OSDN Git Service
(root)
/
hengband
/
hengband.git
/ history
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
first ⋅ prev ⋅
next
[Refactor] #37353 コメント整理 / Refactor comments.
[hengband/hengband.git]
/
src
/
cmd1.c
2018-11-21
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
blob
|
commitdiff
2018-11-21
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
blob
|
commitdiff
|
diff to current
2018-11-20
Deskull
[Refactor] #37353 型の置換。 / Type replacement.
blob
|
commitdiff
|
diff to current
2018-11-19
Deskull
[Refactor] #37353 型の置換。 / Type replacement.
blob
|
commitdiff
|
diff to current
2018-11-17
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
blob
|
commitdiff
|
diff to current
2018-11-17
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
blob
|
commitdiff
|
diff to current
2018-11-14
Deskull
[Refactor] #37287 #37353 型の置換。 / Type replacement.
blob
|
commitdiff
|
diff to current
2018-11-13
Deskull
[Refactor] #37287 #37353 型の置換。 / Type replacement.
blob
|
commitdiff
|
diff to current
2018-11-13
Deskull
[Refactor] #37287 #37353 型の置換。 / Type replacement.
blob
|
commitdiff
|
diff to current
2018-11-07
Deskull
[Refactor] #37287 #37353 型の置換。 / Type replacement.
blob
|
commitdiff
|
diff to current
2018-11-06
Deskull
[Refactor] #37287 #37353 型の置換。 / Type replacement.
blob
|
commitdiff
|
diff to current
2018-11-03
Deskull
[Refactor] #37287 #37353 型の置換。 / Type replacement.
blob
|
commitdiff
|
diff to current
2018-11-02
Deskull
[Refactor] #37353 ソース整形。
blob
|
commitdiff
|
diff to current
2018-11-02
Deskull
[Refactor] #37287 #37353 型の置換。 / Type replacement.
blob
|
commitdiff
|
diff to current
2018-11-02
Deskull
[Refactor] #37287 #37353 型の置換。 / Type replacement.
blob
|
commitdiff
|
diff to current
2018-09-21
Deskull
[Refactor] #37353 射撃処理を cmd1.c から shoot.c へ分離。
blob
|
commitdiff
|
diff to current
2018-09-21
Deskull
[Refactor] #37353 cmd1~melee1間整理。 / Refactor between...
blob
|
commitdiff
|
diff to current
2018-09-20
Deskull
[Refactor] #37353 cmd1.cのメッセージ整理。 Refactor messages...
blob
|
commitdiff
|
diff to current
2018-09-20
Deskull
[Refactor] #37353 cmd1~melee1間整理。 / Refactor between...
blob
|
commitdiff
|
diff to current
2018-09-10
Deskull
[Refactor] #37353 トラップ処理を cmd1.c から trap.c/h へ分離。
blob
|
commitdiff
|
diff to current
2018-09-08
Deskull
[Refactor] #37353 ゲームバランス定数を gamevalue.h へ整理。 / Move...
blob
|
commitdiff
|
diff to current
2018-08-02
Deskull
Merge branch 'v2.2.1r'
blob
|
commitdiff
|
diff to current
2018-04-21
Deskull
[implement] #37468 (2.2.1.5) REFLECT効果音を新規定義。HIT_WALL効果...
blob
|
commitdiff
|
diff to current
2018-04-21
Deskull
[implement] #37674 (2.2.1.5) REFLECT効果音を新規定義。HIT_WALL効果...
blob
|
commitdiff
|
diff to current
2018-04-11
Deskull
Merge branch 'Fix2.2.0Bugs'
blob
|
commitdiff
|
diff to current
2017-12-18
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続し、コメントを追加。/ Ongoing...
blob
|
commitdiff
|
diff to current
2017-12-10
Deskull
#37287 #37353 (2.2.0.89) ACTION_IDX 型を定義し、型の置換を継続中...
blob
|
commitdiff
|
diff to current
2017-11-02
Deskull
#37287 #37353 (2.2.0.89) ROOM_IDX 型を定義し、型の置換を継続中。 ...
blob
|
commitdiff
|
diff to current
2017-11-01
Deskull
#37287 #37353 (2.2.0.89) MIMIC_RACE_IDX, PATRON_IDX型を定義...
blob
|
commitdiff
|
diff to current
2017-10-27
Deskull
#37287 #37353 (2.2.0.89) TERM_COLOR 型を定義し、型の置換を継続中...
blob
|
commitdiff
|
diff to current
2017-10-26
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla...
blob
|
commitdiff
|
diff to current
2017-10-07
Deskull
#37287 #37353 (2.2.0.89) P_PTR_KI 型を定義し、型の置換を継続中。 ...
blob
|
commitdiff
|
diff to current
2017-09-30
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla...
blob
|
commitdiff
|
diff to current
2017-09-24
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla...
blob
|
commitdiff
|
diff to current
2017-09-23
Deskull
#37287 #37353 (2.2.0.89) 新しい型定義を全大文字化。 / New typedef...
blob
|
commitdiff
|
diff to current
2017-09-23
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla...
blob
|
commitdiff
|
diff to current
2017-09-19
Deskull
#37287 #37353 (2.2.0.89) object_type_value、object_subty...
blob
|
commitdiff
|
diff to current
2017-09-19
Deskull
#37287 #37353 (2.2.0.89) sub_exp型を定義し、型の置換を継続中。 / Defin...
blob
|
commitdiff
|
diff to current
2017-09-18
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla...
blob
|
commitdiff
|
diff to current
2017-09-01
Habu
Merge branch 'xoroshiro128plus'
blob
|
commitdiff
|
diff to current
2017-08-30
Deskull
#37449 (2.2.0.69) モンスターダメージ処理のWizardログを整形。 / Rearrange...
blob
|
commitdiff
|
diff to current
2017-07-20
Deskull
#37287 (2.2.0.40) cmd1.c内のC4457警告に対応。 / Deal C4457...
blob
|
commitdiff
|
diff to current
2017-07-20
Deskull
#37287 (2.2.0.39) cmd1.c内のC4457警告に対応。 / Deal C4457...
blob
|
commitdiff
|
diff to current
2017-07-16
Deskull
#37287 (2.2.0.33) 突然変異で生えた部位による、ダメージダイスの数と面が逆に入力されていた不具...
blob
|
commitdiff
|
diff to current
2016-12-27
deskull
Merge pull request #35756 (shimitei/hengband/fix/buffer...
blob
|
commitdiff
|
diff to current
2016-09-08
deskull
Merge pull request #35763 (shimitei/hengband/fix/multi_...
blob
|
commitdiff
|
diff to current
2016-08-22
Deskull
スナイパーの集中度に関する命中率計算バグを修正。 / Fix bug in calculation of...
blob
|
commitdiff
|
diff to current
2015-08-06
Deskull
nameグローバル変数をplayer_type構造体に編入。 / 'name' global variable...
blob
|
commitdiff
|
diff to current
2015-08-05
Deskull
px, pyグローバル変数をplayer_type構造体に編入。 'px' and 'py' global...
blob
|
commitdiff
|
diff to current
2015-08-05
Deskull
energy_useグローバル変数をplayer_type構造体に編入。 'energy_use' globa...
blob
|
commitdiff
|
diff to current
2015-02-25
Deskull
have_nightmare() 関数の処理を sanity_blast() 処理にマージ。 / Merge...
blob
|
commitdiff
|
diff to current
2015-02-25
Deskull
have_nightmare()の準備処理を同関数に含め、引数を削除。 / Include previous...
blob
|
commitdiff
|
diff to current
2014-03-12
dis-
fix encoding
blob
|
commitdiff
|
diff to current
2014-03-12
dis-
Refactor: replace ifdef JP macro
blob
|
commitdiff
|
diff to current
2014-02-28
Habu
Merge branch 'experimental-utf8nize-convert-to-utf8'
blob
|
commitdiff
|
diff to current
2014-02-28
Habu
ソースコードのUTF-8化。
blob
|
commitdiff
|
diff to current
2014-01-22
deskull
Fix warning of Doxygen comment to cmd1.c and cmd2.c.
blob
|
commitdiff
|
diff to current
2014-01-21
deskull
Fix warning of Doxygen comment to cmd1.c.
blob
|
commitdiff
|
diff to current
2014-01-21
deskull
Fix warning of Doxygen comment to cmd1.c.
blob
|
commitdiff
|
diff to current
2014-01-21
deskull
Add Doxygen comment to cmd1.c.
blob
|
commitdiff
|
diff to current
2014-01-21
deskull
Add Doxygen comment to cmd1.c.
blob
|
commitdiff
|
diff to current
2014-01-21
deskull
Add Doxygen comment to cmd1.c.
blob
|
commitdiff
|
diff to current
2014-01-20
deskull
Fix warning of Doxygen comment to cmd1.c.
blob
|
commitdiff
|
diff to current
2014-01-20
deskull
Add Doxygen comment to cmd1.c.
blob
|
commitdiff
|
diff to current
2014-01-20
deskull
Add Doxygen comment to cmd1.c.
blob
|
commitdiff
|
diff to current
2014-01-20
deskull
Add Doxygen comment to cmd1.c.
blob
|
commitdiff
|
diff to current
2014-01-20
deskull
Add Doxygen comment to cmd1.c.
blob
|
commitdiff
|
diff to current
2014-01-02
deskull
Rearrange header comments to cmd*.c
blob
|
commitdiff
|
diff to current
2013-06-07
dis-
Goemon is now cut down weak shoot/throwing and drop...
blob
|
commitdiff
|
diff to current
2013-03-28
dis-
Apply class/race/personality melee-bonus for critical...
blob
|
commitdiff
|
diff to current
2013-03-28
dis-
Simplify the critical-shot-calcuration
blob
|
commitdiff
|
diff to current
2013-03-27
dis-
adjust critical_shot -- consider race/class/personality
blob
|
commitdiff
|
diff to current
2013-03-19
dis-
Good to_h Bows makes more critical. Decrease ammo's...
blob
|
commitdiff
|
diff to current
2013-03-10
dis-
High-concentrated Snipers hits more often
blob
|
commitdiff
|
diff to current
2013-03-09
habu
Integrate aura damage into elec_dam, fire_dam and cold_dam
blob
|
commitdiff
|
diff to current
2013-03-09
habu
Refer to a struct's member at offset by atoffset macro
blob
|
commitdiff
|
diff to current
2013-03-09
habu
Refactor hit_trap() function
blob
|
commitdiff
|
diff to current
2013-03-08
habu
Modify travel command
blob
|
commitdiff
|
diff to current
2013-02-26
habu
Get rid of all gcc(-Wall) warnings
blob
|
commitdiff
|
diff to current
2013-02-19
habu
Refactor quest completion code
blob
|
commitdiff
|
diff to current
2013-02-19
habu
Refactoring of search() function
blob
|
commitdiff
|
diff to current
2013-02-19
habu
More refactoring of slaying calculation
blob
|
commitdiff
|
diff to current
2013-02-18
habu
Add TR_SLAY_GOOD and TR_KILL_GOOD to object flags
blob
|
commitdiff
|
diff to current
2013-02-18
habu
Fix stupid mistake in offset calculation macro
blob
|
commitdiff
|
diff to current
2013-02-18
habu
use char* instead of void* for offset calculation
blob
|
commitdiff
|
diff to current
2013-02-18
habu
Slaying and Elemental Brand damage calculation refer...
blob
|
commitdiff
|
diff to current
2013-02-18
iks
Thrown torches given pretty larger dice, fire brand...
blob
|
commitdiff
|
diff to current
2013-02-18
iks
Remove plog for debug.
blob
|
commitdiff
|
diff to current
2013-02-18
iks
Calcuration of magnification of hissatsu technics is...
blob
|
commitdiff
|
diff to current
2013-02-16
habu
Virtical or holizontal direction is preferentially...
blob
|
commitdiff
|
diff to current
2013-02-16
habu
Visible and unignorable traps abort traveling
blob
|
commitdiff
|
diff to current
2013-02-16
iks
Travel algorithm is improved for avoiding traps, lavas...
blob
|
commitdiff
|
diff to current
2013-02-15
iks
Set disturbing flag for travel command.
blob
|
commitdiff
|
diff to current
2013-02-15
iks
Second argument of disturb function is now for stopping...
blob
|
commitdiff
|
diff to current
2013-02-01
habu
Define constant reference table as const
blob
|
commitdiff
|
diff to current
2009-09-15
iks
branch-hexの変更をコミット。
blob
|
commitdiff
|
diff to current
2009-09-03
iks
新職業スナイパーといくつかの新or移植アーティファクトをマージ。
blob
|
commitdiff
|
diff to current
2009-03-07
iks
「`」キーで、指定した場所に自動移動するnethack風トラベルコマンドを実装。(from XAngband)
blob
|
commitdiff
|
diff to current
2007-09-07
iks
剣術家の魔神斬りが当たらないバグを仕様を変更して修正。
blob
|
commitdiff
|
diff to current
2006-10-03
habu
毒針を装備している時は必ず攻撃回数を1にするようにした。(乱れ雪月花で増えない)
blob
|
commitdiff
|
diff to current
next