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Fixed missing ref on ChunkMeta, Using Generics
[automap/automap.git] / Automap / Subsystems / AutomapSystem.cs
1 using System;
2 using System.Collections.Concurrent;
3 using System.Collections.Generic;
4 using System.IO;
5 using System.Linq;
6 using System.Reflection;
7 using System.Text;
8 using System.Text.RegularExpressions;
9 using System.Threading;
10
11 using Hjg.Pngcs;
12 using Hjg.Pngcs.Chunks;
13
14 using Newtonsoft.Json;
15
16 using ProtoBuf;
17
18 using Vintagestory.API.Client;
19 using Vintagestory.API.Common;
20 using Vintagestory.API.Config;
21 using Vintagestory.API.Datastructures;
22 using Vintagestory.API.MathTools;
23 using Vintagestory.Common;
24
25 namespace Automap
26 {
27         public class AutomapSystem
28         {
29                 private Thread cartographer_thread;
30                 private ICoreClientAPI ClientAPI { get; set; }
31                 private ILogger Logger { get; set; }
32                 private IChunkRenderer ChunkRenderer { get; set; }
33                 private JsonGenerator JsonGenerator { get; set; }
34
35                 private const string _mapPath = @"Maps";
36                 private const string _chunkPath = @"Chunks";
37                 private const string _domain = @"automap";
38                 private const string chunkFile_filter = @"*_*.png";
39                 private const string poiFileName = @"poi_binary";
40                 private const string eoiFileName = @"eoi_binary";
41                 private const string pointsTsvFileName = @"points_of_interest.tsv";
42                 private static Regex chunkShardRegex = new Regex(@"(?<X>[\d]+)_(?<Z>[\d]+).png", RegexOptions.Singleline);
43
44                 private ConcurrentDictionary<Vec2i, uint> columnCounter = new ConcurrentDictionary<Vec2i, uint>(3, 150);
45                 private ColumnsMetadata chunkTopMetadata;
46                 private PointsOfInterest POIs = new PointsOfInterest();
47                 private EntitiesOfInterest EOIs = new EntitiesOfInterest();
48
49                 internal Dictionary<int, BlockDesignator> BlockID_Designators { get; private set; }
50                 internal Dictionary<AssetLocation, EntityDesignator> Entity_Designators { get; private set; }
51                 internal Dictionary<int, string> RockIdCodes { get; private set; }
52
53                 internal CommandType CurrentState { get; set; }
54                 //Run status, Chunks processed, stats, center of map....
55                 private uint nullChunkCount, nullMapCount, updatedChunksTotal;
56                 private Vec2i startChunkColumn;
57
58                 private readonly int chunkSize;
59                 private string path;
60                 private IAsset staticMap;
61                 private PersistedConfiguration configuration;
62
63
64                 public static string AutomapStatusEventKey = @"AutomapStatus";
65                 public static string AutomapCommandEventKey = @"AutomapCommand";
66
67                 public AutomapSystem(ICoreClientAPI clientAPI, ILogger logger, PersistedConfiguration config)
68                 {
69                         this.ClientAPI = clientAPI;
70                         this.Logger = logger;
71                         chunkSize = ClientAPI.World.BlockAccessor.ChunkSize;
72                         ClientAPI.Event.LevelFinalize += EngageAutomap;
73                         configuration = config;
74
75
76                         //TODO:Choose which one from GUI 
77                         this.ChunkRenderer = new StandardRenderer(clientAPI, logger);
78
79                         //Listen on bus for commands
80                         ClientAPI.Event.RegisterEventBusListener(CommandListener, 1.0, AutomapSystem.AutomapCommandEventKey);
81
82                         if (configuration.Autostart)
83                         {
84                                 CurrentState = CommandType.Run;
85                                 Logger.Debug("Autostart is Enabled.");
86                         }
87
88                 }
89
90
91                 #region Internals
92                 private void EngageAutomap()
93                 {
94                         path = ClientAPI.GetOrCreateDataPath(_mapPath);
95                         path = ClientAPI.GetOrCreateDataPath(Path.Combine(path, "World_" + ClientAPI.World.Seed));//Add name of World too...'ServerApi.WorldManager.CurrentWorldName'
96                         JsonGenerator = new JsonGenerator(ClientAPI, Logger, path);
97
98                         string mapFilename = Path.Combine(path, "automap.html");
99                         StreamWriter outputText = new StreamWriter(File.Open(mapFilename, FileMode.Create, FileAccess.Write, FileShare.ReadWrite));
100
101                         staticMap = ClientAPI.World.AssetManager.Get(new AssetLocation(_domain, "config/automap.html"));
102                         outputText.Write(staticMap.ToText());
103                         outputText.Flush();
104
105                         Prefill_POI_Designators();
106                         startChunkColumn = new Vec2i((ClientAPI.World.Player.Entity.LocalPos.AsBlockPos.X / chunkSize), (ClientAPI.World.Player.Entity.LocalPos.AsBlockPos.Z / chunkSize));
107                         chunkTopMetadata = new ColumnsMetadata(startChunkColumn);
108
109                         Logger.Notification("AUTOMAP Start {0}", startChunkColumn);
110                         Reload_Metadata();
111
112                         ClientAPI.Event.ChunkDirty += ChunkAChanging;
113
114                         cartographer_thread = new Thread(Cartographer)
115                         {
116                                 Name = "Cartographer",
117                                 Priority = ThreadPriority.Lowest,
118                                 IsBackground = true
119                         };
120
121                         ClientAPI.Event.RegisterGameTickListener(AwakenCartographer, 6000);
122                 }
123
124                 private void ChunkAChanging(Vec3i chunkCoord, IWorldChunk chunk, EnumChunkDirtyReason reason)
125                 {
126                         Vec2i topPosition = new Vec2i(chunkCoord.X, chunkCoord.Z);
127
128                         columnCounter.AddOrUpdate(topPosition, 1, (key, colAct) => colAct + 1);
129                 }
130
131                 private void AwakenCartographer(float delayed)
132                 {
133
134                         if (CurrentState == CommandType.Run && (ClientAPI.IsGamePaused != false || ClientAPI.IsShuttingDown != true))
135                         {
136                                 #if DEBUG
137                                 Logger.VerboseDebug("Cartographer re-trigger from [{0}]", cartographer_thread.ThreadState);
138                                 #endif
139
140                                 if (cartographer_thread.ThreadState.HasFlag(ThreadState.Unstarted))
141                                 {
142                                         cartographer_thread.Start();
143                                 }
144                                 else if (cartographer_thread.ThreadState.HasFlag(ThreadState.WaitSleepJoin))
145                                 {
146                                         //Time to (re)write chunk shards
147                                         cartographer_thread.Interrupt();
148                                 }
149                                 //#if DEBUG
150                                 //ClientAPI.TriggerChatMessage($"Automap {updatedChunksTotal} Updates - MAX (N:{chunkTopMetadata.North_mostChunk},S:{chunkTopMetadata.South_mostChunk},E:{chunkTopMetadata.East_mostChunk}, W:{chunkTopMetadata.West_mostChunk} - TOTAL: {chunkTopMetadata.Count})");
151                                 //#endif
152                         }
153                         else if (CurrentState == CommandType.Snapshot)
154                         {
155                                 //TODO: Snapshot generator second thread...
156                         }
157
158                 }
159
160
161                 private void Cartographer()
162                 {
163                         wake:
164                         Logger.VerboseDebug("Cartographer thread awoken");
165
166                         try
167                         {
168                                 uint ejectedItem = 0;
169                                 uint updatedChunks = 0;
170                                 uint updatedPixels = 0;
171
172                                 //-- Should dodge enumerator changing underfoot....at a cost.
173                                 if (!columnCounter.IsEmpty)
174                                 {
175                                         var tempSet = columnCounter.ToArray().OrderByDescending(kvp => kvp.Value);
176                                         UpdateEntityMetadata();
177
178                                         foreach (var mostActiveCol in tempSet)
179                                         {
180                                                 var mapChunk = ClientAPI.World.BlockAccessor.GetMapChunk(mostActiveCol.Key);
181
182                                                 if (mapChunk == null)
183                                                 {
184                                                         Logger.Warning("SKIP CHUNK: ({0}) - Map Chunk NULL!", mostActiveCol.Key);
185                                                         nullMapCount++;
186                                                         columnCounter.TryRemove(mostActiveCol.Key, out ejectedItem);
187                                                         continue;
188                                                 }
189
190                                                 ColumnMeta chunkMeta;
191                                                 if (chunkTopMetadata.Contains(mostActiveCol.Key))
192                                                 {
193                                                         chunkMeta = chunkTopMetadata[mostActiveCol.Key];
194 #if DEBUG
195                                                         Logger.VerboseDebug("Loaded chunk {0}", mostActiveCol.Key);
196                                                         //Console.WriteLine($"Load {mostActiveCol.Key}");
197 #endif
198                                                 }
199                                                 else
200                                                 {
201                                                         chunkMeta = CreateColumnMetadata(mostActiveCol, mapChunk);
202 #if DEBUG
203                                                         Logger.VerboseDebug("Created chunk {0}", mostActiveCol.Key);
204                                                         //Console.WriteLine($"Created chunk {mostActiveCol.Key}");
205 #endif
206                                                 }
207
208                                                 ProcessChunkBlocks(mostActiveCol.Key, mapChunk, ref chunkMeta);
209
210                                                 PngWriter pngWriter = SetupPngImage(mostActiveCol.Key, ref chunkMeta);
211                                                 ChunkRenderer.GenerateChunkPngShard(mostActiveCol.Key, mapChunk, chunkMeta, pngWriter, out updatedPixels);
212
213                                                 if (updatedPixels > 0)
214                                                 {
215 #if DEBUG
216                                                         Logger.VerboseDebug("Wrote chunk shard: ({0}) - Edits#:{1}, Pixels#:{2}", mostActiveCol.Key, mostActiveCol.Value, updatedPixels);
217 #endif
218                                                         updatedChunks++;
219                                                         chunkTopMetadata.Update(chunkMeta);
220                                                         columnCounter.TryRemove(mostActiveCol.Key, out ejectedItem);
221                                                 }
222                                                 else
223                                                 {
224                                                         columnCounter.TryRemove(mostActiveCol.Key, out ejectedItem);
225                                                         Logger.VerboseDebug("Un-painted chunk: ({0}) ", mostActiveCol.Key);
226                                                 }
227                                         }
228                                 //Cleanup persisted Metadata...
229                                 chunkTopMetadata.ClearMetadata( );
230                                 }
231
232                                 UpdateStatus(this.updatedChunksTotal, this.nullChunkCount, updatedChunks);
233
234                                 if (updatedChunks > 0)
235                                 {
236                                         //What about chunk updates themselves; a update bitmap isn't kept...
237                                         updatedChunksTotal += updatedChunks;
238                                         JsonGenerator.GenerateJSONMetadata(chunkTopMetadata, startChunkColumn, POIs, EOIs, RockIdCodes);
239                                         updatedChunks = 0;
240                                 }
241
242                                 //Then sleep until interupted again, and repeat
243
244                                 Logger.VerboseDebug("Thread '{0}' about to sleep indefinitely.", Thread.CurrentThread.Name);
245
246                                 Thread.Sleep(Timeout.Infinite);
247
248                         }
249                         catch (ThreadInterruptedException)
250                         {
251
252                                 Logger.VerboseDebug("Thread '{0}' interupted [awoken]", Thread.CurrentThread.Name);
253                                 goto wake;
254
255                         }
256                         catch (ThreadAbortException)
257                         {
258                                 Logger.VerboseDebug("Thread '{0}' aborted.", Thread.CurrentThread.Name);
259
260                         }
261                         finally
262                         {
263                                 Logger.VerboseDebug("Thread '{0}' executing finally block.", Thread.CurrentThread.Name);
264                                 PersistPointsData();
265                         }
266                 }
267
268                 private void UpdateStatus(uint totalUpdates, uint voidChunks, uint delta)
269                 {
270                         StatusData updateData = new StatusData(totalUpdates, voidChunks, delta, CommandType.Run);
271
272                         this.ClientAPI.Event.PushEvent(AutomapStatusEventKey, updateData);
273                 }
274
275                 private void Prefill_POI_Designators()
276                 {
277
278                         this.BlockID_Designators = new Dictionary<int, BlockDesignator>();
279                         this.Entity_Designators = new Dictionary<AssetLocation, EntityDesignator>();
280                         this.RockIdCodes = Helpers.ArbitrarytBlockIdHunter(ClientAPI, new AssetLocation(GlobalConstants.DefaultDomain, "rock-"), EnumBlockMaterial.Stone);
281
282                         //Add special marker types for BlockID's of "Interest", overwrite colour, and method
283
284                         Reload_POI_Designators();
285                 }
286
287                 private void Reload_POI_Designators()
288                 {
289                         Logger.VerboseDebug("Connecting {0} Configured Block-Designators", configuration.BlockDesignators.Count);
290                         foreach (var designator in configuration.BlockDesignators)
291                         {
292                                 var blockIDs = Helpers.ArbitrarytBlockIdHunter(ClientAPI, designator.Pattern, designator.Material);
293                                 if (blockIDs.Count > 0) { Logger.VerboseDebug("Designator {0} has {1} associated blockIDs", designator.ToString(), blockIDs.Count); }
294                                 foreach (var entry in blockIDs)
295                                 {
296                                         BlockID_Designators.Add(entry.Key, designator);
297                                 }
298                         }
299                         this.ChunkRenderer.BlockID_Designators = BlockID_Designators;
300
301
302                         Logger.VerboseDebug("Connecting {0} Configured Entity-Designators", configuration.EntityDesignators.Count);
303                         foreach (var designator in configuration.EntityDesignators)
304                         {
305                                 //Get Variants first, from EntityTypes...better be populated!
306                                 var matched = ClientAPI.World.EntityTypes.FindAll(entp => entp.Code.BeginsWith(designator.Pattern.Domain, designator.Pattern.Path));
307
308                                 foreach (var match in matched)
309                                 {
310                                         Logger.VerboseDebug("Linked Entity: {0} Designator: {1}", match.Code, designator);
311                                         this.Entity_Designators.Add(match.Code, designator);
312                                 }
313
314
315
316                                 //EntityProperties props = ClientAPI.World.GetEntityType(designator.Pattern);
317                         }
318
319
320                 }
321
322
323
324                 /// <summary>
325                 /// Store Points/Entity of Interest
326                 /// </summary>
327                 private void PersistPointsData( )
328                 {
329                 //POI and EOI raw dump files ~ WRITE em!
330                 //var poiRawFile = File.
331                 string poiPath = Path.Combine(path, poiFileName);
332                 string eoiPath = Path.Combine(path, eoiFileName);
333
334                 if (this.POIs.Count > 0) {
335                 using (var poiFile = File.OpenWrite(poiPath)) {
336                         Serializer.Serialize<PointsOfInterest>(poiFile, this.POIs);
337                 }
338                 }
339
340                 if (this.EOIs.Count > 0) {
341                 using (var eoiFile = File.OpenWrite(eoiPath)) {
342                         Serializer.Serialize<EntitiesOfInterest>(eoiFile, this.EOIs);
343                 }
344                 }
345
346                 //Create Easy to Parse TSV file for tool/human use....
347                 string pointsTsvPath = Path.Combine(path, pointsTsvFileName);
348
349                 using (var tsvWriter = new StreamWriter(pointsTsvPath, false, Encoding.UTF8))
350                 {
351                 tsvWriter.WriteLine("Name\tDescription\tLocation\tTime\t");
352                         foreach (var point in this.POIs) {
353                                         tsvWriter.Write(point.Name + "\t");
354                                         tsvWriter.Write(point.Notes + "\t");
355                                         tsvWriter.Write(point.Location.PrettyCoords(ClientAPI) + "\t");
356                                         tsvWriter.Write(point.Timestamp.ToString("u")+"\t");
357                                         tsvWriter.WriteLine();
358                         }
359                         foreach (var entity in this.EOIs) {
360                                         tsvWriter.Write(entity.Name + "\t");
361                                         tsvWriter.Write(entity.Notes + "\t");
362                                         tsvWriter.Write(entity.Location.PrettyCoords(ClientAPI) + "\t");
363                                         tsvWriter.Write(entity.Timestamp.ToString("u") + "\t");
364                                         tsvWriter.WriteLine( );
365                         }
366                 tsvWriter.WriteLine();
367                 tsvWriter.Flush( );
368                 }
369
370                 }
371
372                 private ColumnMeta CreateColumnMetadata(KeyValuePair<Vec2i, uint> mostActiveCol, IMapChunk mapChunk)
373                 {
374                         ColumnMeta data = new ColumnMeta(mostActiveCol.Key.Copy(), ClientAPI, (byte) chunkSize);
375                         BlockPos equivBP = new BlockPos(mostActiveCol.Key.X * chunkSize,
376                                                                                         mapChunk.YMax,
377                                                                                         mostActiveCol.Key.Y * chunkSize);
378
379                         var climate = ClientAPI.World.BlockAccessor.GetClimateAt(equivBP);
380                         data.UpdateFieldsFrom(climate, mapChunk, TimeSpan.FromHours(ClientAPI.World.Calendar.TotalHours));
381
382                         return data;
383                 }
384
385                 /// <summary>
386                 /// Reload chunk bounds from chunk shards
387                 /// </summary>
388                 /// <returns>The metadata.</returns>
389                 private void Reload_Metadata()
390                 {
391                         var worldmapDir = new DirectoryInfo(path);
392
393                         if (!worldmapDir.Exists)
394                         {
395 #if DEBUG
396                                 Logger.VerboseDebug("Could not open world map directory");
397 #endif
398                                 return;
399                         }
400                         var shardFiles = worldmapDir.GetFiles(chunkFile_filter);
401
402                         if (shardFiles.Length > 0)
403                         {
404 #if DEBUG
405                                 Logger.VerboseDebug("Metadata reloading from {0} shards", shardFiles.Length);
406 #endif
407
408                                 foreach (var shardFile in shardFiles)
409                                 {
410
411                                         if (shardFile.Length < 1024) continue;
412                                         var result = chunkShardRegex.Match(shardFile.Name);
413                                         if (result.Success)
414                                         {
415                                                 int X_chunk_pos = int.Parse(result.Groups["X"].Value);
416                                                 int Z_chunk_pos = int.Parse(result.Groups["Z"].Value);
417
418                                                 try
419                                                 {
420                                                         using (var fileStream = shardFile.OpenRead())
421                                                         {
422
423                                                                 PngReader pngRead = new PngReader(fileStream);
424                                                                 pngRead.ReadSkippingAllRows();
425                                                                 pngRead.End();
426                                                                 //Parse PNG chunks for METADATA in shard
427                                                                 PngMetadataChunk metadataFromPng = pngRead.GetChunksList().GetById1(PngMetadataChunk.ID) as PngMetadataChunk;
428                                                                 var column = metadataFromPng.ChunkMetadata;
429                                                                 if (column.PrettyLocation == null)
430                                                                         column = column.Reload(ClientAPI);
431                                                                 chunkTopMetadata.Add(column);
432                                                         }
433
434                                                 }
435                                                 catch (PngjException someEx)
436                                                 {
437                                                         Logger.Error("PNG Corruption file '{0}' - Reason: {1}", shardFile.Name, someEx);
438                                                         continue;
439                                                 }
440                                         }
441
442                                 }
443                         }
444
445                         //POI and EOI raw dump files ~ reload em!
446                         //var poiRawFile = File.
447                         string poiPath = Path.Combine(path, poiFileName);
448                         string eoiPath = Path.Combine(path, eoiFileName);
449
450                         if (File.Exists(poiPath))
451                         {
452                                 using (var poiFile = File.OpenRead(poiPath))
453                                 {
454                                         this.POIs = Serializer.Deserialize<PointsOfInterest>(poiFile);
455                                         Logger.VerboseDebug("Reloaded {0} POIs from file.", this.POIs.Count);
456                                 }
457                         }
458
459                         if (File.Exists(eoiPath))
460                         {
461                                 using (var eoiFile = File.OpenRead(eoiPath))
462                                 {
463                                         this.EOIs = Serializer.Deserialize<EntitiesOfInterest>(eoiFile);
464                                         Logger.VerboseDebug("Reloaded {0} EOIs from file.", this.EOIs.Count);
465                                 }
466                         }
467
468                 }
469
470                 private PngWriter SetupPngImage(Vec2i coord, ref ColumnMeta metadata)
471                 {
472                         ImageInfo imageInf = new ImageInfo(chunkSize, chunkSize, 8, false);
473
474                         string filename = $"{coord.X}_{coord.Y}.png";
475                         filename = Path.Combine(path, filename);
476
477                         PngWriter pngWriter = FileHelper.CreatePngWriter(filename, imageInf, true);
478                         PngMetadata meta = pngWriter.GetMetadata();
479                         meta.SetTimeNow();
480                         meta.SetText("Chunk_X", coord.X.ToString("D"));
481                         meta.SetText("Chunk_Y", coord.Y.ToString("D"));
482                         //Setup specialized meta-data PNG chunks here...
483                         PngMetadataChunk pngChunkMeta = new PngMetadataChunk(pngWriter.ImgInfo)
484                         {
485                                 ChunkMetadata = metadata
486                         };
487                         pngWriter.GetChunksList().Queue(pngChunkMeta);
488                         pngWriter.CompLevel = 5;// 9 is the maximum compression but thats too high for the small benefit it gives
489                         pngWriter.CompressionStrategy = Hjg.Pngcs.Zlib.EDeflateCompressStrategy.Huffman;
490
491                         return pngWriter;
492                 }
493
494                 /// <summary>
495                 /// Does the heavy lifting of Scanning columns of chunks - scans for BlockEntity, creates Heightmap and stats...
496                 /// </summary>
497                 /// <param name="key">Chunk Coordinate</param>
498                 /// <param name="mapChunk">Map chunk.</param>
499                 /// <param name="chunkMeta">Chunk metadata</param>
500                 private void ProcessChunkBlocks(Vec2i key, IMapChunk mapChunk, ref ColumnMeta chunkMeta)
501                 {
502
503                         int targetChunkY = mapChunk.YMax / chunkSize;//Surface ... 
504                         for (; targetChunkY > 0; targetChunkY--)
505                         {
506                                 WorldChunk chunkData = ClientAPI.World.BlockAccessor.GetChunk(key.X, targetChunkY, key.Y) as WorldChunk;
507
508                         if (chunkData == null || chunkData.BlockEntities == null) {
509                         #if DEBUG
510                         Logger.VerboseDebug("Chunk null or empty X{0} Y{1} Z{2}", key.X, targetChunkY, key.Y);
511                         #endif
512                         nullChunkCount++;
513                         continue;
514                         }
515
516                                 /*************** Chunk Entities Scanning *********************/
517                                 if (chunkData.BlockEntities != null && chunkData.BlockEntities.Length > 0)
518                                 {
519 #if DEBUG
520                                         Logger.VerboseDebug("Surface@ {0} = BlockEntities: {1}", key, chunkData.BlockEntities.Length);
521 #endif
522
523                                         foreach (var blockEnt in chunkData.BlockEntities)
524                                         {
525                                                 if (blockEnt != null && blockEnt.Block != null && BlockID_Designators.ContainsKey(blockEnt.Block.BlockId))
526                                                 {
527                                                         var designator = BlockID_Designators[blockEnt.Block.BlockId];
528                                                         designator.SpecialAction(ClientAPI, POIs, blockEnt.Pos.Copy(), blockEnt.Block);
529                                                 }
530                                         }
531                                 }
532                                 /********************* Chunk/Column BLOCKs scanning ****************/
533                                 //Heightmap, Stats, block tally
534                                 chunkData.Unpack();
535
536                                 int X_index, Y_index, Z_index;
537                                 X_index = Y_index = Z_index = 0;
538
539                                 //Ensure ChunkData Metadata fields arn't null...due to being tossed out
540                                 if (chunkMeta.HeightMap == null) { chunkMeta.HeightMap = new ushort[chunkSize, chunkSize]; }
541                                 if (chunkMeta.RockRatio == null) { chunkMeta.RockRatio = new Dictionary<int, uint>(10); }
542
543                                 do
544                                 {
545                                         do
546                                         {
547                                                 do
548                                                 {
549                                                         /* Encode packed indicie
550                                                         (y * chunksize + z) * chunksize + x
551                                                         */
552                                                         var indicie = Helpers.ChunkBlockIndicie16(X_index, Y_index, Z_index);
553                                                         int aBlockId = chunkData.Blocks[indicie];
554
555                                                         if (aBlockId == 0)
556                                                         {//Air
557                                                                 chunkMeta.AirBlocks++;
558                                                                 continue;
559                                                         }
560
561                                                         if (RockIdCodes.ContainsKey(aBlockId))
562                                                         {
563                                                                 if (chunkMeta.RockRatio.ContainsKey(aBlockId)) { chunkMeta.RockRatio[aBlockId]++; } else { chunkMeta.RockRatio.Add(aBlockId, 1); }
564                                                         }
565
566                                                         chunkMeta.NonAirBlocks++;
567
568                                                         //Heightmap 
569                                                         if (chunkMeta.HeightMap[X_index, Z_index] == 0)
570                                                         { chunkMeta.HeightMap[X_index, Z_index] = (ushort) (Y_index + (targetChunkY * chunkSize)); }
571
572                                                 }
573                                                 while (X_index++ < (chunkSize - 1));
574                                                 X_index = 0;
575                                         }
576                                         while (Z_index++ < (chunkSize - 1));
577                                         Z_index = 0;
578                                 }
579                                 while (Y_index++ < (chunkSize - 1));
580
581                         }
582                 }
583
584                 private void UpdateEntityMetadata()
585                 {
586                         Logger.Debug("Presently {0} Entities", ClientAPI.World.LoadedEntities.Count);
587                         //Mabey scan only for 'new' entities by tracking ID in set?
588                         foreach (var loadedEntity in ClientAPI.World.LoadedEntities.ToArray())
589                         {
590
591 #if DEBUG
592                                 //Logger.VerboseDebug($"ENTITY: ({loadedEntity.Value.Code}) = #{loadedEntity.Value.EntityId} {loadedEntity.Value.State} {loadedEntity.Value.LocalPos}    <<<<<<<<<<<<");
593 #endif
594
595                                 var dMatch = Entity_Designators.SingleOrDefault(se => se.Key.Equals(loadedEntity.Value.Code));
596                                 if (dMatch.Value != null)
597                                 {
598                                         dMatch.Value.SpecialAction(ClientAPI, this.EOIs, loadedEntity.Value.LocalPos.AsBlockPos.Copy(), loadedEntity.Value);
599                                 }
600
601                         }
602
603
604                 }
605
606                 private void AddNote(string notation)
607                 {
608                         var playerNodePoi = new PointOfInterest()
609                         {
610                                 Name = "Note",
611                                 Location = ClientAPI.World.Player.Entity.LocalPos.AsBlockPos.Copy(),
612                                 Notes = notation,
613                                 Timestamp = DateTime.UtcNow,
614                         };
615
616                         this.POIs.AddReplace(playerNodePoi);
617                 }
618
619
620
621                 private void CommandListener(string eventName, ref EnumHandling handling, IAttribute data)
622                 {
623                         Logger.VerboseDebug("MsgBus RX: AutomapCommandMsg: {0}", data.ToJsonToken());
624
625                         CommandData cmdData = data as CommandData;
626
627
628                         if (CurrentState != CommandType.Snapshot)
629                         {
630                                 switch (cmdData.State)
631                                 {
632                                         case CommandType.Run:
633                                         case CommandType.Stop:
634                                                 if (CurrentState != cmdData.State)
635                                                 {
636                                                         CurrentState = cmdData.State;
637                                                         AwakenCartographer(0.0f);
638                                                 }
639                                                 break;
640
641                                         case CommandType.Snapshot:
642                                                 CurrentState = CommandType.Stop;
643                                                 //Snapshot starts a second thread/process...
644
645                                                 break;
646
647                                         case CommandType.Notation:
648                                                 //Add to POI list where player location
649                                                 AddNote(cmdData.Notation);
650                                                 break;
651                                 }
652                         }
653
654
655
656 #if DEBUG
657                         ClientAPI.TriggerChatMessage($"Automap commanded to: {cmdData.State} ");
658 #endif
659
660                 }
661
662
663
664
665                 #endregion
666
667         }
668
669 }