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Merge remote-tracking branch 'remotes/origin/Integration-art-definition-artifact...
[hengband/hengband.git] / src / cmd-action /
2020-12-15 deskullMerge remote-tracking branch 'remotes/origin/Integratio...
2020-12-15 Hourier[Refactor] #41053 Moved art-definition/*.h to artifact/
2020-12-12 iksMerge branch 'For3.0.0-Monster-Adjustment' into release...
2020-12-11 Hourier[Refactor] #40906 Reshaped automatically
2020-12-11 Hourier[Refactor] #40906 art-*.h をfixed-art-types.h に統合した...
2020-12-09 deskull[Merge] #40881 流れ上ブランチが孤立するとまずいので、名目的に今の時点で 'hradish...
2020-11-18 deskull[Merge] #40883 Win版が通る所までマージ完了.他環境でのチェックや他見落としはこれからチェック...
2020-09-08 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Monst...
2020-09-02 deskull[Refactor] #40514 is_shero()を各処理判定に適用. / Apply is_shero...
2020-08-26 deskull[Refactor] cave_have_flag_bold() を cave_has_flag_bold...
2020-08-25 deskull[Refactor] have_flag() を has_flag() に改名. / Rename have_...
2020-08-25 deskull[Refactor] #40514 player-status-*.c/h の have_*() を...
2020-08-23 deskullRevert "Merge branch 'master' of git.osdn.net:/gitroot...
2020-08-23 deskullMerge branch 'master' of git.osdn.net:/gitroot/hengband...
2020-08-21 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-08-21 deskull[Fix] #40514 player-status-table.h の宣言ミス修正. / Fixed...
2020-08-21 Hourier[Refactor] #40581 Separated summon-types.h from spells...
2020-08-21 Hourier[Refactor] #40457 Renamed avatar.c/h from player/ to...
2020-08-21 Hourier[Refactor] #40647 Moved player/selfinfo.c/h to player...
2020-08-20 Hourier[Refactor] #40577 Moved projectable() from floor.c...
2020-08-20 Hourier[Refactor] #40457 Renamed process-effect.c/h to effect...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-19 HourierMerge branch 'For2.2.2-Fix-Hourier' of https://scm...
2020-08-18 deskull[Refactor] #40514 player_type の left_hand_weapon を廃止して...
2020-08-18 deskull[Refactor] #40514 player_type の right_hand_weapon を廃止して...
2020-08-18 Eric BranlundInclude mind/mind-numbers.h to avoid incomplete type...
2020-08-14 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-08-14 HourierMerge branch 'For2.2.2-Fix-Hourier' of https://scm...
2020-08-14 Hourier[Refactor] #40617 Separated floor-mode-changer.c/h...
2020-08-14 Hourier[Refactor] #40624 Moved set_monster_*() from monster...
2020-08-14 Hourier[Refactor] #40624 Separated monster-status-setter.c...
2020-08-12 Hourier[Refactor] #40624 Moved set_monster_*() from monster...
2020-08-12 Hourier[Refactor] #40624 Separated monster-status-setter.c...
2020-08-09 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-08-08 Hourier[Refactor] #40575 Made racial_level_check_result to...
2020-08-08 Hourier[Refcator] #40575 Renamed race-racial-switcher.c/h...
2020-08-08 Hourier[Refactor] #40575 Separated racial-execution.c/h from...
2020-08-07 Hourier[Refactor] #40575 Renamed racial_aux() to check_racial_...
2020-08-07 Hourier[Refactor] #40575 Separated reduce_mana_by_racial(...
2020-08-07 Hourier[Refactor] #40575 Separated check_cast_racial_power...
2020-08-07 Hourier[Refactor] #40575 Separated repeat_racial_power() from...
2020-08-07 Hourier[Refactor] #40575 Separated process_racial_power_choice...
2020-08-07 Hourier[Refactor] #40575 Separated ask_invoke_racial_power...
2020-08-07 Hourier[Refactor] #40575 Separated decide_racial_command(...
2020-08-07 Hourier[Refactor] #40575 Separated check_racial_power_choice...
2020-08-07 Hourier[Refactor] #40575 Separated check_input_racial_power...
2020-08-07 Hourier[Refactor] #40575 Separated select_racial_power() from...
2020-08-07 Hourier[Refactor] #40575 Separated display_racial_list() from...
2020-08-07 Hourier[Refactor] #40575 Reshaped do_cmd_racial_power()
2020-08-07 Hourier[Refactor] #40575 Separated input_racial_technique_sele...
2020-08-07 Hourier[Refactor] Reshaped do_cmd_racial_power()
2020-08-07 Hourier[Refactor] #40575 Separated mutation-racial-selector...
2020-08-07 Hourier[Refactor] #40575 Moved switch_mimic_racial() from...
2020-08-07 Hourier[Refactor] #40575 Separated race-racial-switcher.c...
2020-08-07 Hourier[Refactor] #40575 Separated class-racial-switcher.c...
2020-08-07 Hourier[Refactor] #40575 Separated racial-util.c/h from cmd...
2020-08-07 Hourier[Refactor] #40575 Made rc_type to divide do_cmd_racial_...
2020-08-07 Hourier[Refactor] #40575 Separated cmd-racial.c/h from racial...
2020-08-01 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-07-30 Hourier[Refactor] #40573 Separated process_hard_concentration...
2020-07-30 Hourier[Refactor] #40573 Separated mind_reflection() from...
2020-07-30 Hourier[Refactor] #40573 Separated judge_mind_chance() from...
2020-07-30 Hourier[Refactor] #40573 Separated mind_turn_passing() from...
2020-07-30 Hourier[Refactor] #40573 Separated switch_mind_class() from...
2020-07-30 Hourier[Refactor] #40573 Separated check_mind_class() from...
2020-07-30 Hourier[Refactor] #40573 Separated check_mind_mindcrafter...
2020-07-30 Hourier[Refactor] #40573 Separated decide_mind_chance() from...
2020-07-30 Hourier[Refactor] #40573 Separated check_mind_hp_mp_sufficienc...
2020-07-29 Hourier[Refactor] #40573 Separated decide_mind_ki_chance(...
2020-07-29 Hourier[Refactor] #40573 Separated initialize_cm_type from...
2020-07-29 Hourier[Refactor] #40573 Separated switch_mind_kind() from...
2020-07-29 Hourier[Refactor] #40573 Separated decide_use_mind_browse...
2020-07-29 Hourier[Refactor] #40573 Removed unused headers in cmd-mind.c
2020-07-29 Hourier[Refactor] #40573 Renamed mind-switcher.c/h to cmd...
2020-07-26 Hourier[Refactor] #40571 Renamed targeting.c/h to target-check...
2020-07-26 Hourier[Refactor] #40571 Separated target-getter.c/h from...
2020-07-26 Hourier[Refactor] #40571 Separated target-setter.c/h from...
2020-07-26 Hourier[Refactor] #40571 Separated grid-selector.c/h from...
2020-07-26 Hourier[Refactor] #40571 Separated target-types.h
2020-07-26 Hourier[Refactor] #40571 Moved targeting.c/h from io/ to target/
2020-07-25 Hourier[Refactor] #40571 Renamed targeting.c/h to target-check...
2020-07-25 Hourier[Refactor] #40571 Separated target-getter.c/h from...
2020-07-25 Hourier[Refactor] #40571 Separated target-setter.c/h from...
2020-07-25 Hourier[Refactor] #40571 Separated grid-selector.c/h from...
2020-07-24 Hourier[Refactor] #40571 Separated target-types.h
2020-07-24 Hourier[Refactor] #40571 Moved targeting.c/h from io/ to target/
2020-07-23 HourierMerge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
2020-07-22 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-07-19 deskull[Refactor] #40514 player_type 内の migite, hidarite,...
2020-07-18 Hourier[Refactor] #40577 Moved player_has_los_bold() from...
2020-07-18 Hourier[Refactor] #40569 Moved in_bound() from floor.h to...
2020-07-18 Hourier[Refactor] #40569 Separated cave.c/h from floor.c/h...
2020-07-18 Hourier[Refactor] #40569 Separated dungeon-flag-types.h
2020-07-18 Hourier[Refactor] #40569 Separated floor-type-definition.h...
2020-07-18 Hourier[Refactor] #40569 Moved saved_floors[] from floor.c...
2020-07-18 Hourier[Refactor] #40457 Renamed mind.c/h and racial.c/h to...
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