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the previous way could return non english stuff, which is bad
[automap/automap.git] / Automap / Designators / DefaultDesignators.cs
index afd3236..102de1b 100644 (file)
 using System;
 using System.Collections.Generic;
 using System.Drawing;
+using System.Text;
+using System.Text.RegularExpressions;
 
 using Vintagestory.API.Client;
 using Vintagestory.API.Common;
+using Vintagestory.API.Common.Entities;
+using Vintagestory.API.Config;
 using Vintagestory.API.MathTools;
 using Vintagestory.GameContent;
 
 namespace Automap
 {
        public static class DefaultDesignators
-       {
-               public static Designator Roads =
-                        new Designator(
+       {               
+               public static BlockDesignator Roads =
+                        new BlockDesignator(
                                new AssetLocation("game", "stonepath"),
                                Color.Yellow,
                                EnumBlockMaterial.Gravel
                        );
 
-               public static Designator GroundSigns =
-                        new Designator(
+               public static BlockDesignator GroundSigns =
+                        new BlockDesignator(
                                new AssetLocation("game", "sign-ground"),
                                Color.Teal,
                                EnumBlockMaterial.Wood,
                                DecodeSign
                        );
 
-               public static Designator WallSigns =
-                        new Designator(
+               public static BlockDesignator WallSigns =
+                        new BlockDesignator(
                                new AssetLocation("game", "sign-wall"),
                                Color.Teal,
                                EnumBlockMaterial.Wood,
                                DecodeSign
                        );
 
-               public static Designator PostSigns =
-                        new Designator(
+               public static BlockDesignator PostSigns =
+                        new BlockDesignator(
                                new AssetLocation("game", "signpost"),
                                Color.Teal,
                                EnumBlockMaterial.Wood,
                                DecodePostSign
                        );
 
-               internal static void DecodeSign(ICoreClientAPI clientAPI, PointsOfInterest poi, BlockPos posn, Block block)
-               {
-               clientAPI.Logger.VerboseDebug("Sign Designator Invoked!");
-               //sign Text into a POI field...
-               BlockEntitySign signEntity = clientAPI.World.BlockAccessor.GetBlockEntity(posn) as BlockEntitySign;
-               
-               if (signEntity != null && !String.IsNullOrEmpty(signEntity.text))
+               public static BlockDesignator Translocators =
+                        new BlockDesignator(
+                               new AssetLocation("game", "statictranslocator-normal"),
+                               Color.SteelBlue,
+                               EnumBlockMaterial.Metal,
+                               DecodeTranslocator
+                       );
+
+               public static EntityDesignator Traders =
+                        new EntityDesignator(
+                               new AssetLocation("game", "humanoid-trader"),
+                               Color.LightGoldenrodYellow,
+                               EnumEntityState.Active,
+                               KeepTrackOfMerchant
+                       );
+
+               /// <summary>
+               /// Not just blocks, but block-entities as well!
+               /// </summary>
+               /// <returns>The block designators.</returns>
+               public static List<BlockDesignator> DefaultBlockDesignators()
                {
-               
-               poi.AddReplace(
-                                       new PointOfInterest {
-                                               Location = posn.Copy( ),
-                                               Notes = signEntity.text,
-                                               Timestamp = DateTimeOffset.UtcNow,
-                                       }
-                                       );
-               
+                       return new List<BlockDesignator>{
+                               DefaultDesignators.Roads,
+                               DefaultDesignators.GroundSigns,
+                               DefaultDesignators.WallSigns,
+                               DefaultDesignators.PostSigns,
+                               DefaultDesignators.Translocators,
+                               };
                }
 
+               public static List<EntityDesignator> DefaultEntityDesignators()
+               {
+                       return new List<EntityDesignator>{
+                               DefaultDesignators.Traders,
+               };
                }
 
+               #region Designators
 
-               internal static void DecodePostSign(ICoreClientAPI clientAPI, PointsOfInterest poi, BlockPos posn, Block block)
+               internal static void DecodeSign(ICoreClientAPI clientAPI, PointsOfInterest poi, BlockPos posn, Block block)
                {
-               clientAPI.Logger.VerboseDebug("Post-sign Designator Invoked!");
-               //sign post Text into a POI field...
-               BlockEntitySignPost signEntity = clientAPI.World.BlockAccessor.GetBlockEntity(posn) as BlockEntitySignPost;
-
-               if (signEntity != null && signEntity.textByCardinalDirection?.Length > 0 ) {
+#if DEBUG
+                       clientAPI.Logger.VerboseDebug("Sign Designator Invoked!");
+#endif
+                       //sign Text into a POI field...
+                       BlockEntitySign signEntity = clientAPI.World.BlockAccessor.GetBlockEntity(posn) as BlockEntitySign;
+
+                       if (signEntity != null && !String.IsNullOrEmpty(signEntity.text))
+                       {
+
+                               poi.AddReplace(
+                                                       new PointOfInterest
+                                                       {
+                                                               Name = "Sign",
+                                                               PrettyLocation = posn.PrettyCoords(clientAPI),
+                                                               Location = posn.Copy(),
+                                                               Notes = signEntity.text,
+                                                               Timestamp = DateTime.UtcNow,
+                                                       }
+                                                       );
+                       }
+               }
 
-               poi.AddReplace(
-                                       new PointOfInterest {
-                                               Location = posn.Copy( ),
-                                               Notes = string.Join(",", signEntity.textByCardinalDirection),
-                                               Timestamp = DateTimeOffset.UtcNow,
-                                       }
-                                       );
 
-               }
+               internal static void DecodePostSign(ICoreClientAPI clientAPI, PointsOfInterest poi, BlockPos posn, Block block)
+               {
+#if DEBUG
+                       clientAPI.Logger.VerboseDebug("Post-sign Designator Invoked!");
+#endif
+                       //sign post Text into a POI field...
+                       BlockEntitySignPost signEntity = clientAPI.World.BlockAccessor.GetBlockEntity(posn) as BlockEntitySignPost;
+
+                       if (signEntity != null && signEntity.textByCardinalDirection?.Length > 0)
+                       {
+
+                               poi.AddReplace(
+                                                       new PointOfInterest
+                                                       {
+                                                               Name = "Signpost",
+                                                               PrettyLocation = posn.PrettyCoords(clientAPI),
+                                                               Location = posn.Copy(),
+                                                               Notes = string.Join(",", signEntity.textByCardinalDirection),
+                                                               Timestamp = DateTime.UtcNow,
+                                                       }
+                                                       );
+                       }
                }
 
+               internal static void KeepTrackOfMerchant(ICoreClientAPI clientAPI, EntitiesOfInterest poi, BlockPos posn, Entity entity)
+               {
+                       //clientAPI.Logger.VerboseDebug("Trader: {0} @ {1}", entity.GetName(), posn);
+
+                       var traderJoe = entity as EntityTrader;
+                       var traderName = entity.GetBehavior<EntityBehaviorNameTag>()?.DisplayName;
+                       string code;
+                       // this makes me ill
+                       switch (entity.Code.Path) {
+                               case "humanoid-trader-artisan":
+                                       code = "{0} the artisan";
+                                       break;
+                               case "humanoid-trader-treasurehunter":
+                                       code = "{0} the treasure hunter";
+                                       break;
+                               case "humanoid-trader-buildmaterials":
+                                       code = "{0} the building materials trader";
+                                       break;
+                               case "humanoid-trader-clothing":
+                                       code = "{0} the clothing merchant";
+                                       break;
+                               case "humanoid-trader-commodities":
+                                       code = "{0} the commodities merchant";
+                                       break;
+                               case "humanoid-trader-foods":
+                                       code = "{0} the foods supplier";
+                                       break;
+                               case "humanoid-trader-furniture":
+                                       code = "{0} the furniture trader";
+                                       break;
+                               case "humanoid-trader-luxuries":
+                                       code = "{0} the luxuries merchant";
+                                       break;
+                               case "humanoid-trader-survivalgoods":
+                                       code = "{0} the survival goods supplier";
+                                       break;
+                               default:
+                                       code = "";
+                                       break;
+                       }
+                       var message = string.Format(code, traderName);
+                       if (traderJoe.TradeProps != null)
+                       {
+                               message += $" - Gears: {traderJoe.TradeProps.Money}, ";
+                       }
+                       poi.AddReplace(new EntityOfInterest
+                       {
+                               Name = "Trader",
+                               PrettyLocation = posn.PrettyCoords(clientAPI),
+                               Location = posn.Copy(),
+                               Notes = message,
+                               Timestamp = DateTime.UtcNow,
+                               EntityId = entity.EntityId
+                       });
+               }
 
+               internal static void DecodeTranslocator(ICoreClientAPI clientAPI, PointsOfInterest poi, BlockPos posn, Block block)
+               {
+               #if DEBUG
+               clientAPI.Logger.VerboseDebug("TRANSLOCATOR Designator Invoked!");
+               #endif
+                       //Where to? and from!
+
+                       BlockEntityStaticTranslocator te = clientAPI.World.BlockAccessor.GetBlockEntity(posn) as BlockEntityStaticTranslocator;
+
+                       if (te != null)
+                       {
+                               //FIXME: Delayed rescan ?
+                               StringBuilder textTarget = new StringBuilder();
+                               //translocatorEntity.GetBlockInfo(clientAPI.World.Player, textTarget);
+                               textTarget.Append(te.FullyRepaired ? "Functional, " : "Broken, ");
+                               textTarget.Append(te.Activated ? "Online, " : "Offline, ");
+                               textTarget.Append(" Target: [ ");
+                               textTarget.Append(te.TargetLocation != null ? "Set ]" : "Invalid ]");//Or ABS coords?           
+                               textTarget.AppendFormat(", Range ({0} ~ {1})", te.MinTeleporterRangeInBlocks, te.MaxTeleporterRangeInBlocks);
+                               poi.AddReplace(
+                                                       new PointOfInterest
+                                                       {
+                                                               Name = "Translocator",
+                                                               PrettyLocation = posn.PrettyCoords(clientAPI),
+                                                               Location = posn.Copy(),
+                                                               Notes = textTarget.ToString(),
+                                                               Timestamp = DateTime.UtcNow,
+                                                               Destination = te.TargetLocation != null ? new BlockPosJson(te.TargetLocation.Copy()) : null
+                                                       }
+                                                       );
+                       }
+               }
 
+               #endregion
        }
 }