#define TEAM_RED 1\r
#define NO_TEAM 2\r
\r
+// Team properties ----------------------------------------------------------\r
+#define TPROP_Name 0\r
+#define TPROP_Score 1\r
+#define TPROP_IsValid 2\r
+#define TPROP_NumPlayers 3\r
+#define TPROP_NumLivePlayers 4\r
+#define TPROP_TextColor 5\r
+#define TPROP_PlayerStartNum 6\r
+#define TPROP_Spread 7\r
+#define TPROP_Carrier 8\r
+#define TPROP_Assister 9\r
+#define TPROP_FragCount 10\r
+#define TPROP_DeathCount 11\r
+#define TPROP_WinCount 12\r
+#define TPROP_PointCount 13\r
+#define TPROP_ReturnTics 14\r
+#define TPROP_TeamItem 15\r
+#define TPROP_WinnerTheme 16\r
+#define TPROP_LoserTheme 17\r
+\r
// Skulltag Invasion --------------------------------------------------------\r
#define IS_WAITINGFORPLAYERS 0\r
#define IS_FIRSTCOUNTDOWN 1\r
-69:GetWeapon(0),\r
-70:SoundVolume(3),\r
\r
+ // Zandronum's\r
+ -100:ResetMap(0),\r
+ -101:PlayerIsSpectator(1),\r
+ -102:ConsolePlayerNumber(0),\r
+ -103:GetTeamProperty(2),\r
+ -104:GetPlayerLivesLeft(1),\r
+ -105:SetPlayerLivesLeft(2),\r
+ -106:KickFromGame(2),\r
+ \r
// ZDaemon's\r
-19260:GetTeamScore(1),\r
-19261:SetTeamScore(2),\r
\r
- -1000:__EndOfList__(10);\r
+ -100000:__EndOfList__(10);\r
\r