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Merge remote-tracking branch 'remotes/hengbandosx/english-mind-edits' into feature...
[hengband/hengband.git] / src / effect / effect-player-switcher.c
2021-01-15 deskullMerge branch 'release/3.0.0Alpha' into master
2020-12-09 deskull[Merge] #40881 流れ上ブランチが孤立するとまずいので、名目的に今の時点で 'hradish...
2020-11-23 iksRevert "Revert "Merge branch 'master' of git.osdn.net...
2020-11-18 deskull[Merge] #40883 Win版が通る所までマージ完了.他環境でのチェックや他見落としはこれからチェック...
2020-11-12 Hourier[Refactor] Shift-JISのファイルをUTF-8に変換 / Changed Shift...
2020-11-04 deskullMerge remote-tracking branch 'remotes/OSX/For2.2.2...
2020-10-27 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
2020-10-25 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
2020-10-23 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
2020-10-19 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
2020-10-15 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
2020-10-11 deskullMerge remote-tracking branch 'remotes/OSX/For2.2.2...
2020-10-07 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Monst...
2020-10-05 Hourier[Refactor] Shift-JISのファイルをUTF-8に変換 / Changed Shift...
2020-10-04 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Monst...
2020-10-04 deskullMerge remote-tracking branch 'remotes/origin/For3.0...
2020-10-04 deskullMerge remote-tracking branch 'remotes/origin/For3.0...
2020-09-21 deskull[Refactor] #40514 不要インクルード削除. / Delete unused include.
2020-09-21 deskull[Refactor] #40514 effect_player_*() 関数を全て effect-player...
2020-09-21 deskull[Refactor] #40514 calc_deathray_damage_rate() を実装し...
2020-09-08 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Monst...
2020-09-02 deskull[Refactor] #40514 幾らかの has_*() 関数を is_*() に改名. / Rename...
2020-09-02 deskull[Refactor] #40514 immune_cold は has_immune_cold() を直接参照...
2020-09-02 deskull[Refactor] #40514 immune_fire は has_immune_fire() を直接参照. /
2020-08-23 deskullRevert "Merge branch 'master' of git.osdn.net:/gitroot...
2020-08-23 deskullMerge branch 'master' of git.osdn.net:/gitroot/hengband...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-07-22 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-07-18 Hourier[Refactor] #40481 Renamed mspells3.c/h to blue-magic...
2020-06-29 Hourier[Refactor] #40466 Separated element-resistance.c/h...
2020-06-28 Hourier[Refactor] #40466 Moved bad-status-setter.c/h and buff...
2020-06-27 Hourier[Refactor] #40466 Moved set_stun() and set_cut() from...
2020-06-20 Hourier[Refactor] #40478 Divided monster-spells.h to mspells1...
2020-06-14 deskullMerge remote-tracking branch 'remotes/origin/List-Dead...
2020-06-14 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-06-14 Hourier[Refactor] #40413 Separated display-messages.c/h from...
2020-06-13 Hourier[Refactor] #40413 Incorporated MAX_RACES into player...
2020-06-13 Hourier[Refactor] #40413 Renamed enum-only header with name...
2020-06-06 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-06-05 Hourier[Refactor] #40414 Renamed class-related racials from...
2020-06-04 Hourier[Refactor] #40414 Separated racial-ninja.c/h from spell...
2020-06-02 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-06-02 Hourier[Refactor] #40457 Moved object boosting/cursing/ego...
2020-06-01 Hourier[Refactor] #40457 Moved action-realated cmd-*.c/h to...
2020-05-23 Hourier[Refactor] #40416 Separated cmd-attack.c/h from melee.c
2020-05-22 Hourier[Refactor] #40416 Separated racial-mirror-c/h from...
2020-05-22 Hourier[Refactor] #40416 Separated inventory-damage.c/h from...
2020-05-19 Hourier[Refactor] #40392 種族を表すenum値をゲーム内表記に合わせた (ANGEL =>...
2020-05-19 Hourier[Refactor] #40392 Separated player-races-table.h from...
2020-05-17 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-05-16 Hourier[Refactor] #40415 Moved *.c and *.h regarding monster...
2020-05-15 Hourier[Refactor] #38862 Moved spells-* to spell/
2020-05-15 Hourier[Refactor] #38862 Moved angband.h, h-*.h and system...
2020-05-15 Hourier[Refactor] #38862 Moved player-*.c/h to player/ except...
2020-05-15 Hourier[Refactor] #38862 Moved object*.c/h to object/
2020-05-13 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-05-10 Hourier[Refactor] #39970 Moved world.c/h to world/
2020-05-06 HourierMerge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
2020-05-05 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-05-04 HourierMerge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
2020-05-04 Hourier[Refactor] #39963 Separated effect-player-spirit.c...
2020-05-04 Hourier[Refactor] #39963 Separated effect-player-curse.c/h...
2020-05-04 Hourier[Refacotr] #39963 Reshaped effect-player-switcher.c...
2020-05-04 Hourier[Refacotr] Separated effect_player_*() from switch_effe...
2020-05-04 Hourier[Refactor] #39963 Separated effect_player_mind_blast...
2020-05-04 Hourier[Refactor] #39963 Separated effect_player_drain_mana...
2020-05-04 Hourier[Refactor] #39963 Separated several effect_player_...
2020-05-04 Hourier[Refactor] #39963 Separated effect-player-oldies.c...
2020-05-04 Hourier[Refactor] #39963 Separated effect_player_old_*() from...
2020-05-04 Hourier[Fix] #39963 Added return into switch_effects_player()
2020-05-04 Hourier[Refactor] #39963 Separated effect-player-resist-hurt...
2020-05-04 Hourier[Refactor] #39963 Separated effect_player_disintegratio...
2020-05-03 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-05-03 Hourier[Fix] #39963 Resolved typo
2020-05-03 Hourier[Refactor] #39963 Separated effect_player_time_*()...
2020-05-03 Hourier[Refactor] #39963 Separated several effect_player_...
2020-05-03 Hourier[Refactor] #39963 Separated several effect_player_...
2020-05-03 Hourier[Refactor] #39963 Separated several effect_player_...
2020-05-03 Hourier[Refactor] #39963 Separated several effect_player_...
2020-05-03 Hourier[Refactor] #39963 Separated effect_player_plasma+nether...
2020-05-03 Hourier[Refactor] #39963 Separated effect_player_missile(...
2020-05-03 Hourier[Refactor] #39963 Separated effect_player_poison()...
2020-05-03 Hourier[Refactor] #39963 Separated effect_player_elements...
2020-04-30 Hourier[Refactor] #39963 Separated effect-player-switcher...