OSDN Git Service

Merge pull request #3444 from habu1010/feature/fix-array-out-of-bound-access-on-autop...
[hengbandforosx/hengbandosx.git] / src / room /
2023-06-11 HourierMerge pull request #3411 from Hourier/Add-Wizard-Commands
2023-06-11 Hourier[Refactor] #3409 place_monster_aux() が意味不明すぎるのでシグネチャからp...
2023-06-11 HourierMerge pull request #3405 from Hourier/Fix-Compilation...
2023-06-11 Hourier[Refactor] #3397 space-finder.cpp で、条件によっては配列外アクセスを引き起こ...
2023-06-10 HourierMerge pull request #3398 from Hourier/Fix-Compilation...
2023-06-10 Hourier[Refactor] #3381 vault_type にコンストラクタを定義し、初期値を追加した。もって未初...
2023-06-09 HourierMerge pull request #3388 from Hourier/Fix-Compilation...
2023-06-09 Hourier[Refactor] #3379 building_type に初期化子を付け、buildings を生配列か...
2023-06-03 HourierMerge pull request #3374 from Hourier/Constexpr-Redrawi...
2023-06-03 HourierMerge pull request #3373 from Hourier/Encapsule-GetDung...
2023-06-03 Hourier[Refactor] dungeons_info からdungeon_type を取得するメソッドへの置換に漏...
2023-06-01 HourierMerge pull request #3172 from Hourier/Remove-Nickname...
2023-06-01 HourierMerge pull request #3361 from Hourier/Remove-memcmp
2023-06-01 HourierMerge pull request #3343 from Hourier/Make-GetSet-Dungeon
2023-06-01 Hourier[Refactor] #3334 dungeon_idx からdungeon_type を取り出していた箇所を...
2023-05-17 HabuMerge pull request #3316 from habu1010/feature/fix...
2023-05-17 HabuMerge pull request #3311 from habu1010/feature/implemen...
2023-05-16 Habu[Refactor] 定数や即値でのrandintによる選択をrand_choiceで書き換え
2023-05-16 Habu[Refactor] switch (randint0(x)) のパターンを rand_choice...
2022-12-30 HabuMerge pull request #3034 from habu1010/feature/fix...
2022-12-29 Habu[Fix] __attribute__((format)) による警告に対応
2022-12-20 HabuMerge pull request #2946 from backwardsEric/sprintf...
2022-12-20 HabuMerge pull request #2948 from backwardsEric/sprintf...
2022-12-19 HabuMerge pull request #2954 from backwardsEric/sprintf...
2022-12-19 HabuMerge pull request #2951 from backwardsEric/sprintf...
2022-12-19 HabuMerge pull request #2947 from backwardsEric/sprintf...
2022-12-18 HabuMerge pull request #2941 from backwardsEric/sprintf...
2022-12-18 HabuMerge pull request #2942 from backwardsEric/sprintf...
2022-12-18 HabuMerge pull request #2944 from backwardsEric/sprintf...
2022-12-18 HabuMerge pull request #2945 from backwardsEric/sprintf...
2022-12-17 Eric BranlundRefactor pit_subtype_string() to avoid sprintf(). ...
2022-11-17 HourierMerge pull request #2809 from Hourier/Change-Type-Entity
2022-11-17 Hourier[Refactor] #2649 Renamed monster-type-definition.cpp...
2022-11-17 Hourier[Refactor] #2807 Renamed monster-race-definition.h...
2022-11-15 Hourier[Refactor] #2807 Renamed struct monster_race to class...
2022-11-15 Hourier[Refactor] #2649 Renamed struct monster_type to Monster...
2022-11-15 HabuMerge pull request #2806 from habu1010/feature/use...
2022-11-15 Habu[Fix] 意図したフォールスルーに [[fallthrough]] 属性を使用する
2022-11-13 HourierMerge pull request #2787 from arumons/feature/show...
2022-11-13 HourierMerge pull request #2780 from Hourier/Make-BaseitemKey...
2022-11-13 HabuMerge pull request #2782 from habu1010/feature/main...
2022-11-13 HourierMerge pull request #2784 from arumons/refactor/rename_g...
2022-11-12 arumons[Refactor] get_obj_num関数をget_obj_indexにrename
2022-11-04 DeskullMerge pull request #2757 from sikabane-works/Deskull...
2022-11-03 HourierMerge pull request #2762 from Hourier/Make-GameValues...
2022-11-03 Hourier[Refactor] #2680 NO_TOWN とSECRET_TOWNをwild.h からfloor...
2022-11-02 HabuMerge pull request #2761 from habu1010/feature/unify...
2022-11-02 Habu[Refactor] std::string をC言語の文字列表現に変換するメソッドを統一
2022-10-30 DeskullMerge pull request #2715 from sikabane-works/Deskull...
2022-10-29 HourierMerge pull request #2739 from Hourier/Change-FloorType...
2022-10-29 Hourier[Refactor] #2738 struct floor_type をclass FloorType...
2022-10-26 HabuMerge pull request #2594 from EvidentlyCube/readme...
2022-10-24 HourierMerge pull request #2725 from Hourier/Move-Feature...
2022-10-15 Hourier[Refactor] #2712 Separated terrain-type-definition...
2022-10-14 Hourier[Refactor] #2712 Renamed struct terrain_type to class...
2022-10-14 Hourier[Refactor] #2712 Renamed enum FloorFeatureType to Terra...
2022-10-14 HourierMerge pull request #2723 from Hourier/Fix-History-Gener...
2022-10-14 HourierMerge pull request #2716 from Hourier/Move-Dungeon...
2022-10-11 Hourier[Refactor] #2711 Moved dungeon/dungeon.cpp/h to system...
2022-10-10 HourierMerge pull request #2706 from Hourier/Rename-Edit-Files
2022-10-10 Hourier[Refactor] #56 Renamed v_info.txt to VaultDefinitions.txt
2022-10-10 Hourier[Refactor] #56 Renamed r_info.txt to MonsterRaceDefinit...
2022-10-10 Hourier[Refactor] #56 Renamed f_info.txt to GridFeatureDefinit...
2022-10-10 Hourier[Refactor] #56 Renamed d_info.txt to DungeonDefinitions.txt
2022-04-10 DeskullMerge pull request #2489 from sikabane-works/release... 3.0.0Alpha58
2022-04-09 火炎の飛竜Merge pull request #2480 from Slimebreath6078/feature...
2022-04-09 Slimebreath6078[Refactor] 地形関連フラグの再定義に合わせる
2022-03-27 DeskullMerge pull request #2461 from sikabane-works/release... 3.0.0Alpha57
2022-03-18 HabuMerge pull request #2423 from habu1010/feature/vector...
2022-03-18 HourierMerge pull request #2404 from Hourier/Divide-WeaponEnch...
2022-03-18 HabuMerge pull request #2418 from habu1010/feature/refactor...
2022-03-14 Habu[Refactor] msg_print に渡す引数の冗長なメンバ関数呼び出しを削除する
2022-03-10 火炎の飛竜Merge pull request #2390 from Slimebreath6078/hotfix...
2022-03-07 HabuMerge pull request #2382 from habu1010/feature/refactor...
2022-03-06 Habu[Refactor] 必要以上のMonsterRaceIdのキャストとMonsterRaceId::PLAYE...
2022-03-05 HabuMerge pull request #2356 from habu1010/feature/monster...
2022-03-05 Habu[Fix] MonsterRaceId の基底型を int16_t にする
2022-03-05 Habu[Refactor] MonsterRace クラスを導入
2022-03-03 Habu[Refactor/WIP] モンスター種族IDをenum class化
2022-02-28 DeskullMerge pull request #2335 from sikabane-works/release... 3.0.0Alpha54
2022-02-26 HabuMerge pull request #2301 from habu1010/feature/check...
2022-02-26 Habu[Style] clang-format をすべてのヘッダファイルにも適用する
2022-02-26 HabuMerge pull request #2290 from habu1010/feature/clang...
2022-02-26 Habu[Style] Apply clang-format to all *.cpp files
2022-02-20 DeskullMerge pull request #2241 from sikabane-works/release... 3.0.0Alpha53
2022-02-16 DeskullMerge pull request #2182 from sikabane-works/feature...
2022-02-15 HourierMerge pull request #2178 from Hourier/Remove-Old-Struct...
2022-02-15 DeskullMerge pull request #2052 from sikabane-works/feature...
2022-02-15 Deskull[Fix] const付加、ProbabilityTable処理をpick_one_at_random...
2022-02-15 Hourier[Refactor] #2159 typedef struct宣言を全てstruct宣言に差し替えた
2022-02-15 火炎の飛竜Merge pull request #2164 from Slimebreath6078/feature...
2022-02-15 Deskull[Fix] 未使用変数削除。
2022-02-15 Deskull[Fix] 空地サイズ処理のy値にx値を代入するイージーミスをかましたので修正。
2022-02-15 Deskull[Refactor] 固定部屋の候補選択をProbabilityTableで指定。
2022-02-15 Deskull[Refactor] v_info.txtを参照する部屋生成処理がDRY原則に思いっきり反していたので三種まとめる。
2022-02-15 Slimebreath6078[Refactor] #1951 新定義に合わせて置き換え
2022-02-15 HourierMerge pull request #2161 from Hourier/Add-This-Alignment
2022-02-15 HourierMerge pull request #2162 from Hourier/Define-ApplyMagicLite
2022-02-14 HourierMerge pull request #2163 from Hourier/Remove-Unnecessar...
2022-02-13 Hourier[Refactor] #2155 p~rのフォルダについて、return (hoge); をreturn...
next