-#ifdef JP
- msg_format("%sから振り落とされそうになって、壁にぶつかった。", m_name);
- take_hit(DAMAGE_NOESCAPE, r_ptr->level + 3, "壁への衝突", -1);
-#else
- msg_format("You have nearly fallen from %s, but bumped into wall.", m_name);
- take_hit(DAMAGE_NOESCAPE, r_ptr->level + 3, "bumping into wall", -1);
-#endif
+ msg_format(_("%sから振り落とされそうになって、壁にぶつかった。", "You have nearly fallen from %s, but bumped into wall."), m_name);
+ take_hit(DAMAGE_NOESCAPE, r_ptr->level + 3, _("壁への衝突", "bumping into wall"), -1);