OSDN Git Service

[Fix] #39525 コメント置換ミス修正. / Fix comment replacing error.
[hengband/hengband.git] / src / cmd /
2019-11-05 deskull[Fix] #39525 コメント置換ミス修正. / Fix comment replacing error.
2019-11-05 deskull[Refactor] #38997 chest_trap() に player_type * 引数を追加...
2019-11-04 deskull[Refactor] #38997 explosive_rune() に floor_type * と座標引数...
2019-11-04 deskull[Refactor] #38997 player_bold() に player_type * 引数を追加...
2019-11-03 deskull[Refactor] #38997 teleport_level() に player_type *...
2019-11-03 deskull[Refactor] #38997 change_wild_mode() に player_type...
2019-11-02 deskull[Refactor] #38997 remove_curse(), remove_all_curse...
2019-11-02 deskull[Refactor] #38997 coords_to_dir() に player_type * 引数を追加...
2019-11-02 deskull[Refactor] #38997 mitokohmon() に player_type * 引数を追加...
2019-10-27 deskull[Refactor] #38997 fetch() に player_type * 引数を追加. /...
2019-10-27 deskull[Refactor] #38997 spell_chance() に player_type * 引数を追加...
2019-10-27 deskull[Refactor] #38997 earthquake() に player_type * 引数を追加...
2019-10-26 deskull[Fix] #39494 英語版の型警告を修正. / Fix compiler warnings on...
2019-10-26 deskull[Refactor] #38997 destroy_area() に floor_type * 引数を追加...
2019-10-18 deskull[Refactor] #38997 use_mane() に player_type * 引数を追加...
2019-10-17 deskullMerge branch 'master' into For2.2.2-Refactoring
2019-10-16 deskull[Refactor] #38997 stair_creation() に player_type *...
2019-10-06 deskull[Refactor] #38997 do_name_pet() に player_type * 引数を追加...
2019-10-06 deskull[Refactor] #38997 restore_all_status() に player_type...
2019-09-27 deskull[Refactor] #38997 warding_glyph() に player_type * 引数を追加...
2019-09-27 deskull[Refactor] #38997 cmd-activate.c 内のポインタ参照修正. / Fix...
2019-09-21 deskull[Refactor] #38997 cmd-basic.c の変数参照再整理. / Fix reference...
2019-09-21 deskull[Refactor] #38844 max_d_idx を world_type 構造体に加える. ...
2019-09-21 deskull[Refactor] #38844 current_floor_ptr を player_type 構造体に加...
2019-09-16 deskull[Refactor] #38997 curse_weapon_object() の参照整理 / Refacto...
2019-09-16 deskull[Refactor] #38997 fire_crimson() に player_type * 引数を追加...
2019-09-15 deskull[Refactor] #38997 do_cmd_refill_torch() に player_type...
2019-09-14 deskull[Refactor] #38997 test_hit_fire() に player_type * 引数を追加...
2019-09-14 deskull[Fix] #39577 鍛冶師の英語メッセージ不足を修正. / Fix English message...
2019-09-12 deskull[Refactor] #38997 cure_critical_wounds() に player_type...
2019-09-12 deskull[Refactor] #38997 cure_serious_wounds() に player_type...
2019-09-12 deskull[Refactor] #38997 cure_light_wounds() に player_type...
2019-09-12 deskull[Refactor] #38997 berserk() に player_type * 引数を追加....
2019-09-12 deskull[Refactor] #38997 heroism() に player_type * 引数を追加....
2019-09-08 deskull[Refactor] #38997 critical_shot() に player_type * 引数を追加...
2019-09-04 deskull[Refactor] #38997 exe_fire() に player_type * 引数を追加...
2019-09-04 deskull[Refactor] #38997 cmd-activate.c, cmd-basic.c, cmd...
2019-09-03 deskull[Refactor] #38997 py_attack() に player_type * 引数を追加...
2019-09-01 deskull[Refactor] #38997 change_realm2() に player_type * 引数を追加...
2019-09-01 deskull[Refactor] #38997 do_cmd_browse() に player_type * 引数を追加...
2019-09-01 deskull[Refactor] #38997 tot_dam_aux() に player_type * 引数を追加...
2019-09-01 deskull[Refactor] #38997 use_mane() に player_type * 引数を追加...
2019-09-01 deskull[Refactor] #38997 wiz_lite() に player_type * 引数を追加...
2019-09-01 deskull[Refactor] #38997 get_mane_power() に player_type *...
2019-08-31 deskull[Fix] #39492 Applied patch for fix English version.
2019-08-31 deskull[Refactor] #38997 spell_okay() に player_type * 引数を追加...
2019-08-31 deskull[Refactor] #38997 cmd-basic.c の変数参照を再整理. / Refactor...
2019-08-29 deskull[Refactor] #38997 verify_equip_slot() に player_type...
2019-08-29 deskull[Refactor] #38997 do_cmd_refill_lamp() に player_type...
2019-08-28 deskull[Refactor] #38997 curse_armor() に player_type * 引数を追加...
2019-08-28 deskull[Refactor] #38997 get_spell() に player_type * 引数を追加...
2019-08-28 deskull[Refactor] #38997 do_cmd_knowledge_inven() に player_typ...
2019-08-26 deskull[Refactor] #38997 do_cmd_cast() に player_type * 引数を追加...
2019-08-26 deskull[Refactor] #38997 disterb() に player_type * 引数を追加....
2019-08-26 deskull[Refactor] #38997 self_knowledge() に player_type *...
2019-08-25 deskull[Refactor] #38997 do_cmd_study() に player_type * 引数を追加...
2019-08-25 deskull[Refactor] #38997 exe_spell() に player_type * 引数を追加...
2019-08-25 deskull[Refactor] #38997 player_can_ride_aux() に player_type...
2019-08-25 deskull[Refactor] #38997 rakuba() に player_type * 引数を追加. ...
2019-08-24 deskull[Refactor] #38997 true_healing() に player_type * 引数を追加.
2019-08-24 deskull[Refactor] #38997 restore_mana() に player_type * 引数を追加.
2019-08-24 deskull[Refactor] #38997 life_stream() に player_type * 引数を追加.
2019-08-24 deskull[Refactor] #37353 do_riding() を do_cmd_riding() に改名.
2019-08-24 deskull[Refactor] #38997 do_riding() に player_type * 引数を追加.
2019-08-24 deskull[Refactor] #38997 do_cmd_pet_dismiss() に player_type...
2019-08-24 deskull[Refactor] #38997 do_cmd_knowledge_stat() に player_type...
2019-08-24 deskull[Refactor] #38997 do_cmd_pet() に player_type * 引数を追加.
2019-08-23 deskull[Refactor] #38997 do_cmd_knowledge_weapon_exp() に playe...
2019-08-23 deskull[Refactor] #38997 do_cmd_knowledge_spell_exp() に player...
2019-08-22 deskull[Refactor] #38997 do_cmd_kaji() に floor_type * 引数を追加.
2019-08-22 deskull[Refactor] #38997 erase_essence() に floor_type * 引数を追加.
2019-08-22 deskull[Refactor] #38997 drain_essence() に floor_type * 引数を追加.
2019-08-22 deskull[Refactor] #38997 display_essence() に floor_type *...
2019-08-21 deskull[Refactor] #38997 add_essence() に floor_type * 引数を追加.
2019-08-18 deskull[Refactor] #37353 ウィザードモードフラグ を player_type 構造体から world...
2019-08-18 deskull[Refactor] #38997 引数参照を修正.
2019-08-18 deskull[Refactor] #38997 do_cmd_use() を player_type * 引数を追加.
2019-08-17 deskull[Refactor] #38997 do_cmd_refill() に player_type * 引数を追加.
2019-08-17 deskull[Refactor] #38997 do_cmd_locate() に player_type * 引数を追加.
2019-08-17 deskull[Refactor] #38997 do_cmd_mane() に player_type * 引数を追加.
2019-08-16 deskull[Refactor] #38997 do_cmd_magic_eater() に player_type...
2019-08-16 deskull[Refactor] #38997 select_magic_eater() に player_type...
2019-08-16 deskull[Refactor] #38997 get_hissatsu_power() に player_type...
2019-08-16 deskull[Refactor] #38997 calculate_upkeep() に player_type...
2019-08-15 deskull[refactor] #38862 cmd-*.c / cmd-*.h を cmd ディレクトリに移動...