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[Refactor] #40274 Moved definition values of sound from util.h to sound-definitions...
[hengband/hengband.git]
/
src
/
combat
/
2020-04-22
Hourier
[Refactor] #40274 Moved definition values of sound...
tree
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commitdiff
2020-04-21
Hourier
Merge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
tree
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commitdiff
2020-04-21
Hourier
[Refactor] #40236 Separated mimic-info-table.c/h from...
tree
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commitdiff
2020-04-20
deskull
Merge branch 'refactor-fix/For2.2.2-habu' into For2...
tree
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commitdiff
2020-04-20
Habu
[fix] gccの警告に従い修正
tree
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commitdiff
2020-04-19
Habu
[refactor] 意図したswitch-case文のfall throughをコメント
tree
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commitdiff
2020-04-19
Habu
[refactor] term.[ch]をgameterm.[ch]に改名
tree
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commitdiff
2020-03-26
deskull
Merge branch 'fix/xoshiro128starstar-v1.0-bug' into...
tree
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commitdiff
2020-03-15
deskull
Merge branch 'For2.2.2-Refactoring' of git.osdn.net...
tree
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commitdiff
2020-03-08
deskull
Merge remote-tracking branch 'remotes/origin/For2.2...
tree
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commitdiff
2020-03-07
Hourier
[Refactor] #40030 Reshaped melee1.c
tree
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commitdiff
2020-02-12
deskull
Merge remote-tracking branch 'remotes/origin/For2.2...
tree
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commitdiff
2020-02-11
Hourier
Merge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
tree
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commitdiff
2020-02-11
deskull
[Refactor] #37353 IS_ECHIZEN() マクロを定義して処理整理. / defined...
tree
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commitdiff
2020-02-10
Hourier
Merge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
tree
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commitdiff
2020-02-09
Hourier
Merge branch 'For2.2.2-Refactoring' into For2.2.X-Add...
tree
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commitdiff
2020-02-09
Hourier
Merge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
tree
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commitdiff
2020-02-09
Hourier
Merge branch 'For2.2.2-Fix-Hourier' into For2.2.X-Add...
tree
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commitdiff
2020-02-09
Hourier
Merge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
tree
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commitdiff
2020-02-09
Eric Branlund
Removed preposition for a more idiomatic English message.
tree
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commitdiff
2020-02-09
Eric Branlund
Changed English message for constitution loss due to...
tree
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commitdiff
2020-02-09
Eric Branlund
Converted English counterattack message to a full sentence.
tree
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commitdiff
2020-02-09
Eric Branlund
For the English message regarding KATA_IAI, matched...
tree
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commitdiff
2020-02-09
Eric Branlund
Since "something" is singular, changed "prevent" to...
tree
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commitdiff
2020-02-09
Hourier
Merge branch 'For2.2.2-Fix-Hourier' into For2.2.X-Add...
tree
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commitdiff
2020-02-09
Hourier
Merge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
tree
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commitdiff
2020-02-09
deskull
[Fix] #39976 floor_type * 参照で警告を発する問題を修正.ついでに構造体宣言とや不要イ...
tree
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commitdiff
2020-02-09
Hourier
Merge branch 'For2.2.2-Fix-Hourier' into For2.2.X-Add...
tree
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commitdiff
2020-02-09
Hourier
[Fix] bool型の扱いに誤りのある可能性を修正 / Fixed possible issues...
tree
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commitdiff
2020-01-25
Hourier
[Refactor] #37353 ALLOW_FEARのプリプロが有効であることを前提とし、プリプロ自体は削...
tree
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commitdiff
2020-01-22
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2020-01-22
Eric Branlund
Changed English message for time-caused experience...
tree
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commitdiff
2020-01-21
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2020-01-21
Eric Branlund
Inserted indefinite article in English message about...
tree
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commitdiff
2020-01-21
Hourier
Merge branch 'feature/Refactoring-Hourier' of https...
tree
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commitdiff
2020-01-20
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2020-01-20
deskull
[Fix] #38997 前回マージ後の英語版ビルドエラーを修正. / Fixed English build...
tree
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commitdiff
2020-01-20
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2020-01-19
Eric Branlund
For one of the English messages related to CHECK_MULTIS...
tree
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commitdiff
2020-01-18
Hourier
[Refactor] #38997 object_desc() と screen_object()にplaye...
tree
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commitdiff
2020-01-18
Hourier
[Refactor] #38997 関数マクロcave_empty_bold*() を普通の関数に展開し...
tree
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commitdiff
2020-01-18
Hourier
[Refactor] #38997 lite_spot() にplayer_type * 引数を追加...
tree
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commitdiff
2020-01-18
Hourier
[Refactor] #38997 note_spot() にplayer_type * 引数を追加...
tree
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commitdiff
2020-01-18
Hourier
[Refactor] #38997 delete_monster_idx() にplayer_type...
tree
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commitdiff
2020-01-18
Hourier
[Refactor] #38997 is_original_ap_and_seen() を普通の関数に展開し...
tree
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commitdiff
2020-01-18
Hourier
[Refactor] #38997 update_smart_learn() にplayer_type...
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commitdiff
2020-01-18
Hourier
[Refactor] #38997 monster_*() にplayer_type * 引数追加 ...
tree
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commitdiff
2020-01-16
Hourier
[Refactor] #38997 anger_monster() にplayer_type * 引数を追加...
tree
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commitdiff
2020-01-15
Hourier
[Refactor] #38997 monster_death()にplayer_type * 引数を追加...
tree
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commitdiff
2020-01-15
Hourier
[Refactor] #38997 breakage_chance() にplayer_type *...
tree
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commitdiff
2020-01-15
Hourier
[Refactor] #38997 hex_spelling() を関数マクロから普通の関数に展開し...
tree
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commitdiff
2020-01-13
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2020-01-13
Hourier
[Refactor] #37353 return の直後にあるカッコを削除 (-1~9のみ) / Remove...
tree
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commitdiff
2020-01-13
Hourier
[Refactor] #38997 monster_gain_exp() にplayer_type ...
tree
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commitdiff
2020-01-13
Hourier
[Refactor] #38997 set_monster_*() にplayer_type * 引数を追加...
tree
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commitdiff
2020-01-13
Hourier
[Refactor] #38997 mon_damage_mod() にplayer_type * 引数を追加...
tree
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commitdiff
2020-01-13
Hourier
[Refactor] #38997 melee1.c の整形 / Reshaped melee1.c
tree
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commitdiff
2020-01-13
Hourier
[Refactor] #38997 mon_take_hit_mond() にplayer_type...
tree
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commitdiff
2020-01-13
Hourier
[Refactor] #38997 test_hit_norm() とhit_chance() にplayer...
tree
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commitdiff
2020-01-13
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2020-01-13
Hourier
Merge branch 'For2.2.2-Refactoring' into feature/Refact...
tree
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commitdiff
2020-01-13
Hourier
[Refactor] #38997 los()、projectable()、vault_monsters...
tree
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commitdiff
2020-01-13
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2020-01-12
Hourier
[Refactor] #38997 melee1.c、grid.c、load.c、save.c 内変数参照修正...
tree
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commitdiff
2020-01-12
Hourier
[Refactor] #38997 monster_race_track() と object_kind_tr...
tree
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commitdiff
2020-01-12
Hourier
[Refactor] #38997 health_track() にplayer_type * 引数を追加...
tree
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commitdiff
2020-01-12
Hourier
[Refactor] #37353 SV_DOKUBARI を SV_POISON_NEEDLE に改名...
tree
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commitdiff
2020-01-12
Hourier
[Refactor] #38997 IS_OPPOSE_*() の関数マクロを普通の関数に変更し、player...
tree
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commitdiff
2020-01-12
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2020-01-12
deskull
[Fix] #39587 misc_english_usage_patch.txt に従い英文校正 ...
tree
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commitdiff
2020-01-11
Hourier
[Refactor] #38997 calc_expect_crit() にplayer_type ...
tree
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commitdiff
2020-01-11
Hourier
[Refactor] #37353 bool型の返り値に付いていたカッコを除去 / Removed paren...
tree
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commitdiff
2020-01-10
Hourier
[Refactor] #38997 inven_item_optimize() にplayer_type...
tree
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commitdiff
2020-01-10
Hourier
[Refactor] #38997 display_koff() にplayer_type *引数を追加...
tree
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commitdiff
2020-01-10
Hourier
[Refactor] #38997 inven_item_increase()、inven_takeoff...
tree
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commitdiff
2020-01-10
Hourier
[Refactor] #38997 inven_item_describe()、vary_item(...
tree
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commitdiff
2020-01-10
Hourier
[Refactor] #38997 get_obj_num() にplayer_type *引数を追加と...
tree
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commitdiff
2020-01-09
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2020-01-09
Hourier
[Refactor] #38997 o_pop()、drop_near()、inven_drop()...
tree
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commitdiff
2020-01-07
deskull
[Refactor] #38997 inven_carry() にplayer_type * 引数を追加...
tree
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commitdiff
2020-01-05
deskull
[Refactor] #38997 check_hit() にplayer_type * 引数を追加...
tree
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commitdiff
2020-01-04
deskull
Merge remote-tracking branch 'remotes/origin/feature...
tree
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commitdiff
2020-01-04
Hourier
[Refactor] #38997 player_typeへの差し替え漏れを修正 / Replaced...
tree
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commitdiff
2020-01-04
Hourier
[Refactor] #38997 コード整形&player_type * 引数を追加 / Reshaped...
tree
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commitdiff
2020-01-02
deskull
[Refactor] #38997 print_rel() に player_type * 引数を追加...
tree
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commitdiff
2020-01-02
deskull
[Refactor] #38997 kawarimi() に player_type * 引数を追加...
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commitdiff
2020-01-02
deskull
[Refactor] #38997 revenge_store() に player_type * 引数を追加...
tree
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commitdiff
2020-01-02
deskull
[Refactor] #38997 teleport_barrier() に player_type...
tree
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commitdiff
2019-12-31
deskull
[Refactor] #38997 player_can_see_bold() に player_type...
tree
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commitdiff
2019-12-30
deskull
[Refactor] #38997 player_can_enter() に player_type...
tree
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commitdiff
2019-12-29
deskull
[Refactor] #38997 project_path() に floor_type * 引数を追加...
tree
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commitdiff
2019-12-28
deskull
[Refactor] #38997 cave_have_flag_bold() に floor_type...
tree
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commitdiff
2019-12-15
deskull
[Refactor] #38997 アイテム増減処理の大半を vary_item() に統合. / Unify...
tree
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commitdiff
2019-12-15
deskull
[Refactor] #39076 Remove item reduction process comments.
tree
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commitdiff
2019-12-14
deskull
[Refactor] #38997 project() に player_type * 引数を追加....
tree
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commitdiff
2019-12-10
deskull
[Refactor] #38997 teleport_player() に player_type ...
tree
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commitdiff
2019-12-10
deskull
[Refactor] #37353 inside_arena を player_type から floor_t...
tree
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commitdiff
2019-12-06
deskull
[Refactor] #38997 update_monster() に player_type *...
tree
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commitdiff
2019-12-06
deskull
[Refactor] #38997 teleport_away() に player_type * 引数を追加...
tree
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commitdiff
2019-11-12
deskull
[Refactor] #38997 calc_expect_crit_shot() に player_type...
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commitdiff
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