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[Refactor] #40014 Moved monster1.c/h to monster-info.c/h
[hengband/hengband.git] / src / object /
2020-06-09 Hourier[Refactor] #40014 Separated monster1.c/h from monster...
2020-06-09 Hourier[Refactor] #40014 Separated race-flags*.c/h from monste...
2020-06-08 Hourier[Refactor] #40014 Renamed object-util.h to object-type...
2020-06-08 Hourier[Refactor] #40014 Removed inclusion for monster.h temor...
2020-06-08 Hourier[Refactor] #40014 Separated monster2.h from monster.h
2020-06-07 Hourier[Refactor] #40014 Moved MON_*() from monster.h to monst...
2020-06-07 Hourier[Refactor] #40014 Separated smart-learn-types.h from...
2020-06-07 Hourier[Refactor] #40457 Separated snipe-types.h
2020-06-07 Hourier[Refactor] #40457 Renamed snipe.c/h to mind-sniper.c/h
2020-06-07 Hourier[Refactor] #40014 Moved monster-race* from monster...
2020-06-07 Hourier[Refactor] #40014 Separated race-indice-types.h from...
2020-06-07 Hourier[Refactor] #40399 Separated activation-info-table.c...
2020-06-07 Hourier[Refactor] #40399 Separated dragon-breaths-table.c...
2020-06-07 Hourier[Refactor] #40399 Renamed object1.c/h to object-info.c/h
2020-06-07 Hourier[Refactor] #40399 Remvoed unused inclusion for object1.h
2020-06-07 Hourier[Refactor] #40399 Renamed item_activation() to activati...
2020-06-07 Hourier[Refactor] #40399 Reshaped object1.c
2020-06-07 Hourier[Refactor] #40399 Separated object-flags.c/h from objec...
2020-06-07 Hourier[Refactor] Separated random-art-bias-types.h from artif...
2020-06-07 Hourier[Refactor] Separated art-weapon-types.h from artifact.h
2020-06-07 Hourier[Refactor] Separated art-armor-types.h from artifact.h
2020-06-07 Hourier[Refactor] Separated art-accessory-types.h from artifact.h
2020-06-07 Hourier[Refactor] Separated art-sword-types.h from artifact.h
2020-06-07 Hourier[Refactor] #40399 Separated trg-types.h from artifact.h
2020-06-07 Hourier[Refactor] #40399 Separated visuals-reseter.c/h from...
2020-06-07 Hourier[Refactor] #40399 Adjusted inclusion relationship for...
2020-06-07 Hourier[Refactor] #40399 Separated identification.c/h from...
2020-06-06 Hourier[Refactor] #40460 Separated term-color-types.h from...
2020-06-05 Hourier[Refactor] #40457 Moved the files relating monster...
2020-06-04 Hourier[WIP] [Refactor] #40399 Moves specific kinds of items...
2020-06-04 Hourier[Refactor] #40463 Removed unused preprocessor MACH_O_CARBON
2020-06-03 Hourier[Refactor] #40399 object2.c/h を*抹殺*した!! / *Genocide*
2020-06-03 Hourier[Refactor] #40399 Moved all global variables from objec...
2020-06-03 Hourier[Refactor] #40399 Separated object-stack.c/h from objec...
2020-06-03 Hourier[Refactor] #40399 Separarted object-sort.c/h from objec...
2020-06-03 Hourier[Refactor] #40399 Separated object-value-calc.c/h from...
2020-06-03 Hourier[Refactor] #40399 Moved pseudo_value_check_*() from...
2020-06-03 Hourier[Refactor] #40399 Changed functions name from value_che...
2020-06-03 Hourier[Refactor] #40399 value_check_aux*() の返り値をbyteからitem_fe...
2020-06-03 Hourier[Refactor] #40399 Renamed object-appraiser.c/h to objec...
2020-06-03 Hourier[WIP] [Refactor] #40399 Renamed object-appraiser.c...
2020-06-03 Hourier[Refactor] #40399 Separated apply-magic.c/h from object...
2020-06-03 Hourier[Refactor] #40399 Moved get_obj_num() from object2...
2020-06-02 Hourier[Refactor] #40399 Moved floor_item_describe() from...
2020-06-02 Hourier[Refactor] #40399 Separated apply-magic-others.c/h
2020-06-02 Hourier[Refactor] #40399 Separated apply-magic-accessory.c...
2020-06-02 Hourier[Refactor] #40399 Renamed apply_magic_equipment() to...
2020-06-02 Hourier[Refactor] #40399 Separated apply-magic-armor.c/h from...
2020-06-02 Hourier[Refactor] #40399 Separated apply-magic-weapon.c/h...
2020-06-02 Hourier[Refactor] #40457 Moved object boosting/cursing/ego...
2020-06-02 Hourier[WIP] [Refactor] #40457 Moved object boosting/cursing...
2020-06-02 Hourier[Refactor] #40399 Renamed some nameless functions
2020-06-02 Hourier[Refactor] #40399 Moved get_random_ego() from object2...
2020-06-02 Hourier[Refactor] #40457 Moved sv-* from object/ to sv-definition/
2020-06-02 Hourier[WIP] [Refactor] #40457 Moved sv-* from object/ to...
2020-06-02 Hourier[Refactor] #40399 Moved lookup_kind() from object2...
2020-06-02 Hourier[Refactor] #40399 Moved floor_item_charges() from objec...
2020-06-02 Hourier[Refactor] #40399 Separated object-generator.c/h from...
2020-06-02 Hourier[Refactor] #40399 Moved inven_takeoff() from object2...
2020-06-02 Hourier[Refactor] #40399 Moved inven_carry_okay() from object2...
2020-06-02 Hourier[Refactor] #40399 Moved delete_object_idx() and excise_...
2020-06-02 Hourier[Refactor] #40399 Separated world-object./h from object...
2020-06-02 Hourier[Refactor] #40399 Moved floor_increase() and floor_opti...
2020-06-01 Hourier[Refactor] #40399 Separated bow.c/h from object2.c/h
2020-06-01 Hourier[Refactor] #40399 Renamed inven_carry() to store_item_t...
2020-06-01 Hourier[Refactor] #40399 Moved inven_carry() from obejct2...
2020-06-01 Hourier[Refactor] #40399 Moved delete_object() from object2...
2020-06-01 Hourier[Refactor] #40399 Moved display_koff() from object2...
2020-06-01 Hourier[Refactor] #40399 Separated object-value.c/h from objec...
2020-06-01 Hourier[Refactor] #40399 Moved drop_from_inventory(), combine_...
2020-06-01 Hourier[Refactor] #40399 Separated inventory-object.c/h from...
2020-06-01 Hourier[Refactor] #40399 Moved object_is_fully_known() from...
2020-06-01 Hourier[Refactor] #40399 Separated object-appraiser.c/h from...
2020-06-01 Hourier[Refactor] #40399 Changed object_is_aware(), object_is_...
2020-06-01 Hourier[Refactor] #40399 Separated object-describer.c/h from...
2020-06-01 Hourier[Refactor] #40399 Separated floor-object.c/h from objec...
2020-06-01 Hourier[Refactor] #40457 Moved cmd-activate.* to cmd-item/
2020-06-01 Hourier[Refactor] #40457 Moved action-realated cmd-*.c/h to...
2020-06-01 Hourier[Refactor] #40457 Moved io-related cmd-*.c/h from cmd...
2020-06-01 Hourier[Refactor] #40457 Moved item-related cmd-*.c/h from...
2020-05-29 Hourier[Refactor] #40399 Separated torch.c/h from object2.h
2020-05-29 Hourier[Refactor] #40399 angband.h からobject1.hのインクルード を*抹殺...
2020-05-29 Hourier[Refactor] #40399 angband.h からobject2.hのインクルード を*抹殺...
2020-05-29 Hourier[Refactor] #40399 Separated object2.h from object1.h
2020-05-29 Hourier[Refactor] #40399 Separated sv-food-types.h from object.h
2020-05-29 Hourier[Refactor] #40399 Separated sv-scroll-types.h from...
2020-05-29 Hourier[Refactor] #40399 Separated sv-rod-types.h from object.h
2020-05-29 Hourier[Refactor] #40399 Separated sv-wand-types.h from object.h
2020-05-29 Hourier[Refactor] #40399 Separated sv-staff-types.h from object.h
2020-05-29 Hourier[Refactor] #40399 Separated sv-amulet-types.h from...
2020-05-28 Hourier[Refactor] #40399 Separated sv-lite-types.h from object.h
2020-05-28 Hourier[Refactor] #40399 Separated sv-potion-types.h from...
2020-05-28 Hourier[Refactor] #40399 Separated sv-ring-types.h from object.h
2020-05-28 Hourier[Refactor] #40399 Separated sv-armor-types.h
2020-05-28 Hourier[Refactor] #40399 Separated sv-protector-types.h from...
2020-05-28 Hourier[Refactor] #40399 Moved SV_FLASK_OIL from object1.h...
2020-05-28 Hourier[Refactor] #40399 Separated sv-weapon-types.h from...
2020-05-28 Hourier[Refactor] #40399 Separated sv-digging-types.h from...
2020-05-28 Hourier[Refactor] #40399 Reshaped そびえ立つ汚物ヘッダ、object1.h の整形...
2020-05-28 Hourier[Refactor] #40399 Moved some definitions from object1...
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