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Merge pull request #2942 from backwardsEric/sprintf-refactor-floor-save
[hengbandforosx/hengbandosx.git] / src / object-enchant /
2022-12-11 HabuMerge pull request #2901 from arumons/refactor/use_cons...
2022-12-11 HourierMerge pull request #2905 from Hourier/Rename-BaseitemIn...
2022-12-11 Hourier[Refactor] #2844 *k_ptr/&k_ref を&baseitem に差し替えた (一部fla...
2022-12-09 HourierMerge pull request #2876 from backwardsEric/blue-mage...
2022-12-09 HourierMerge pull request #2841 from Hourier/Replace-ItemEntit...
2022-12-01 Hourier[Refactor] #2776 ItemEntity::tval/sval をBaseitemKey...
2022-11-26 HourierMerge pull request #2829 from Hourier/Prepare-Replace...
2022-11-26 Hourier[Refactor] #2828 is_armour() をis_protector() に改名し、can_b...
2022-11-25 HourierMerge pull request #2827 from Hourier/Prepare-Replace...
2022-11-25 Hourier[Refactor] #2824 BaseitemKey::is_ammo() を定義した
2022-11-18 HourierMerge pull request #2812 from backwardsEric/baseitem...
2022-11-17 HourierMerge pull request #2810 from Hourier/Remove-KindObject...
2022-11-17 Hourier[Refactor] #2683 Rebamed k_idx to bi_id (Kind index...
2022-11-17 HourierMerge pull request #2809 from Hourier/Change-Type-Entity
2022-11-17 Hourier[Refactor] C言語時代に「巨大なヘッダー定義」という意味でdefinitionを付けていたが...
2022-11-17 Hourier[Refactor] #2649 Renamed monster-type-definition.cpp...
2022-11-17 Hourier[Refactor] #2807 Renamed monster-race-definition.h...
2022-11-17 Hourier[Refactor] #2628 Renamed object-type-definition.cpp...
2022-11-15 Hourier[Refactor] #2628 ObjectType をItemEntity に変更した
2022-11-15 HourierMerge pull request #2804 from Hourier/Change-BaseitemKe...
2022-11-15 Hourier[Refactor] #2797 object-kind-hook.h からtval-types.h...
2022-11-13 HourierMerge pull request #2787 from arumons/feature/show...
2022-11-13 HourierMerge pull request #2780 from Hourier/Make-BaseitemKey...
2022-11-13 Hourier[Refactor] #2745 今はkindではなくbaseitemと呼ぶことになっているので、lookup...
2022-11-04 Hourier[Refactor] #2745 lookup_kind() の呼び出しを、(tval, sval)から...
2022-11-04 DeskullMerge pull request #2757 from sikabane-works/Deskull...
2022-11-02 HabuMerge pull request #2761 from habu1010/feature/unify...
2022-11-02 Habu[Refactor] std::string をC言語の文字列表現に変換するメソッドを統一
2022-10-30 DeskullMerge pull request #2715 from sikabane-works/Deskull...
2022-10-29 HourierMerge pull request #2739 from Hourier/Change-FloorType...
2022-10-29 HourierMerge pull request #2735 from Hourier/Make-FixedArtifac...
2022-10-28 Hourier[Refactor] #2734 ObjectType::fixed_artifact_idx とFixedA...
2022-10-26 HabuMerge pull request #2594 from EvidentlyCube/readme...
2022-10-14 HourierMerge pull request #2723 from Hourier/Fix-History-Gener...
2022-10-14 HourierMerge pull request #2716 from Hourier/Move-Dungeon...
2022-10-11 Hourier[Refactor] #2711 Moved dungeon/dungeon.cpp/h to system...
2022-10-10 HourierMerge pull request #2706 from Hourier/Rename-Edit-Files
2022-10-10 Hourier[Refactor] #56 Renamed r_info.txt to MonsterRaceDefinit...
2022-10-10 Hourier[Refactor] #56 Renamed k_info.txt to BaseItemDefinition...
2022-10-10 Hourier[Refactor] #56 Renamed e_info.txt to EgoDefinitions.txt
2022-10-10 Hourier[Refactor] #56 Renamed d_info.txt to DungeonDefinitions.txt
2022-10-10 Hourier[Refactor] #56 Renamed a_info.txt to ArtifactDefinition...
2022-10-09 DeskullMerge branch 'master' of https://github.com/hengband...
2022-10-09 HourierMerge pull request #2690 from Hourier/Unify-History...
2022-10-09 HourierMerge pull request #2692 from Hourier/Move-Object-Kind...
2022-10-08 Hourier[Refactor] #2653 Renamed object/object-kind.cpp/h to...
2022-09-18 DeskullMerge pull request #2658 from sikabane-works/release... 3.0.0Alpha66
2022-09-17 HourierMerge pull request #2646 from Hourier/Change-Strip...
2022-09-16 HourierMerge pull request #2643 from Hourier/Prepare-ObjectKin...
2022-09-16 Hourier[Refactor] object_kind 構造体をクラス化するための準備として、まずはヘッダ依存性を減らした
2022-09-14 HabuMerge pull request #2633 from habu1010/feature/fix...
2022-09-14 HabuMerge pull request #2632 from habu1010/feature/fix...
2022-09-13 HourierMerge pull request #2626 from Hourier/Change-Artifact...
2022-09-13 Hourier[Refactor] #2617 Habu氏の助言に従い、イテレータを直接参照したりArtifactType...
2022-09-12 Hourier[Refactor] #2617 ArtifactType へのポインタを返す関数を、unique_ptr...
2022-09-11 HourierMerge pull request #2615 from Hourier/Change-FixedArtif...
2022-09-10 Hourier[Refactor] #2610 artifact_type::idx の型をARTIFACT_IDX...
2022-09-07 HourierMerge pull request #2596 from Hourier/Make-Blindness...
2022-09-07 HourierMerge pull request #2609 from Hourier/Refactor-Fixed...
2022-09-07 Hourier[Refactor] #2607 cur_num をbool 型にし、is_generated へ改名した
2022-07-31 DeskullMerge pull request #2575 from sikabane-works/release... 3.0.0Alpha64
2022-07-30 HourierMerge pull request #2570 from Hourier/Fix-Compilation...
2022-07-24 Hourier[Fix] #2531 VS2022環境でstd::array<T, N> 型の変数宣言でコンパイル警告が出て...
2022-05-15 DeskullMerge pull request #2516 from sikabane-works/release... 3.0.0Alpha60
2022-05-15 DeskullMerge pull request #2511 from sikabane-works/feature...
2022-05-15 HourierMerge pull request #2510 from Hourier/Fix-Killing-Bonus...
2022-05-15 Hourier[Fix] #2497 長柄/斧と鈍器に殺戮修正が付与されない事象を暫定的に修正した (最終的には設計の見直し...
2022-04-10 DeskullMerge pull request #2489 from sikabane-works/release... 3.0.0Alpha58
2022-04-09 HourierMerge pull request #2473 from Hourier/Fix-Enchanter...
2022-04-09 Hourier[Fix] #2470 ダイヤモンド・エッジだけは殺戮修正が付くように再修正した
2022-04-09 Hourier[Fix] #2470 強化も弱化もしない装備品 (毒針・ダイヤモンドエッジ・死の大鎌)が判定をすり抜けて強化...
2022-03-27 DeskullMerge pull request #2461 from sikabane-works/release... 3.0.0Alpha57
2022-03-27 HourierMerge pull request #2451 from Hourier/Make-ItemMagicApp...
2022-03-26 Hourier[Refactor] #2444 ItemKindTypeの順番にcase文をソートした
2022-03-26 Hourier[Refactor] #2444 宣言する必要のないデストラクタ群を削除した
2022-03-26 Hourier[Refactor] #2444 Separated set_fixed_artifact_generatio...
2022-03-26 Hourier[Refactor] #2444 不要なインクルードを除去し、作業完了につきtodoのDoxygenコメントを削除した
2022-03-26 Hourier[Refactor] #2444 Separated apply_cursed() from execute...
2022-03-26 Hourier[Refactor] #2444 Separated try_make_artifact() from...
2022-03-26 Hourier[Refactor] #2444 Separated calculate_rolls() from execu...
2022-03-26 Hourier[Refactor] #2444 Separated calculate_power() from execu...
2022-03-26 Hourier[Refactor] #2444 Separated calculate_chances() from...
2022-03-26 Hourier[Refactor] #2444 item-magic-applier.cpp/h をクラス化した
2022-03-26 Hourier[Refactor] #2444 Reshaped apply_magic_to_object()
2022-03-26 Hourier[Refactor] #2444 EnchanterFactoryクラスを作成し、そこへEnchanterクラ...
2022-03-26 Hourier[Refactor] #2444 Renamed apply-magic.* to item-magic...
2022-03-23 火炎の飛竜Merge pull request #2448 from Slimebreath6078/feature...
2022-03-23 HabuMerge pull request #2436 from habu1010/feature/fix...
2022-03-23 HabuMerge pull request #2446 from habu1010/feature/delete...
2022-03-23 HabuMerge pull request #2447 from habu1010/feature/rand...
2022-03-23 HourierMerge pull request #2443 from Hourier/Divide-WeaponEnch...
2022-03-23 Hourier[Refactor] #2425 decide_skip() を武器種別ごとに分離した
2022-03-23 Hourier[Refactor] #2425 SwordEnchanterに残っていた不要な条件分岐を削除した
2022-03-23 Hourier[Refactor] #2425 PolearmEnchanterを定義し、SwordEnchanterから必...
2022-03-23 Hourier[Refactor] #2425 HaftedEnchanterを定義し、SwordEnchanterから必要...
2022-03-23 Hourier[Refactor] #2425 剣・鈍器・長柄/斧の共通処理をMeleeWeaponEnchanterへ移した
2022-03-23 Hourier[Refactor] #2425 Deifined AbstractMeleeWeaponEnchanter
2022-03-22 HabuMerge pull request #2429 from habu1010/feature/vector...
2022-03-22 火炎の飛竜Merge pull request #2445 from Slimebreath6078/feature...
2022-03-21 HabuMerge pull request #2434 from habu1010/feature/refactor...
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