2 using System.Collections;
3 using System.Collections.Concurrent;
4 using System.Collections.Generic;
8 using System.Text.RegularExpressions;
9 using System.Threading;
15 using Vintagestory.API.Client;
16 using Vintagestory.API.Common;
17 using Vintagestory.API.Config;
18 using Vintagestory.API.Datastructures;
19 using Vintagestory.API.MathTools;
20 using Vintagestory.Common;
24 public class AutomapSystem
26 private Thread cartographer_thread;
27 private Thread snapshotThread;
28 private Snapshotter snapshot;
29 private ICoreClientAPI ClientAPI { get; set; }
30 private ILogger Logger { get; set; }
31 private AChunkRenderer ChunkRenderer { get; set; }
32 private JsonGenerator JsonGenerator { get; set; }
34 internal const string _mapPath = @"Maps";
35 internal const string _chunkPath = @"Chunks";
36 internal const uint editThreshold = 1;
37 private const string _domain = @"automap";
38 private const string chunkFile_filter = @"*_*.png";
39 private const string poiFileName = @"poi_binary";
40 private const string eoiFileName = @"eoi_binary";
41 private const string pointsTsvFileName = @"points_of_interest.tsv";
42 private const string plainMetadataFileName = @"map_metadata.txt";
43 private static Regex chunkShardRegex = new Regex(@"(?<X>[\d]+)_(?<Z>[\d]+)\.png", RegexOptions.Singleline);
45 private ConcurrentDictionary<Vec2i, ColumnCounter> columnCounters = new ConcurrentDictionary<Vec2i, ColumnCounter>(3, 150);
46 private ColumnsMetadata chunkTopMetadata;
47 private PointsOfInterest POIs = new PointsOfInterest();
48 private EntitiesOfInterest EOIs = new EntitiesOfInterest();
49 private Dictionary<int, ulong> blockTally;//TODO: TOTAL Road Tally
51 internal Dictionary<int, BlockDesignator> BlockID_Designators { get; private set; }
52 internal Dictionary<AssetLocation, EntityDesignator> Entity_Designators { get; private set; }
53 internal Dictionary<int, string> RockIdCodes { get; private set; }
54 internal Dictionary<int, string> AiryIdCodes { get; private set; }
56 internal CommandType CurrentState { get; set; }
57 //Run status, Chunks processed, stats, center of map....
58 private uint nullChunkCount, nullMapCount, updatedChunksTotal;
59 private Vec2i startChunkColumn;
61 private readonly int chunkSize;
63 private IAsset staticMap;
64 private PersistedConfiguration configuration;
67 public static string AutomapStatusEventKey = @"AutomapStatus";
68 public static string AutomapCommandEventKey = @"AutomapCommand";
70 public AutomapSystem(ICoreClientAPI clientAPI, ILogger logger, PersistedConfiguration config)
72 this.ClientAPI = clientAPI;
74 chunkSize = ClientAPI.World.BlockAccessor.ChunkSize;
76 configuration = config;
77 ClientAPI.Event.LevelFinalize += EngageAutomap;
79 this.ChunkRenderer = InstantiateChosenRenderer(config.RendererName);
81 //Listen on bus for commands
82 ClientAPI.Event.RegisterEventBusListener(CommandListener, 1.0, AutomapSystem.AutomapCommandEventKey);
85 if (configuration.Autostart)
87 CurrentState = CommandType.Run;
88 Logger.Debug("Autostart is Enabled.");
95 private void EngageAutomap()
97 path = ClientAPI.GetOrCreateDataPath(_mapPath);
98 path = ClientAPI.GetOrCreateDataPath(Path.Combine(path, "World_" + ClientAPI.World.Seed));//Add name of World too...'ServerApi.WorldManager.CurrentWorldName'
99 ClientAPI.GetOrCreateDataPath(Path.Combine(path, _chunkPath));
101 JsonGenerator = new JsonGenerator(ClientAPI, Logger, path);
103 string mapFilename = Path.Combine(path, "automap.html");
104 StreamWriter outputText = new StreamWriter(File.Open(mapFilename, FileMode.Create, FileAccess.Write, FileShare.ReadWrite));
106 staticMap = ClientAPI.World.AssetManager.Get(new AssetLocation(_domain, "config/automap.html"));
107 outputText.Write(staticMap.ToText());
110 Prefill_POI_Designators();
111 startChunkColumn = new Vec2i((ClientAPI.World.Player.Entity.Pos.AsBlockPos.X / chunkSize), (ClientAPI.World.Player.Entity.Pos.AsBlockPos.Z / chunkSize));
112 chunkTopMetadata = new ColumnsMetadata(startChunkColumn);
113 Logger.Notification("AUTOMAP Start {0}", startChunkColumn);
116 ClientAPI.Event.ChunkDirty += ChunkAChanging;
118 cartographer_thread = new Thread(Cartographer)
120 Name = "Cartographer",
121 Priority = ThreadPriority.Lowest,
125 snapshot = new Snapshotter(path, chunkTopMetadata, chunkSize,ClientAPI.World.Seed );
126 snapshotThread = new Thread(Snap)
129 Priority = ThreadPriority.Lowest,
133 ClientAPI.Event.RegisterGameTickListener(AwakenCartographer, 6000);
136 private void ChunkAChanging(Vec3i chunkCoord, IWorldChunk chunk, EnumChunkDirtyReason reason)
138 Vec2i topPosition = new Vec2i(chunkCoord.X, chunkCoord.Z);
139 bool newOrEdit = (reason == EnumChunkDirtyReason.NewlyCreated || reason == EnumChunkDirtyReason.NewlyLoaded);
141 columnCounters.AddOrUpdate(topPosition,
142 new ColumnCounter(chunkSize, newOrEdit, chunkCoord),
143 (chkPos, chkChng) => chkChng.Update(chunkCoord, chunkSize, newOrEdit)
148 private void AwakenCartographer(float delayed)
151 if (CurrentState == CommandType.Run && (ClientAPI.IsGamePaused != false || ClientAPI.IsShuttingDown != true))
154 Logger.VerboseDebug("Cartographer re-trigger from [{0}]", cartographer_thread.ThreadState);
157 if (cartographer_thread.ThreadState.HasFlag(ThreadState.Unstarted))
159 cartographer_thread.Start();
161 else if (cartographer_thread.ThreadState.HasFlag(ThreadState.WaitSleepJoin))
163 //Time to (re)write chunk shards
164 cartographer_thread.Interrupt();
167 //ClientAPI.TriggerChatMessage($"Automap {updatedChunksTotal} Updates - MAX (N:{chunkTopMetadata.North_mostChunk},S:{chunkTopMetadata.South_mostChunk},E:{chunkTopMetadata.East_mostChunk}, W:{chunkTopMetadata.West_mostChunk} - TOTAL: {chunkTopMetadata.Count})");
170 else if (CurrentState == CommandType.Snapshot)
172 if (snapshotThread.ThreadState.HasFlag(ThreadState.Unstarted))
174 snapshotThread.Start();
175 } else if (snapshotThread.ThreadState.HasFlag(ThreadState.WaitSleepJoin))
177 snapshotThread.Interrupt();
184 private void Cartographer()
187 Logger.VerboseDebug("Cartographer thread awoken");
191 ColumnCounter ejectedItem ;
192 uint updatedChunks = 0;
193 uint updatedPixels = 0;
195 //-- Should dodge enumerator changing underfoot....at a cost.
196 if (!columnCounters.IsEmpty)
198 var tempSet = columnCounters.ToArray().Where(cks => cks.Value.WeightedSum > editThreshold) .OrderByDescending(kvp => kvp.Value.WeightedSum);
199 UpdateEntityMetadata();
201 foreach (var mostActiveCol in tempSet)
203 var mapChunk = ClientAPI.World.BlockAccessor.GetMapChunk(mostActiveCol.Key);
205 if (mapChunk == null)
207 //TODO: REVISIT THIS CHUNK!
208 Logger.Warning("SKIP CHUNK: ({0}) - Map Chunk NULL!", mostActiveCol.Key);
210 columnCounters.TryRemove(mostActiveCol.Key, out ejectedItem);
214 ColumnMeta chunkMeta;
215 if (chunkTopMetadata.Contains(mostActiveCol.Key))
217 chunkMeta = chunkTopMetadata[mostActiveCol.Key];
219 Logger.VerboseDebug("Loaded meta-chunk {0}", mostActiveCol.Key);
224 chunkMeta = CreateColumnMetadata(mostActiveCol, mapChunk);
226 Logger.VerboseDebug("Created meta-chunk {0}", mostActiveCol.Key);
229 ProcessChunkBlocks(mostActiveCol.Key, mapChunk, ref chunkMeta);
231 ChunkRenderer.SetupPngImage(mostActiveCol.Key, path, _chunkPath, ref chunkMeta);
232 ChunkRenderer.GenerateChunkPngShard(mostActiveCol.Key, mapChunk, chunkMeta, ref chunkTopMetadata, out updatedPixels);
234 if (updatedPixels > 0)
237 Logger.VerboseDebug("Wrote top-chunk shard: ({0}) - Weight:{1}, Pixels#:{2}", mostActiveCol.Key, mostActiveCol.Value, updatedPixels);
240 chunkTopMetadata.Update(chunkMeta);
241 columnCounters.TryRemove(mostActiveCol.Key, out ejectedItem);
245 columnCounters.TryRemove(mostActiveCol.Key, out ejectedItem);
247 Logger.VerboseDebug("Un-painted chunk shard: ({0}) ", mostActiveCol.Key);
253 UpdateStatus(this.updatedChunksTotal, this.nullChunkCount, updatedChunks);
255 if (updatedChunks > 0)
257 //What about chunk updates themselves; a update bitmap isn't kept...
258 updatedChunksTotal += updatedChunks;
259 JsonGenerator.GenerateJSONMetadata(chunkTopMetadata, startChunkColumn, POIs, EOIs, RockIdCodes);
262 //Cleanup in-memory Metadata...
263 chunkTopMetadata.ClearMetadata( );
267 Logger.VerboseDebug("Clearing Column Counters of: {0} non-written shards", columnCounters.Count);
270 columnCounters.Clear( );
272 //Then sleep until interupted again, and repeat
274 Logger.VerboseDebug("Thread '{0}' about to sleep indefinitely.", Thread.CurrentThread.Name);
276 Thread.Sleep(Timeout.Infinite);
279 catch (ThreadInterruptedException)
283 Logger.VerboseDebug("Thread '{0}' interupted [awoken]", Thread.CurrentThread.Name);
288 catch (ThreadAbortException)
291 Logger.VerboseDebug("Thread '{0}' aborted.", Thread.CurrentThread.Name);
297 Logger.VerboseDebug("Thread '{0}' executing finally block.", Thread.CurrentThread.Name);
300 Write_PlainMetadata( );
308 Logger.VerboseDebug("Snapshot started");
314 Logger.VerboseDebug("Snapshot sleeping");
316 CurrentState = CommandType.Run;
317 Thread.Sleep(Timeout.Infinite);
319 catch (ThreadInterruptedException)
322 Logger.VerboseDebug("Snapshot intertupted");
328 private void UpdateStatus(uint totalUpdates, uint voidChunks, uint delta)
330 StatusData updateData = new StatusData(totalUpdates, voidChunks, delta, CommandType.Run);
332 this.ClientAPI.Event.PushEvent(AutomapStatusEventKey, updateData);
335 private void Prefill_POI_Designators()
338 this.BlockID_Designators = new Dictionary<int, BlockDesignator>();
339 this.Entity_Designators = new Dictionary<AssetLocation, EntityDesignator>();
340 this.RockIdCodes = Helpers.ArbitrarytBlockIdHunter(ClientAPI, new AssetLocation(GlobalConstants.DefaultDomain, "rock-"), EnumBlockMaterial.Stone);
342 var airBlocksQuery = from airyBlock in ClientAPI.World.Blocks
343 where airyBlock.MatterState == EnumMatterState.Solid
344 where airyBlock.BlockMaterial == EnumBlockMaterial.Plant || airyBlock.BlockMaterial == EnumBlockMaterial.Leaves
345 where airyBlock.CollisionBoxes == null || airyBlock.CollisionBoxes.Length == 0
347 //^^ 'Solid' phase - 'Plant' Blocks without any boundg box ? Except water...
348 this.AiryIdCodes = airBlocksQuery.ToDictionary(aBlk => aBlk.BlockId, aBlk => aBlk.Code.Path);
350 //Add special marker types for BlockID's of "Interest", overwrite colour, and method
351 Reload_POI_Designators();
354 private void Reload_POI_Designators()
356 Logger.VerboseDebug("Connecting {0} Configured Block-Designators", configuration.BlockDesignators.Count);
357 foreach (var designator in configuration.BlockDesignators)
359 var blockIDs = Helpers.ArbitrarytBlockIdHunter(ClientAPI, designator.Pattern, designator.Material);
360 if (blockIDs.Count > 0) { Logger.VerboseDebug("Designator {0} has {1} associated blockIDs", designator.ToString(), blockIDs.Count); }
361 foreach (var entry in blockIDs)
363 BlockID_Designators.Add(entry.Key, designator);
366 this.ChunkRenderer.BlockID_Designators = BlockID_Designators;
369 Logger.VerboseDebug("Connecting {0} Configured Entity-Designators", configuration.EntityDesignators.Count);
370 foreach (var designator in configuration.EntityDesignators)
372 //Get Variants first, from EntityTypes...better be populated!
373 var matched = ClientAPI.World.EntityTypes.FindAll(entp => entp.Code.BeginsWith(designator.Pattern.Domain, designator.Pattern.Path));
375 foreach (var match in matched)
377 Logger.VerboseDebug("Linked Entity: {0} Designator: {1}", match.Code, designator);
378 this.Entity_Designators.Add(match.Code, designator);
381 //EntityProperties props = ClientAPI.World.GetEntityType(designator.Pattern);
390 /// Store Points/Entity of Interest
392 private void PersistPointsData()
394 //POI and EOI raw dump files ~ WRITE em!
395 //var poiRawFile = File.
396 string poiPath = Path.Combine(path, poiFileName);
397 string eoiPath = Path.Combine(path, eoiFileName);
399 if (this.POIs.Count > 0)
401 using (var poiFile = File.OpenWrite(poiPath))
403 Serializer.Serialize<PointsOfInterest>(poiFile, this.POIs);
407 if (this.EOIs.Count > 0)
409 using (var eoiFile = File.OpenWrite(eoiPath))
411 Serializer.Serialize<EntitiesOfInterest>(eoiFile, this.EOIs);
415 //Create Easy to Parse TSV file for tool/human use....
416 string pointsTsvPath = Path.Combine(path, pointsTsvFileName);
418 using (var tsvWriter = new StreamWriter(pointsTsvPath, false, Encoding.UTF8))
420 tsvWriter.WriteLine("Name\tDescription\tLocation\tTime\tDestination\tEntity_UID");
421 foreach (var point in this.POIs)
423 tsvWriter.Write(point.Name + "\t");
424 var notes = point.Notes
425 .Replace('\n', '\x001f')
426 .Replace("\t", "\\t")
427 .Replace("\\", "\\\\");
428 tsvWriter.Write(notes + "\t");
429 tsvWriter.Write(point.Location.PrettyCoords(ClientAPI) + "\t");
430 tsvWriter.Write(point.Timestamp.ToString("u") + "\t");
431 tsvWriter.Write((point.Destination != null ? point.Destination.PrettyCoords(ClientAPI) : "---") +"\t");
432 tsvWriter.Write("null\t");
433 tsvWriter.WriteLine();
435 foreach (var entity in this.EOIs)
437 tsvWriter.Write(entity.Name + "\t");
438 var notes = entity.Notes
439 .Replace('\n', '\x001f')
440 .Replace("\t", "\\t")
441 .Replace("\\", "\\\\");
442 tsvWriter.Write(notes + "\t");
443 tsvWriter.Write(entity.Location.PrettyCoords(ClientAPI) + "\t");
444 tsvWriter.Write(entity.Timestamp.ToString("u") + "\t");
445 tsvWriter.Write("---\t");
446 tsvWriter.Write(entity.EntityId.ToString("D"));
447 tsvWriter.WriteLine();
449 tsvWriter.WriteLine();
455 private void Write_PlainMetadata( )
457 string metaPath = Path.Combine(path, plainMetadataFileName);
459 using (var metaDataFile = File.Open(metaPath,FileMode.Create)) {
460 using (var mdWriter = new StreamWriter(metaDataFile, Encoding.ASCII))
462 mdWriter.WriteLine("WorldSeed {0}", ClientAPI.World.Seed);
463 mdWriter.WriteLine("PlayerChunkCoords {0:D} {1:D}", startChunkColumn.X, startChunkColumn.Y);
464 mdWriter.WriteLine("DefaultSpawnPos {0:D} {1:D} {2:D}", ClientAPI.World.DefaultSpawnPosition.AsBlockPos.X,ClientAPI.World.DefaultSpawnPosition.AsBlockPos.Y,ClientAPI.World.DefaultSpawnPosition.AsBlockPos.Z);
465 mdWriter.WriteLine("ChunkSize {0}", chunkSize);
466 mdWriter.WriteLine("SeaLevel {0:D}", ClientAPI.World.SeaLevel);
467 mdWriter.WriteLine("WorldSize {0:D} {1:D} {2:D}", ClientAPI.World.BulkBlockAccessor.MapSizeX, ClientAPI.World.BulkBlockAccessor.MapSizeY,ClientAPI.World.BulkBlockAccessor.MapSizeZ);
468 mdWriter.WriteLine("RegionSize {0:D}", ClientAPI.World.BulkBlockAccessor.RegionSize);
469 mdWriter.WriteLine("AMVersion '{0}'", ClientAPI.Self().Info.Version);
470 mdWriter.WriteLine("PlayTime {0:F1}", ClientAPI.InWorldEllapsedMilliseconds / 1000);
471 mdWriter.WriteLine("GameDate {0}", ClientAPI.World.Calendar.PrettyDate());
478 private ColumnMeta CreateColumnMetadata(KeyValuePair<Vec2i, ColumnCounter> mostActiveCol, IMapChunk mapChunk)
480 ColumnMeta data = new ColumnMeta(mostActiveCol.Key.Copy(), ClientAPI, (byte) chunkSize, (ClientAPI.World.BlockAccessor.MapSizeY / chunkSize));
481 BlockPos equivBP = new BlockPos(mostActiveCol.Key.X * chunkSize,
483 mostActiveCol.Key.Y * chunkSize);
485 var climate = ClientAPI.World.BlockAccessor.GetClimateAt(equivBP);
486 data.UpdateFieldsFrom(climate, mapChunk, TimeSpan.FromHours(ClientAPI.World.Calendar.TotalHours));
492 /// Reload chunk bounds from chunk shards
494 /// <returns>The metadata.</returns>
495 private void Reload_Metadata()
497 var shardsDir = new DirectoryInfo( Path.Combine(path, _chunkPath) );
499 if (!shardsDir.Exists)
502 Logger.VerboseDebug("Could not open world map (shards) directory");
506 var shardFiles = shardsDir.GetFiles(chunkFile_filter);
508 if (shardFiles.Length > 0)
511 Logger.VerboseDebug("Metadata reloading from {0} shards", shardFiles.Length);
514 foreach (var shardFile in shardFiles)
517 if (shardFile.Length < 1024) continue;
518 var result = chunkShardRegex.Match(shardFile.Name);
519 if (!result.Success) continue;
521 int X_chunk_pos = int.Parse(result.Groups["X"].Value);
522 int Z_chunk_pos = int.Parse(result.Groups["Z"].Value);
526 using (var fileStream = shardFile.OpenRead())
529 PngReader pngRead = new PngReader(fileStream);
530 pngRead.ReadSkippingAllRows();
532 //Parse PNG chunks for METADATA in shard
533 PngMetadataChunk metadataFromPng = pngRead.GetChunksList().GetById1(PngMetadataChunk.ID) as PngMetadataChunk;
534 var column = metadataFromPng.ChunkMetadata;
535 if (column.PrettyLocation == null)
536 column = column.Reload(ClientAPI);
537 chunkTopMetadata.Add(column);
541 catch (PngjException someEx)
543 Logger.Error("PNG Corruption file '{0}' - Reason: {1}", shardFile.Name, someEx);
546 catch (ProtoException protoEx)
548 Logger.Error("ProtoBuf invalid! file:'{0}' - Reason: {1}", shardFile.Name, protoEx);
554 //POI and EOI raw dump files ~ reload em!
555 //var poiRawFile = File.
556 string poiPath = Path.Combine(path, poiFileName);
557 string eoiPath = Path.Combine(path, eoiFileName);
559 if (File.Exists(poiPath))
561 using (var poiFile = File.OpenRead(poiPath))
563 this.POIs = Serializer.Deserialize<PointsOfInterest>(poiFile);
564 Logger.VerboseDebug("Reloaded {0} POIs from file.", this.POIs.Count);
568 if (File.Exists(eoiPath))
570 using (var eoiFile = File.OpenRead(eoiPath))
572 this.EOIs = Serializer.Deserialize<EntitiesOfInterest>(eoiFile);
573 Logger.VerboseDebug("Reloaded {0} EOIs from file.", this.EOIs.Count);
582 /// Does the heavy lifting of Scanning columns of chunks - scans for BlockEntity, creates Heightmap and stats...
584 /// <param name="key">Chunk Coordinate</param>
585 /// <param name="mapChunk">Map chunk.</param>
586 /// <param name="chunkMeta">Chunk metadata</param>
587 private void ProcessChunkBlocks(Vec2i key, IMapChunk mapChunk, ref ColumnMeta chunkMeta)
589 int targetChunkY = mapChunk.YMax / chunkSize;//Surface ish...
593 Logger.VerboseDebug("Start col @ X{0} Y{1} Z{2} !", key.X, targetChunkY, key.Y);
596 chunkMeta.ResetMetadata(ClientAPI.World.BlockAccessor.MapSizeY);
598 for (; targetChunkY > 0; targetChunkY--)
600 WorldChunk worldChunk = ClientAPI.World.BlockAccessor.GetChunk(key.X, targetChunkY, key.Y) as WorldChunk;
602 if (worldChunk == null || worldChunk.BlockEntities == null)
605 Logger.VerboseDebug("WORLD chunk: null or empty X{0} Y{1} Z{2} !", key.X, targetChunkY, key.Y);
611 if (worldChunk.IsPacked())
613 Logger.VerboseDebug("WORLD chunk: Compressed: X{0} Y{1} Z{2}", key.X, targetChunkY, key.Y);
614 worldChunk.Unpack( );//RESEARCH: Thread Unsafe?
617 /*************** Chunk Entities Scanning *********************/
618 if (worldChunk.BlockEntities != null && worldChunk.BlockEntities.Count > 0)
621 Logger.VerboseDebug("Scan pos.({0}) for BlockEntities# {1}", key, worldChunk.BlockEntities.Count);
624 foreach (var blockEnt in worldChunk.BlockEntities)
626 if (blockEnt.Value != null && blockEnt.Value.Block != null && BlockID_Designators.ContainsKey(blockEnt.Value.Block.BlockId))
628 var designator = BlockID_Designators[blockEnt.Value.Block.BlockId];
629 designator.SpecialAction(ClientAPI, POIs, blockEnt.Value.Pos.Copy(), blockEnt.Value.Block);
634 /********************* Chunk/Column BLOCKs scanning ****************/
635 //Heightmap, Stats, block tally
637 int X_index, Y_index, Z_index;
639 //First Chance fail-safe;
640 if (worldChunk.Blocks == null || worldChunk.Blocks.Length <= 0) {
641 Logger.VerboseDebug("WORLD chunk; Missing block DATA⁈ X{0} Y{1} Z{2} ⁈", key.X, targetChunkY, key.Y);
646 chunkMeta.ColumnPresense[targetChunkY] = true;
648 for (Y_index = 0; Y_index < chunkSize; Y_index++)
650 for (Z_index = 0; Z_index < chunkSize; Z_index++)
652 for (X_index = 0; X_index < chunkSize; X_index++)
654 var indicie = MapUtil.Index3d(X_index, Y_index, Z_index, chunkSize, chunkSize);
656 //'Last' Chance fail-safe;
657 if (worldChunk.Blocks == null || worldChunk.Blocks.Length <= 0) {
658 Logger.VerboseDebug("Processing Block: Missing block DATA⁈ X{0} Y{1} Z{2} ⁈", X_index, Y_index, Z_index);
663 int aBlockId = worldChunk.Blocks[indicie];
665 if (aBlockId == 0 || AiryIdCodes.ContainsKey(aBlockId)) {//Airy blocks,,,
666 chunkMeta.AirBlocks++;
670 if (RockIdCodes.ContainsKey(aBlockId)) {
671 if (chunkMeta.RockRatio.ContainsKey(aBlockId))
672 chunkMeta.RockRatio[aBlockId]++;
674 chunkMeta.RockRatio.Add(aBlockId, 1);
677 chunkMeta.NonAirBlocks++;
679 ushort localHeight = ( ushort )(Y_index + (targetChunkY * chunkSize));
680 //Heightmap - Need to ignore Grass & Snow
681 if (localHeight > chunkMeta.HeightMap[X_index, Z_index])
683 chunkMeta.HeightMap[X_index, Z_index] = localHeight;
684 if (localHeight > chunkMeta.YMax) chunkMeta.YMax = localHeight;
691 Logger.VerboseDebug("COLUMN X{0} Z{1}: {2}, processed.", key.X , key.Y, chunkTally + 1);
694 private void UpdateEntityMetadata()
696 Logger.Debug("Presently {0} Entities", ClientAPI.World.LoadedEntities.Count);
697 //Mabey scan only for 'new' entities by tracking ID in set?
698 foreach (var loadedEntity in ClientAPI.World.LoadedEntities.ToArray())
702 //Logger.VerboseDebug($"ENTITY: ({loadedEntity.Value.Code}) = #{loadedEntity.Value.EntityId} {loadedEntity.Value.State} {loadedEntity.Value.LocalPos} <<<<<<<<<<<<");
705 var dMatch = Entity_Designators.SingleOrDefault(se => se.Key.Equals(loadedEntity.Value.Code));
706 if (dMatch.Value != null)
708 dMatch.Value.SpecialAction(ClientAPI, this.EOIs, loadedEntity.Value.Pos.AsBlockPos.Copy(), loadedEntity.Value);
716 private void AddNote(string notation)
718 var playerNodePoi = new PointOfInterest()
721 Location = ClientAPI.World.Player.Entity.Pos.AsBlockPos.Copy(),
723 Timestamp = DateTime.UtcNow,
726 this.POIs.AddReplace(playerNodePoi);
731 private void CommandListener(string eventName, ref EnumHandling handling, IAttribute data)
733 //Logger.VerboseDebug("MsgBus RX: AutomapCommandMsg: {0}", data.ToJsonToken());
735 CommandData cmdData = data as CommandData;
737 switch (cmdData.State)
739 case CommandType.Run:
740 case CommandType.Stop:
741 case CommandType.Snapshot:
742 if (CurrentState != cmdData.State)
744 CurrentState = cmdData.State;
745 AwakenCartographer(0.0f);
749 case CommandType.Notation:
750 //Add to POI list where player location
751 AddNote(cmdData.Notation);
755 ClientAPI.TriggerChatMessage($"Automap commanded to: {cmdData.State} ");
760 private AChunkRenderer InstantiateChosenRenderer(string rendererName )
762 Logger.VerboseDebug("Using '{0}' style Shard Renderer", rendererName);
763 switch (rendererName)
765 case StandardRenderer.Name:
766 return new StandardRenderer(ClientAPI, Logger, this.configuration.SeasonalColors);
768 case AlternateRenderer.Name:
769 return new AlternateRenderer(ClientAPI, Logger, this.configuration.SeasonalColors);
771 case FlatRenderer.Name:
772 return new FlatRenderer(ClientAPI, Logger, this.configuration.SeasonalColors);
775 throw new ArgumentOutOfRangeException("rendererName",rendererName,"That value isn't supported or known...");