OSDN Git Service
(root)
/
hengbandforosx
/
hengbandosx.git
/ history
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
first ⋅ prev ⋅
next
Merge pull request #2013 from sikabane-works/release/3.0.0Alpha51
[hengbandforosx/hengbandosx.git]
/
src
/
2022-01-23
Deskull
Merge pull request #2013 from sikabane-works/release...
3.0.0Alpha51
tree
|
commitdiff
2022-01-23
Deskull
[Release] 3.0.0Alpha51
tree
|
commitdiff
2022-01-23
Deskull
Merge pull request #1977 from backwardsEric/uid-fixes
tree
|
commitdiff
2022-01-22
dis-
Merge pull request #2009 from dis-/feature/fix-quest...
tree
|
commitdiff
2022-01-22
dis-
Merge pull request #2008 from dis-/feature/modify-tower...
tree
|
commitdiff
2022-01-22
dis-
Merge pull request #2010 from dis-/feature/fix-death...
tree
|
commitdiff
2022-01-22
dis-
[Fix] 死亡時召喚でクローンフラグが維持されない
tree
|
commitdiff
2022-01-17
Habu
Merge pull request #1999 from habu1010/feature/fix...
tree
|
commitdiff
2022-01-16
Deskull
Merge pull request #1998 from sikabane-works/feature...
tree
|
commitdiff
2022-01-16
Habu
[Fix] #1993 「既知のモンスター」を開いた際に落ちる
tree
|
commitdiff
2022-01-16
Deskull
[Refactor] floor-base-definitions.h 内定数の constexpr...
tree
|
commitdiff
2022-01-15
dis-
Merge pull request #1980 from dis-/feature/define-monst...
tree
|
commitdiff
2022-01-14
dis-
[Refactor] EFFECT_IDの削除
tree
|
commitdiff
2022-01-12
dis-
[Refactor] attribute-types.hのコード整形
tree
|
commitdiff
2022-01-12
dis-
[Implement] モンスターの近接攻撃/射撃の属性を定義する
tree
|
commitdiff
2022-01-11
火炎の飛竜
Merge pull request #1978 from backwardsEric/doom-english
tree
|
commitdiff
2022-01-11
Deskull
Merge pull request #1976 from backwardsEric/disable...
tree
|
commitdiff
2022-01-11
Eric Branlund
Resolve _POSIX_SAVED_IDS issues on Debian.
tree
|
commitdiff
2022-01-10
Eric Branlund
Fix compilation error if WORLD_SCORE not set.
tree
|
commitdiff
2022-01-10
Hourier
Merge pull request #1968 from Hourier/Fix-Death-By...
tree
|
commitdiff
2022-01-10
Hourier
[Refactor] #1965 Habuのアドバイスに従い文法の微調整をした
tree
|
commitdiff
2022-01-10
Hourier
[Fix] #1965 プレイヤーの現在地や死亡原因の表示行数を可変長にし、以ってモンスター名が長くともダンプ...
tree
|
commitdiff
2022-01-10
Hourier
[Refactor] #1965 Reshaped display_player()
tree
|
commitdiff
2022-01-10
Hourier
[Refactor] #1965 Reshaped player-status-dump.cpp
tree
|
commitdiff
2022-01-10
Hourier
[Fix] [Refactor] #1965 display_player() への関数ポインタをなくした...
tree
|
commitdiff
2022-01-10
Hourier
[Fix] #1965 ぬるぽが出る箇所を修正し、Habu氏の指摘に対応してchar[] をstringに置き換えた
tree
|
commitdiff
2022-01-10
Hourier
[Fix] #1965 Habu氏の指摘に対応し、stringの使用箇所を細切れにした
tree
|
commitdiff
2022-01-10
Hourier
[WIP] [Fix] #1965 長い名前のモンスターに殺されるとダンプが見切れる事象を解決した ...
tree
|
commitdiff
2022-01-10
Deskull
Merge pull request #1969 from sikabane-works/feature...
tree
|
commitdiff
2022-01-09
Deskull
Merge pull request #1972 from sikabane-works/release...
tree
|
commitdiff
2022-01-09
Deskull
Merge pull request #1973 from sikabane-works/release...
3.0.0Alpha50
tree
|
commitdiff
2022-01-09
Deskull
[Release] 3.0.0Alpha50
tree
|
commitdiff
2022-01-07
Deskull
[Implement] 店舗ごとにアイテムの生成レベルを指定できる仕様を追加。
tree
|
commitdiff
2022-01-05
Deskull
Merge pull request #1961 from sikabane-works/feature...
tree
|
commitdiff
2022-01-05
Deskull
[Fix] デバッグモードのプレイヤー種族、職業、領域変更の範囲外選択をget_value()リファクタリングで抑止。
tree
|
commitdiff
2022-01-05
dis-
Merge pull request #1955 from dis-/feature/fix-kill...
tree
|
commitdiff
2022-01-04
dis-
[Fix] モンスターがモンスターを殴る際の地形条件の統一
tree
|
commitdiff
2022-01-04
dis-
[Refactor] process_monster_attack_to_monsterの条件式を整理
tree
|
commitdiff
2021-12-28
Deskull
Merge pull request #1933 from sikabane-works/feature...
tree
|
commitdiff
2021-12-27
Deskull
Merge pull request #1944 from sikabane-works/release...
tree
|
commitdiff
2021-12-27
dis-
Merge pull request #1927 from dis-/feature/fix-special...
tree
|
commitdiff
2021-12-27
dis-
Merge pull request #1926 from dis-/feature/fix-summon...
tree
|
commitdiff
2021-12-26
Deskull
Merge pull request #1945 from sikabane-works/release...
3.0.0Alpha49
tree
|
commitdiff
2021-12-26
Deskull
[Release] 3.0.0Alpha49
tree
|
commitdiff
2021-12-22
Habu
Merge pull request #1929 from habu1010/feature/fix...
tree
|
commitdiff
2021-12-22
Deskull
Merge pull request #1937 from sikabane-works/feature...
tree
|
commitdiff
2021-12-22
Habu
Merge pull request #1939 from habu1010/feature/fix...
tree
|
commitdiff
2021-12-22
Habu
[Fix] #1938 モンスターの思い出にオーラの情報が表示されない
tree
|
commitdiff
2021-12-22
deskull
[Refactor] MAX_STORESを constexpr int 置換の上、StoreSaleType...
tree
|
commitdiff
2021-12-21
Deskull
Merge pull request #1922 from sikabane-works/feature...
tree
|
commitdiff
2021-12-21
Hourier
Merge pull request #1928 from Hourier/Rename-Mspell...
tree
|
commitdiff
2021-12-21
Habu
Merge pull request #1932 from habu1010/feature/fix...
tree
|
commitdiff
2021-12-20
Deskull
[Refactor] enum trap_type を enum clas TrapType にリファクタリング。
tree
|
commitdiff
2021-12-20
Deskull
[Add] 「(5) 既知のモンスター」 の各グループごとに判明しているモンスターの種族数を表示。
tree
|
commitdiff
2021-12-20
Deskull
[Refactor] do_cmd_knowledge_monsters()中のgrp_idxをvector化。
tree
|
commitdiff
2021-12-20
dis-
Merge pull request #1925 from dis-/feature/fix-long...
tree
|
commitdiff
2021-12-20
Habu
[Fix] #1931 職業選択時、ランダムをカーソル+Enterで選択すると強制終了する
tree
|
commitdiff
2021-12-20
dis-
[Fix] prf経由で長すぎる銘を刻むとメモリが破壊される
tree
|
commitdiff
2021-12-20
Habu
[Fix] #1924 異なる鍛冶効果を付与したアイテムが重なってしまう
tree
|
commitdiff
2021-12-20
Hourier
[Refactor] mspell.h をmspell-result.h に改名した
tree
|
commitdiff
2021-12-20
dis-
[Feature] モンスターの特殊な行動、回復について連続行動阻害の要件を整理
tree
|
commitdiff
2021-12-20
dis-
[Feature] モンスターの召喚魔法によるプレイヤー連続行動阻害の条件を統一
tree
|
commitdiff
2021-12-17
Deskull
Merge pull request #1919 from sikabane-works/fearure...
tree
|
commitdiff
2021-12-17
Deskull
[Refactor] 通常トラップリストのstd::vecor化。
tree
|
commitdiff
2021-12-17
Habu
Merge pull request #1921 from habu1010/feature/add...
tree
|
commitdiff
2021-12-17
Habu
[Feature] AC低下と狂戦士化の特性を自動生成スポイラーに記載する
tree
|
commitdiff
2021-12-17
Habu
Merge pull request #1917 from habu1010/feature/player...
tree
|
commitdiff
2021-12-15
Habu
[Fix] PlayerType クラスのメンバに武器スキルの最大値を持たせる
tree
|
commitdiff
2021-12-14
dis-
Merge pull request #1913 from dis-/feature/fix-describe...
tree
|
commitdiff
2021-12-14
dis-
[Fix] 同一のセーブファイルでゲームを開始するオプションに不要なアスタリスク
tree
|
commitdiff
2021-12-14
dis-
Merge pull request #1912 from dis-/feature/fix-prffile...
tree
|
commitdiff
2021-12-14
Deskull
Merge pull request #1895 from sikabane-works/feature...
tree
|
commitdiff
2021-12-14
dis-
Merge pull request #1911 from dis-/feature/fix-artspoil...
tree
|
commitdiff
2021-12-14
dis-
[Fix] モンスターの色/文字を正常にprfファイルに保存できない
tree
|
commitdiff
2021-12-14
dis-
[Fix] アーティファクトスポイラーの善良スレイ表記がおかしい
tree
|
commitdiff
2021-12-12
Deskull
Merge pull request #1907 from sikabane-works/release...
3.0.0Alpha48
tree
|
commitdiff
2021-12-12
Deskull
Merge pull request #1906 from sikabane-works/release...
tree
|
commitdiff
2021-12-12
Deskull
[Release] 3.0.0Alpha48
tree
|
commitdiff
2021-12-12
Deskull
Merge pull request #1904 from habu1010/feature/revert...
tree
|
commitdiff
2021-12-07
Habu
[Fix] #1901 ウィザードモード廃止による不具合
tree
|
commitdiff
2021-12-03
dis-
Merge pull request #1899 from dis-/feature/fix-cmd...
tree
|
commitdiff
2021-12-03
dis-
Merge pull request #1900 from dis-/feature/fix-exp...
tree
|
commitdiff
2021-12-03
dis-
[Fix] 継続しない歌/呪術の熟練度が上昇しない
tree
|
commitdiff
2021-12-03
dis-
[Fix] do_cmd_macros内のbuffer overflow
tree
|
commitdiff
2021-11-30
Deskull
[Add] アイテムの発動に魔力消去追加。
tree
|
commitdiff
2021-11-29
dis-
Merge pull request #1894 from dis-/fix-chariot-lowac
tree
|
commitdiff
2021-11-29
Deskull
Merge pull request #1880 from sikabane-works/feature...
tree
|
commitdiff
2021-11-29
dis-
[Fix] アヌビス-チャリオッツでACが二重に下がる
tree
|
commitdiff
2021-11-28
Deskull
Merge pull request #1892 from sikabane-works/release...
tree
|
commitdiff
2021-11-28
Deskull
Merge pull request #1893 from sikabane-works/release...
3.0.0Alpha47
tree
|
commitdiff
2021-11-28
Deskull
[Release] 3.0.0Alpha47
tree
|
commitdiff
2021-11-28
Deskull
[Refactor] EffectPlayerTypeのコンストラクタ化。
tree
|
commitdiff
2021-11-27
Deskull
Merge pull request #1889 from sikabane-works/feature...
tree
|
commitdiff
2021-11-26
Deskull
[Refactor] rbm_type を enum class 化しつつ RaceBlowMethodTyp...
tree
|
commitdiff
2021-11-26
Deskull
[Refactor] effect-player-util.h 削除と整理。
tree
|
commitdiff
2021-11-26
Deskull
[Refactor] player_effect_type 構造体を、 PlayerEffectType...
tree
|
commitdiff
2021-11-22
dis-
Merge pull request #1886 from dis-/feature/update-anubis
tree
|
commitdiff
2021-11-22
dis-
[Implement] アヌビス神のカタナを原作仕様に近づける
tree
|
commitdiff
2021-11-22
dis-
[Refactor] typo修正 TR_PERSISTENT_CURSE
tree
|
commitdiff
2021-11-21
dis-
Merge pull request #1884 from dis-/feature/add-vuln...
tree
|
commitdiff
next