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[Refactor] #40274 Moved definition values of sound from util.h to sound-definitions...
[hengband/hengband.git] / src / rumor.c
2020-03-26 deskullMerge branch 'fix/xoshiro128starstar-v1.0-bug' into...
2020-03-15 deskullMerge branch 'For2.2.2-Refactoring' of git.osdn.net...
2020-03-04 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-03-02 HourierMerge branch 'For2.2.2-Refactoring' into For2.2.2-Fix...
2020-03-01 Hourier[Refactor] #39962 Separated tokenizer.c/h from files.c
2020-01-20 deskullMerge remote-tracking branch 'remotes/origin/feature...
2020-01-18 Hourier[Refactor] #38997 object_desc() と screen_object()にplaye...
2020-01-13 deskullMerge remote-tracking branch 'remotes/origin/feature...
2020-01-13 Hourier[Refactor] #38997 rumor.c の整形 / Reshaped rumor.c
2020-01-13 Hourier[Refactor] #38997 say_comment_1() にplayer_type * 引数を追加...
2020-01-12 deskullMerge remote-tracking branch 'remotes/origin/feature...
2020-01-11 Hourier[Refactor] #38997 'while (1)' を 'while (TRUE)' に変更...
2019-10-17 deskullMerge branch 'master' into For2.2.2-Refactoring
2019-09-21 deskull[Refactor] #38844 max_d_idx を world_type 構造体に加える. ...
2019-06-16 deskull[Refactor] #39077 IDX型を各々正しい型へ置換.
2019-06-03 deskull[Refactor] #37353 NO_TOWN, SECRET_TOWN を wild.h へ移動.
2019-05-02 deskull[Refactor] #37353 floor-town.c/h を作成して関連構造体と変数を移動.
2019-05-01 deskull[Refactor] #37353 monsterrace.c/h を作成して関連構造体と変数を移動.
2019-04-25 deskull[Refactor] #37353 dungeon.c/h を追加。
2019-04-25 deskull[Refactor] #37353 a_info と artifact_type 構造体を artifact...
2019-04-21 deskull[Refactor] #37353 externs.h から util.h への宣言移動。
2019-04-19 deskull[Refactor] #37353 files.h を追加して宣言を分離。
2019-04-17 deskull[Refactor] #37353 flavor.c を object-flavor.c/h に変更して...
2019-02-09 Deskull[Refactor] #37353 配列用ポインタ town を他の慣例に従い town_info に改名...
2019-02-09 Deskull[Refactor] #37353 構造体 dungeon_info_type を他の慣例に従い dungeo...
2019-01-28 Deskull[Refactor] #37353 xtra2.c から rumor.c を分離。 / rumor.c...