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[Refactor] #3325 effect_monster_type::note/note_dies をconcptr からstd::string へ変えた
[hengbandforosx/hengbandosx.git] / src / monster-floor /
2023-05-20 Hourier[Refactor] #3325 extract_note_dies() をMonsterEntity...
2023-05-20 Hourier[Refactor] #3325 monster_living() をMonsterEntity/Monste...
2023-05-17 HabuMerge pull request #3316 from habu1010/feature/fix...
2023-05-17 HabuMerge pull request #3311 from habu1010/feature/implemen...
2023-05-17 HourierMerge pull request #3297 from Hourier/Move-Update-Flags-3
2023-05-17 HourierMerge pull request #3309 from Hourier/Remove-ObjectSubt...
2023-05-16 Habu[Refactor] switch (randint0(x)) のパターンを rand_choice...
2023-05-16 Hourier[Refactor] #3308 OBJECT_SUBTYPE_VALUE 型エイリアスを削除した
2023-05-14 Hourier[Refactor] #3230 Removed player-update-types.h
2023-05-14 Hourier[Refactor] #3230 PlayerType::update に関わる処理を、RedrawingFl...
2023-05-09 HabuMerge pull request #3279 from habu1010/feature/display...
2023-05-08 HourierMerge pull request #3261 from Hourier/Move-Update-Flags-1
2023-05-07 Hourier[Refactor] #3230 PlayerType::window_flags への読み書きを行っているフ...
2023-05-01 HourierMerge pull request #3227 from Hourier/Change-Signature...
2023-05-01 HourierMerge pull request #3193 from Hourier/Make-RedrawingFla...
2023-04-30 HourierMerge pull request #3212 from Hourier/Change-Signature...
2023-04-30 Hourier[Refactor] #2886 再描画フラグの分かりにくい単語や名詞でない単語を分かりやすい名詞にした
2023-04-30 HourierMerge pull request #3211 from Hourier/Reshape-ZForm
2023-04-30 HourierMerge pull request #3192 from Hourier/Divide-IsAutopick...
2023-04-30 HourierMerge pull request #3168 from Hourier/Unify-ItemEntity...
2023-04-30 HourierMerge pull request #3180 from Hourier/Encapsule-Artifac...
2023-04-30 Hourier[Refactor] #3179 artifacts_info.at() をArtifactsInfo...
2023-04-29 HourierMerge pull request #3175 from Hourier/Change-Signature...
2023-04-26 HourierMerge pull request #3143 from Hourier/Change-Describe...
2023-04-23 Hourier[Refactor] #2604 describe_flavor() の引数char* を廃止し、戻り値をst...
2023-02-25 HabuMerge pull request #3122 from habu1010/feature/fix...
2023-02-20 DeskullMerge pull request #3127 from habu1010/feature/fix...
2023-02-20 Habu[Refactor] Rename ItemEntity::is_artifact()
2023-02-19 HabuMerge pull request #3116 from habu1010/feature/fix...
2023-02-16 Habu[Fix] 床置きした固定アーティファクトが階移動で消滅する
2023-01-22 HourierMerge pull request #3076 from Hourier/Change-Describe...
2023-01-22 Hourier[Refactor] #3037 monster_pickup_object() の引数型変更
2023-01-09 HabuMerge pull request #3039 from habu1010/feature/display...
2023-01-09 DeskullMerge pull request #3053 from sikabane-works/refactor...
2023-01-09 Deskull[Refactor] flgs, flags表記をflagsに統一。
2022-12-28 HabuMerge pull request #3028 from habu1010/feature/fix...
2022-12-28 Habu[Fix] 拡張書式 "%^s" を "%s^" に変更
2022-12-27 HourierMerge pull request #3012 from Hourier/Change-GetRandomL...
2022-12-27 Hourier[Refactor] #2651 get_random_line() の引数からchar *を削除し...
2022-12-27 Hourier[Refactor] #2651 Renamed get_rnd_line() to get_random_l...
2022-12-26 HabuMerge pull request #3010 from habu1010/feature/gf-color...
2022-12-26 HabuMerge pull request #3009 from habu1010/feature/refactor...
2022-12-26 Habu[Refactor] MonsterEntity::nickname の型を std::string に変更
2022-12-26 Habu[Refactor] モンスター(ペット)に名付けているか判定するメソッドを追加
2022-12-25 HourierMerge pull request #2981 from backwardsEric/sprintf...
2022-12-25 HourierMerge pull request #2974 from backwardsEric/sprintf...
2022-12-25 HabuMerge pull request #2997 from habu1010/feature/refactor...
2022-12-25 HabuMerge pull request #2996 from habu1010/feature/fix...
2022-12-25 HabuMerge pull request #2994 from habu1010/feature/fix...
2022-12-25 Habu[Fix] モンスターが爆発した時のメッセージ
2022-12-25 HabuMerge pull request #2992 from habu1010/feature/apply...
2022-12-25 HabuMerge pull request #2989 from habu1010/feature/fix...
2022-12-25 HabuMerge pull request #2988 from habu1010/feature/refactor...
2022-12-24 Habu[Refactor] アイテムがランダムアーティファクトかどうかの判定にメソッドを使用する
2022-12-23 Eric BranlundRefactor monster_desc() to avoid sprintf(). To work...
2022-12-13 HourierMerge pull request #2921 from Hourier/Change-BaseitemIn...
2022-12-12 火炎の飛竜Merge pull request #2922 from Slimebreath6078/feature...
2022-12-12 Slimebreath6078[Refactor] 明かり・闇フラグの定義に合わせる
2022-12-09 HourierMerge pull request #2876 from backwardsEric/blue-mage...
2022-12-09 HourierMerge pull request #2841 from Hourier/Replace-ItemEntit...
2022-12-01 Hourier[Refactor] #2776 ItemEntity::tval/sval をBaseitemKey...
2022-11-26 HourierMerge pull request #2829 from Hourier/Prepare-Replace...
2022-11-26 Hourier[Refactor] #2828 BaseitemKey::is_wearable() を定義した
2022-11-24 HabuMerge pull request #2823 from arumons/feature/show_foun...
2022-11-23 arumons[Feature] 今いるフロアで一度見つけたアイテムリストを表示できるようにした
2022-11-23 HabuMerge pull request #2821 from habu1010/feature/rw-flagr...
2022-11-23 Habu[Refactor] ItemEntity::marked を FlagGroup 化する
2022-11-18 HourierMerge pull request #2812 from backwardsEric/baseitem...
2022-11-17 HourierMerge pull request #2810 from Hourier/Remove-KindObject...
2022-11-17 Hourier[Refactor] #2683 Rebamed k_idx to bi_id (Kind index...
2022-11-17 Hourier[Refactor] #2683 Remove type alias KIND_OBJECT_IDX
2022-11-17 HourierMerge pull request #2809 from Hourier/Change-Type-Entity
2022-11-17 Hourier[Refactor] C言語時代に「巨大なヘッダー定義」という意味でdefinitionを付けていたが...
2022-11-17 Hourier[Refactor] #2649 Renamed monster-type-definition.cpp...
2022-11-17 Hourier[Refactor] #2807 Renamed monster-race-definition.h...
2022-11-17 Hourier[Refactor] #2628 Renamed object-type-definition.cpp...
2022-11-15 Hourier[Refactor] #2807 Renamed struct monster_race to class...
2022-11-15 Hourier[Refactor] #2649 Renamed struct monster_type to Monster...
2022-11-15 Hourier[Refactor] #2628 ObjectType をItemEntity に変更した
2022-11-13 HourierMerge pull request #2787 from arumons/feature/show...
2022-11-13 HourierMerge pull request #2780 from Hourier/Make-BaseitemKey...
2022-11-13 Hourier[Refactor] #2745 今はkindではなくbaseitemと呼ぶことになっているので、lookup...
2022-11-13 HabuMerge pull request #2782 from habu1010/feature/main...
2022-11-13 HourierMerge pull request #2784 from arumons/refactor/rename_g...
2022-11-12 arumons[Refactor] get_obj_num関数をget_obj_indexにrename
2022-11-04 Hourier[Refactor] #2745 lookup_kind() の呼び出しを、(tval, sval)から...
2022-11-04 DeskullMerge pull request #2757 from sikabane-works/Deskull...
2022-11-03 HourierMerge pull request #2762 from Hourier/Make-GameValues...
2022-11-03 Hourier[Refactor] #2680 守りと爆発のルーンに関する定数をmonster-move.h に移した
2022-11-03 Hourier[Refactor] #2680 モンスターの移動に関する定数をmonster-move.cpp に移した...
2022-11-03 Hourier[Refactor] #2680 MAX_SIGHTとAAF_LIMITが分かりにくかったので分かりやすい定数...
2022-11-03 Hourier[Refactor] #2680 monster-generator.cpp でしか参照されていなかった定数を...
2022-11-02 HabuMerge pull request #2761 from habu1010/feature/unify...
2022-11-02 Habu[Refactor] std::string をC言語の文字列表現に変換するメソッドを統一
2022-10-30 DeskullMerge pull request #2715 from sikabane-works/Deskull...
2022-10-29 HourierMerge pull request #2739 from Hourier/Change-FloorType...
2022-10-29 HourierMerge pull request #2735 from Hourier/Make-FixedArtifac...
2022-10-29 Hourier[Refactor] #2734 Habu氏のコメントに従い、不要な判定を1つ削除し、FixedArtifac...
2022-10-29 Hourier[Refactor] #2738 struct floor_type をclass FloorType...
2022-10-28 Hourier[Refactor] #2734 ObjectType::fixed_artifact_idx とFixedA...
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