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hengband/hengband.git
2020-11-23 iksRevert "Revert "Merge branch 'master' of git.osdn.net...
2020-08-23 deskullRevert "Merge branch 'master' of git.osdn.net:/gitroot...
2020-08-23 deskullMerge branch 'master' of git.osdn.net:/gitroot/hengband...
2020-08-23 deskull[Change] 変愚蛮怒名義を馬鹿馬鹿蛮怒名義に変更. / Change naming from Hengb...
2020-08-22 deskull[Refactor] #40514 #40652 have_esp_dragon() を BIT_FLAGS...
2020-08-22 deskull[Refactor] #40514 #40652 have_esp_giant() を BIT_FLAGS...
2020-08-22 deskull[Refactor] #40514 #40652 have_esp_troll() を BIT_FLAGS...
2020-08-22 deskull[Refactor] #40514 #40652 have_esp_orc() を BIT_FLAGS...
2020-08-22 deskull[Refactor] #40514 #40652 have_esp_demon() を BIT_FLAGS...
2020-08-22 deskull[Refactor] #40514 #40652 have_esp_undead() を BIT_FLAGS...
2020-08-22 deskull[Refactor] #40514 #40652 have_esp_animal() を BIT_FLAGS...
2020-08-22 deskull[Refactor] #40514 #40652 have_esp_evil() を BIT_FLAGS...
2020-08-22 deskull[Refactor] #40514 #40652 have_xtra_might() を BIT_FLAGS...
2020-08-22 deskull[Implement] #40652 flag_cause 列挙子を定義. / Definition...
2020-08-21 deskull[Feature] #38635 低温帯と帯電帯は沼ではないので、~でなく^で表現して分化。浅い溶岩は浅い酸の...
2020-08-21 deskull[Fix] #40514 empty_hand_status をenumで再定義. / Redefine...
2020-08-21 deskull[Refactor] #40514 calc_to_hit() と calc_to_hit_display...
2020-08-21 deskull[Refactor] #40514 calc_to_hit() の整理. / Refactor calc_to...
2020-08-21 deskull[Refactor] #40514 calc_to_hit_display() の整理. / Refactor...
2020-08-21 deskull[Fix] #40514 calc_to_hit() 修正 / Fix calc_to_hit().
2020-08-21 deskull[Refactor] #40514 calc_to_hit(), calc_to_display()...
2020-08-21 deskullMerge remote-tracking branch 'remotes/origin/For2.2...
2020-08-21 deskull[Fix] #40514 基礎能力値をenumで再定義. / Redefine basic ability...
2020-08-21 deskull[Fix] #40514 player-status-table.h の宣言ミス修正. / Fixed...
2020-08-21 Hourier[Refactor] #40533 Removed the dependency for cmd-buildi...
2020-08-21 Hourier[Refactor] #40533 Moved battle_mon[] from cmd-building...
2020-08-21 Hourier[Refactor] #40533 Moved arena_type from cmd-building...
2020-08-21 Hourier[Refactor] #40581 Removed unused headers in monster...
2020-08-21 Hourier[Refactor] #40581 Reshaped monster-death.c
2020-08-21 Hourier[Refactor] #40581 Separated on_defeat_last_boss() from...
2020-08-21 Hourier[Refactor] #40581 Separated drop_items_golds() from...
2020-08-21 Hourier[Refactor] #40581 Separated decide_drop_quality() from...
2020-08-21 Hourier[Refactor] #40581 Separated drop_dungeon_final_artifact...
2020-08-21 Hourier[Refactor] #40581 Separated drop_artifact() from monste...
2020-08-21 Hourier[Refactor] #40581 Separated get_artifact_index() from...
2020-08-21 Hourier[Refactor] #40581 Separated drop_corpse() from monster_...
2020-08-21 Hourier[Refactor] #40581 Separated on_defeat_arena_monster...
2020-08-21 Hourier[Refactor] #40581 Separated on_dead_explosion() from...
2020-08-21 Hourier[Refactor] #40581 Separated write_pet_death() from...
2020-08-21 Hourier[Refactor] #40581 Separated summon_self() from on_dead_...
2020-08-21 Hourier[Refactor] #40581 Separated summon-types.h from spells...
2020-08-21 Hourier[Refactor] #40581 Separated on_dead_*() for upper-No...
2020-08-21 Hourier[Implement] #40581 Added dead message for Rolento
2020-08-21 Hourier[Implement] #40581 Added dead message for Unmaker
2020-08-21 Hourier[Refactor] #40581 Added MD_NONE into monster_descriptio...
2020-08-21 Hourier[Refactor] #40581 Separated on_dead_*() for under-No...
2020-08-21 Hourier[Refactor] #40581 Separated special-death-switcher...
2020-08-21 Hourier[Refactor] #40581 Separated monster-death-util.c/h...
2020-08-21 Hourier[Refactor] #40581 Made monster_death_type for the prepa...
2020-08-21 Hourier[Refactor] #39076 Removed unnecessary comments in wild.c
2020-08-21 Hourier[Refactor] #40647 Removed unused headers in spells...
2020-08-21 Hourier[Refactor] #40647 Separated mind-hobbit.c/h spells...
2020-08-21 Hourier[Refactor] #40653 Moved pulish_shield() from spells...
2020-08-21 Hourier[Refactor] #40653 Separated mind-priest.c/h from spells...
2020-08-21 Hourier[Refactor] #40653 Separated spells-arcane.c/h from...
2020-08-21 Hourier[Refactor] #40653 Separated spells-nature.c/h from...
2020-08-21 Hourier[Refactor] #40653 Separated mind-chaos-warrior.c/h...
2020-08-21 Hourier[Refactor] #40653 Separated mind-magic-eater.c/h from...
2020-08-21 Hourier[Refactor] #40653 Separated mind-archer.c/h from spells...
2020-08-21 Hourier[Refactor] #40653 Reshaped create_ammo()
2020-08-21 Hourier[Refactor] #40647 Removed unused headers in self-info.c
2020-08-21 Hourier[Refactor] #40647 Reshaped self-info.c
2020-08-21 Hourier[Refactor] #40647 Separated player-info/weapon-effect...
2020-08-21 Hourier[Refactor] #40647 Separated display-self-info.c/h from...
2020-08-21 Hourier[Refactor] #40647 Separated display_self_info() from...
2020-08-21 Hourier[Refactor] #40647 Divided set_weapon_effect_info()
2020-08-21 Hourier[Refactor] #40647 Separated set_weapon_effect_info...
2020-08-21 Hourier[Refactor] #40647 Separated base-status-info.c/h from...
2020-08-21 Hourier[Refactor] #40647 Separated set_body_improvement_info_4...
2020-08-21 Hourier[Refactor] #40647 Moved set_high_resistance_info()...
2020-08-21 Hourier[Refactor] #40647 Separated resistance-info.c/h from...
2020-08-21 Hourier[Refactor] #40647 Separated body-imptovement-info.c...
2020-08-21 Hourier[Refactor] #40647 Separated set_body_improvement_info_3...
2020-08-21 Hourier[Refactor] #40647 Separated set_esp_info() from self_kn...
2020-08-21 Hourier[Refactor] #40647 Separated set_body_improvement_info_2...
2020-08-21 Hourier[Refactor] #40647 Separated set_special_attack_info...
2020-08-21 Hourier[Refactor] #40647 Separated set_body_improvement_info_1...
2020-08-21 Hourier[Refactor] #40647 Separated set_bad_status_info() and...
2020-08-21 Hourier[Refactor] #40467 Separated mutation-info.c/h from...
2020-08-21 Hourier[Refactor] #40647 Separated class-ability-info.c/h...
2020-08-21 Hourier[Refactor] #40647 Reshaped self_knowledge()
2020-08-21 Hourier[Refactor] #40647 Separated race-ability-info.c/h from...
2020-08-21 Hourier[Refactor] #40647 Reshaped self_knowledge()
2020-08-21 Hourier[Refactor] #40647 Separated display_mimic_race_ability...
2020-08-21 Hourier[Refactor] #40647 Separated display_virtue() from self_...
2020-08-21 Hourier[Refactor] #40647 Separated display_max_base_status...
2020-08-21 Hourier[Refactor] #40647 Separated display_equipment_influence...
2020-08-21 Hourier[Refactor] #40467 Separated base-status-types.h from...
2020-08-21 Hourier[Refactor] #40647 Separated display_life_rating() from...
2020-08-21 Hourier[Refactor] #40457 Renamed avatar.c/h from player/ to...
2020-08-21 Hourier[Refactor] #40457 Reshaped avatar.c
2020-08-21 Hourier[Refactor] #40647 Moved player/selfinfo.c/h to player...
2020-08-21 Hourier[Refactor] #40647 Made self-info-util.c/h for the prepa...
2020-08-21 Hourier[Refactor] #40647 Reshaped self_knowledge()
2020-08-21 HourierMerge branch 'For2.2.2-Fix-Hourier' of https://scm...
2020-08-21 Hourier[Refactor] #40647 Reshaped self_knowledge()
2020-08-21 Hourier[Refactor] #40635 Renamed init.c/h to angband-initializ...
2020-08-21 Hourier[Refactor] #40635 Removed unused headers in init.c
2020-08-21 Hourier[Refactor] #40635 Separated game-data-initializer.c...
2020-08-21 Hourier[Refactor] #40635 Separated market/building-initializer...
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