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It's not currently used in hengband, but bring over the change to mouse event handlin...
[hengbandforosx/hengbandosx.git]
/
src
/
mspells4.c
2020-02-20
Eric Branlund
Changed declaration order and white space in spell_RF6_...
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2020-02-17
Eric Branlund
Merge branch 'master' of git://git.osdn.net/gitroot...
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2020-02-13
Eric Branlund
Merge branch 'master' of git://git.osdn.net/gitroot...
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2020-01-28
Eric Branlund
Merge branch 'master' of git://git.osdn.net/gitroot...
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2020-01-22
Eric Branlund
Fixed instance of whitespace to match adjacent lines.
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2019-12-28
Eric Branlund
Removed extra parentheses to avoid a compiler warning...
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diff to current
2019-12-22
Eric Branlund
Corrected regression, for both the Japanese and English...
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2019-12-15
Eric Branlund
Made the "recover courage" part of spell_RF6_HEAL more...
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2019-10-18
Eric Branlund
Merge pull request #39637 (taotao/hengband/refresh_mon_...
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diff to current
2019-10-01
Eric Branlund
Changed messages from spell_RF6_HEAL() and spell_RF6_HA...
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2019-09-25
Eric Branlund
Dropped "are" for the English message about the player...
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2019-09-25
Eric Branlund
For more idiomatic English, replaced "in two persons...
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2019-09-25
Eric Branlund
For the English monster healing message, switched ...
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2019-09-10
Eric Branlund
Using the English version, a combat with a moon beast...
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2019-08-30
Eric Branlund
English message was missing a string argument causing...
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2019-04-02
deskull
[Refactor] #37353 monster_name() を monster.h へ移動。
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2019-03-22
deskull
[Refactor] #37353 monster-spell.h を追加。
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2019-03-18
deskull
[Refactor] #37353 型の置換。 / Type replacement. (DEPTH...
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2019-03-18
deskull
[Fix] #37353 monster_u_mode() 修正。 / Fix monster_u_mode().
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2019-03-18
deskull
[Refactor] #37353 monster_wakeup() を削除。 / Delete monste...
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2019-03-04
deskull
[Refactor] #37353 player-move.h を追加。 / Add player-move.h.
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2019-03-02
deskull
[Refactor] #38995 world_type 構造体に world_monster を timew...
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2019-02-27
deskull
[Refactor] #38993 m_list と max_m_idx を floor_type に取り込む...
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2019-02-26
deskull
[Fix] #38993 current_floor -> current_floor_ptr
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2019-02-26
deskull
[Refactor] #38993 floor_type 構造体作成。 / Create floor_type...
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2019-02-18
Deskull
Merge branch 'master' into For2.2.2-Refactoring
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2019-02-11
Deskull
[Refactor] #37353 cave 配列を grid_array に改名。 / Rename...
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2019-01-29
Deskull
[Refactor] #37353 externs.h の宣言いくつかを realm-hex.h へ移動...
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2019-01-22
Deskull
[Refactor] #37353 buki_motteruka() を has_melee_weapon...
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2019-01-21
Deskull
[Refactor] #37353 externs.h から player-status.hへ移動。...
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2019-01-21
Deskull
[Refactor] #37353 ART_* を artifact.h へ分離。 / Separate...
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2019-01-16
Deskull
[Refactor] #37353 PM_* 定義を新規ファイル monster.h へ移動し、インクルード追...
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2019-01-15
Deskull
[Refactor] #37353 PROJECT_* 定義を新規ファイル projection.h...
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2019-01-14
Deskull
Merge remote-tracking branch 'remotes/origin/SHIELD_SKILL'
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2019-01-14
Deskull
Merge remote-tracking branch 'remotes/origin/CHARGEMAN'
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2019-01-14
Deskull
Merge remote-tracking branch 'remotes/origin/MERFOLK'
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2019-01-13
Deskull
[Refactor] #38861 cptr を concptrに改名 / rename cptr to...
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2019-01-05
Deskull
[Refactor] #37353 コメント整理。 / Refactor comments.
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2019-01-04
Deskull
[Refactor] #37353 summon_specific() が可能な限りグローバル変数 summo...
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2019-01-04
Deskull
[Refactor] #37353 summon_specific()にシンボル指定引数追加。 / Add...
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2019-01-04
Deskull
[Refactor] #38836 名称用文字配列のマジックナンバー処理。 / Delete magic...
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2019-01-04
Deskull
[Refactor] #38836 GAME_TEXT 型定義。 / Typedef GAME_TEXT.
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2018-12-22
Deskull
[Feature] #37856 mon_take_hit_mon()にdeadポインタ引数を追加。...
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2018-12-13
Deskull
Merge branch 'master' into MERFOLK
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2018-12-12
Deskull
[Refactor] #37353 monster_living() の引数修正。 / Type replac...
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2018-12-07
Deskull
[Feature] #38790 新性格『チャージマン』台詞部と特性部実装。 / Implement...
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2018-11-24
Deskull
[Refactor] #37353 型の置換。 / Type replacement.
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2018-11-17
Deskull
[Refactor] #37353 コメント整理 / Refactor comments.
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2018-11-14
deskull
Merge branch 'master' of git.osdn.net:/gitroot/hengband...
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2018-11-14
Deskull
[Refactor] #37287 #37353 型の置換。 / Type replacement.
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diff to current
2018-11-07
Deskull
[Refactor] #37287 #37353 型の置換。 / Type replacement.
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diff to current
2018-11-06
Deskull
[Refactor] #37287 #37353 型の置換。 / Type replacement.
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diff to current
2018-09-29
Deskull
[Refactor] #37287 #37353 型の置換。 / Type replacement.
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2018-09-22
Deskull
Merge branch 'master' of git.sourceforge.jp:/gitroot...
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2018-09-22
Deskull
#37907 [Fix] ものまね時の光の剣のダメージが0になる不具合を修正。 / Fix damage...
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2018-08-02
Deskull
Merge branch 'v2.2.1r'
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2018-04-21
Deskull
Merge branch 'master' of git.sourceforge.jp:/gitroot...
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2018-04-18
Habu
[merge](2.2.1.3) fix-gcc-warningブランチをマージ
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2018-04-16
Habu
[fix]gccによるwarningの指摘に対応
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2018-04-11
Deskull
Merge branch 'Fix2.2.0Bugs'
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2017-12-10
Deskull
#37287 #37353 (2.2.0.89) EGO_IDX, ACTIVATE_IDX型を定義し...
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2017-12-07
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla...
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2017-12-07
Deskull
#37287 #37353 (2.2.0.89) mspell4.c内の型の置換を行った。 / Type...
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2017-10-26
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla...
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2017-10-11
Deskull
#37287 #37353 (2.2.0.89) OBJECT_IDX 型を定義し、型の置換を継続中...
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2017-10-04
Deskull
#37287 #37353 (2.2.0.89) MONSTER_IDX 型を定義し、型の置換を継続中...
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2017-10-04
Deskull
#37287 #37353 (2.2.0.89) MONRACE_IDX 型を定義し、型の置換を継続中...
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2017-10-03
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla...
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2017-09-28
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla...
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2017-09-24
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla...
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2017-09-23
Deskull
#37287 #37353 (2.2.0.89) 新しい型定義を全大文字化。 / New typedef...
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2017-09-18
Deskull
#37287 #37353 (2.2.0.89) 型の置換を継続中。 / Ongoing type repla...
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2017-07-22
Deskull
(2.2.0.43) ビルド警告対策も兼ねて、インターネット・エクスプローダの召喚数をモンスターレベルに依存す...
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2017-06-20
Deskull
#37287 mspell4.cとobject1.c内のC4457警告に対応。ソースコード整形。 /...
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2015-10-26
Deskull
GF_INERTIA が Windows7 Multitouch API のために単語重複する問題を...
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2015-02-26
Deskull
引き続きの警告除去 / Fix warnings continuously.
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2015-02-26
Deskull
未使用ローカル変数の削除。 / Remove unused local variables.
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2015-02-26
Deskull
一部敵スペル用関数の未使用引数を除去。 / Delete arguments of some function...
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diff to current
2015-02-25
Deskull
未使用ローカル変数の削除。 / Remove unused local variables.
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diff to current
2014-08-15
Deskull
Fix Doxygen warnings.
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diff to current
2014-08-10
Deskull
Fix Doxygen warnings.
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diff to current
2014-08-10
Deskull
Add Doxygen warnings.
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diff to current
2014-08-10
Deskull
Fix Doxygen warnings.
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diff to current
2014-07-14
Deskull
Add Doxygen file header to spell4.c.
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2014-02-28
Habu
Merge branch 'experimental-utf8nize-convert-to-utf8'
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2014-02-28
Habu
ソースコードのUTF-8化。
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2014-02-28
dis-
Merge branch 'master' of github.com:/dis-/hengband
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2014-02-26
dis-
refactor: blue-mage spell damage explain
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2014-02-25
dis-
refactor: share monspell_damage in cast_learned_spell
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2014-02-24
dis-
show all mon_spell damage
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2014-02-24
dis-
enable to get mon_spell_damage by race
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2014-02-24
dis-
add comments
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2014-02-23
dis-
refactor: extract summoning functions in monst_spell_monst
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2014-02-22
dis-
refactor: RF6_SPECIAL, RF6_TELE*
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2014-02-21
dis-
refactor: extract monst_spell_monst
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2014-02-20
dis-
refactor: extract damage spells in monst_spell_monst
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2014-02-19
dis-
refactor: extract breath spells in monst_spell_monst
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2014-02-19
dis-
refactor: integrate monst_beam_monst, monst_bolt_monst
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2014-02-19
dis-
refactor: integrate monst_breath_monst() into breath
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2014-02-19
dis-
refactor: remove learnable from arguments
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