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Hourier [Sun, 12 Jan 2020 16:24:55 +0000 (01:24 +0900)]
[Refactor] #38997 floor-generate.cの引数修正 / Fixed argument floor-generate.c from floor_type * to player_type *
Hourier [Sun, 12 Jan 2020 16:05:51 +0000 (01:05 +0900)]
[Refactor] #38997 floor-events.cの整形 / Reshaped floor-events.c
Hourier [Sun, 12 Jan 2020 15:50:59 +0000 (00:50 +0900)]
[Refactor] #38997 floor-events.c の引数をplayer_type * に統一 / Unified argument of floor-events.c to player_type *
Hourier [Sun, 12 Jan 2020 15:47:56 +0000 (00:47 +0900)]
[Refactor] #38997 glow_deep_lava_and_bldg() の引数をplayer_type * に変更 / Changed argument of day_break() and glow_deep_lava_and_bldg() to player_type *
Hourier [Sun, 12 Jan 2020 15:41:52 +0000 (00:41 +0900)]
[Refactor] #38997 day_break() とnight_falls() の引数をplayer_type * に変更 / Changed argument of day_break() and night_falls() to player_type *
Hourier [Sun, 12 Jan 2020 15:41:08 +0000 (00:41 +0900)]
[Refactor] #38997 view-mainwindow.c の引数修正 / Fix argument in view-mainwindow.c
Hourier [Sun, 12 Jan 2020 15:34:33 +0000 (00:34 +0900)]
[Refactor] #38997 view-mainwindow.c の整形修正 / Fix reshaping view-mainwindow.c
Hourier [Sun, 12 Jan 2020 15:34:13 +0000 (00:34 +0900)]
[Refactor] #38997 view-mainwindow.c の整形 / Reshaped view-mainwindow.c
Hourier [Sun, 12 Jan 2020 14:57:31 +0000 (23:57 +0900)]
[Refactor] #38997 delayed_visual_update() の引数をplayer_type * に変更 / Changed argument of delayed_visual_update() to player_type *
Hourier [Sun, 12 Jan 2020 14:54:58 +0000 (23:54 +0900)]
[Refactor] #38997 view-mainwindow.c 内変数参照修正 / Fix variable references in view-mainwindow.c
Hourier [Sun, 12 Jan 2020 14:54:06 +0000 (23:54 +0900)]
[Refactor] #38997 monster_race_track() と object_kind_track() にplayer_type * 引数を追加 / Added player_type * argument to monster_race_track() and object_kind_track()
Hourier [Sun, 12 Jan 2020 14:42:22 +0000 (23:42 +0900)]
[Refactor] #38997 print_path() にplayer_type * 引数を追加 / Added player_type * argument to print_path()
Hourier [Sun, 12 Jan 2020 14:39:59 +0000 (23:39 +0900)]
[Refactor] #38997 health_track() にplayer_type * 引数を追加 / Added player_type * argument to health_track()
Hourier [Sun, 12 Jan 2020 14:28:14 +0000 (23:28 +0900)]
[Refactor] #38997 do_cmd_view_map() にplayer_type * 引数を追加 / Added player_type * argument to do_cmd_view_map()
Hourier [Sun, 12 Jan 2020 14:19:45 +0000 (23:19 +0900)]
[Refactor] #38997 print_map() にplayer_type * 引数を追加 / Added player_type * argument to print_map()
Hourier [Sun, 12 Jan 2020 14:13:23 +0000 (23:13 +0900)]
[Refactor] #38997 fix_*() にplayer_type * 引数を追加 / Added player_type * argument to fix_*()
Hourier [Sun, 12 Jan 2020 14:11:20 +0000 (23:11 +0900)]
[Refactor] #38997 fix_monster_list() にplayer_type * 引数を追加 / Added player_type * argument to fix_monster_list()
Hourier [Sun, 12 Jan 2020 14:09:57 +0000 (23:09 +0900)]
[Refactor] #38997 fix_inven() にplayer_type * 引数を追加し、fix_inventory() に改名 / Added player_type * argument to fix_inven() and renamed it to fix_inventory()
Hourier [Sun, 12 Jan 2020 14:08:34 +0000 (23:08 +0900)]
[Refactor] #38997 ptint_*() にplayer_type * 引数を追加 / Added player_type * argument to print_*()
Hourier [Sun, 12 Jan 2020 14:06:19 +0000 (23:06 +0900)]
[Refactor] #38997 ptint_speed() にplayer_type * 引数を追加 / Added player_type * argument to print_speed()
Hourier [Sun, 12 Jan 2020 14:04:11 +0000 (23:04 +0900)]
[Refactor] #38997 ptint_state() にplayer_type * 引数を追加 / Added player_type * argument to print_state()
Hourier [Sun, 12 Jan 2020 14:02:46 +0000 (23:02 +0900)]
[Refactor] #38997 print_hunger() と print_frame_extra() にplayer_type * 引数を追加 / Added player_type * argument to print_hunger() and print_frame_extra()
Hourier [Sun, 12 Jan 2020 13:59:48 +0000 (22:59 +0900)]
[Refactor] #38997 change_panel() にplayer_type * 引数を追加 / Added player_type * argument to change_panel()
Hourier [Sun, 12 Jan 2020 13:50:32 +0000 (22:50 +0900)]
[Refactor] #38997 print_depth() にplayer_type * 引数を追加 / Added player_type * argument to print_depth()
Hourier [Sun, 12 Jan 2020 13:48:06 +0000 (22:48 +0900)]
[Refactor] #38997 print_gold() と print_frame_basic() にplayer_type * 引数を追加 / Added player_type * argument to print_gold() and print_frame_basic()
Hourier [Sun, 12 Jan 2020 13:45:04 +0000 (22:45 +0900)]
[Refactor] #37353 prt_*() を print_*() に改名 / Renamed prt_*() to print_*()
Hourier [Sun, 12 Jan 2020 13:40:52 +0000 (22:40 +0900)]
[Refactor] #37353 files.cの整形修正 / Fixed reshaped files.c
Hourier [Sun, 12 Jan 2020 13:40:16 +0000 (22:40 +0900)]
[Refactor] #38997 map_name() にplayer_type * 引数を追加 / Added player_type * argument to map_name()
Hourier [Sun, 12 Jan 2020 13:31:43 +0000 (22:31 +0900)]
[Refactor] #37353 SV_DOKUBARI を SV_POISON_NEEDLE に改名 / Renamed SV_DOKUBARI to SV_POISON_NEEDLE
Hourier [Sun, 12 Jan 2020 13:30:04 +0000 (22:30 +0900)]
[Refactor] #37353 files.cの整形 / Reshaped files.c
Hourier [Sun, 12 Jan 2020 11:35:50 +0000 (20:35 +0900)]
[Refactor] #38997 TODOコメントを追加 / Added comments for TODO
Hourier [Sun, 12 Jan 2020 11:31:18 +0000 (20:31 +0900)]
[Refactor] #38997 counts_write() とcounts_read() にplayer_type * 引数を追加 / Added player_type * argument to counts_write() and counts_read()
Hourier [Sun, 12 Jan 2020 11:24:22 +0000 (20:24 +0900)]
[Refactor] #38997 do_cmd_save_and_exit() にplayer_type * 引数を追加 / Added player_type * argument to do_cmd_save_and_exit()
Hourier [Sun, 12 Jan 2020 10:32:25 +0000 (19:32 +0900)]
[Refactor] #38997 dump_aux_*() にplayer_type * 引数を追加 / Added player_type * argument to dump_aux_*()
Hourier [Sun, 12 Jan 2020 10:23:11 +0000 (19:23 +0900)]
[Refactor] #38997 show_file() にplayer_type * 引数を追加 / Added player_type * argument to show_file()
Hourier [Sun, 12 Jan 2020 10:09:38 +0000 (19:09 +0900)]
[Refactor] #38997 dump_aux_last_message() にplayer_type * 引数を追加 / Added player_type * argument to dump_aux_last_message()
Hourier [Sun, 12 Jan 2020 10:06:23 +0000 (19:06 +0900)]
[Refactor] #38997 dump_aux_class_special() にplayer_type * 引数を追加 / Added player_type * argument to dump_aux_class_special()
Hourier [Sun, 12 Jan 2020 10:04:34 +0000 (19:04 +0900)]
[Refactor] #38997 display_player() 内変数参照修正 / Fixed variable references in display_player()
Hourier [Sun, 12 Jan 2020 10:00:32 +0000 (19:00 +0900)]
[Refactor] #38997 display_flag_aux() にplayer_type * 引数を追加 / Added player_type * argument to display_flag_aux()
Hourier [Sun, 12 Jan 2020 09:57:15 +0000 (18:57 +0900)]
[Refactor] #38997 display_player_equippy() にplayer_type * 引数を追加 / Added player_type * argument to display_player_equippy()
Hourier [Sun, 12 Jan 2020 09:50:24 +0000 (18:50 +0900)]
[Refactor] #38997 display_player_melee_bonus() にplayer_type * 引数を追加 / Added player_type * argument to display_player_melee_bonus()
Hourier [Sun, 12 Jan 2020 09:48:17 +0000 (18:48 +0900)]
[Refactor] #38997 process_pref_file_expr() にplayer_type * 引数を追加 / Added player_type * argument to process_pref_file_expr()
Hourier [Sun, 12 Jan 2020 09:43:45 +0000 (18:43 +0900)]
[Refactor] #38997 process_pref_file_command() にplayer_type * 引数を追加 / Added player_type * argument to process_pref_file_command()
Hourier [Sun, 12 Jan 2020 09:31:43 +0000 (18:31 +0900)]
[Refactor] #38997 CAN_TWO_HANDS_WIELDING() の関数マクロを普通の関数に変更し、player_type * 引数を追加 / Changed macro function CAN_TWO_HANDS_WIELDING() to normal function and added player_type * argument
Hourier [Sun, 12 Jan 2020 09:23:09 +0000 (18:23 +0900)]
[Refactor] #38997 IS_TIM_STEALTH() の関数マクロを普通の関数 is_time_limit_stealth()に変更し、player_type * 引数を追加 / Changed macro function IS_TIM_ESP() to normal function, renamed it is_time_limit_stealth() and added player_type * argument
Hourier [Sun, 12 Jan 2020 09:12:05 +0000 (18:12 +0900)]
[Refactor] #38997 IS_TIM_ESP() の関数マクロを普通の関数 is_time_limit_esp()に変更し、player_type * 引数を追加 / Changed macro function IS_TIM_ESP() to normal function, renamed it is_time_limit_esp() and added player_type * argument
Hourier [Sun, 12 Jan 2020 09:05:11 +0000 (18:05 +0900)]
[Refactor] #38997 IS_OPPOSE_*() の関数マクロを普通の関数に変更し、player_type * 引数を追加 / Changed macro function IS_OPPOSE_*() to normal function and added player_type * argument to them
Hourier [Sun, 12 Jan 2020 08:39:38 +0000 (17:39 +0900)]
[Refactor] #38997 IS_BLESSED() の関数マクロを普通の関数に変更し、store.is_blessed() をis_blessed_item() に変更 / Changed macro function IS_BLESSED() to normal function and is_blessed() in store.c to is_blessed_item()
Hourier [Sun, 12 Jan 2020 07:38:54 +0000 (16:38 +0900)]
[Refactor] #38997 player-status.c 内変数参照修正 / Fixed variable references player-status.c
Hourier [Sun, 12 Jan 2020 07:06:09 +0000 (16:06 +0900)]
[Refactor] #38997 関数マクロ'boundary_floor()' を普通の関数に展開 / Extracted macro funtion 'boundary_floor()' to normal function
Hourier [Sun, 12 Jan 2020 06:49:18 +0000 (15:49 +0900)]
[Refactor] #38997 player-move.c の整形 / Reshaped player-move.c
Hourier [Sun, 12 Jan 2020 06:10:06 +0000 (15:10 +0900)]
[Refactor] #38997 player-move.c 内のstatic関数群にplayer_type * 引数を追加 / Added player_type * argument to static functions in player-move.c
Hourier [Sun, 12 Jan 2020 06:01:40 +0000 (15:01 +0900)]
[Refactor] #38997 run_step() にplayer_type * 引数を追加 / Added player_type * argument to run_step()
Hourier [Sun, 12 Jan 2020 06:00:51 +0000 (15:00 +0900)]
[Refactor] #37353 タイポ修正 / Fixed typo
Hourier [Sun, 12 Jan 2020 05:53:32 +0000 (14:53 +0900)]
[Refactor] #37353 floor.h から使われていないインクルードを削除 / Removed unused include from floor.h
deskull [Sun, 12 Jan 2020 11:53:01 +0000 (20:53 +0900)]
Merge remote-tracking branch 'remotes/origin/feature/Refactoring-Hourier' into For2.2.2-Refactoring
deskull [Sun, 12 Jan 2020 11:47:59 +0000 (20:47 +0900)]
[Fix] #39587 misc_english_usage_patch.txt に従い英文校正 / Proofreading English in compliance with misc_english_usage_patch.txt.
Hourier [Sat, 11 Jan 2020 16:05:45 +0000 (01:05 +0900)]
[Refactor] #38997 player_move.c 微修正 / Fixed a little in player_move.c
Hourier [Sat, 11 Jan 2020 16:04:10 +0000 (01:04 +0900)]
[Refactor] #38997 player_move.c 内変数参照修正 / Fixed variable references player_move.c
Hourier [Sat, 11 Jan 2020 15:59:01 +0000 (00:59 +0900)]
[Refactor] #38997 player_inventory.c の整形 / Reshaped player_inventory.c
Hourier [Sat, 11 Jan 2020 15:40:55 +0000 (00:40 +0900)]
[Refactor] #38997 describe_use() にplayer_type * 引数を追加 / Added player_type * argument to describe_use()
Hourier [Sat, 11 Jan 2020 15:37:40 +0000 (00:37 +0900)]
[Refactor] #38997 py_pickup_floor_aux() にplayer_type * 引数を追加 / Added player_type * argument to py_pickup_floor_aux()
Hourier [Sat, 11 Jan 2020 15:36:12 +0000 (00:36 +0900)]
[Refactor] #38997 verify() とget_item_allow() にplayer_type * 引数を追加 / Added player_type * argument to verify() and get_item_allow()
Hourier [Sat, 11 Jan 2020 15:31:34 +0000 (00:31 +0900)]
[Refactor] #38997 prepare_label_string() にplayer_type * 引数を追加し、object.hからプロトタイプ宣言を削除 / Added player_type * argument to prepare_label_string() and removed prototype decleration from object.h
Hourier [Sat, 11 Jan 2020 15:25:34 +0000 (00:25 +0900)]
[Refactor] #38997 scan_floor() とshow_floor() にplayer_type * 引数を追加 / Added player_type * argument to scan_floor() and show_floor()
Hourier [Sat, 11 Jan 2020 15:03:54 +0000 (00:03 +0900)]
[Refactor] #38997 can_get_item() にplayer_type * 引数を追加 / Added player_type * argument to can_get_item()
Hourier [Sat, 11 Jan 2020 14:56:20 +0000 (23:56 +0900)]
[Refactor] #38997 get_item_okay() にplayer_type * 引数を追加し、ヘッダから宣言を削除 / Added player_type * argument to get_item_okay() and removed prototype declaration
Hourier [Sat, 11 Jan 2020 14:46:47 +0000 (23:46 +0900)]
[Refactor] #38997 label_to_equip() と label_to_inven() にplayer_type * 引数を追加 / Added floor_type * argument to label_to_equip() and label_to_inven()
Hourier [Sat, 11 Jan 2020 14:13:06 +0000 (23:13 +0900)]
[Refactor] #38997 quest.cの整形 / Reshaped quest.c
Hourier [Sat, 11 Jan 2020 14:01:57 +0000 (23:01 +0900)]
[Refactor] #38997 leave_tower_check() にplayer_type * 引数を追加 / Added floor_type * argument to leave_tower_check()
Hourier [Sat, 11 Jan 2020 14:00:20 +0000 (23:00 +0900)]
[Refactor] #38997 random_quest_number() にplayer_type * 引数を追加 / Added floor_type * argument to random_quest_number()
Hourier [Sat, 11 Jan 2020 13:56:22 +0000 (22:56 +0900)]
[Refactor] #38997 quest_number() にplayer_type * 引数を追加 / Added floor_type * argument to quest_number()
Hourier [Sat, 11 Jan 2020 13:36:27 +0000 (22:36 +0900)]
[Refactor] #38997 complete_quest() と check_find_art_quest_completion() にplayer_type * 引数を追加 / Added floor_type * argument to complete_quest() check_find_art_quest_completion(()
Hourier [Sat, 11 Jan 2020 13:31:46 +0000 (22:31 +0900)]
[Refactor] #38997 calc_expect_crit() にplayer_type * 引数を追加 / Added floor_type * argument to calc_expect_crit()
Hourier [Sat, 11 Jan 2020 13:22:58 +0000 (22:22 +0900)]
[Refactor] #38997 wild.cの整形 / Reshaped wild.c
Hourier [Sat, 11 Jan 2020 12:47:54 +0000 (21:47 +0900)]
[Refactor] #38997 parse_line_wilderness() にplayer_type * 引数を追加 / Added floor_type * argument to parse_line_wilderness()
Hourier [Sat, 11 Jan 2020 12:35:35 +0000 (21:35 +0900)]
[Refactor] #38997 dungeon-file.c の整形 / Reshaped dungeon-file.c
Hourier [Sat, 11 Jan 2020 11:55:10 +0000 (20:55 +0900)]
[Refactor] #38997 process_dungeon_file_expr() にplayer_type * 引数を追加 / Added player_type * argument to process_dungeon_file_expr()
Hourier [Sat, 11 Jan 2020 11:51:38 +0000 (20:51 +0900)]
[Refactor] #38997 parse_line_feature() にfloor_type * 引数を追加 / Added floor_type * argument to parse_line_feature()
Hourier [Sat, 11 Jan 2020 11:33:58 +0000 (20:33 +0900)]
[Refactor] #38997 'yaku' を 'poker_hand' に変更 / Changed 'yaku' to 'poker_hand'
Hourier [Sat, 11 Jan 2020 11:29:20 +0000 (20:29 +0900)]
[Refactor] #38997 'while (1)' を 'while (TRUE)' に変更 / Changed 'while (1)' to 'while (TRUE)'
Hourier [Sat, 11 Jan 2020 11:26:50 +0000 (20:26 +0900)]
[Refactor] #38997 bldg.c の整形 / Reshaped bldg.c
Hourier [Sat, 11 Jan 2020 10:28:01 +0000 (19:28 +0900)]
[Refactor] #38997 determine_today_mon() を determine_daily_bounty() に改名 / Changed determine_today_mon() to determine_daily_bounty()
Hourier [Sat, 11 Jan 2020 10:26:21 +0000 (19:26 +0900)]
[Refactor] #38997 determine_today_mon() にplayer_type * 引数を追加 / Added player_type * argument to determine_today_mon()
Hourier [Sat, 11 Jan 2020 10:23:31 +0000 (19:23 +0900)]
[Refactor] #38997 list_weapon() にplayer_type * 引数を追加 / Added player_type * argument to list_weapon()
Hourier [Sat, 11 Jan 2020 10:22:09 +0000 (19:22 +0900)]
[Refactor] #38997 today_target() にplayer_type * 引数を追加 / Added player_type * argument to today_target()
Hourier [Sat, 11 Jan 2020 10:20:49 +0000 (19:20 +0900)]
[Refactor] #38997 update_gambling_monsters() にplayer_type * 引数を追加 / Added player_type * argument to update_gambling_monsters()
Hourier [Sat, 11 Jan 2020 10:17:25 +0000 (19:17 +0900)]
[Refactor] #38997 gamble_comm() にplayer_type * 引数を追加 / Added player_type * argument to gamble_comm()
Hourier [Sat, 11 Jan 2020 10:15:58 +0000 (19:15 +0900)]
[Refactor] #38997 building_prt_gold() にplayer_type * 引数を追加 / Added player_type * argument to building_prt_gold()
Hourier [Sat, 11 Jan 2020 10:14:29 +0000 (19:14 +0900)]
[Refactor] #38997 is_member() にplayer_type * 引数を追加 / Added player_type * argument to is_member()
Hourier [Sat, 11 Jan 2020 10:12:38 +0000 (19:12 +0900)]
[Refactor] #38997 show_building() にplayer_type * 引数を追加 / Added player_type * argument to show_building()
Hourier [Sat, 11 Jan 2020 10:08:50 +0000 (19:08 +0900)]
[Refactor] #38997 bldg.c のインデント調整&変数内参照修正 / Adjusted indents and fixed variable references in bldg.c
Hourier [Sat, 11 Jan 2020 10:03:08 +0000 (19:03 +0900)]
[Refactor] #38997 autopick.c のインデント調整 / Adjusted indents in autopick.c
Hourier [Sat, 11 Jan 2020 10:02:34 +0000 (19:02 +0900)]
[Refactor] #38997 autopick.c のコンパイル警告に対処 / Fixed compiling warning in autopick.c
Hourier [Sat, 11 Jan 2020 09:39:26 +0000 (18:39 +0900)]
[Refactor] #38997 autopick.c の整形修正 / Fixed reshaping autopick.c
Hourier [Sat, 11 Jan 2020 09:18:56 +0000 (18:18 +0900)]
[Refactor] #38997 autopick.c 内変数参照修正 / Fixed variable references in autopick.c
Hourier [Sat, 11 Jan 2020 09:18:21 +0000 (18:18 +0900)]
[Refactor] #38997 autopick.c の整形 / Reshaped autopick.c
Hourier [Sat, 11 Jan 2020 08:23:33 +0000 (17:23 +0900)]
[Refactor] #38997 autopick.c のインデント調整 / Adjusted indents in autopick.c
Hourier [Sat, 11 Jan 2020 08:22:44 +0000 (17:22 +0900)]
[Refactor] #38997 get_object_for_search() にplayer_type * 引数を追加/ Added player_type * argument to get_object_for_search()
Hourier [Sat, 11 Jan 2020 08:17:26 +0000 (17:17 +0900)]
[Refactor] #38997 is_opt_confirm_destroy() にplayer_type * 引数を追加/ Added player_type * argument to is_opt_confirm_destroy()