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Accept GL_TEXTURE_MAX_ANISOTROPY_EXT for samplers.
[android-x86/external-swiftshader.git] / src / OpenGL / libGLESv2 / Context.cpp
2018-05-18 Krzysztof KosińskiAccept GL_TEXTURE_MAX_ANISOTROPY_EXT for samplers.
2018-05-17 Nicolas CapensRefactor maximum texture dimensions.
2018-05-16 Alexis HetuFix glBlitFramebuffer validation for BGRA8 IOSurfaces
2018-05-14 Krzysztof KosińskiImplement OES_vertex_array_object.
2018-04-09 Alexis HetueglCreatePbufferFromClientBuffer implementation
2018-03-27 Alexis HetuExpose surfaceless context extension strings
2018-03-26 Nicolas CapensValidate pixel unpack buffer offset.
2018-03-14 Alexis HetuGL_CHROMIUM_color_buffer_float_rgba extension support
2018-03-08 Alexis HetuAdded support for sampler2DRect in ESSL3
2018-03-06 Nicolas CapensPrevent crashing when no current program is set.
2018-03-02 Nicolas CapensRefactor texture binding.
2018-03-01 Nicolas CapensRe-implement GL_APPLE_texture_format_BGRA8888.
2018-02-27 Nicolas CapensDon't perform component swizzling on a null texture.
2018-02-27 Nicolas CapensReplace GL_NONE with GL_NO_ERROR when used as error.
2018-02-26 Nicolas CapensFix texture upload and internalformat handling.
2018-02-07 Nicolas CapensRefactor pixel storage modes.
2018-02-05 Nicolas CapensFix pixel size calculation from upload format.
2018-02-01 Nicolas CapensSupport compressed textures unconditionally.
2018-02-01 Alexis HetuAdded missing entry from GL_ARB_texture_rectangle
2018-02-01 Alexis HetuTexture Rectangle implementation
2018-01-26 Nicolas CapensAdd missing break in switch.
2018-01-12 Alexis HetuRemove GL_APPLE_texture_format_BGRA8888 from gl strings
2018-01-10 Nicolas CapensExpose GL_APPLE_texture_format_BGRA8888.
2018-01-05 Alexis HetuAllow blitting with out of bounds source coordinates
2018-01-03 Alexis HétuRevert "Fixed sampler allocation"
2017-12-20 Nicolas CapensUse half-precision for special internal formats.
2017-12-20 Alexis HetuFixed sampler allocation
2017-12-19 Nicolas CapensOptimize mipmap base level.
2017-12-19 Nicolas CapensImplement mipmap base/max level.
2017-12-19 Nicolas CapensSearch the top level from the base level.
2017-12-18 Nicolas CapensImplement sRGB conversion in the blitter.
2017-12-14 Nicolas CapensImplement framebuffer layer support.
2017-12-13 Alexis HetuDefault drawBuffer/readBuffer for non default Framebuffer
2017-12-12 Alexis HetuFixed GL_VERTEX_ATTRIB_ARRAY_INTEGER queries
2017-12-08 Nicolas CapensRefactor read buffer access.
2017-12-07 Alexis HetuAllow out of bounds coordinates in glBlitFramebuffer
2017-12-06 Nicolas CapensUntangle internal & implementation format.
2017-12-01 Nicolas CapensMove draw call early-outs until after validation.
2017-12-01 Alexis HetuProgram related validation
2017-12-01 Nicolas CapensUpdate cube texture borders when dirty.
2017-11-30 Nicolas CapensDrawing without current program is not an error.
2017-11-22 Alexis HetuFramebuffer related validity checks
2017-11-17 Alexis HetuPixel unpack buffer validation follow up
2017-11-17 Alexis HetuFixed signed/unsigned mismatch
2017-11-17 Alexis HetuPixel unpack buffer validation
2017-11-15 Alexis HetuAllow multiple query types simultaneously
2017-11-14 Alexis HetuHide ASTC support
2017-11-14 Alexis HetuFix for glBindTransformFeedback and glDeleteTransformFe...
2017-11-07 Nicolas CapensPass down the texture compare state.
2017-10-26 Alexis HetuPrimitive restart implementation
2017-09-15 Nicolas CapensFix polygon offset depth clamp and units resolution.
2017-08-16 Alexis HetuImplement GL_MAX_PROGRAM_TEXEL_OFFSET and GL_MAX_TEXTUR...
2017-08-03 Nicolas CapensImplement GL_OES_vertex_half_float.
2017-07-25 Alexis HetuglGetString fix
2017-07-25 Nicolas CapensSuppress UBSan false positives.
2017-07-21 Nicolas CapensFix clearing all samples of multisample render targets.
2017-07-19 Alexis HetuAdd texture filtering precision hint
2017-07-12 Ben VanikMaking Program use the currently active context device.
2017-07-12 Ben VanikUnbinding uniform buffers on context shutdown.
2017-07-04 Nicolas CapensFix allowing to make null EGL surfaces current.
2017-06-28 Nicolas CapensMake Blitter part of Renderer.
2017-06-15 Nicolas CapensMake the EGL surface class abstract.
2017-06-08 Nicolas CapensAvoid dummy key methods by using pure abstract classes.
2017-06-05 Alexis HetuExpose GL_EXT_texture_rg extension
2017-05-29 Alexis HetuAdded missing integer query
2017-05-19 Nicolas CapensImplement eglQueryContext.
2017-05-03 Nicolas CapensAdd Subzero as a Git subtree.
2017-04-12 Nicolas CapensFix floating-point color buffer support.
2017-04-11 Alexis HetuIncreased varyings limit
2017-03-29 Nicolas CapensRefactor read pixel format/type validation.
2017-02-19 Alexis HetuglGetSynciv implementation
2017-02-17 Alexis HetuFixed glGetIntegerv for OpenGL ES 2
2017-02-14 Alexis HetuRemoving a few UNIMPLEMENTED cases
2017-01-05 Nicolas CapensFix clamping viewport dimensions on specification.
2017-01-03 Lingfeng Yang[emulator] Delete VAOs starting from highest
2016-12-06 Alexis HetuRenamed libEGL/Surface.* to libEGL/EGLSurface.*
2016-11-30 Alexis HetuMore blitFramebuffer fixes
2016-11-30 Alexis HetuFixed blitFramebuffer issue with Depth/Stencil
2016-11-17 Alexis HetuglBlitFramebuffer support for depth/stencil formats
2016-09-29 Alexis HetuNo longer ignoring filter option in glBlitFramebuffer
2016-09-29 Alexis HetuSampler object fix
2016-09-09 Alexis HetuFixed libGLESv2 conversion warnings
2016-06-24 Alexis HetuFixed more windows warnings
2016-06-17 Alexis HetuEnabled pixel unpack buffers
2016-06-08 Alexis HetuSilence unused private member warning
2016-06-08 Nicolas CapensStore EGL images in a namespace.
2016-06-08 Nicolas CapensAdd the EGL display as a context member.
2016-06-08 Alexis HetuMinor cleanups
2016-06-08 Alexis HetuMin LOD and Max LOD sampler parameters
2016-06-06 Alexis HetuLOD Base level and Max level to sampler state
2016-05-20 Alexis HetuEnabling Transform Feedback
2016-05-11 Nicolas CapensApply the Apache 2.0 license.
2016-04-22 Alexis HetuMaking proper use of size_t
2016-04-19 Alexis HetuFixed a couple of regressions from namespace refactoring
2016-04-19 John SheuAdd support for GL_NV_read_depth
2016-04-18 Nicolas CapensImplement GL_EXT_draw_buffers.
2016-04-18 Nicolas CapensFix draw buffers support.
2016-04-18 Nicolas CapensRefactor implementation constants.
2016-04-06 Alexis HetuRenaming UniformBufferBinding to BufferBinding
2016-03-29 Nicolas CapensUse namespaces for context owned objects.
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