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draw: fix clipper invocation statistics
[android-x86/external-mesa.git] / src / gallium / auxiliary / draw /
2013-06-11 Zack Rusindraw: fix clipper invocation statistics
2013-06-11 Zack Rusindraw: enable user plane clipping when clipdistance...
2013-06-11 Zack Rusindraw: make sure clipdistances work with geometry shaders
2013-06-10 Richard Sandiforddraw: Add A8R8G8B8 to draw_print_arrays
2013-06-10 Richard Sandiforddraw: Fix type mismatch between draw_private.h and...
2013-06-07 Arnas Milaseviciusgallium: Remove draw_arrays() and draw_arrays_instanced...
2013-06-06 Roland Scheideggerdraw: trivial fix comment typo
2013-06-05 Rico Schüllermesa: remove outdated version lines in comments
2013-05-30 Zack Rusindraw: fix vs/fs input/output mismatches
2013-05-30 Brian Pauldraw: add cast in debug_printf() to silence warning
2013-05-25 Zack Rusindraw: make sure viewport index is fetched from leading...
2013-05-25 Zack Rusindraw: clamp the viewports to always be between 0 and max
2013-05-25 Zack Rusindraw: fixup draw_find_shader_output
2013-05-25 Zack Rusindraw: implement support for multiple viewports
2013-05-25 Zack Rusingallium: Add support for multiple viewports
2013-05-15 José Fonsecadraw: More defensive coding in DRAW_GET_IDX.
2013-05-15 José Fonsecadraw: Fix vsplit regression when the ib can be used...
2013-05-14 Zack Rusindraw/gs: fix extracting of the clip
2013-05-14 Zack Rusindraw: try to prevent overflows on index buffers
2013-05-14 Zack Rusindraw: use the total number of vertices for statistics
2013-05-14 Zack Rusindraw: don't crash on vertex buffer overflow
2013-05-14 Zack Rusindraw/gs: don't bind the tgsi state if we're using llvm...
2013-05-14 José Fonsecadraw: Fix io_ptr/num_prims name in IR.
2013-05-03 Zack Rusindraw/pt: adjust overflow calculations
2013-05-03 José Fonsecadraw: Update for u_assembled_primitive -> u_assembled_p...
2013-05-03 Chia-I Wudraw: use u_assembled_prim() instead of u_assembled_pri...
2013-05-02 Zack Rusindraw/gs: don't crash when vs/gs signatures don't match
2013-04-27 Zack Rusindraw: don't crash if GS doesn't emit anything
2013-04-27 Zack Rusindraw/so: fix overflow calculation
2013-04-27 Zack Rusindraw/so: indicate overflow when buffer is missing
2013-04-27 Zack Rusindraw/so: Fix overflow calculations
2013-04-27 Zack Rusindraw/llvm: fix viewport transformations
2013-04-26 José FonsecaRevert "draw: Yield zeros for LLVM fetches of non-exist...
2013-04-25 José Fonsecadraw: Yield zeros for LLVM fetches of non-existing...
2013-04-23 Zack Rusindraw/gs: preserve leading vertex info for gs
2013-04-23 José Fonsecagallium: Replace gl_rasterization_rules with lower_left...
2013-04-23 Zack Rusindraw: use the prim count for ia primitives
2013-04-23 Zack Rusindraw: add code to reset instance dependent data
2013-04-22 José Fonsecagallium: Add a new clip_halfz rasterizer state.
2013-04-18 Zack Rusindraw: implement primitive assembler
2013-04-18 Zack Rusindraw/so: uses the correct index with the pre clipped...
2013-04-18 José Fonsecagallivm: Drop pos arg from lp_build_tgsi_soa.
2013-04-17 Zack Rusindraw/so: respect leading/provoking vertex info
2013-04-17 Zack Rusingallivm/gs: fix indirect addressing in geometry shaders
2013-04-17 Zack Rusindraw/gs: make sure geometry shaders don't overflow
2013-04-17 Zack Rusindraw/gs: Return early if the passed geometry shader...
2013-04-17 Zack Rusindraw: implement pipeline statistics in the draw module
2013-04-17 José Fonsecadraw: Silence uninitialized var warnings.
2013-04-03 Zack Rusindraw/llvmpipe: allow independent so attachments to...
2013-04-03 Zack Rusindraw: remove unused function
2013-04-03 Zack Rusindraw/llvm: use an enum instead of magic numbers
2013-04-03 Zack Rusindraw/gs: cleanup some debugging code
2013-04-03 Zack Rusindraw/so: maintain an exact number of written vertices
2013-04-03 Zack Rusindraw: Implement support for primitive id
2013-04-03 Zack Rusindraw/so: Fix bogus assert
2013-04-03 Zack Rusindraw/gs: Fix memory corruption with multiple primitives
2013-04-03 Zack Rusingallivm: cleanup the gs interface
2013-04-02 Brian Pauldraw: use pipe_transfer_unmap() to match pipe_transfer_...
2013-03-28 Brian Pauldraw: fix some build breakage when LLVM is not used
2013-03-27 Zack Rusinllvmpipe/draw: Fix texture sampling in geometry shaders
2013-03-27 Zack Rusindraw/llvm: Cleanup the store debugging code
2013-03-27 Zack Rusindraw: Allocate the output buffer for output primitives
2013-03-27 Zack Rusingallium/llvm: implement geometry shaders in the llvm...
2013-03-27 Zack Rusindraw/gs: Fetch more than one primitive per invocation
2013-03-27 Zack Rusindraw/gs: Abstract the portions of GS that are tgsi...
2013-03-27 Zack Rusindraw/llvm: Remove unused gs_constants from jit_context
2013-03-20 Christoph Bumillergallium: add TGSI_SEMANTIC_TEXCOORD,PCOORD v3
2013-03-15 Brian Pauldraw: init pre_clip_pos = NULL to fix optimized build...
2013-03-12 Zack Rusindraw/so: Fix stream output with geometry shaders
2013-03-08 Zack Rusindraw/gs: Correctly iterate the emitted primitives
2013-03-11 Roland Scheideggerdraw/llvm: another quick hack for drawing with no posit...
2013-03-07 Brian Pauldraw: add const qualifier to silence compiler warning
2013-03-06 Zack Rusindraw/llvm: fix inputs to the geometry shader
2013-03-06 Bryan Caindraw: use geometry shader info in clip_init_state if...
2013-03-06 Bryan Caindraw: account for separate shader objects in geometry...
2013-03-02 Roland Scheideggerdraw: additional fix for the no-position case with...
2013-03-02 Roland Scheideggerdraw: fix no position output in non-llvm pipeline.
2013-03-02 Roland Scheideggerdraw/llvm: skip clipping and viewport transform if...
2013-02-28 Roland Scheideggersoftpipe/draw/tgsi: simplify driver/tgsi sampler interface
2013-02-25 Roland Scheideggerdraw: make sure pipeline is revalidated when sampler...
2013-02-25 Roland Scheideggerllvmpipe: support GL_ARB_texture_buffer_object/GL_ARB_t...
2013-02-22 Brian Pauldraw: fix broken polygon offset stage
2013-02-22 Roland Scheideggerdraw: make sure key size is calculated consistently.
2013-02-19 Brian Pauldraw: fix non-perspective interpolation in interp()
2013-02-11 Adhemerval Zanellallvmpipe: fix vertex_header mask store in big-endian
2013-02-09 Roland Scheideggergallivm: fix up size queries for dx10 sviewinfo opcode
2013-01-29 Roland Scheideggerdraw: fix draw_llvm_variant_key struct padding to avoid...
2013-01-28 Roland Scheideggergallivm,draw,llvmpipe: mass rename of unit->texture_uni...
2013-01-28 Roland Scheideggergallivm: split sampler and texture state
2013-01-22 Brian Pauldraw: fix MSVC divide-by-zero compilation error
2013-01-22 Brian Pauldraw: fix problem in screen-space interpolation clip...
2013-01-22 Brian Pauldraw: improve the clipper debug/printf code
2013-01-22 Brian Pauldraw: add new debug code and comments in clip code...
2013-01-20 Adam Jacksongallium: Remove ppc asm backend
2012-12-14 Dave Airliedraw/llvmpipe: fix transform feedback position + enable...
2012-12-14 Dave Airliedraw: add support for later transform feedback extensions
2012-12-08 Brian Pauldraw: fix/improve dirty state validation
2012-12-08 Brian Pauldraw: add reminder comments about similar code in diffe...
2012-12-08 Brian Pauldraw: rearrange code in llvm_middle_end_prepare()
2012-12-08 Brian Pauldraw: fix comment typo
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