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android-x86/external-swiftshader.git
2017-05-11
Nicolas Capens
Prevent LTO from eliminating cross-library virtual...
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2017-05-08
Nicolas Capens
Fix buffer overflow.
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2017-05-05
Nicolas Capens
Remove EGL dependency on LLVM.
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2017-05-05
Nicolas Capens
Don't needlessly generate cursor drawing code.
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2017-05-05
Nicolas Capens
Fixed -1 to implicitly unsigned char narrowing error.
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2017-05-03
Nicolas Capens
Remove the Subzero submodule.
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2017-05-03
Nicolas Capens
Build Subzero from the subtree directory.
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2017-05-03
Nicolas Capens
Unconditionally compile relocation code.
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2017-05-03
Nicolas Capens
Add Subzero as a Git subtree.
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2017-05-02
Nicolas Capens
Build with Subzero for Android on ARM.
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2017-05-02
Nicolas Capens
Fix lowering ARM shift by zero as a move.
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2017-05-02
Nicolas Capens
Emulate rounding to the nearest integer.
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2017-04-28
Nicolas Capens
Fix memory alignment of outline spans.
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2017-04-27
Nicolas Capens
Fix CMake build.
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2017-04-26
Nicolas Capens
Add Visual Studio Code build and debug configurations.
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2017-04-26
Nicolas Capens
Support ARM compilation with Subzero.
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2017-04-26
Nicolas Capens
Add Subzero unit tests to CMake build.
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2017-04-25
Nicolas Capens
Fix potential null pointer dereference.
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2017-04-25
Nicolas Capens
Fix ARM compilation.
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2017-04-25
Nicolas Capens
Flush the instruction cache after loading JIT compiled...
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2017-04-25
Nicolas Capens
Use pthread mutexes on all Linux platforms.
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2017-04-19
Nicolas Capens
Fix potential data race in mutex lock implementation.
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2017-04-18
Ivan Krasin
Also fix libGLESv2.
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2017-04-18
Ivan Krasin
Disable CFI on SwiftShader's libEGL.
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2017-04-18
Ivan Krasin
Fix SwiftShader's libEGL build under ThinLTO.
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2017-04-18
Nicolas Capens
Fix buffer overflow.
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2017-04-13
Nicolas Capens
Implement GL_CURRENT_COLOR/NORMAL/TEXTURE_COORDS for...
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2017-04-13
Nicolas Capens
Clarify when we set the EGL_FRAMEBUFFER_TARGET_ANDROID...
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2017-04-13
Nicolas Capens
Fix setting depth+stencil texture attachment.
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2017-04-12
Nicolas Capens
Fix floating-point color buffer support.
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2017-04-11
Nicolas Capens
Disable filtering on 1x1 textures.
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2017-04-11
Alexis Hetu
Increased varyings limit
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2017-04-10
Nicolas Capens
Remove Chromium unit tests from standalone solution.
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2017-04-06
Nicolas Capens
Fix pedantic pointer comparison.
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2017-04-06
Nicolas Capens
Add EGL initialization unit test.
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2017-04-04
Nicolas Capens
Fix libEGL symbol visibility.
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2017-04-03
Nicolas Capens
Switch to Subzero instead of LLVM on Linux.
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2017-03-31
Nicolas Capens
Fix CMake build when Subzero submodule is missing.
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2017-03-29
Tom Anderson
Gcc: Suppress some warnings in src/OpenGL
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2017-03-29
Nicolas Capens
Fix not returning GL_BGRA_EXT for incompatible format...
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2017-03-29
Nicolas Capens
Support GL_BGRA_EXT readback for all normalized formats.
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2017-03-29
Nicolas Capens
Refactor read pixel format/type validation.
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2017-03-20
Tom Anderson
Fix GCC build
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2017-03-20
Nicolas Capens
Fix C++11 strict string literal const correctness.
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2017-03-16
Nicolas Capens
Fix Visual Studio 2017 compilation.
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2017-03-16
Alexis Hetu
Build fix
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2017-03-16
Alexis Hetu
Made debugger wait dialog Visual Studio only
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2017-03-15
Greg Hartman
Allows SwiftShader to identify the Android version
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2017-03-14
Alexis Hetu
Fixed defines from BUILD.gn files
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2017-03-13
Nicolas Capens
Only support main thread rendering in debug builds.
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2017-03-13
Nicolas Capens
Fix calling stack probe through a register on Win64.
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2017-03-10
Nicolas Capens
Remove clobber registers conflicting with input variables.
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2017-03-10
Nicolas Capens
Disable LLVM ABI-breaking checks mismatch check.
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2017-03-10
Nicolas Capens
Work around unsuppressable GCC error.
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2017-02-28
Csaba Osztrogonác
Make chromium_git in DEPS conform to other Chromium...
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2017-02-19
Alexis Hetu
glGetSynciv implementation
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2017-02-18
Nicolas Capens
Remove superfluous incRef/decRef on graphics buffer.
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2017-02-18
Nicolas Capens
Unlock the graphics buffer before queuing it.
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2017-02-18
Nicolas Capens
Fix not canceling an already queued graphics buffer.
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2017-02-17
Alexis Hetu
Fixed glGetIntegerv for OpenGL ES 2
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2017-02-15
Nicolas Capens
Use rep stos x86 assembly for fast clears.
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2017-02-15
Alexis Hetu
Fix for Subzero compilation on x86
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2017-02-15
Nicolas Capens
Fix external surface pitch/slice retrieval.
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2017-02-14
Alexis Hetu
Enabling Subzero compilation on Windows
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2017-02-14
Alexis Hetu
Removing a few UNIMPLEMENTED cases
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2017-02-14
Nicolas Capens
Disable OpenGL ES 3.0 in Chromium builds.
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2017-02-13
Nicolas Capens
Fix min/max signed zero and NaN handling.
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2017-02-13
Nicolas Capens
Optimize floating-point minimum/maximum operations.
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2017-02-13
Nicolas Capens
Implement minps/maxps x86 instructions.
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2017-02-13
Nicolas Capens
Add boolean type property function.
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2017-02-13
Alexis Hetu
Fix for Chromium linux official build
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2017-02-10
Alexis Hetu
Fixing the Linux build without breaking the Mac build
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2017-02-10
Alexis Hetu
Fixed Mac build
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2017-02-10
Jaydeep Patil
[SubZero] Generate spin-lock for atomic load store
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2017-02-09
Alexis Hetu
Fixing Chromium build all
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2017-02-08
Alexis Hetu
Fix ignored gn local variable
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2017-02-08
Greg Hartman
Pull out SWIFTSHADER_OPTIM
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2017-02-07
Nicolas Capens
Fix predicating instructions before return in loops.
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2017-02-07
Alexis Hetu
Cleaning up BUILD.gn file before Chromium DEPS update
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2017-02-07
Nicolas Capens
Add dummy key methods for UBSan RTTI.
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2017-02-03
Jorge E. Moreira
Modified MutexLock to use a pthread mutex on Android.
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2017-02-03
Nicolas Capens
Optimize replication.
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2017-02-03
Nicolas Capens
Use unsigned index array accesses for texture sampling.
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2017-02-03
Greg Hartman
Add README files
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2017-02-03
Greg Hartman
Remove obsolete vendor rules
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2017-02-03
Nicolas Capens
Fix swizzle of second vector.
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2017-02-02
Nicolas Capens
Guard against threads joining twice.
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2017-02-02
Alexis Hetu
Adding Subzero to Chromium on Windows
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2017-02-01
Alexis Hetu
Removed extra / from DEPS file
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2017-02-01
Jim Stichnoth
Subzero: Add a new document describing the register...
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2017-01-31
Victor Khimenko
Support TARGET_TRANSLATE_2ND_ARCH case
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2017-01-31
Greg Hartman
Support HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED as...
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2017-01-31
Nicolas Capens
Optimize single-vector shuffling.
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2017-01-31
Nicolas Capens
Perform address optimization of sub-vector load/store.
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2017-01-31
Nicolas Capens
Optimize x86-64 addressing with a 32-bit unsigned index.
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2017-01-30
Nicolas Capens
Fix using sized internal formats for EGL images.
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2017-01-30
Nicolas Capens
Refactor Byte4 unpacking.
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2017-01-30
Alexis Hetu
MacOS build fix
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2017-01-30
Nicolas Capens
Support unsigned array indices.
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2017-01-30
Nicolas Capens
Fix array addressing of emulated vector types.
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