount;\r
917                                 } else {\r
918                                         m_oneShotKey = c.m_mkey;\r
919                                         m_oneShotRepeatableRepeatCount = 0;\r
920                                 }\r
921                         } else {\r
922                                 if (m_oneShotKey.m_key) {\r
923                                         Current cnew = c;\r
924                                         cnew.m_mkey.m_modifier = m_oneShotKey.m_modifier;\r
925                                         cnew.m_mkey.m_modifier.off(Modifier::Type_Up);\r
926                                         cnew.m_mkey.m_modifier.on(Modifier::Type_Down);\r
927                                         beginGeneratingKeyboardEvents(cnew, false);\r
928 \r
929                                         cnew = c;\r
930                                         cnew.m_mkey.m_modifier = m_oneShotKey.m_modifier;\r
931                                         cnew.m_mkey.m_modifier.on(Modifier::Type_Up);\r
932                                         cnew.m_mkey.m_modifier.off(Modifier::Type_Down);\r
933                                         beginGeneratingKeyboardEvents(cnew, false);\r
934                                 }\r
935                                 m_oneShotKey.m_key = NULL;\r
936                                 m_oneShotRepeatableRepeatCount = 0;\r
937                         }\r
938                 } else if (c.m_mkey.m_key)\r
939                         // normal key\r
940                 {\r
941                         outputToLog(&key, c.m_mkey, 1);\r
942                         if (isPhysicallyPressed)\r
943                                 m_oneShotKey.m_key = NULL;\r
944                         beginGeneratingKeyboardEvents(c, isModifier);\r
945                 }\r
946 \r
947                 // if counter is zero, reset modifiers and keys on win32\r
948                 if (m_currentKeyPressCount <= 0) {\r
949                         {\r
950                                 Acquire a(&m_log, 1);\r
951                                 m_log << _T("* No key is pressed") << std::endl;\r
952                         }\r
953                         generateModifierEvents(Modifier());\r
954                         if (0 < m_currentKeyPressCountOnWin32)\r
955                                 keyboardResetOnWin32();\r
956                         m_currentKeyPressCount = 0;\r
957                         m_currentKeyPressCountOnWin32 = 0;\r
958                         m_oneShotKey.m_key = NULL;\r
959                         if (m_currentLock.isOn(Modifier::Type_Touchpad) == false)\r
960                                 m_currentLock.off(Modifier::Type_TouchpadSticky);\r
961                 }\r
962 \r
963                 key.initialize();\r
964                 updateLastPressedKey(isPhysicallyPressed ? c.m_mkey.m_key : NULL);\r
965         }\r
966 break_while:\r
967         CHECK_TRUE( SetEvent(m_threadEvent) );\r
968 }\r
969 \r
970 \r
971 Engine::Engine(tomsgstream &i_log)\r
972                 : m_hwndAssocWindow(NULL),\r
973                 m_setting(NULL),\r
974                 m_device(INVALID_HANDLE_VALUE),\r
975                 m_didMayuStartDevice(false),\r
976                 m_threadEvent(NULL),\r
977                 m_mayudVersion(_T("unknown")),\r
978                 m_keyboardHandler(installKeyboardHook),\r
979                 m_mouseHandler(installMouseHook),\r
980                 m_readEvent(NULL),\r
981                 m_interruptThreadEvent(NULL),\r
982                 m_sts4mayu(NULL),\r
983                 m_cts4mayu(NULL),\r
984                 m_doForceTerminate(false),\r
985                 m_isLogMode(false),\r
986                 m_isEnabled(true),\r
987                 m_isSynchronizing(false),\r
988                 m_eSync(NULL),\r
989                 m_generateKeyboardEventsRecursionGuard(0),\r
990                 m_currentKeyPressCount(0),\r
991                 m_currentKeyPressCountOnWin32(0),\r
992                 m_lastGeneratedKey(NULL),\r
993                 m_oneShotRepeatableRepeatCount(0),\r
994                 m_isPrefix(false),\r
995                 m_currentKeymap(NULL),\r
996                 m_currentFocusOfThread(NULL),\r
997                 m_hwndFocus(NULL),\r
998                 m_afShellExecute(NULL),\r
999                 m_variable(0),\r
1000                 m_log(i_log) {\r
1001         for (size_t i = 0; i < NUMBER_OF(m_lastPressedKey); ++ i)\r
1002                 m_lastPressedKey[i] = NULL;\r
1003 \r
1004         // set default lock state\r
1005         for (int i = 0; i < Modifier::Type_end; ++ i)\r
1006                 m_currentLock.dontcare(static_cast<Modifier::Type>(i));\r
1007         for (int i = Modifier::Type_Lock0; i <= Modifier::Type_Lock9; ++ i)\r
1008                 m_currentLock.release(static_cast<Modifier::Type>(i));\r
1009 \r
1010 #ifndef NO_DRIVER\r
1011         if (!open()) {\r
1012                 throw ErrorMessage() << loadString(IDS_driverNotInstalled);\r
1013         }\r
1014 #endif // !NO_DRIVER\r
1015 \r
1016 #ifndef NO_DRIVER\r
1017         {\r
1018                 TCHAR versionBuf[256];\r
1019                 DWORD length = 0;\r
1020 \r
1021                 if (DeviceIoControl(m_device, IOCTL_MAYU_GET_VERSION, NULL, 0,\r
1022                                                         versionBuf, sizeof(versionBuf), &length, NULL)\r
1023                                 && length\r
1024                                 && length < sizeof(versionBuf))                 // fail safe\r
1025                         m_mayudVersion = tstring(versionBuf, length / 2);\r
1026         }\r
1027 #endif // !NO_DRIVER\r
1028         // create event for sync\r
1029         CHECK_TRUE( m_eSync = CreateEvent(NULL, FALSE, FALSE, NULL) );\r
1030         // create named pipe for &SetImeString\r
1031         m_hookPipe = CreateNamedPipe(addSessionId(HOOK_PIPE_NAME).c_str(),\r
1032                                                                  PIPE_ACCESS_OUTBOUND,\r
1033                                                                  PIPE_TYPE_BYTE, 1,\r
1034                                                                  0, 0, 0, NULL);\r
1035         StrExprArg::setEngine(this);\r
1036 }\r
1037 \r
1038 \r
1039 // open mayu device\r
1040 bool Engine::open() {\r
1041         // open mayu m_device\r
1042 #ifndef NO_DRIVER\r
1043         m_device = CreateFile(MAYU_DEVICE_FILE_NAME, GENERIC_READ | GENERIC_WRITE,\r
1044                                                   0, NULL, OPEN_EXISTING,\r
1045                                                   FILE_ATTRIBUTE_NORMAL | FILE_FLAG_OVERLAPPED, NULL);\r
1046 #endif // !NO_DRIVER\r
1047 \r
1048         if (m_device != INVALID_HANDLE_VALUE) {\r
1049                 return true;\r
1050         }\r
1051 \r
1052 #ifndef NO_DRIVER\r
1053         // start mayud\r
1054         SC_HANDLE hscm = OpenSCManager(NULL, NULL, SC_MANAGER_CONNECT);\r
1055         if (hscm) {\r
1056                 SC_HANDLE hs = OpenService(hscm, MAYU_DRIVER_NAME, SERVICE_START);\r
1057                 if (hs) {\r
1058                         StartService(hs, 0, NULL);\r
1059                         CloseServiceHandle(hs);\r
1060                         m_didMayuStartDevice = true;\r
1061                 }\r
1062                 CloseServiceHandle(hscm);\r
1063         }\r
1064 \r
1065         // open mayu m_device\r
1066         m_device = CreateFile(MAYU_DEVICE_FILE_NAME, GENERIC_READ | GENERIC_WRITE,\r
1067                                                   0, NULL, OPEN_EXISTING,\r
1068                                                   FILE_ATTRIBUTE_NORMAL | FILE_FLAG_OVERLAPPED, NULL);\r
1069 #endif // !NO_DRIVER\r
1070         return (m_device != INVALID_HANDLE_VALUE);\r
1071 }\r
1072 \r
1073 \r
1074 // close mayu device\r
1075 void Engine::close() {\r
1076         if (m_device != INVALID_HANDLE_VALUE) {\r
1077 #ifndef NO_DRIVER\r
1078                 CHECK_TRUE( CloseHandle(m_device) );\r
1079 #endif // !NO_DRIVER\r
1080         }\r
1081         m_device = INVALID_HANDLE_VALUE;\r
1082 }\r
1083 \r
1084 \r
1085 // start keyboard handler thread\r
1086 void Engine::start() {\r
1087         m_keyboardHandler.start(this);\r
1088         m_mouseHandler.start(this);\r
1089         CHECK_TRUE( m_threadEvent = CreateEvent(NULL, FALSE, FALSE, NULL) );\r
1090 \r
1091         CHECK_TRUE( m_readEvent = CreateEvent(NULL, FALSE, FALSE, NULL) );\r
1092         CHECK_TRUE( m_interruptThreadEvent = CreateEvent(NULL, FALSE, FALSE, NULL) );\r
1093         m_ol.Offset = 0;\r
1094         m_ol.OffsetHigh = 0;\r
1095         m_ol.hEvent = m_readEvent;\r
1096 \r
1097         CHECK_TRUE( m_threadHandle = (HANDLE)_beginthreadex(NULL, 0, keyboardHandler, this, 0, &m_threadId) );\r
1098         CHECK( WAIT_OBJECT_0 ==, WaitForSingleObject(m_threadEvent, INFINITE) );\r
1099 }\r
1100 \r
1101 \r
1102 // stop keyboard handler thread\r
1103 void Engine::stop() {\r
1104         if (m_threadEvent) {\r
1105                 m_doForceTerminate = true;\r
1106                 do {\r
1107                         m_interruptThreadReason = InterruptThreadReason_Terminate;\r
1108                         SetEvent(m_interruptThreadEvent);\r
1109                         //DWORD buf;\r
1110                         //M_DeviceIoControl(m_device, IOCTL_MAYU_DETOUR_CANCEL,\r
1111                         //                &buf, sizeof(buf), &buf, sizeof(buf), &buf, NULL);\r
1112 \r
1113                         // wait for message handler thread terminate\r
1114                 } while (WaitForSingleObject(m_threadEvent, 100) != WAIT_OBJECT_0);\r
1115                 CHECK_TRUE( CloseHandle(m_threadEvent) );\r
1116                 m_threadEvent = NULL;\r
1117                 WaitForSingleObject(m_threadHandle, 100);\r
1118                 CHECK_TRUE( CloseHandle(m_threadHandle) );\r
1119                 m_threadHandle = NULL;\r
1120 \r
1121                 // stop mayud\r
1122                 if (m_didMayuStartDevice) {\r
1123                         SC_HANDLE hscm = OpenSCManager(NULL, NULL, SC_MANAGER_CONNECT);\r
1124                         if (hscm) {\r
1125                                 SC_HANDLE hs = OpenService(hscm, MAYU_DRIVER_NAME, SERVICE_STOP);\r
1126                                 if (hs) {\r
1127                                         SERVICE_STATUS ss;\r
1128                                         ControlService(hs, SERVICE_CONTROL_STOP, &ss);\r
1129                                         CloseServiceHandle(hs);\r
1130                                 }\r
1131                                 CloseServiceHandle(hscm);\r
1132                         }\r
1133                 }\r
1134 \r
1135                 CHECK_TRUE( CloseHandle(m_readEvent) );\r
1136                 m_readEvent = NULL;\r
1137                 CHECK_TRUE( CloseHandle(m_interruptThreadEvent) );\r
1138                 m_interruptThreadEvent = NULL;\r
1139         }\r
1140         m_mouseHandler.stop();\r
1141         m_keyboardHandler.stop();\r
1142 }\r
1143 \r
1144 bool Engine::pause() {\r
1145         if (m_device != INVALID_HANDLE_VALUE) {\r
1146                 do {\r
1147                         m_interruptThreadReason = InterruptThreadReason_Pause;\r
1148                         SetEvent(m_interruptThreadEvent);\r
1149                 } while (WaitForSingleObject(m_threadEvent, 100) != WAIT_OBJECT_0);\r
1150 #ifndef NO_DRIVER\r
1151                 close();\r
1152 #endif // !NO_DRIVER\r
1153         }\r
1154         return true;\r
1155 }\r
1156 \r
1157 \r
1158 bool Engine::resume() {\r
1159         if (m_device == INVALID_HANDLE_VALUE) {\r
1160 #ifndef NO_DRIVER\r
1161                 if (!open()) {\r
1162                         return false;                           // FIXME\r
1163                 }\r
1164 #endif // !NO_DRIVER\r
1165                 do {\r
1166                         m_interruptThreadReason = InterruptThreadReason_Resume;\r
1167                         SetEvent(m_interruptThreadEvent);\r
1168                 } while (WaitForSingleObject(m_threadEvent, 100) != WAIT_OBJECT_0);\r
1169         }\r
1170         return true;\r
1171 }\r
1172 \r
1173 \r
1174 bool Engine::prepairQuit() {\r
1175         // terminate and unload DLL for ThumbSense support if loaded\r
1176         manageTs4mayu(_T("sts4mayu.dll"), _T("SynCOM.dll"),\r
1177                                   false, &m_sts4mayu);\r
1178         manageTs4mayu(_T("cts4mayu.dll"), _T("TouchPad.dll"),\r
1179                                   false, &m_cts4mayu);\r
1180         return true;\r
1181 }\r
1182 \r
1183 \r
1184 Engine::~Engine() {\r
1185         stop();\r
1186         CHECK_TRUE( CloseHandle(m_eSync) );\r
1187 \r
1188         // close m_device\r
1189 #ifndef NO_DRIVER\r
1190         close();\r
1191 #endif // !NO_DRIVER\r
1192         // destroy named pipe for &SetImeString\r
1193         if (m_hookPipe && m_hookPipe != INVALID_HANDLE_VALUE) {\r
1194                 DisconnectNamedPipe(m_hookPipe);\r
1195                 CHECK_TRUE( CloseHandle(m_hookPipe) );\r
1196         }\r
1197 }\r
1198 \r
1199 \r
1200 void Engine::manageTs4mayu(TCHAR *i_ts4mayuDllName,\r
1201                                                    TCHAR *i_dependDllName,\r
1202                                                    bool i_load, HMODULE *i_pTs4mayu) {\r
1203         Acquire a(&m_log, 0);\r
1204 \r
1205         if (i_load == false) {\r
1206                 if (*i_pTs4mayu) {\r
1207                         bool (WINAPI *pTs4mayuTerm)();\r
1208 \r
1209                         pTs4mayuTerm = (bool (WINAPI*)())GetProcAddress(*i_pTs4mayu, "ts4mayuTerm");\r
1210                         if (pTs4mayuTerm() == true)\r
1211                                 FreeLibrary(*i_pTs4mayu);\r
1212                         *i_pTs4mayu = NULL;\r
1213                         m_log << i_ts4mayuDllName <<_T(" unloaded") << std::endl;\r
1214                 }\r
1215         } else {\r
1216                 if (*i_pTs4mayu) {\r
1217                         m_log << i_ts4mayuDllName << _T(" already loaded") << std::endl;\r
1218                 } else {\r
1219                         if (SearchPath(NULL, i_dependDllName, NULL, 0, NULL, NULL) == 0) {\r
1220                                 m_log << _T("load ") << i_ts4mayuDllName\r
1221                                 << _T(" failed: can't find ") << i_dependDllName\r
1222                                 << std::endl;\r
1223                         } else {\r
1224                                 *i_pTs4mayu = LoadLibrary(i_ts4mayuDllName);\r
1225                                 if (*i_pTs4mayu == NULL) {\r
1226                                         m_log << _T("load ") << i_ts4mayuDllName\r
1227                                         << _T(" failed: can't find it") << std::endl;\r
1228                                 } else {\r
1229                                         bool (WINAPI *pTs4mayuInit)(UINT);\r
1230 \r
1231                                         pTs4mayuInit = (bool (WINAPI*)(UINT))GetProcAddress(*i_pTs4mayu, "ts4mayuInit");\r
1232                                         if (pTs4mayuInit(m_threadId) == true)\r
1233                                                 m_log << i_ts4mayuDllName <<_T(" loaded") << std::endl;\r
1234                                         else\r
1235                                                 m_log << i_ts4mayuDllName\r
1236                                                 <<_T(" load failed: can't initialize") << std::endl;\r
1237                                 }\r
1238                         }\r
1239                 }\r
1240         }\r
1241 }\r
1242 \r
1243 \r
1244 // set m_setting\r
1245 bool Engine::setSetting(Setting *i_setting) {\r
1246         Acquire a(&m_cs);\r
1247         if (m_isSynchronizing)\r
1248                 return false;\r
1249 \r
1250         if (m_setting) {\r
1251                 for (Keyboard::KeyIterator i = m_setting->m_keyboard.getKeyIterator();\r
1252                                 *i; ++ i) {\r
1253                         Key *key = i_setting->m_keyboard.searchKey(*(*i));\r
1254                         if (key) {\r
1255                                 key->m_isPressed = (*i)->m_isPressed;\r
1256                                 key->m_isPressedOnWin32 = (*i)->m_isPressedOnWin32;\r
1257                                 key->m_isPressedByAssign = (*i)->m_isPressedByAssign;\r
1258                         }\r
1259                 }\r
1260                 if (m_lastGeneratedKey)\r
1261                         m_lastGeneratedKey =\r
1262                                 i_setting->m_keyboard.searchKey(*m_lastGeneratedKey);\r
1263                 for (size_t i = 0; i < NUMBER_OF(m_lastPressedKey); ++ i)\r
1264                         if (m_lastPressedKey[i])\r
1265                                 m_lastPressedKey[i] =\r
1266                                         i_setting->m_keyboard.searchKey(*m_lastPressedKey[i]);\r
1267         }\r
1268 \r
1269         m_setting = i_setting;\r
1270 \r
1271         manageTs4mayu(_T("sts4mayu.dll"), _T("SynCOM.dll"),\r
1272                                   m_setting->m_sts4mayu, &m_sts4mayu);\r
1273         manageTs4mayu(_T("cts4mayu.dll"), _T("TouchPad.dll"),\r
1274                                   m_setting->m_cts4mayu, &m_cts4mayu);\r
1275 \r
1276         g_hookData->m_correctKanaLockHandling = m_setting->m_correctKanaLockHandling;\r
1277         if (m_currentFocusOfThread) {\r
1278                 for (FocusOfThreads::iterator i = m_focusOfThreads.begin();\r
1279                                 i != m_focusOfThreads.end(); i ++) {\r
1280                         FocusOfThread *fot = &(*i).second;\r
1281                         m_setting->m_keymaps.searchWindow(&fot->m_keymaps,\r
1282                                                                                           fot->m_className, fot->m_titleName);\r
1283                 }\r
1284         }\r
1285         m_setting->m_keymaps.searchWindow(&m_globalFocus.m_keymaps, _T(""), _T(""));\r
1286         if (m_globalFocus.m_keymaps.empty()) {\r
1287                 Acquire a(&m_log, 0);\r
1288                 m_log << _T("internal error: m_globalFocus.m_keymap is empty")\r
1289                 << std::endl;\r
1290         }\r
1291         m_currentFocusOfThread = &m_globalFocus;\r
1292         setCurrentKeymap(m_globalFocus.m_keymaps.front());\r
1293         m_hwndFocus = NULL;\r
1294         return true;\r
1295 }\r
1296 \r
1297 \r
1298 void Engine::checkShow(HWND i_hwnd) {\r
1299         // update show style of window\r
1300         // this update should be done in hook DLL, but to\r
1301         // avoid update-loss for some applications(such as\r
1302         // cmd.exe), we update here.\r
1303         bool isMaximized = false;\r
1304         bool isMinimized = false;\r
1305         bool isMDIMaximized = false;\r
1306         bool isMDIMinimized = false;\r
1307         while (i_hwnd) {\r
1308 #ifdef MAYU64\r
1309                 LONG_PTR exStyle = GetWindowLongPtr(i_hwnd, GWL_EXSTYLE);\r
1310 #else\r
1311                 LONG exStyle = GetWindowLong(i_hwnd, GWL_EXSTYLE);\r
1312 #endif\r
1313                 if (exStyle & WS_EX_MDICHILD) {\r
1314                         WINDOWPLACEMENT placement;\r
1315                         placement.length = sizeof(WINDOWPLACEMENT);\r
1316                         if (GetWindowPlacement(i_hwnd, &placement)) {\r
1317                                 switch (placement.showCmd) {\r
1318                                 case SW_SHOWMAXIMIZED:\r
1319                                         isMDIMaximized = true;\r
1320                                         break;\r
1321                                 case SW_SHOWMINIMIZED:\r
1322                                         isMDIMinimized = true;\r
1323                                         break;\r
1324                                 case SW_SHOWNORMAL:\r
1325                                 default:\r
1326                                         break;\r
1327                                 }\r
1328                         }\r
1329                 }\r
1330 \r
1331 #ifdef MAYU64\r
1332                 LONG_PTR style = GetWindowLongPtr(i_hwnd, GWL_STYLE);\r
1333 #else\r
1334                 LONG style = GetWindowLong(i_hwnd, GWL_STYLE);\r
1335 #endif\r
1336                 if ((style & WS_CHILD) == 0) {\r
1337                         WINDOWPLACEMENT placement;\r
1338                         placement.length = sizeof(WINDOWPLACEMENT);\r
1339                         if (GetWindowPlacement(i_hwnd, &placement)) {\r
1340                                 switch (placement.showCmd) {\r
1341                                 case SW_SHOWMAXIMIZED:\r
1342                                         isMaximized = true;\r
1343                                         break;\r
1344                                 case SW_SHOWMINIMIZED:\r
1345                                         isMinimized = true;\r
1346                                         break;\r
1347                                 case SW_SHOWNORMAL:\r
1348                                 default:\r
1349                                         break;\r
1350                                 }\r
1351                         }\r
1352                 }\r
1353                 i_hwnd = GetParent(i_hwnd);\r
1354         }\r
1355         setShow(isMDIMaximized, isMDIMinimized, true);\r
1356         setShow(isMaximized, isMinimized, false);\r
1357 }\r
1358 \r
1359 \r
1360 // focus\r
1361 bool Engine::setFocus(HWND i_hwndFocus, DWORD i_threadId,\r
1362                                           const tstringi &i_className, const tstringi &i_titleName,\r
1363                                           bool i_isConsole) {\r
1364         Acquire a(&m_cs);\r
1365         if (m_isSynchronizing)\r
1366                 return false;\r
1367         if (i_hwndFocus == NULL)\r
1368                 return true;\r
1369 \r
1370         // remove newly created thread's id from m_detachedThreadIds\r
1371         if (!m_detachedThreadIds.empty()) {\r
1372                 DetachedThreadIds::iterator i;\r
1373                 bool retry;\r
1374                 do {\r
1375                         retry = false;\r
1376                         for (i = m_detachedThreadIds.begin();\r
1377                                         i != m_detachedThreadIds.end(); ++ i)\r
1378                                 if (*i == i_threadId) {\r
1379                                         m_detachedThreadIds.erase(i);\r
1380                                         retry = true;\r
1381                                         break;\r
1382                                 }\r
1383                 } while (retry);\r
1384         }\r
1385 \r
1386         FocusOfThread *fot;\r
1387         FocusOfThreads::iterator i = m_focusOfThreads.find(i_threadId);\r
1388         if (i != m_focusOfThreads.end()) {\r
1389                 fot = &(*i).second;\r
1390                 if (fot->m_hwndFocus == i_hwndFocus &&\r
1391                                 fot->m_isConsole == i_isConsole &&\r
1392                                 fot->m_className == i_className &&\r
1393                                 fot->m_titleName == i_titleName)\r
1394                         return true;\r
1395         } else {\r
1396                 i = m_focusOfThreads.insert(\r
1397                                 FocusOfThreads::value_type(i_threadId, FocusOfThread())).first;\r
1398                 fot = &(*i).second;\r
1399                 fot->m_threadId = i_threadId;\r
1400         }\r
1401         fot->m_hwndFocus = i_hwndFocus;\r
1402         fot->m_isConsole = i_isConsole;\r
1403         fot->m_className = i_className;\r
1404         fot->m_titleName = i_titleName;\r
1405 \r
1406         if (m_setting) {\r
1407                 m_setting->m_keymaps.searchWindow(&fot->m_keymaps,\r
1408                                                                                   i_className, i_titleName);\r
1409                 ASSERT(0 < fot->m_keymaps.size());\r
1410         } else\r
1411                 fot->m_keymaps.clear();\r
1412         checkShow(i_hwndFocus);\r
1413         return true;\r
1414 }\r
1415 \r
1416 \r
1417 // lock state\r
1418 bool Engine::setLockState(bool i_isNumLockToggled,\r
1419                                                   bool i_isCapsLockToggled,\r
1420                                                   bool i_isScrollLockToggled,\r
1421                                                   bool i_isKanaLockToggled,\r
1422                                                   bool i_isImeLockToggled,\r
1423                                                   bool i_isImeCompToggled) {\r
1424         Acquire a(&m_cs);\r
1425         if (m_isSynchronizing)\r
1426                 return false;\r
1427         m_currentLock.on(Modifier::Type_NumLock, i_isNumLockToggled);\r
1428         m_currentLock.on(Modifier::Type_CapsLock, i_isCapsLockToggled);\r
1429         m_currentLock.on(Modifier::Type_ScrollLock, i_isScrollLockToggled);\r
1430         m_currentLock.on(Modifier::Type_KanaLock, i_isKanaLockToggled);\r
1431         m_currentLock.on(Modifier::Type_ImeLock, i_isImeLockToggled);\r
1432         m_currentLock.on(Modifier::Type_ImeComp, i_isImeCompToggled);\r
1433         return true;\r
1434 }\r
1435 \r
1436 \r
1437 // show\r
1438 bool Engine::setShow(bool i_isMaximized, bool i_isMinimized,\r
1439                                          bool i_isMDI) {\r
1440         Acquire a(&m_cs);\r
1441         if (m_isSynchronizing)\r
1442                 return false;\r
1443         Acquire b(&m_log, 1);\r
1444         Modifier::Type max, min;\r
1445         if (i_isMDI == true) {\r
1446                 max = Modifier::Type_MdiMaximized;\r
1447                 min = Modifier::Type_MdiMinimized;\r
1448         } else {\r
1449                 max = Modifier::Type_Maximized;\r
1450                 min = Modifier::Type_Minimized;\r
1451         }\r
1452         m_currentLock.on(max, i_isMaximized);\r
1453         m_currentLock.on(min, i_isMinimized);\r
1454         m_log << _T("Set show to ") << (i_isMaximized ? _T("Maximized") :\r
1455                                                                         i_isMinimized ? _T("Minimized") : _T("Normal"));\r
1456         if (i_isMDI == true) {\r
1457                 m_log << _T(" (MDI)");\r
1458         }\r
1459         m_log << std::endl;\r
1460         return true;\r
1461 }\r
1462 \r
1463 \r
1464 // sync\r
1465 bool Engine::syncNotify() {\r
1466         Acquire a(&m_cs);\r
1467         if (!m_isSynchronizing)\r
1468                 return false;\r
1469         CHECK_TRUE( SetEvent(m_eSync) );\r
1470         return true;\r
1471 }\r
1472 \r
1473 \r
1474 // thread detach notify\r
1475 bool Engine::threadDetachNotify(DWORD i_threadId) {\r
1476         Acquire a(&m_cs);\r
1477         m_detachedThreadIds.push_back(i_threadId);\r
1478         return true;\r
1479 }\r
1480 \r
1481 \r
1482 // get help message\r
1483 void Engine::getHelpMessages(tstring *o_helpMessage, tstring *o_helpTitle) {\r
1484         Acquire a(&m_cs);\r
1485         *o_helpMessage = m_helpMessage;\r
1486         *o_helpTitle = m_helpTitle;\r
1487 }\r
1488 \r
1489 \r
1490 // command notify\r
1491 void Engine::commandNotify(\r
1492         HWND i_hwnd, UINT i_message, WPARAM i_wParam, LPARAM i_lParam) {\r
1493         Acquire b(&m_log, 0);\r
1494         HWND hf = m_hwndFocus;\r
1495         if (!hf)\r
1496                 return;\r
1497 \r
1498         if (GetWindowThreadProcessId(hf, NULL) ==\r
1499                         GetWindowThreadProcessId(m_hwndAssocWindow, NULL))\r
1500                 return; // inhibit the investigation of MADO TSUKAI NO YUUTSU\r
1501 \r
1502         const _TCHAR *target = NULL;\r
1503         int number_target = 0;\r
1504 \r
1505         if (i_hwnd == hf)\r
1506                 target = _T("ToItself");\r
1507         else if (i_hwnd == GetParent(hf))\r
1508                 target = _T("ToParentWindow");\r
1509         else {\r
1510                 // Function::toMainWindow\r
1511                 HWND h = hf;\r
1512                 while (true) {\r
1513                         HWND p = GetParent(h);\r
1514                         if (!p)\r
1515                                 break;\r
1516                         h = p;\r
1517                 }\r
1518                 if (i_hwnd == h)\r
1519                         target = _T("ToMainWindow");\r
1520                 else {\r
1521                         // Function::toOverlappedWindow\r
1522                         HWND h = hf;\r
1523                         while (h) {\r
1524 #ifdef MAYU64\r
1525                                 LONG_PTR style = GetWindowLongPtr(h, GWL_STYLE);\r
1526 #else\r
1527                                 LONG style = GetWindowLong(h, GWL_STYLE);\r
1528 #endif\r
1529                                 if ((style & WS_CHILD) == 0)\r
1530                                         break;\r
1531                                 h = GetParent(h);\r
1532                         }\r
1533                         if (i_hwnd == h)\r
1534                                 target = _T("ToOverlappedWindow");\r
1535                         else {\r
1536                                 // number\r
1537                                 HWND h = hf;\r
1538                                 for (number_target = 0; h; number_target ++, h = GetParent(h))\r
1539                                         if (i_hwnd == h)\r
1540                                                 break;\r
1541                                 return;\r
1542                         }\r
1543                 }\r
1544         }\r
1545 \r
1546         m_log << _T("&PostMessage(");\r
1547         if (target)\r
1548                 m_log << target;\r
1549         else\r
1550                 m_log << number_target;\r
1551         m_log << _T(", ") << i_message\r
1552         << _T(", 0x") << std::hex << i_wParam\r
1553         << _T(", 0x") << i_lParam << _T(") # hwnd = ")\r
1554         << reinterpret_cast<int>(i_hwnd) << _T(", ")\r
1555         << _T("message = ") << std::dec;\r
1556         if (i_message == WM_COMMAND)\r
1557                 m_log << _T("WM_COMMAND, ");\r
1558         else if (i_message == WM_SYSCOMMAND)\r
1559                 m_log << _T("WM_SYSCOMMAND, ");\r
1560         else\r
1561                 m_log << i_message << _T(", ");\r
1562         m_log << _T("wNotifyCode = ") << HIWORD(i_wParam) << _T(", ")\r
1563         << _T("wID = ") << LOWORD(i_wParam) << _T(", ")\r
1564         << _T("hwndCtrl = 0x") << std::hex << i_lParam << std::dec << std::endl;\r
1565 }\r
1566 \r
1567 unsigned int WINAPI Engine::InputHandler::run(void *i_this)\r
1568 {\r
1569         reinterpret_cast<InputHandler*>(i_this)->run();\r
1570         _endthreadex(0);\r
1571         return 0;\r
1572 }\r
1573 \r
1574 Engine::InputHandler::InputHandler(INSTALL_HOOK i_installHook) : m_installHook(i_installHook)\r
1575 {\r
1576         CHECK_TRUE(m_hEvent = CreateEvent(NULL, FALSE, FALSE, NULL));\r
1577         CHECK_TRUE(m_hThread = (HANDLE)_beginthreadex(NULL, 0, run, this, CREATE_SUSPENDED, &m_threadId));\r
1578 }\r
1579 \r
1580 Engine::InputHandler::~InputHandler()\r
1581 {\r
1582         CloseHandle(m_hEvent);\r
1583 }\r
1584 \r
1585 void Engine::InputHandler::run()\r
1586 {\r
1587         MSG msg;\r
1588 \r
1589         CHECK_FALSE(m_installHook(Engine::keyboardDetour, m_engine, true));\r
1590         PeekMessage(&msg, NULL, WM_USER, WM_USER, PM_NOREMOVE);\r
1591         SetEvent(m_hEvent);\r
1592 \r
1593         while (GetMessage(&msg, NULL, 0, 0)) {\r
1594                 // nothing to do...\r
1595         }\r
1596 \r
1597         CHECK_FALSE(m_installHook(Engine::keyboardDetour, m_engine, false));\r
1598 \r
1599         return;\r
1600 }\r
1601 \r
1602 int Engine::InputHandler::start(Engine *i_engine)\r
1603 {\r
1604         m_engine = i_engine;\r
1605         ResumeThread(m_hThread);\r
1606         WaitForSingleObject(m_hEvent, INFINITE);\r
1607         return 0;\r
1608 }\r
1609 \r
1610 int Engine::InputHandler::stop()\r
1611 {\r
1612         PostThreadMessage(m_threadId, WM_QUIT, 0, 0);\r
1613         WaitForSingleObject(m_hThread, INFINITE);\r
1614         return 0;\r
1615 }\r