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Refactor dice_to_string() to avoid sprintf(). Does part of the work of resolving...
[hengbandforosx/hengbandosx.git] / src / mind /
2022-12-17 HabuMerge pull request #2939 from backwardsEric/sprintf...
2022-12-17 Eric BranlundReplace sprintf() simply. Does part of the work to...
2022-12-13 HourierMerge pull request #2921 from Hourier/Change-BaseitemIn...
2022-12-12 火炎の飛竜Merge pull request #2922 from Slimebreath6078/feature...
2022-12-12 Slimebreath6078[Refactor] 明かり・闇フラグの定義に合わせる
2022-12-09 HourierMerge pull request #2876 from backwardsEric/blue-mage...
2022-12-09 HourierMerge pull request #2841 from Hourier/Replace-ItemEntit...
2022-12-01 Hourier[Refactor] #2776 ItemEntity::tval/sval をBaseitemKey...
2022-11-26 HourierMerge pull request #2840 from Hourier/Prepare-Replace...
2022-11-26 Hourier[Refactor] #2839 Reshaped mind-mage.cpp
2022-11-26 HourierMerge pull request #2829 from Hourier/Prepare-Replace...
2022-11-26 Hourier[Refactor] #2828 '魔法棒または杖' という判定をItemEntity::is_wand_st...
2022-11-26 Hourier[Refactor] #2828 ItemEntity::is_rechargeable() をcan_rec...
2022-11-24 HabuMerge pull request #2823 from arumons/feature/show_foun...
2022-11-23 arumons[Feature] 今いるフロアで一度見つけたアイテムリストを表示できるようにした
2022-11-23 HabuMerge pull request #2821 from habu1010/feature/rw-flagr...
2022-11-23 Habu[Refactor] ItemEntity::marked を FlagGroup 化する
2022-11-18 HourierMerge pull request #2812 from backwardsEric/baseitem...
2022-11-17 HourierMerge pull request #2810 from Hourier/Remove-KindObject...
2022-11-17 Hourier[Refactor] #2683 Rebamed k_idx to bi_id (Kind index...
2022-11-17 HourierMerge pull request #2809 from Hourier/Change-Type-Entity
2022-11-17 Hourier[Refactor] C言語時代に「巨大なヘッダー定義」という意味でdefinitionを付けていたが...
2022-11-17 Hourier[Refactor] #2649 Renamed monster-type-definition.cpp...
2022-11-17 Hourier[Refactor] #2807 Renamed monster-race-definition.h...
2022-11-17 Hourier[Refactor] #2628 Renamed object-type-definition.cpp...
2022-11-15 Hourier[Refactor] #2807 Renamed struct monster_race to class...
2022-11-15 Hourier[Refactor] #2649 Renamed struct monster_type to Monster...
2022-11-15 Hourier[Refactor] #2628 ObjectType をItemEntity に変更した
2022-11-15 HourierMerge pull request #2804 from Hourier/Change-BaseitemKe...
2022-11-15 Hourier[Refactor] #2797 Renamed BaseItemInfo to BaseitemInfo
2022-11-13 HourierMerge pull request #2787 from arumons/feature/show...
2022-11-13 HourierMerge pull request #2780 from Hourier/Make-BaseitemKey...
2022-11-13 Hourier[Refactor] #2745 今はkindではなくbaseitemと呼ぶことになっているので、lookup...
2022-11-04 Hourier[Refactor] #2745 lookup_kind() の呼び出しを、(tval, sval)から...
2022-11-04 DeskullMerge pull request #2757 from sikabane-works/Deskull...
2022-11-03 HourierMerge pull request #2762 from Hourier/Make-GameValues...
2022-11-03 Hourier[Refactor] #2680 何を意味しているのか分かりにくかったMAX_REPRO を意味が分かりやすく...
2022-11-02 HabuMerge pull request #2761 from habu1010/feature/unify...
2022-11-02 Habu[Refactor] std::string をC言語の文字列表現に変換するメソッドを統一
2022-10-30 DeskullMerge pull request #2715 from sikabane-works/Deskull...
2022-10-29 HourierMerge pull request #2739 from Hourier/Change-FloorType...
2022-10-29 Hourier[Refactor] #2738 struct floor_type をclass FloorType...
2022-10-27 HourierMerge pull request #2730 from Hourier/Clarify-Town...
2022-10-26 HabuMerge pull request #2594 from EvidentlyCube/readme...
2022-10-24 HourierMerge pull request #2726 from Hourier/Rename-BadStatusS...
2022-10-24 Hourier[Refactor] #2721 Renamed stun() to set_stun()
2022-10-24 Hourier[Refactor] #2721 Renamed fear() to set_fear()
2022-10-24 HourierMerge pull request #2725 from Hourier/Move-Feature...
2022-10-15 Hourier[Refactor] #2712 Separated terrain-type-definition...
2022-10-14 Hourier[Refactor] #2712 Renamed enum FloorFeatureType to Terra...
2022-10-10 HourierMerge pull request #2706 from Hourier/Rename-Edit-Files
2022-10-10 Hourier[Refactor] #56 Renamed r_info.txt to MonsterRaceDefinit...
2022-10-10 Hourier[Refactor] #56 Renamed k_info.txt to BaseItemDefinition...
2022-10-10 Hourier[Refactor] #56 Renamed f_info.txt to GridFeatureDefinit...
2022-10-09 DeskullMerge branch 'master' of https://github.com/hengband...
2022-10-09 HourierMerge pull request #2690 from Hourier/Unify-History...
2022-10-09 HourierMerge pull request #2692 from Hourier/Move-Object-Kind...
2022-10-08 Hourier[Refacftor] #2653 Renamed struct object_kind to class...
2022-10-08 Hourier[Refactor] #2653 Renamed object/object-kind.cpp/h to...
2022-10-06 HourierMerge pull request #2659 from Hourier/Enter-MonsterType...
2022-10-06 Hourier[Refactor] #2679 プレイヤー/モンスターの標準スピードである110を、gamevalue...
2022-09-27 DeskullMerge pull request #2674 from sikabane-works/release... 3.0.0Alpha68
2022-09-19 HourierMerge pull request #2660 from Hourier/hotfix/Fix-Artifa...
2022-09-18 HourierMerge pull request #2652 from Hourier/Enter-MonsterType...
2022-09-18 DeskullMerge pull request #2658 from sikabane-works/release... 3.0.0Alpha66
2022-09-18 Hourier[Refactor] #2647 monster_fear_remaining() を monster_typ...
2022-09-18 Hourier[Refactor] #2647 monster_stunned_remaining() を monster_...
2022-09-18 Hourier[Refactor] #2647 monster_csleep_remaining() を monster_t...
2022-09-18 Hourier[Refactor] #2647 is_pet() をmonster_type のオブジェクトメソッドとして再定義した
2022-09-07 HourierMerge pull request #2596 from Hourier/Make-Blindness...
2022-09-05 Hourier[Refactor] #2523 PlayerType::blind をPlayerBlindnessの呼び出...
2022-07-31 DeskullMerge pull request #2575 from sikabane-works/release... 3.0.0Alpha64
2022-07-30 HourierMerge pull request #2570 from Hourier/Fix-Compilation...
2022-07-24 Hourier[Fix] #2531 VS2022環境でstd::array<T, N> 型の変数宣言でコンパイル警告が出て...
2022-07-10 DeskullMerge pull request #2559 from sikabane-works/release... 3.0.0Alpha63
2022-06-29 HourierMerge pull request #2530 from Hourier/Make-Fast-Class
2022-05-29 Hourier[Refactor] #2520 set_fast() をset_acceleration() に改名した
2022-04-10 DeskullMerge pull request #2489 from sikabane-works/release... 3.0.0Alpha58
2022-04-01 火炎の飛竜Merge pull request #2458 from Slimebreath6078/feature...
2022-04-01 HourierMerge pull request #2463 from Hourier/Fix-Compilation...
2022-03-30 DeskullMerge pull request #2467 from backwardsEric/english...
2022-03-29 Eric BranlundEnglish: use "power" rather than "magic" for elementali...
2022-03-29 Eric BranlundEnglish: change failure message for an elementalist...
2022-03-29 Eric BranlundEnglish: align labels to columns in racial and element...
2022-03-27 DeskullMerge pull request #2461 from sikabane-works/release... 3.0.0Alpha57
2022-03-27 HourierMerge pull request #2451 from Hourier/Make-ItemMagicApp...
2022-03-26 Hourier[Refactor] #2444 item-magic-applier.cpp/h をクラス化した
2022-03-26 Hourier[Refactor] #2444 Renamed apply-magic.* to item-magic...
2022-03-23 火炎の飛竜Merge pull request #2448 from Slimebreath6078/feature...
2022-03-23 HabuMerge pull request #2436 from habu1010/feature/fix...
2022-03-22 Slimebreath6078[Refactor] mind_ninja_type をパスカルケース化
2022-03-22 Slimebreath6078[Refactor] mind_ninja_type を enum class 化
2022-03-22 Slimebreath6078[Refactor] mind_mirror_master をパスカルケース化
2022-03-22 Slimebreath6078[Refactor] mind_mirror_master_type を enum class 化
2022-03-22 Slimebreath6078[Refactor] mind_mindcrafter_type をパスカルケース化
2022-03-22 Slimebreath6078[Refactor] mind_mindcrafter_type を enum class 化
2022-03-22 Slimebreath6078[Refactor] mind_force_trainer をパスカルケース化
2022-03-22 Slimebreath6078[Refactor] mind_force_trainer_type を enum class 化
2022-03-22 Slimebreath6078[Refactor] mind_berserker_type をパスカルケース化
2022-03-22 Slimebreath6078[Refactor] mind_berserker_type をenum class化
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