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hengbandforosx/hengbandosx.git
2024-02-03
Slimebreath6078
[Refactor] COLD_BLOOD を新定義に合わせた
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2024-02-03
Slimebreath6078
[Refactor] INVISIBLE を新定義に合わせた
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2024-02-03
Slimebreath6078
[Refactor] RIDING を新定義に合わせた
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2024-02-03
Slimebreath6078
[Refactor] ESCORTS を新定義に合わせた
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2024-02-03
Slimebreath6078
[Refactor] ESCORT を新定義に合わせた
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2024-02-03
Slimebreath6078
[Refactor] FRIENDSを新定義に合わせた
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2024-02-03
Slimebreath6078
[Refactor] FORCE_MAXHPを新定義に合わせた
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2024-02-03
Slimebreath6078
[Refactor] FORCE_DEPTHを新定義に合わせた
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2024-02-03
Slimebreath6078
[Refactor] Flags1, 2, 7, 8 のトークン定義は不要になったため削除
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2024-02-03
Slimebreath6078
[Refactor] 未使用フラグ CHAR_MULTI を削除
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2024-01-31
Slimebreath6078
[Refactor] MonsterOtherType関連のフラグトークン定義を作成
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2024-01-31
Slimebreath6078
[Refactor] その他フラグを定義
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2024-01-31
火炎の飛竜
Merge pull request #3848 from Slimebreath6078/feature...
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2024-01-31
Slimebreath6078
[Implement] ダメージキャップ持ちのランダムモンスター枠での生成を禁止する
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2024-01-31
Slimebreath6078
[Implement] ラフィーIIの軽減特性を追加
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2024-01-31
Slimebreath6078
[Implement] 特殊フラグを実装
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2024-01-30
dis-
Merge pull request #3845 from dis-/feature/refactor...
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2024-01-30
dis
[Refactor] get_new_floor_id()のリネーム
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2024-01-30
dis
[Refactor] 階段設置処理の切り出し
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2024-01-30
dis
[Refactor] check_dead_end()が名前に反して副作用があるため解体
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2024-01-30
dis
[Refactor] フロア保存済か否かを関数化する
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2024-01-30
dis
[Refactor] 保存済フロア判定を関数化
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2024-01-30
dis
[Refactor] フロアの新規/既存判定を関数化する
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2024-01-27
Deskull
Merge pull request #3840 from whitehara/update-spec
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2024-01-25
火炎の飛竜
Merge pull request #3842 from Slimebreath6078/feature...
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2024-01-24
Slimebreath6078
[Feature] モンスターの元RF2以外の地形関連特性フラグが調査で満たされるように変更
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2024-01-23
Shiro Hara
Update hengband.spec
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2024-01-22
Deskull
Merge pull request #3838 from hengband/release/3.0...
3.0.1.6-Beta
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2024-01-22
Deskull
Merge pull request #3837 from hengband/release/3.0...
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2024-01-22
Deskull
[Release] 3.0.1.6-Beta
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2024-01-21
dis-
Merge pull request #3828 from dis-/fix-INI-relativeSavePath
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2024-01-21
dis-
Merge pull request #3829 from dis-/fix-LevelTeleport...
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2024-01-21
dis-
Merge pull request #3832 from dis-/feature/fix-heavy...
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2024-01-21
dis-
Merge pull request #3830 from dis-/fix-mystic-exp
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2024-01-21
火炎の飛竜
Merge pull request #3813 from Slimebreath6078/feature...
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2024-01-21
火炎の飛竜
Merge pull request #3833 from Slimebreath6078/feature...
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2024-01-21
Slimebreath6078
[Fix] カオス効果の打撃で地震の確率チェックを通ると発動したか否かに関わらず「ダンジョンが崩れ始める...
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2024-01-21
Slimebreath6078
[Implement] モンスター「カフモ」を追加
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2024-01-20
dis-
[Fix] HEAVY_SPELLとHARD_SPELLの統一
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2024-01-18
dis
[Fix] 初級修験者の経験値が中級修験者より高い
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2024-01-17
火炎の飛竜
Merge pull request #3821 from Slimebreath6078/feature...
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2024-01-17
dis
[Fix] 荒野でレベルテレポートしたときダンジョン内に入らない
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2024-01-16
dis-
Merge pull request #3827 from dis-/fix-WrathOfGod
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2024-01-16
dis
[Fix] セーブファイルが相対パスで保存できない
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2024-01-16
dis
[Fix] 破邪領域の神の怒りがランダムに着弾しない
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2024-01-14
火炎の飛竜
Merge pull request #3824 from Slimebreath6078/feature...
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2024-01-13
Slimebreath6078
[Fix] ナズグル及びUNIQUE2によるクローン・モンスターの魔法棒の耐性判定が真偽反転しているバグを修正
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2024-01-09
Slimebreath6078
[Feature] 赤チォコヴォLv99のドロップ数を引き上げ
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2024-01-09
Slimebreath6078
[Feature] メテオ・スウォームの平均ダメージを上方修正
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2024-01-09
Deskull
Merge pull request #3818 from whitehara/update-spec
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2024-01-09
Shiro Hara
Update hengband.spec version to 3.0.1.5
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2024-01-08
Deskull
Merge pull request #3816 from hengband/release/3.0...
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2024-01-08
Deskull
Merge pull request #3817 from hengband/release/3.0...
3.0.1.5-Beta
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2024-01-08
Deskull
[Release] 3.0.1.5-Beta
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2024-01-08
火炎の飛竜
Merge pull request #3810 from Slimebreath6078/feature...
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2024-01-08
火炎の飛竜
Merge pull request #3812 from Slimebreath6078/feature...
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2024-01-08
火炎の飛竜
Merge pull request #3809 from Slimebreath6078/feature...
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2024-01-08
Slimebreath6078
[Implement] 即死耐性が思い出に表示されるようにした
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2024-01-08
Slimebreath6078
[Refactor] UNIQUE2分離で定義したものを実装した
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2024-01-08
Slimebreath6078
[Refactor] UNIQUE2を分離した
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2024-01-08
Slimebreath6078
深層の天使達にスターライトアローを配布
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2024-01-08
Slimebreath6078
敵魔法「スターライトアロー」を実装
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2024-01-08
火炎の飛竜
Merge pull request #3807 from Slimebreath6078/feature...
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2024-01-08
火炎の飛竜
Merge pull request #3806 from Slimebreath6078/feature...
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2024-01-08
火炎の飛竜
Merge pull request #3803 from Slimebreath6078/feature...
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2024-01-07
Slimebreath6078
[Refactor] 性別で出現モンスターを絞れるようにした
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2024-01-07
Slimebreath6078
[Refactor] 性別フラグ関連処理とモンスター種族の設定テキストを再定義に合わせた
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2024-01-06
Slimebreath6078
[MISC] MonsterRaceDefinitions.txtのWパラメータ説明文を現行仕様に修正
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2024-01-05
Deskull
Merge pull request #3811 from rurero2/feature/two_hand_...
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2024-01-05
rurero
[Fix]両手がふさがっていてもふらつかないバグを修正
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2023-12-29
Slimebreath6078
[Refactor] project()のgm_radのスコープを狭めた
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2023-12-29
Slimebreath6078
[Implement] カオス効果(混沌を呼び起こす)の打撃を追加した
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2023-12-28
Slimebreath6078
[Refactor] テキストデータから性別のデータを読み込むようにした
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2023-12-28
Slimebreath6078
[Refactor] 性別フラグを再定義
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2023-12-27
Deskull
Merge pull request #3802 from whitehara/update-spec
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2023-12-27
Shiro Hara
Update hengband.spec version
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2023-12-25
Deskull
Merge pull request #3800 from hengband/release/3.0...
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2023-12-24
Deskull
Merge pull request #3801 from hengband/release/3.0...
3.0.1.4-Beta
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2023-12-24
Deskull
[Release] 3.0.1.4-Beta
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2023-12-24
Deskull
Merge pull request #3796 from rurero2/feature/arena_exi...
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2023-12-20
Habu
Merge pull request #3798 from habu1010/feature/fix...
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2023-12-20
Habu
[Chore] clangでのccache用のキャッシュ生成にlibc++を使用する
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2023-12-16
rurero2
[Fix]アリーナの出口が開く条件がおかしいのを修正
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2023-12-11
Deskull
Merge pull request #3790 from whitehara/update-spec
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2023-12-11
whitehara
Update hengband.spec version to 3.0.1.3
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2023-12-10
Deskull
Merge pull request #3789 from hengband/release/3.0...
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2023-12-10
Deskull
Merge pull request #3788 from hengband/release/3.0...
3.0.1.3-Beta
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2023-12-10
Deskull
[Release] 3.0.1.3-Beta
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2023-12-09
Hourier
Merge pull request #3780 from Hourier/Change-World...
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2023-12-09
Hourier
[Refactor] #3779 birth_class_color() をAngbandWorld...
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2023-12-09
Hourier
[Refactor] #3779 is_retired_class() をAngbandWorld のオブジェ...
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2023-12-09
Hourier
[Refactor] #3779 is_winner_class() をAngbandWorld のオブジェク...
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2023-12-09
Hourier
[Refactor] #3779 add_retired_class() をAngbandWorld...
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2023-12-09
Hourier
[Refactor] #3779 add_winner_class() をAngbandWorld のオブジェ...
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2023-12-09
Hourier
[Refactor] #3779 update_playtime() をAngbandWorld のオブジェク...
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2023-12-09
Hourier
[Refactor] #3779 is_daytime() をAngbandWorld のオブジェクトメソッド...
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2023-12-09
Hourier
[Refactor] #3779 extract_day_hour_min() をAngbandWorld...
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2023-12-09
Hourier
[Refactor] #3779 アリーナ内外フラグをPlayerType からAngbandWorld...
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2023-12-09
Hourier
[Refactor] #3779 アリーナ内外フラグをAngbandWorld クラスに導入した
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2023-12-09
Hourier
[Refactor] #3779 world_type をAngbandWorld に改名した
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