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Merge remote-tracking branch 'remotes/origin/Integration-art-definition-artifact...
[hengband/hengband.git] / src / monster-floor /
2020-12-15 deskullMerge remote-tracking branch 'remotes/origin/Integratio...
2020-12-15 Hourier[Refactor] #41053 Moved art-definition/*.h to artifact/
2020-12-12 iksMerge branch 'For3.0.0-Monster-Adjustment' into release...
2020-12-11 deskullMerge branch 'Release-3.0.0Alpha' into release/3.0...
2020-12-11 deskullMerge branch 'Release-3.0.0Alpha' into release/3.0...
2020-12-11 Hourier[Refactor] #40906 art-*.h をfixed-art-types.h に統合した...
2020-12-09 deskull[Merge] #40881 流れ上ブランチが孤立するとまずいので、名目的に今の時点で 'hradish...
2020-11-26 Hourier[Refactor] #41006 Removed redundant codes
2020-11-25 deskullMerge branch 'release/3.0.0Alpha' of git.osdn.net:...
2020-11-25 Habu[fix] グローバル変数宣言にexternを付ける
2020-11-21 iks[Fix] #40962 ペットがプレイヤーの位置を移動先に選択し攻撃してくることがあるので、愚かでなく混乱い...
2020-11-20 iks[Fix] #40962 ペットがプレイヤーの位置を移動先に選択し攻撃してくることがあるので、愚かでなく混乱い...
2020-11-18 deskull[Merge] #40883 Win版が通る所までマージ完了.他環境でのチェックや他見落としはこれからチェック...
2020-11-15 iks[Fix] #40962 ペットがプレイヤーの位置を移動先に選択し攻撃してくることがあるので、愚かでなく混乱い...
2020-11-13 deskullMerge branch 'For2.2.2-Refactoring' of git.osdn.net...
2020-11-13 Hourier[Refactor] #40709 one-monster-placer.c のif文整理 / Adjuste...
2020-11-13 Hourier[Refactor] #37285 タイポを修正 / Fixed typo
2020-11-12 Hourier[Refactor] Shift-JISのファイルをUTF-8に変換 / Changed Shift...
2020-11-11 Hourier[Refactor] #37285 Reshaped effect-monster-resist-hurt...
2020-11-07 iksMerge branch 'For3.0.0-Artifact-Monster-Addition' of...
2020-11-07 Hourier[Implement] #37285 ユニーク死亡時のメッセージを追加した / Added message...
2020-11-04 deskullMerge remote-tracking branch 'remotes/OSX/For2.2.2...
2020-11-04 Hourier[Refactor] #37285 Reshaped monster-race-hook.c and...
2020-11-03 Hourier[Refactor] #40709 one-monster-placer.c のif文整理 / Adjuste...
2020-10-28 Hourier[Implement] #37285 モンスターとしてのシヴァ靴を実装した / Added Shiva...
2020-10-27 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
2020-10-27 Hourier[Implement] #37285 靴ドロップを実装した / Added dropping procedur...
2020-10-25 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
2020-10-24 Hourier[Refactor] #37285 タイポを修正 / Fixed typo
2020-10-23 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
2020-10-23 Hourier[Implement] #37285 ムカデの再生処理を実装した/ Added reproduction...
2020-10-19 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
2020-10-19 Hourier[Refactor] #37285 Reshaped monster-race-hook.c and...
2020-10-15 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Artif...
2020-10-11 deskullMerge remote-tracking branch 'remotes/OSX/For2.2.2...
2020-10-07 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Monst...
2020-10-05 Hourier[Refactor] Shift-JISのファイルをUTF-8に変換 / Changed Shift...
2020-10-04 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Monst...
2020-10-04 deskullRevert "[Refactor] EFFECT_ID を spell_type に統合. / Integr...
2020-10-04 deskullMerge remote-tracking branch 'remotes/origin/For3.0...
2020-10-04 deskullMerge remote-tracking branch 'remotes/origin/For3.0...
2020-09-26 Hourier[Refactor] #37285 Reshaped effect-monster-resist-hurt...
2020-09-25 Hourier[Implement] #37285 ドラゴンの特殊召喚を実装 / Added special summon...
2020-09-22 Hourier[Refactor] #40742 Reshaped monster-move.c and monster...
2020-09-21 deskull[Refactor] EFFECT_ID を spell_type に統合. / Integrate...
2020-09-14 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Monst...
2020-09-11 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Monst...
2020-09-08 HourierMerge branch 'For2.2.2-Refactoring' into For3.0.0-Monst...
2020-08-26 deskull[Refactor] cave_have_flag_grid() を cave_has_flag_grid...
2020-08-26 deskull[Refactor] cave_have_flag_bold() を cave_has_flag_bold...
2020-08-25 deskull[Refactor] have_flag() を has_flag() に改名. / Rename have_...
2020-08-23 deskullRevert "Merge branch 'master' of git.osdn.net:/gitroot...
2020-08-23 deskullMerge branch 'master' of git.osdn.net:/gitroot/hengband...
2020-08-23 deskull[Change] 変愚蛮怒名義を馬鹿馬鹿蛮怒名義に変更. / Change naming from Hengb...
2020-08-23 Hourier[Refactor] #37285 monster_race構造体におけるarena_ratioフィールドの説...
2020-08-21 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-08-21 Hourier[Refactor] #40533 Moved arena_type from cmd-building...
2020-08-21 Hourier[Refactor] #40581 Removed unused headers in monster...
2020-08-21 Hourier[Refactor] #40581 Reshaped monster-death.c
2020-08-21 Hourier[Refactor] #40581 Separated on_defeat_last_boss() from...
2020-08-21 Hourier[Refactor] #40581 Separated drop_items_golds() from...
2020-08-21 Hourier[Refactor] #40581 Separated decide_drop_quality() from...
2020-08-21 Hourier[Refactor] #40581 Separated drop_dungeon_final_artifact...
2020-08-21 Hourier[Refactor] #40581 Separated drop_artifact() from monste...
2020-08-21 Hourier[Refactor] #40581 Separated get_artifact_index() from...
2020-08-21 Hourier[Refactor] #40581 Separated drop_corpse() from monster_...
2020-08-21 Hourier[Refactor] #40581 Separated on_defeat_arena_monster...
2020-08-21 Hourier[Refactor] #40581 Separated on_dead_explosion() from...
2020-08-21 Hourier[Refactor] #40581 Separated write_pet_death() from...
2020-08-21 Hourier[Refactor] #40581 Separated summon_self() from on_dead_...
2020-08-21 Hourier[Refactor] #40581 Separated summon-types.h from spells...
2020-08-21 Hourier[Refactor] #40581 Separated on_dead_*() for upper-No...
2020-08-21 Hourier[Implement] #40581 Added dead message for Rolento
2020-08-21 Hourier[Implement] #40581 Added dead message for Unmaker
2020-08-21 Hourier[Refactor] #40581 Added MD_NONE into monster_descriptio...
2020-08-21 Hourier[Refactor] #40581 Separated on_dead_*() for under-No...
2020-08-21 Hourier[Refactor] #40581 Separated special-death-switcher...
2020-08-21 Hourier[Refactor] #40581 Separated monster-death-util.c/h...
2020-08-21 Hourier[Refactor] #40581 Made monster_death_type for the prepa...
2020-08-20 Hourier[Refactor] #40577 Unified floor.c/h into floor-util.c/h
2020-08-20 Hourier[Refactor] #40577 Moved projectable() from floor.c...
2020-08-20 Hourier[Refactor] #40577 Moved delete_monster() from floor...
2020-08-20 Hourier[Refactor] #40577 Separated line-of-sight.c/h from...
2020-08-20 Hourier[Refactor] #40577 Moved pattern_tile() from floor.c...
2020-08-20 Hourier[Refactor] #40457 Renamed process-effect.c/h to effect...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-19 deskullMerge remote-tracking branch 'remotes/hengband-osx...
2020-08-14 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-08-14 HourierMerge branch 'For2.2.2-Fix-Hourier' of https://scm...
2020-08-14 Hourier[Refactor] #40617 Separated floor-save-util.c/h from...
2020-08-14 Hourier[Refactor] #40624 Moved set_monster_*() from monster...
2020-08-14 Hourier[Refactor] #40624 Separated monster-status-setter.c...
2020-08-14 Hourier[Refactor] #40624 Separated quest-completion-checker...
2020-08-14 Hourier[Refactor] #40624 Added some comments in monster-lite...
2020-08-14 Hourier[Refactor] #40624 Separated monster-lite.c/h from floor...
2020-08-14 Hourier[Refactor] #40624 Separated monster-lite-util.c/h from...
2020-08-12 Hourier[Refactor] #40624 Moved set_monster_*() from monster...
2020-08-12 Hourier[Refactor] #40624 Separated monster-status-setter.c...
2020-08-12 Hourier[Refactor] #40624 Separated quest-completion-checker...
2020-08-12 Hourier[Refactor] #40624 Added some comments in monster-lite...
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