2017-08-03 | Alexis Hetu | Changed 'optimize_max' for 'optimize' compile option... Reviewed-by: Alexis Hétu <sugoi@google.com> Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-08-02 | Alexis Hetu | Attempt to fix the MacOS build Reviewed-by: Alexis Hétu <sugoi@google.com> Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-08-02 | Alexis Hetu | GL_R11F_G11F_B10F is a color renderable format in OpenGL... Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-08-02 | Alexis Hetu | Extra warnings suppression for Chromium Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-08-02 | Alexis Hetu | Removed extra '-Wall' flag Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-08-02 | Alexis Hetu | SwiftShader always builds its release version in Chromium Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-08-01 | Alexis Hetu | Fixed loading GL_RGB10_A2UI texture format Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-07-28 | Alexis Hetu | GLSL bitwise NOT implementation Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-07-27 | Alexis Hetu | gl_VertexID implementation Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-07-25 | Alexis Hetu | glGetString fix Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-07-24 | Alexis Hetu | Added UInt to FP cast Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-07-21 | Alexis Hetu | Fixed default color values for R and RG types Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-07-20 | Alexis Hetu | FP32 linear filtering computation now available to... Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-07-20 | Alexis Hetu | Unnormalized integer formats now all use the same path Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-07-20 | Alexis Hetu | Compute texture coordinates using floating point operations Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-07-19 | Alexis Hetu | Add texture filtering precision hint Tested-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Alexis Hétu <sugoi@google.com> |
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2017-07-19 | Alexis Hetu | Added support for most formats to FP sampleTexel Reviewed-by: Alexis Hétu <sugoi@google.com> Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-07-14 | Alexis Hetu | Remove redundant R5G6R5 conversions Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-07-07 | Alexis Hetu | Minor fix for log2 Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-06-07 | Alexis Hetu | Fixed R8 and RG8 frambuffers for GLES2 Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-06-07 | Alexis Hetu | Increase OUTLINE_RESOLUTION to 8192 Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-06-05 | Alexis Hetu | Implement EGL_EXT_client_extensions Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-06-05 | Alexis Hetu | Expose GL_EXT_texture_rg extension Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-05-29 | Alexis Hetu | Added missing integer query Tested-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Alexis Hétu <sugoi@google.com> |
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2017-05-24 | Alexis Hetu | Added EGL display validity check Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-05-24 | Alexis Hetu | Removed offending flags for Chromium Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-05-24 | Alexis Hetu | Transform feedback varyings no longer linked when unused Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-04-11 | Alexis Hetu | Increased varyings limit Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-03-16 | Alexis Hetu | Build fix Reviewed-by: Alexis Hétu <sugoi@google.com> Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-03-16 | Alexis Hetu | Made debugger wait dialog Visual Studio only Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-03-14 | Alexis Hetu | Fixed defines from BUILD.gn files Tested-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Alexis Hétu <sugoi@google.com> |
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2017-02-28 | Csaba Osztrogonác | Make chromium_git in DEPS conform to other Chromium... Reviewed-by: Alexis Hétu <sugoi@google.com> Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-02-19 | Alexis Hetu | glGetSynciv implementation Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-02-17 | Alexis Hetu | Fixed glGetIntegerv for OpenGL ES 2 Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-02-15 | Alexis Hetu | Fix for Subzero compilation on x86 Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-02-14 | Alexis Hetu | Enabling Subzero compilation on Windows Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-02-14 | Alexis Hetu | Removing a few UNIMPLEMENTED cases Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-02-13 | Alexis Hetu | Fix for Chromium linux official build Reviewed-by: Alexis Hétu <sugoi@google.com> Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-02-10 | Alexis Hetu | Fixing the Linux build without breaking the Mac build Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-02-10 | Alexis Hetu | Fixed Mac build Tested-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Alexis Hétu <sugoi@google.com> |
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2017-02-09 | Alexis Hetu | Fixing Chromium build all Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-02-08 | Alexis Hetu | Fix ignored gn local variable Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-02-07 | Alexis Hetu | Cleaning up BUILD.gn file before Chromium DEPS update Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-02-02 | Alexis Hetu | Adding Subzero to Chromium on Windows Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-02-01 | Alexis Hetu | Removed extra / from DEPS file Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-01-30 | Alexis Hetu | MacOS build fix Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-01-27 | Alexis Hetu | Adding Subzero in Chromium Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-01-19 | Alexis Hetu | Fixed warnings in Reactor Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-01-12 | Alexis Hetu | Adding OWNERS file for Chromium Tested-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Alexis Hétu <sugoi@google.com> |
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2017-01-10 | Alexis Hetu | Adding swiftshader unittests to chromium Tested-by: Alexis Hétu <sugoi@google.com> |
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2016-12-16 | Alexis Hetu | Fixed attribute location Tested-by: Alexis Hétu <sugoi@google.com> |
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2016-12-14 | Alexis Hetu | Fixed using GL_SAMPLE_ALPHA_TO_COVERAGE Reviewed-by: Alexis Hétu <sugoi@google.com> Tested-by: Alexis Hétu <sugoi@google.com> |
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2016-12-13 | Alexis Hetu | Fixed using default attributes Tested-by: Alexis Hétu <sugoi@google.com> |
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2016-12-13 | Alexis Hetu | Imported a few ES3 fixes from Angle Tested-by: Alexis Hétu <sugoi@google.com> |
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2016-12-07 | Alexis Hetu | Build fix Tested-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Alexis Hétu <sugoi@google.com> |
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2016-12-06 | Alexis Hetu | Renamed libEGL/Surface.* to libEGL/EGLSurface.* Tested-by: Alexis Hétu <sugoi@google.com> |
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2016-12-06 | Alexis Hetu | Removing Code::Blocks build files Reviewed-by: Alexis Hétu <sugoi@google.com> Tested-by: Alexis Hétu <sugoi@google.com> |
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2016-12-06 | Alexis Hetu | GLSL const arrays are allowed in OpenGL ES 3.0 Tested-by: Alexis Hétu <sugoi@google.com> |
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2016-12-05 | Alexis Hetu | Fixed sys/time.h vs time.h issue on Linux Tested-by: Alexis Hétu <sugoi@google.com> |
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2016-11-30 | Alexis Hetu | More blitFramebuffer fixes Tested-by: Alexis Hétu <sugoi@google.com> |
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2016-11-30 | Alexis Hetu | Fixed blitFramebuffer issue with Depth/Stencil Tested-by: Alexis Hétu <sugoi@google.com> |
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2016-11-22 | Alexis Hetu | Fixed some quad layout computation related warnings Tested-by: Alexis Hétu <sugoi@google.com> |
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2016-11-22 | Alexis Hetu | Fixed official chromium build on Linux Tested-by: Alexis Hétu <sugoi@google.com> |
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2016-11-17 | Alexis Hetu | glBlitFramebuffer support for depth/stencil formats Tested-by: Alexis Hétu <sugoi@google.com> |
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2016-11-16 | Alexis Hetu | Added compilation test for SwiftShader Tested-by: Alexis Hétu <sugoi@google.com> |
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2016-11-15 | Alexis Hetu | Fixed clang warnings and unmuted these warnings Tested-by: Alexis Hétu <sugoi@google.com> |
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2016-10-06 | Alexis Hetu | Removed Subzero compilation from SwiftShader solution Tested-by: Alexis Hétu <sugoi@google.com> |
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2016-10-06 | Alexis Hetu | Adding functionality to stencils Tested-by: Alexis Hétu <sugoi@google.com> |
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2016-09-29 | Alexis Hetu | No longer ignoring filter option in glBlitFramebuffer Tested-by: Alexis Hétu <sugoi@google.com> |
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2016-09-29 | Alexis Hetu | Fixed flipX in Device::copyBuffer Tested-by: Alexis Hétu <sugoi@google.com> |
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2016-09-29 | Alexis Hetu | Sampler object fix Tested-by: Alexis Hétu <sugoi@google.com> |
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2016-09-28 | Alexis Hetu | Android build fix Reviewed-by: Alexis Hétu <sugoi@google.com> Tested-by: Alexis Hétu <sugoi@google.com> |
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2016-09-28 | Alexis Hetu | Fixed array constructors Tested-by: Alexis Hétu <sugoi@google.com> |
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2016-09-28 | Alexis Hetu | Fixing Linux build Reviewed-by: Alexis Hétu <sugoi@google.com> Tested-by: Alexis Hétu <sugoi@google.com> |
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2016-09-28 | Alexis Hetu | Fixed Float4 -> UInt4 conversion Tested-by: Alexis Hétu <sugoi@google.com> |
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2016-09-28 | Alexis Hetu | Added missing types to PixelProgram::clampColor Tested-by: Alexis Hétu <sugoi@google.com> |
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2016-09-26 | Alexis Hetu | Fix for the remaining vertex array issues Tested-by: Alexis Hétu <sugoi@google.com> |
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2016-09-23 | Alexis Hetu | Give SwiftShader libraries a unique name on Mac Tested-by: Alexis Hétu <sugoi@google.com> |
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2016-09-22 | Meng-Lin Wu | Added constructor Int4(RValue<Byte4>) and Int4(RValue... Reviewed-by: Alexis Hétu <sugoi@google.com> |
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2016-09-21 | Alexis Hetu | Keeping only the data_deps change to BUILD.gn files Tested-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Alexis Hétu <sugoi@google.com> |
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2016-09-21 | Alexis Hetu | Fixed a uniform buffer regression Tested-by: Alexis Hétu <sugoi@google.com> |
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2016-09-21 | Alexis Hetu | Fixed how SwiftShader is compiled on different platforms Tested-by: Alexis Hétu <sugoi@google.com> |
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2016-09-16 | Alexis Hetu | Added RG8 fragment output format Tested-by: Alexis Hétu <sugoi@google.com> |
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2016-09-16 | Alexis Hetu | Fixed R8I and R8UI fragment output formats Tested-by: Alexis Hétu <sugoi@google.com> |
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2016-09-15 | Alexis Hetu | Fixed default alpha value for integer types Tested-by: Alexis Hétu <sugoi@google.com> |
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2016-09-15 | Alexis Hetu | Upgrade to Visual Studio 2015 project files |
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2016-09-15 | Alexis Hetu | Allow all output to be written to in the vertex shader Tested-by: Alexis Hétu <sugoi@google.com> |
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2016-09-13 | Alexis Hetu | Made SwiftShader compile on Mac in Chromium Tested-by: Alexis Hétu <sugoi@google.com> |
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2016-09-09 | Alexis Hetu | Re-enabling SwiftShader/Reactor warnings |
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2016-09-09 | Alexis Hetu | Fixed alignment warnings Tested-by: Alexis Hétu <sugoi@google.com> |
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2016-09-09 | Alexis Hetu | Fixed libGLESv2 conversion warnings Tested-by: Alexis Hétu <sugoi@google.com> |
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2016-09-01 | Alexis Hetu | Fixing intrinsics for Windows clang Tested-by: Alexis Hétu <sugoi@google.com> |
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2016-09-01 | Alexis Hetu | Renaming functions named after operator names Tested-by: Alexis Hétu <sugoi@google.com> |
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2016-08-31 | Alexis Hetu | Fixed build files for Windows clang Tested-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Alexis Hétu <sugoi@google.com> |
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2016-08-04 | Alexis Hetu | Shader cleanup Tested-by: Alexis Hétu <sugoi@google.com> |
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2016-08-02 | Alexis Hetu | Removing unused file Tested-by: Alexis Hétu <sugoi@google.com> |
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2016-07-20 | Alexis Hetu | Changed SwiftShader output Tested-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Alexis Hétu <sugoi@google.com> |
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2016-07-15 | Alexis Hetu | Fixed building SwiftShader libraries within Chromium... Tested-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Alexis Hétu <sugoi@google.com> |
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2016-07-07 | Alexis Hetu | Update to BUILD.gn files Tested-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Alexis Hétu <sugoi@google.com> |
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2016-06-28 | Alexis Hetu | Turning on warnings as error in Visual Studio Tested-by: Alexis Hétu <sugoi@google.com> |
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