2021-12-20 |
dis- | [Feature] モンスターの特殊な行動、回復について連続行動阻害の要件を整理 |
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2021-12-17 |
Deskull | Merge pull request #1919 from sikabane-works/fearure... |
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2021-12-17 |
Deskull | [Refactor] 通常トラップリストのstd::vecor化。 |
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2021-12-17 |
Habu | Merge pull request #1921 from habu1010/feature/add... |
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2021-12-17 |
Habu | [Feature] AC低下と狂戦士化の特性を自動生成スポイラーに記載する |
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2021-12-17 |
Habu | Merge pull request #1917 from habu1010/feature/player... |
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2021-12-15 |
Habu | [Fix] PlayerType クラスのメンバに武器スキルの最大値を持たせる |
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2021-12-14 |
dis- | Merge pull request #1913 from dis-/feature/fix-describe... |
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2021-12-14 |
dis- | [Fix] 同一のセーブファイルでゲームを開始するオプションに不要なアスタリスク |
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2021-12-14 |
dis- | Merge pull request #1912 from dis-/feature/fix-prffile... |
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2021-12-14 |
Deskull | Merge pull request #1895 from sikabane-works/feature... |
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2021-12-14 |
dis- | Merge pull request #1911 from dis-/feature/fix-artspoil... |
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2021-12-14 |
dis- | [Fix] モンスターの色/文字を正常にprfファイルに保存できない |
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2021-12-14 |
dis- | [Fix] アーティファクトスポイラーの善良スレイ表記がおかしい |
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2021-12-12 |
Deskull | Merge pull request #1906 from sikabane-works/release... |
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2021-12-12 |
Deskull | [Release] 3.0.0Alpha48 |
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2021-12-12 |
Deskull | Merge pull request #1904 from habu1010/feature/revert... |
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2021-12-07 |
Habu | [Fix] #1901 ウィザードモード廃止による不具合 |
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2021-12-03 |
dis- | Merge pull request #1899 from dis-/feature/fix-cmd... |
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2021-12-03 |
dis- | Merge pull request #1900 from dis-/feature/fix-exp... |
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2021-12-03 |
dis- | [Fix] 継続しない歌/呪術の熟練度が上昇しない |
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2021-12-03 |
dis- | [Fix] do_cmd_macros内のbuffer overflow |
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2021-11-30 |
Deskull | [Add] アイテムの発動に魔力消去追加。 |
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2021-11-29 |
dis- | Merge pull request #1894 from dis-/fix-chariot-lowac |
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2021-11-29 |
Deskull | Merge pull request #1880 from sikabane-works/feature... |
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2021-11-29 |
dis- | [Fix] アヌビス-チャリオッツでACが二重に下がる |
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2021-11-28 |
Deskull | Merge pull request #1892 from sikabane-works/release... |
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2021-11-28 |
Deskull | [Release] 3.0.0Alpha47 |
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2021-11-28 |
Deskull | [Refactor] EffectPlayerTypeのコンストラクタ化。 |
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2021-11-27 |
Deskull | Merge pull request #1889 from sikabane-works/feature... |
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2021-11-26 |
Deskull | [Refactor] rbm_type を enum class 化しつつ RaceBlowMethodTyp... |
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2021-11-26 |
Deskull | [Refactor] effect-player-util.h 削除と整理。 |
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2021-11-26 |
Deskull | [Refactor] player_effect_type 構造体を、 PlayerEffectType... |
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2021-11-22 |
dis- | Merge pull request #1886 from dis-/feature/update-anubis |
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2021-11-22 |
dis- | [Implement] アヌビス神のカタナを原作仕様に近づける |
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2021-11-22 |
dis- | [Refactor] typo修正 TR_PERSISTENT_CURSE |
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2021-11-21 |
dis- | Merge pull request #1884 from dis-/feature/add-vuln... |
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2021-11-21 |
dis- | [Implement] 自動生成スポイラーへのアーティファクト弱点フラグの出力 |
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2021-11-21 |
dis- | [Implement] 呪力弱点の導入 |
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2021-11-21 |
Deskull | Merge pull request #1881 from daradarach/feature/diana |
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2021-11-20 |
dis- | Merge pull request #1885 from dis-/feature/fix-earthqua... |
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2021-11-20 |
dis- | [Fix] 地震による落盤で死ぬと死因が0feetになる #1883 |
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2021-11-19 |
Deskull | Merge pull request #1882 from backwardsEric/english... |
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2021-11-19 |
Deskull | Merge pull request #1874 from sikabane-works/feature... |
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2021-11-18 |
Eric Branlund | Switch an occurrence of past tense to present that... |
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2021-11-18 |
Eric Branlund | Slightly edit the GREAT THING's English description. |
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2021-11-18 |
Eric Branlund | Correct English spelling in a couple of Caim's lines. |
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2021-11-18 |
Eric Branlund | To be more idiomatic, swap a "the" for "this" in the... |
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2021-11-18 |
daradarach | お値段が安すぎたので底上げ調整 |
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2021-11-18 |
daradarach | ★ダイアナの長弓の英名の重複排除 |
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2021-11-18 |
daradarach | ★ダイアナの長弓に原作再現で能力追加 |
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2021-11-18 |
Eric Branlund | Fix typo in English message from cast_summon_greater_de... |
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2021-11-18 |
Eric Branlund | English: fix typo in radiation mutation description. |
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2021-11-18 |
Eric Branlund | English: fix subject/verb agreement for messages about... |
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2021-11-18 |
Eric Branlund | To be more idiomatic, reword English message about... |
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2021-11-18 |
Eric Branlund | To be more idiomatic, change preposition in English... |
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2021-11-18 |
Eric Branlund | Correct English typo ("stuned" for "stunned"). |
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2021-11-18 |
Eric Branlund | Fix English typo in wizard message. |
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2021-11-18 |
Eric Branlund | English: use "a" rather than "an" with "spider". |
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2021-11-18 |
Eric Branlund | Add missing "no" in English message for no appropriate... |
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2021-11-18 |
Eric Branlund | To be more idiomatic, slightly change some of the Engli... |
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2021-11-18 |
Eric Branlund | To avoid repeating "power", reword the English message... |
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2021-11-18 |
Eric Branlund | For clarity, reword English messages from effect_monste... |
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2021-11-18 |
Eric Branlund | Use "collapses" rather than "is collapsed" in English... |
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2021-11-18 |
Eric Branlund | For clarity, added some articles and added or changed... |
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2021-11-18 |
Eric Branlund | To be more idiomatic, reworded the English messages... |
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2021-11-18 |
Eric Branlund | To be more idiomatic, insert helper verb in English... |
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2021-11-18 |
Eric Branlund | To be more idiomatic, change "Explosion Device" to... |
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2021-11-18 |
Eric Branlund | For clarity, reword English messages about being too... |
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2021-11-18 |
Eric Branlund | Fix English spelling ("beging" instead of "being"). |
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2021-11-18 |
dis- | Merge pull request #1873 from dis-/feature/add-persiten... |
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2021-11-18 |
dis- | Merge pull request #1879 from dis-/feature/add-heavy... |
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2021-11-18 |
Deskull | Merge pull request #1872 from sikabane-works/feature... |
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2021-11-17 |
Deskull | Merge pull request #1877 from daradarach/feature/diana |
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2021-11-17 |
Deskull | Merge branch 'develop' into feature/diana |
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2021-11-17 |
dis- | [Implement] 強力に呪われているとき、恐怖/狂戦士化の呪いを強化する |
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2021-11-17 |
Deskull | Merge pull request #1878 from daradarach/feature/hero_bless |
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2021-11-16 |
Deskull | Merge branch 'develop' into feature/hero_bless |
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2021-11-16 |
Deskull | Merge pull request #1876 from sikabane-works/feature... |
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2021-11-16 |
daradarach | 発動番号被り回避 |
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2021-11-16 |
daradarach | 発動追加:ヒーロー+祝福 #1693 d25+25で追加する |
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2021-11-16 |
dis- | [Implement] 執拗な呪いの実装 |
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2021-11-16 |
dis- | Merge pull request #1875 from dis-/feature/fix-self... |
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2021-11-16 |
Deskull | [Add] ランダム発動に加速(50+d50)を追加。 |
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2021-11-16 |
daradarach | 改めて★ダイアナの長弓の追加 |
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2021-11-16 |
dis- | [Fix] 自傷フラグの自動生成スポイラー対応 |
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2021-11-16 |
Deskull | [Refactor] 真*勝利者*の条件を PlayerType のメソッド化。 |
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2021-11-16 |
Deskull | [Fix] @さんのタイトル表示が勝利者になる条件に「レベル50を超える」という意味不明なor条件が混じってい... |
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2021-11-16 |
Deskull | [Refactor] モンスター闘技場のモンスター種族評価値を calc_monrace_power... |
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2021-11-14 |
Deskull | Merge pull request #1865 from sikabane-works/release... |
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2021-11-14 |
Deskull | [Release] 3.0.0Alpha46 |
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2021-11-14 |
dis- | Merge pull request #1863 from dis-/feature/fix-drop... |
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2021-11-14 |
dis- | [Fix} 誰得の巻物で固定アーティファクトが生成されない |
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2021-11-12 |
Deskull | Merge pull request #1862 from sikabane-works/feature... |
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2021-11-12 |
Deskull | [Refactor] struct player_type を class PlayerType に置換。 |
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2021-11-12 |
dis- | Merge pull request #1861 from dis-/feature/refactor... |
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2021-11-12 |
dis- | [Refactor] enum classの型名変更 WishResult -> WishResultType |
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2021-11-12 |
dis- | [Refactor] enum classの型名変更 spoiler_output_status -... |
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2021-11-12 |
dis- | [Refactor] enum classの型名変更 SCREEN_LOAD_OPT -> ScreenLoa... |
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2021-11-12 |
dis- | [Refactor] enum classの型名変更 PlayerRaceFood -> PlayerRace... |
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