2 using System.Collections;
3 using System.Collections.Concurrent;
4 using System.Collections.Generic;
8 using System.Text.RegularExpressions;
9 using System.Threading;
15 using Vintagestory.API.Client;
16 using Vintagestory.API.Common;
17 using Vintagestory.API.Config;
18 using Vintagestory.API.Datastructures;
19 using Vintagestory.API.MathTools;
20 using Vintagestory.Common;
24 public class AutomapSystem
26 private Thread cartographer_thread;
27 private Thread snapshotThread;
28 private Snapshotter snapshot;
29 private ICoreClientAPI ClientAPI { get; set; }
30 private ILogger Logger { get; set; }
31 private AChunkRenderer ChunkRenderer { get; set; }
32 private JsonGenerator JsonGenerator { get; set; }
34 internal const string _mapPath = @"Maps";
35 internal const string _chunkPath = @"Chunks";
36 internal const uint editThreshold = 1;
37 private const string _domain = @"automap";
38 private const string chunkFile_filter = @"*_*.png";
39 private const string poiFileName = @"poi_binary";
40 private const string eoiFileName = @"eoi_binary";
41 private const string pointsTsvFileName = @"points_of_interest.tsv";
42 private const string plainMetadataFileName = @"map_metadata.txt";
43 private static Regex chunkShardRegex = new Regex(@"(?<X>[\d]+)_(?<Z>[\d]+)\.png", RegexOptions.Singleline);
45 private ConcurrentDictionary<Vec2i, ColumnCounter> columnCounters = new ConcurrentDictionary<Vec2i, ColumnCounter>(3, 150);
46 private ColumnsMetadata chunkTopMetadata;
47 private PointsOfInterest POIs = new PointsOfInterest();
48 private EntitiesOfInterest EOIs = new EntitiesOfInterest();
50 internal Dictionary<int, BlockDesignator> BlockID_Designators { get; private set; }
51 internal Dictionary<AssetLocation, EntityDesignator> Entity_Designators { get; private set; }
52 internal Dictionary<int, string> RockIdCodes { get; private set; }
53 internal Dictionary<int, string> AiryIdCodes { get; private set; }
55 internal CommandType CurrentState { get; set; }
56 //Run status, Chunks processed, stats, center of map....
57 private uint nullChunkCount, nullMapCount, updatedChunksTotal;
58 private Vec2i startChunkColumn;
60 private readonly int chunkSize;
62 private IAsset staticMap;
63 private PersistedConfiguration configuration;
66 public static string AutomapStatusEventKey = @"AutomapStatus";
67 public static string AutomapCommandEventKey = @"AutomapCommand";
69 public AutomapSystem(ICoreClientAPI clientAPI, ILogger logger, PersistedConfiguration config)
71 this.ClientAPI = clientAPI;
73 chunkSize = ClientAPI.World.BlockAccessor.ChunkSize;
75 configuration = config;
76 ClientAPI.Event.LevelFinalize += EngageAutomap;
78 this.ChunkRenderer = InstantiateChosenRenderer(config.RendererName);
80 //Listen on bus for commands
81 ClientAPI.Event.RegisterEventBusListener(CommandListener, 1.0, AutomapSystem.AutomapCommandEventKey);
84 if (configuration.Autostart)
86 CurrentState = CommandType.Run;
87 Logger.Debug("Autostart is Enabled.");
94 private void EngageAutomap()
96 path = ClientAPI.GetOrCreateDataPath(_mapPath);
97 path = ClientAPI.GetOrCreateDataPath(Path.Combine(path, "World_" + ClientAPI.World.Seed));//Add name of World too...'ServerApi.WorldManager.CurrentWorldName'
98 ClientAPI.GetOrCreateDataPath(Path.Combine(path, _chunkPath));
100 JsonGenerator = new JsonGenerator(ClientAPI, Logger, path);
102 string mapFilename = Path.Combine(path, "automap.html");
103 StreamWriter outputText = new StreamWriter(File.Open(mapFilename, FileMode.Create, FileAccess.Write, FileShare.ReadWrite));
105 staticMap = ClientAPI.World.AssetManager.Get(new AssetLocation(_domain, "config/automap.html"));
106 outputText.Write(staticMap.ToText());
109 Prefill_POI_Designators();
110 startChunkColumn = new Vec2i((ClientAPI.World.Player.Entity.Pos.AsBlockPos.X / chunkSize), (ClientAPI.World.Player.Entity.Pos.AsBlockPos.Z / chunkSize));
111 chunkTopMetadata = new ColumnsMetadata(startChunkColumn);
112 Logger.Notification("AUTOMAP Start {0}", startChunkColumn);
115 ClientAPI.Event.ChunkDirty += ChunkAChanging;
117 cartographer_thread = new Thread(Cartographer)
119 Name = "Cartographer",
120 Priority = ThreadPriority.Lowest,
124 snapshot = new Snapshotter(path, chunkTopMetadata, chunkSize,ClientAPI.World.Seed );
125 snapshotThread = new Thread(Snap)
128 Priority = ThreadPriority.Lowest,
132 ClientAPI.Event.RegisterGameTickListener(AwakenCartographer, 6000);
135 private void ChunkAChanging(Vec3i chunkCoord, IWorldChunk chunk, EnumChunkDirtyReason reason)
137 Vec2i topPosition = new Vec2i(chunkCoord.X, chunkCoord.Z);
138 bool newOrEdit = (reason == EnumChunkDirtyReason.NewlyCreated || reason == EnumChunkDirtyReason.NewlyLoaded);
140 columnCounters.AddOrUpdate(topPosition,
141 new ColumnCounter(chunkSize, newOrEdit, chunkCoord),
142 (chkPos, chkChng) => chkChng.Update(chunkCoord, chunkSize, newOrEdit)
147 private void AwakenCartographer(float delayed)
150 if (CurrentState == CommandType.Run && (ClientAPI.IsGamePaused != false || ClientAPI.IsShuttingDown != true))
153 Logger.VerboseDebug("Cartographer re-trigger from [{0}]", cartographer_thread.ThreadState);
156 if (cartographer_thread.ThreadState.HasFlag(ThreadState.Unstarted))
158 cartographer_thread.Start();
160 else if (cartographer_thread.ThreadState.HasFlag(ThreadState.WaitSleepJoin))
162 //Time to (re)write chunk shards
163 cartographer_thread.Interrupt();
166 //ClientAPI.TriggerChatMessage($"Automap {updatedChunksTotal} Updates - MAX (N:{chunkTopMetadata.North_mostChunk},S:{chunkTopMetadata.South_mostChunk},E:{chunkTopMetadata.East_mostChunk}, W:{chunkTopMetadata.West_mostChunk} - TOTAL: {chunkTopMetadata.Count})");
169 else if (CurrentState == CommandType.Snapshot)
171 if (snapshotThread.ThreadState.HasFlag(ThreadState.Unstarted))
173 snapshotThread.Start();
174 } else if (snapshotThread.ThreadState.HasFlag(ThreadState.WaitSleepJoin))
176 snapshotThread.Interrupt();
183 private void Cartographer()
186 Logger.VerboseDebug("Cartographer thread awoken");
190 ColumnCounter ejectedItem ;
191 uint updatedChunks = 0;
192 uint updatedPixels = 0;
194 //-- Should dodge enumerator changing underfoot....at a cost.
195 if (!columnCounters.IsEmpty)
197 var tempSet = columnCounters.ToArray().Where(cks => cks.Value.WeightedSum > editThreshold) .OrderByDescending(kvp => kvp.Value.WeightedSum);
198 UpdateEntityMetadata();
200 foreach (var mostActiveCol in tempSet)
202 var mapChunk = ClientAPI.World.BlockAccessor.GetMapChunk(mostActiveCol.Key);
204 if (mapChunk == null)
206 //TODO: REVISIT THIS CHUNK!
207 Logger.Warning("SKIP CHUNK: ({0}) - Map Chunk NULL!", mostActiveCol.Key);
209 columnCounters.TryRemove(mostActiveCol.Key, out ejectedItem);
213 ColumnMeta chunkMeta;
214 if (chunkTopMetadata.Contains(mostActiveCol.Key))
216 chunkMeta = chunkTopMetadata[mostActiveCol.Key];
218 Logger.VerboseDebug("Loaded meta-chunk {0}", mostActiveCol.Key);
223 chunkMeta = CreateColumnMetadata(mostActiveCol, mapChunk);
225 Logger.VerboseDebug("Created meta-chunk {0}", mostActiveCol.Key);
228 ProcessChunkBlocks(mostActiveCol.Key, mapChunk, ref chunkMeta);
230 ChunkRenderer.SetupPngImage(mostActiveCol.Key, path, _chunkPath, ref chunkMeta);
231 ChunkRenderer.GenerateChunkPngShard(mostActiveCol.Key, mapChunk, chunkMeta, ref chunkTopMetadata, out updatedPixels);
233 if (updatedPixels > 0)
236 Logger.VerboseDebug("Wrote top-chunk shard: ({0}) - Weight:{1}, Pixels#:{2}", mostActiveCol.Key, mostActiveCol.Value, updatedPixels);
239 chunkTopMetadata.Update(chunkMeta);
240 columnCounters.TryRemove(mostActiveCol.Key, out ejectedItem);
244 columnCounters.TryRemove(mostActiveCol.Key, out ejectedItem);
246 Logger.VerboseDebug("Un-painted chunk shard: ({0}) ", mostActiveCol.Key);
252 UpdateStatus(this.updatedChunksTotal, this.nullChunkCount, updatedChunks);
254 if (updatedChunks > 0)
256 //What about chunk updates themselves; a update bitmap isn't kept...
257 updatedChunksTotal += updatedChunks;
258 JsonGenerator.GenerateJSONMetadata(chunkTopMetadata, startChunkColumn, POIs, EOIs, RockIdCodes);
261 //Cleanup in-memory Metadata...
262 chunkTopMetadata.ClearMetadata( );
266 Logger.VerboseDebug("Clearing Column Counters of: {0} non-written shards", columnCounters.Count);
269 columnCounters.Clear( );
271 //Then sleep until interupted again, and repeat
273 Logger.VerboseDebug("Thread '{0}' about to sleep indefinitely.", Thread.CurrentThread.Name);
275 Thread.Sleep(Timeout.Infinite);
278 catch (ThreadInterruptedException)
282 Logger.VerboseDebug("Thread '{0}' interupted [awoken]", Thread.CurrentThread.Name);
287 catch (ThreadAbortException)
290 Logger.VerboseDebug("Thread '{0}' aborted.", Thread.CurrentThread.Name);
296 Logger.VerboseDebug("Thread '{0}' executing finally block.", Thread.CurrentThread.Name);
299 Write_PlainMetadata( );
307 Logger.VerboseDebug("Snapshot started");
313 Logger.VerboseDebug("Snapshot sleeping");
315 CurrentState = CommandType.Run;
316 Thread.Sleep(Timeout.Infinite);
318 catch (ThreadInterruptedException)
321 Logger.VerboseDebug("Snapshot intertupted");
327 private void UpdateStatus(uint totalUpdates, uint voidChunks, uint delta)
329 StatusData updateData = new StatusData(totalUpdates, voidChunks, delta, CommandType.Run);
331 this.ClientAPI.Event.PushEvent(AutomapStatusEventKey, updateData);
334 private void Prefill_POI_Designators()
337 this.BlockID_Designators = new Dictionary<int, BlockDesignator>();
338 this.Entity_Designators = new Dictionary<AssetLocation, EntityDesignator>();
339 this.RockIdCodes = Helpers.ArbitrarytBlockIdHunter(ClientAPI, new AssetLocation(GlobalConstants.DefaultDomain, "rock-"), EnumBlockMaterial.Stone);
341 var airBlocksQuery = from airyBlock in ClientAPI.World.Blocks
342 where airyBlock.MatterState == EnumMatterState.Solid
343 where airyBlock.BlockMaterial == EnumBlockMaterial.Plant || airyBlock.BlockMaterial == EnumBlockMaterial.Leaves
344 where airyBlock.CollisionBoxes == null || airyBlock.CollisionBoxes.Length == 0
346 //^^ 'Solid' phase - 'Plant' Blocks without any boundg box ? Except water...
347 this.AiryIdCodes = airBlocksQuery.ToDictionary(aBlk => aBlk.BlockId, aBlk => aBlk.Code.Path);
349 //Add special marker types for BlockID's of "Interest", overwrite colour, and method
350 Reload_POI_Designators();
353 private void Reload_POI_Designators()
355 Logger.VerboseDebug("Connecting {0} Configured Block-Designators", configuration.BlockDesignators.Count);
356 foreach (var designator in configuration.BlockDesignators)
358 var blockIDs = Helpers.ArbitrarytBlockIdHunter(ClientAPI, designator.Pattern, designator.Material);
359 if (blockIDs.Count > 0) { Logger.VerboseDebug("Designator {0} has {1} associated blockIDs", designator.ToString(), blockIDs.Count); }
360 foreach (var entry in blockIDs)
362 BlockID_Designators.Add(entry.Key, designator);
365 this.ChunkRenderer.BlockID_Designators = BlockID_Designators;
368 Logger.VerboseDebug("Connecting {0} Configured Entity-Designators", configuration.EntityDesignators.Count);
369 foreach (var designator in configuration.EntityDesignators)
371 //Get Variants first, from EntityTypes...better be populated!
372 var matched = ClientAPI.World.EntityTypes.FindAll(entp => entp.Code.BeginsWith(designator.Pattern.Domain, designator.Pattern.Path));
374 foreach (var match in matched)
376 Logger.VerboseDebug("Linked Entity: {0} Designator: {1}", match.Code, designator);
377 this.Entity_Designators.Add(match.Code, designator);
380 //EntityProperties props = ClientAPI.World.GetEntityType(designator.Pattern);
389 /// Store Points/Entity of Interest
391 private void PersistPointsData()
393 //POI and EOI raw dump files ~ WRITE em!
394 //var poiRawFile = File.
395 string poiPath = Path.Combine(path, poiFileName);
396 string eoiPath = Path.Combine(path, eoiFileName);
398 if (this.POIs.Count > 0)
400 using (var poiFile = File.OpenWrite(poiPath))
402 Serializer.Serialize<PointsOfInterest>(poiFile, this.POIs);
406 if (this.EOIs.Count > 0)
408 using (var eoiFile = File.OpenWrite(eoiPath))
410 Serializer.Serialize<EntitiesOfInterest>(eoiFile, this.EOIs);
414 //Create Easy to Parse TSV file for tool/human use....
415 string pointsTsvPath = Path.Combine(path, pointsTsvFileName);
417 using (var tsvWriter = new StreamWriter(pointsTsvPath, false, Encoding.UTF8))
419 tsvWriter.WriteLine("Name\tDescription\tLocation\tTime\tDestination");
420 foreach (var point in this.POIs)
422 tsvWriter.Write(point.Name + "\t");
423 var notes = point.Notes
424 .Replace("\n", "\\n")
425 .Replace("\t", "\\t")
426 .Replace("\\", "\\\\");
427 tsvWriter.Write(notes + "\t");
428 tsvWriter.Write(point.Location.PrettyCoords(ClientAPI) + "\t");
429 tsvWriter.Write(point.Timestamp.ToString("u") + "\t");
430 tsvWriter.Write((point.Destination != null ? point.Destination.PrettyCoords(ClientAPI) : "---") +"\t");
431 tsvWriter.WriteLine();
433 foreach (var entity in this.EOIs)
435 tsvWriter.Write(entity.Name + "\t");
436 var notes = entity.Notes
437 .Replace("\n", "\\n")
438 .Replace("\t", "\\t")
439 .Replace("\\", "\\\\");
440 tsvWriter.Write(notes + "\t");
441 tsvWriter.Write(entity.Location.PrettyCoords(ClientAPI) + "\t");
442 tsvWriter.Write(entity.Timestamp.ToString("u") + "\t");
443 tsvWriter.Write("n/a\t");
444 tsvWriter.WriteLine();
446 tsvWriter.WriteLine();
452 private void Write_PlainMetadata( )
454 string metaPath = Path.Combine(path, plainMetadataFileName);
456 using (var metaDataFile = File.Open(metaPath,FileMode.Create)) {
457 using (var mdWriter = new StreamWriter(metaDataFile, Encoding.ASCII))
459 mdWriter.WriteLine("WorldSeed {0}", ClientAPI.World.Seed);
460 mdWriter.WriteLine("PlayerCoords {0:D} {1:D}", startChunkColumn.X, startChunkColumn.Y);
461 mdWriter.WriteLine("DefaultSpawnPos {0:D} {1:D} {2:D}", ClientAPI.World.DefaultSpawnPosition.AsBlockPos.X,ClientAPI.World.DefaultSpawnPosition.AsBlockPos.Y,ClientAPI.World.DefaultSpawnPosition.AsBlockPos.Z);
462 mdWriter.WriteLine("ChunkSize {0}", chunkSize);
463 mdWriter.WriteLine("SeaLevel {0:D}", ClientAPI.World.SeaLevel);
464 mdWriter.WriteLine("WorldSize {0:D} {1:D} {2:D}", ClientAPI.World.BulkBlockAccessor.MapSizeX, ClientAPI.World.BulkBlockAccessor.MapSizeY,ClientAPI.World.BulkBlockAccessor.MapSizeZ);
465 mdWriter.WriteLine("RegionSize {0:D}", ClientAPI.World.BulkBlockAccessor.RegionSize);
466 mdWriter.WriteLine("Version '{0}'", ClientAPI.Self().Info.Version);
467 mdWriter.WriteLine("PlayTime {0:F1}", ClientAPI.InWorldEllapsedMilliseconds / 1000);
468 mdWriter.WriteLine("GameDate {0}", ClientAPI.World.Calendar.PrettyDate());
475 private ColumnMeta CreateColumnMetadata(KeyValuePair<Vec2i, ColumnCounter> mostActiveCol, IMapChunk mapChunk)
477 ColumnMeta data = new ColumnMeta(mostActiveCol.Key.Copy(), ClientAPI, (byte) chunkSize, (ClientAPI.World.BlockAccessor.MapSizeY / chunkSize));
478 BlockPos equivBP = new BlockPos(mostActiveCol.Key.X * chunkSize,
480 mostActiveCol.Key.Y * chunkSize);
482 var climate = ClientAPI.World.BlockAccessor.GetClimateAt(equivBP);
483 data.UpdateFieldsFrom(climate, mapChunk, TimeSpan.FromHours(ClientAPI.World.Calendar.TotalHours));
489 /// Reload chunk bounds from chunk shards
491 /// <returns>The metadata.</returns>
492 private void Reload_Metadata()
494 var shardsDir = new DirectoryInfo( Path.Combine(path, _chunkPath) );
496 if (!shardsDir.Exists)
499 Logger.VerboseDebug("Could not open world map (shards) directory");
503 var shardFiles = shardsDir.GetFiles(chunkFile_filter);
505 if (shardFiles.Length > 0)
508 Logger.VerboseDebug("Metadata reloading from {0} shards", shardFiles.Length);
511 foreach (var shardFile in shardFiles)
514 if (shardFile.Length < 1024) continue;
515 var result = chunkShardRegex.Match(shardFile.Name);
516 if (!result.Success) continue;
518 int X_chunk_pos = int.Parse(result.Groups["X"].Value);
519 int Z_chunk_pos = int.Parse(result.Groups["Z"].Value);
523 using (var fileStream = shardFile.OpenRead())
526 PngReader pngRead = new PngReader(fileStream);
527 pngRead.ReadSkippingAllRows();
529 //Parse PNG chunks for METADATA in shard
530 PngMetadataChunk metadataFromPng = pngRead.GetChunksList().GetById1(PngMetadataChunk.ID) as PngMetadataChunk;
531 var column = metadataFromPng.ChunkMetadata;
532 if (column.PrettyLocation == null)
533 column = column.Reload(ClientAPI);
534 chunkTopMetadata.Add(column);
538 catch (PngjException someEx)
540 Logger.Error("PNG Corruption file '{0}' - Reason: {1}", shardFile.Name, someEx);
543 catch (ProtoException protoEx)
545 Logger.Error("ProtoBuf invalid! file:'{0}' - Reason: {1}", shardFile.Name, protoEx);
551 //POI and EOI raw dump files ~ reload em!
552 //var poiRawFile = File.
553 string poiPath = Path.Combine(path, poiFileName);
554 string eoiPath = Path.Combine(path, eoiFileName);
556 if (File.Exists(poiPath))
558 using (var poiFile = File.OpenRead(poiPath))
560 this.POIs = Serializer.Deserialize<PointsOfInterest>(poiFile);
561 Logger.VerboseDebug("Reloaded {0} POIs from file.", this.POIs.Count);
565 if (File.Exists(eoiPath))
567 using (var eoiFile = File.OpenRead(eoiPath))
569 this.EOIs = Serializer.Deserialize<EntitiesOfInterest>(eoiFile);
570 Logger.VerboseDebug("Reloaded {0} EOIs from file.", this.EOIs.Count);
579 /// Does the heavy lifting of Scanning columns of chunks - scans for BlockEntity, creates Heightmap and stats...
581 /// <param name="key">Chunk Coordinate</param>
582 /// <param name="mapChunk">Map chunk.</param>
583 /// <param name="chunkMeta">Chunk metadata</param>
584 private void ProcessChunkBlocks(Vec2i key, IMapChunk mapChunk, ref ColumnMeta chunkMeta)
586 int targetChunkY = mapChunk.YMax / chunkSize;//Surface ish...
590 Logger.VerboseDebug("Start col @ X{0} Y{1} Z{2} !", key.X, targetChunkY, key.Y);
593 chunkMeta.ResetMetadata(ClientAPI.World.BlockAccessor.MapSizeY);
595 for (; targetChunkY > 0; targetChunkY--)
597 WorldChunk worldChunk = ClientAPI.World.BlockAccessor.GetChunk(key.X, targetChunkY, key.Y) as WorldChunk;
599 if (worldChunk == null || worldChunk.BlockEntities == null)
602 Logger.VerboseDebug("WORLD chunk: null or empty X{0} Y{1} Z{2} !", key.X, targetChunkY, key.Y);
608 if (worldChunk.IsPacked())
610 Logger.VerboseDebug("WORLD chunk: Compressed: X{0} Y{1} Z{2}", key.X, targetChunkY, key.Y);
611 worldChunk.Unpack( );//RESEARCH: Thread Unsafe?
614 /*************** Chunk Entities Scanning *********************/
615 if (worldChunk.BlockEntities != null && worldChunk.BlockEntities.Count > 0)
618 Logger.VerboseDebug("Scan pos.({0}) for BlockEntities# {1}", key, worldChunk.BlockEntities.Count);
621 foreach (var blockEnt in worldChunk.BlockEntities)
623 if (blockEnt.Value != null && blockEnt.Value.Block != null && BlockID_Designators.ContainsKey(blockEnt.Value.Block.BlockId))
625 var designator = BlockID_Designators[blockEnt.Value.Block.BlockId];
626 designator.SpecialAction(ClientAPI, POIs, blockEnt.Value.Pos.Copy(), blockEnt.Value.Block);
631 /********************* Chunk/Column BLOCKs scanning ****************/
632 //Heightmap, Stats, block tally
634 int X_index, Y_index, Z_index;
636 //First Chance fail-safe;
637 if (worldChunk.Blocks == null || worldChunk.Blocks.Length <= 0) {
638 Logger.VerboseDebug("WORLD chunk; Missing block DATA⁈ X{0} Y{1} Z{2} ⁈", key.X, targetChunkY, key.Y);
643 chunkMeta.ColumnPresense[targetChunkY] = true;
645 for (Y_index = 0; Y_index < chunkSize; Y_index++)
647 for (Z_index = 0; Z_index < chunkSize; Z_index++)
649 for (X_index = 0; X_index < chunkSize; X_index++)
651 var indicie = MapUtil.Index3d(X_index, Y_index, Z_index, chunkSize, chunkSize);
653 //'Last' Chance fail-safe;
654 if (worldChunk.Blocks == null || worldChunk.Blocks.Length <= 0) {
655 Logger.VerboseDebug("Processing Block: Missing block DATA⁈ X{0} Y{1} Z{2} ⁈", X_index, Y_index, Z_index);
660 int aBlockId = worldChunk.Blocks[indicie];
662 if (aBlockId == 0 || AiryIdCodes.ContainsKey(aBlockId)) {//Airy blocks,,,
663 chunkMeta.AirBlocks++;
667 if (RockIdCodes.ContainsKey(aBlockId)) {
668 if (chunkMeta.RockRatio.ContainsKey(aBlockId))
669 chunkMeta.RockRatio[aBlockId]++;
671 chunkMeta.RockRatio.Add(aBlockId, 1);
674 chunkMeta.NonAirBlocks++;
676 ushort localHeight = ( ushort )(Y_index + (targetChunkY * chunkSize));
677 //Heightmap - Need to ignore Grass & Snow
678 if (localHeight > chunkMeta.HeightMap[X_index, Z_index])
680 chunkMeta.HeightMap[X_index, Z_index] = localHeight;
681 if (localHeight > chunkMeta.YMax) chunkMeta.YMax = localHeight;
688 Logger.VerboseDebug("COLUMN X{0} Z{1}: {2}, processed.", key.X , key.Y, chunkTally + 1);
691 private void UpdateEntityMetadata()
693 Logger.Debug("Presently {0} Entities", ClientAPI.World.LoadedEntities.Count);
694 //Mabey scan only for 'new' entities by tracking ID in set?
695 foreach (var loadedEntity in ClientAPI.World.LoadedEntities.ToArray())
699 //Logger.VerboseDebug($"ENTITY: ({loadedEntity.Value.Code}) = #{loadedEntity.Value.EntityId} {loadedEntity.Value.State} {loadedEntity.Value.LocalPos} <<<<<<<<<<<<");
702 var dMatch = Entity_Designators.SingleOrDefault(se => se.Key.Equals(loadedEntity.Value.Code));
703 if (dMatch.Value != null)
705 dMatch.Value.SpecialAction(ClientAPI, this.EOIs, loadedEntity.Value.Pos.AsBlockPos.Copy(), loadedEntity.Value);
713 private void AddNote(string notation)
715 var playerNodePoi = new PointOfInterest()
718 Location = ClientAPI.World.Player.Entity.Pos.AsBlockPos.Copy(),
720 Timestamp = DateTime.UtcNow,
723 this.POIs.AddReplace(playerNodePoi);
728 private void CommandListener(string eventName, ref EnumHandling handling, IAttribute data)
730 //Logger.VerboseDebug("MsgBus RX: AutomapCommandMsg: {0}", data.ToJsonToken());
732 CommandData cmdData = data as CommandData;
734 switch (cmdData.State)
736 case CommandType.Run:
737 case CommandType.Stop:
738 case CommandType.Snapshot:
739 if (CurrentState != cmdData.State)
741 CurrentState = cmdData.State;
742 AwakenCartographer(0.0f);
746 case CommandType.Notation:
747 //Add to POI list where player location
748 AddNote(cmdData.Notation);
752 ClientAPI.TriggerChatMessage($"Automap commanded to: {cmdData.State} ");
757 private AChunkRenderer InstantiateChosenRenderer(string rendererName )
759 Logger.VerboseDebug("Using '{0}' style Shard Renderer", rendererName);
760 switch (rendererName)
762 case StandardRenderer.Name:
763 return new StandardRenderer(ClientAPI, Logger, this.configuration.SeasonalColors);
765 case AlternateRenderer.Name:
766 return new AlternateRenderer(ClientAPI, Logger, this.configuration.SeasonalColors);
768 case FlatRenderer.Name:
769 return new FlatRenderer(ClientAPI, Logger, this.configuration.SeasonalColors);
772 throw new ArgumentOutOfRangeException("rendererName",rendererName,"That value isn't supported or known...");