OSDN Git Service

- added CR_CYAN to ACS headers.
[zandronum/zandronum-acc.git] / zdefs.acs
2012-04-14 Christoph Oelckers- added CR_CYAN to ACS headers.
2012-03-11 Christoph Oelckers- added new AProps to ACC headers.
2011-12-06 Randy Heit- Add SECF_FLOORDROP and SECF_NORESPAWN to zdefs.acs.
2011-06-13 Christoph Oelckers- ACC header part of setPointer/setActivator, submitted...
2011-04-17 Randy Heit- Add TEXFLAG_ADDOFFSET definition, so that all the...
2011-01-23 Christoph Oelckers- added a 'block sight' line flag.
2011-01-14 Christoph Oelckers- added DavidPH's A_SetMass submission.
2010-12-16 Christoph Oelckers- added APROP_Dormant actor property for ACS (read...
2010-11-07 Christoph Oelckers- ACC part of AProp_Scalex/Y.
2010-11-07 Christoph Oelckers- ACC definition of APROP_Waterlevel.
2010-09-16 Christoph Oelckers- added Demolisher's APROP_Target/TracerTID submission.
2010-08-13 Christoph Oelckers- added PinkSilver's ACS Checksight submission.
2010-07-24 Christoph Oelckers- added PinkSilver's APROP_MasterTid submission.
2010-06-18 Randy Heit- Add CHANGELEVEL_RESETHEALTH to zdefs.acs.
2010-04-20 Christoph Oelckers- new ACC definitions for print features.
2010-01-28 Christoph Oelckers- fixed: NO_CHANGE was not declared correctly in ACS...
2010-01-24 Christoph Oelckers- added PROP_BUDDHA option to SetPlayerProperty.
2009-12-29 Christoph Oelckers- Added ACS stubs for GZDoom's new SetGlobalFogParamete...
2009-10-27 Randy Heit- Update zdefs.acs and zspecial.acs.
2009-10-15 Christoph Oelckers- ACC Aprop_DamageFactor.
2009-10-10 Christoph Oelckers- AProp_Notrigger in ACS header.
2009-09-14 Christoph OelckersACC header changes for last revision.
2009-07-05 Christoph Oelckers- Added missing APROP_Species #define for CheckActorPro...
2009-05-17 Christoph Oelckers- fixed line blocking constants in zdefs.acs.
2009-05-09 Christoph OelckersAdded AProp_Notarget to ACS headers.
2009-04-18 Randy Heit- Removed definitions Gez listed as not actually presen...
2009-04-18 Randy Heit- Updated ACC with current Skulltag definitions. (LSPEC...
2009-02-22 Christoph OelckersACC header additons for Line_SetBlocking.
2009-01-28 Christoph Oelckers- added APROP_Dropped to zdefs.acs
2008-12-07 Randy Heit- Add x and b casts for ACS printing.
2008-09-13 Randy Heit- Added GetPlayerInput() support to ACS.
2008-06-28 Christoph Oelckers- fixed typo in zdefs.acs
2008-05-22 Christoph Oelckers- ACC Changes for morph update.
2008-05-09 Christoph Oelckers- ACC header changes for Sector_ChangeFlags special.
2008-03-22 Christoph Oelckers- added Line_SetTextureOffset to ACC files.
2008-01-28 Christoph Oelckers- Added SnowKate709's APROP_MaxHealth submission.
2007-09-04 Christoph OelckersAdded Hexen spawnables to zdefs.acs
2007-02-24 Christoph Oelckers- Fixed: In the Doom2 cast finale it was impossible...
2006-11-10 Christoph Oelckers- Added a check to P_CheckMissileSpawn to decrease...
2006-09-03 Randy HeitWoops. zdefs.acs was missing the PLAYERINFO #defines...
2006-09-01 Randy Heit- Removed PCD_PRINTCOLOR.
2006-08-22 Randy HeitAdded PCD_PRINTCOLOR support to ACC.
2006-08-10 Christoph OelckersAugust 10, 2006 (Changes by Graf Zahl)
2006-05-13 Christoph Oelckers- Changed: The decision whether blood splatter sprites...
2006-02-24 Randy HeitInitial commit for ACC. 1.36