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draw: fix clipper invocation statistics
[android-x86/external-mesa.git] / src /
2013-06-11 Zack Rusindraw: fix clipper invocation statistics
2013-06-11 Zack Rusindraw: enable user plane clipping when clipdistance...
2013-06-11 Zack Rusindraw: make sure clipdistances work with geometry shaders
2013-06-11 Kenneth GraunkeRevert "i965: Disable unused pipeline stages once at...
2013-06-11 Brian Paulswrast: add texfetch code for some XBGR formats
2013-06-10 Brian Paulmesa: add missing texture strings in tex_target_name()
2013-06-10 Alex Deucherwinsys/radeon: add env var to disable VM on Cayman...
2013-06-10 Eric Anholtmesa: Add a _mesa_problem to document a piglit failure...
2013-06-10 Eric Anholti965/vs: Avoid the MUL/MACH/MOV sequence for small...
2013-06-10 Eric Anholti965/vs: Allow copy propagation into MUL/MACH.
2013-06-10 Eric Anholti965/vs: Use the MAD instruction when possible.
2013-06-10 Richard Sandiforddraw: Add A8R8G8B8 to draw_print_arrays
2013-06-10 Richard Sandiforddraw: Fix type mismatch between draw_private.h and...
2013-06-10 Richard Sandifordutil: Use sizeof(void *) rather than 0 as the fallback...
2013-06-10 Richard Sandifordllvmpipe: Use saturating add/sub for UNORM formats
2013-06-10 Kenneth Graunkeintel: Reserve less batchbuffer space.
2013-06-10 Kenneth Graunkei965: Allocate push constant L3 space once at startup...
2013-06-10 Kenneth Graunkei965: Disable unused pipeline stages once at startup...
2013-06-10 Kenneth Graunkei965: Don't emit PIPELINE_SELECT from BLORP.
2013-06-10 Kenneth Graunkei965: Emit invariant state once at startup on Gen6+.
2013-06-10 Kenneth Graunkei965: Delete some dead state atom prototypes.
2013-06-10 Kenneth Graunkei965: Change return type of check_state() to bool.
2013-06-10 Kenneth Graunkei965: Remove unused second parameter of brw_print_dirty...
2013-06-10 Kenneth Graunkeglsl: Allow the use of determinant() in GLSL 1.50.
2013-06-10 Kenneth Graunkeglcpp: Automatically #define GL_core_profile 1 on GLSL...
2013-06-10 Kenneth Graunkeglsl: Parse "#version 150 core" directives.
2013-06-10 Kenneth Graunkeglsl: Bail on parsing if the #version directive is...
2013-06-09 Chris Forbesdlist: fix save_SamplerParameteri
2013-06-08 Vinson Leemesa: Prevent possible out-of-bounds read by save_Sampl...
2013-06-08 Maarten Lankhorstnvc0: fix up video buffer alignment requirements
2013-06-08 Rob Clarkfreedreno: better scissor fix
2013-06-08 Rob Clarkfreedreno: gmem bypass
2013-06-08 Rob Clarkfreedreno: add a3xx support
2013-06-08 Rob Clarkfreedreno: prepare for a3xx
2013-06-08 Roland Scheideggergallivm: work around slow code generated for interleavi...
2013-06-08 Stéphane Marchesinst/xlib: Flush the front buffer before doing CopySubBuffer
2013-06-08 Stéphane Marchesinst/xlib: Fix upside down coordinates for CopySubBuffer
2013-06-07 Eric Anholtmesa: Report core FBO incompleteness cases through...
2013-06-07 Paul Berryintel: flush fake front buffer if server is about to...
2013-06-07 Paul Berryintel: flush fake front buffer more robustly.
2013-06-07 Paul Berryintel: make intel_flush_front safe to call during initi...
2013-06-07 Eric Anholtmesa: Expose MAX_FRAGMENT_INPUT_COMPONENTS on ES3 and...
2013-06-07 Eric Anholtmesa: Expose texture array getters on GLES3.
2013-06-07 Eric Anholtmesa: Fix the return value of TEXTURE_BINDING_2D_ARRAY.
2013-06-07 Eric Anholtmesa: Expose texel offset limits in GLES3.
2013-06-07 Roland Scheideggerutil: add comment about bogus transfer flags
2013-06-07 Roland Scheideggerutil: fix util_clear_render_target and util_clear_depth...
2013-06-07 Roland Scheideggerllvmpipe: move create_surface/destroy_surface functions...
2013-06-07 Roland Scheideggerllvmpipe: add support for layered rendering
2013-06-07 Roland Scheideggergallium/docs: fix up transfer description for 1d arrays...
2013-06-07 Chia-I Wuilo: fix textureSize() for single-layered array textures
2013-06-07 Chia-I Wuutil: add util_resource_is_array_texture()
2013-06-07 Arnas Milaseviciusgallium: Remove draw_arrays() and draw_arrays_instanced...
2013-06-07 Brian Paultgsi: replace tgsi_file_names tgsi_file_names[] with...
2013-06-07 Chia-I Wuu_vbuf: fix index buffer leak
2013-06-07 Chris Forbesi965/vs: add support for emitting gl_ClipVertex
2013-06-07 Chris Forbesi965/clip: Add support for gl_ClipVertex
2013-06-07 Chia-I Wuilo: advertise PIPE_CAP_CUBE_MAP_ARRAY
2013-06-07 Chia-I Wuilo: add support for TEX2/TXB2/TXL2 in fs
2013-06-07 Vinson Leeglsl linker: Initialize member variable interface_names...
2013-06-07 Chia-I Wuilo: use slab allocator for transfers
2013-06-07 Chia-I Wuilo: clean up states upon context destroy
2013-06-07 Chia-I Wuilo: unmap cp bo before destroying it
2013-06-07 Chia-I Wuilo: enable bo reuse
2013-06-07 Chia-I Wuilo: construct 3DSTATE_SF in create_rasterizer_state()
2013-06-07 Chia-I Wuilo: construct 3DSTATE_CLIP in create_rasterizer_state()
2013-06-07 Chia-I Wuilo: use emit_SURFACE_STATE() for render targets
2013-06-07 Chia-I Wuilo: use emit_SURFACE_STATE() for constant buffers
2013-06-07 Chia-I Wuilo: add emit_SURFACE_STATE() for sampler views
2013-06-07 Chia-I Wuilo: add ilo_view_surface for SURFACE_STATE
2013-06-07 Courtney Goeltzenl... ilo: convert generic depth-stencil-alpha pipe state...
2013-06-07 Chia-I Wuilo: introduce vertex element CSO
2013-06-07 Chia-I Wuilo: simplify emit_3DSTATE_DEPTH_BUFFER()
2013-06-07 Chia-I Wuilo: introduce blend CSO
2013-06-07 Chia-I Wuilo: introduce sampler CSO
2013-06-07 Chia-I Wuilo: construct SCISSOR_RECT in set_scissor_states()
2013-06-07 Chia-I Wuilo: introduce viewport CSO
2013-06-07 Chia-I Wuilo: switch to ilo states for shaders and resources
2013-06-07 Chia-I Wuilo: switch to ilo states for CC stage
2013-06-07 Chia-I Wuilo: switch to ilo states for WM stage
2013-06-07 Chia-I Wuilo: switch to ilo states for CLIP and SF stages
2013-06-07 Chia-I Wuilo: switch to ilo states for SOL stage
2013-06-07 Chia-I Wuilo: switch to ilo states for VF stage
2013-06-07 Chia-I Wuilo: move hardware limits to ilo_gpe.h
2013-06-06 Roland Scheideggerdraw: trivial fix comment typo
2013-06-06 Roland Scheideggergallium/tgsi: add missing string for layer semantic
2013-06-06 Roland Scheideggerllvmpipe: bump 3d and cube map limits to 2048 and 8192...
2013-06-06 Eric Anholtglsl: Fix uniform buffer object counting.
2013-06-06 Eric Anholtglsl: Make a local variable to avoid restating this...
2013-06-06 Kenneth Graunkeintel: Use the CHIPSET macro in the PCI ID tables for...
2013-06-06 Jonathan Grayradeon/winsys: correct RADEON_GEM_WAIT_IDLE use
2013-06-05 Rodrigo Vivii965: Adding more reserved PCI IDs for Haswell.
2013-06-05 Rico Schüllermesa: remove outdated version lines in comments
2013-06-05 Richard Sandifordgallium: System z support
2013-06-04 Roland Scheideggerllvmpipe: improve alignment calculation for fetching...
2013-06-04 Roland Scheideggerllvmpipe: reduce alignment requirement for 1d resources...
2013-06-04 Roland Scheideggerllvmpipe: cleanup of generate_unswizzled_blend
2013-06-04 Roland Scheideggergallivm: enhance special sse2 4x4f and 2x8f -> 1x16ub...
2013-06-04 Roland Scheideggergallivm: (trivial) fix lp_build_concat_n
2013-06-04 Brian Paulmesa: change MAX_PROGRAM_ADDRESS_REGS to 1, clamp to...
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